linux/drivers/media/platform/vsp1/vsp1.h
Laurent Pinchart 26e0ca22c3 [media] v4l: Renesas R-Car VSP1 driver
The VSP1 is a video processing engine that includes a blender, scalers,
filters and statistics computation. Configurable data path routing logic
allows ordering the internal blocks in a flexible way.
Due to the configurable nature of the pipeline the driver implements the
media controller API and doesn't use the V4L2 mem-to-mem framework, even
though the device usually operates in memory to memory mode.
Only the read pixel formatters, up/down scalers, write pixel formatters
and LCDC interface are supported at this stage.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Sakari Ailus <sakari.ailus@iki.fi>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
2013-08-18 07:30:16 -03:00

74 lines
1.6 KiB
C

/*
* vsp1.h -- R-Car VSP1 Driver
*
* Copyright (C) 2013 Renesas Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef __VSP1_H__
#define __VSP1_H__
#include <linux/io.h>
#include <linux/list.h>
#include <linux/mutex.h>
#include <linux/platform_data/vsp1.h>
#include <media/media-device.h>
#include <media/v4l2-device.h>
#include <media/v4l2-subdev.h>
#include "vsp1_regs.h"
struct clk;
struct device;
struct vsp1_platform_data;
struct vsp1_lif;
struct vsp1_rwpf;
struct vsp1_uds;
#define VPS1_MAX_RPF 5
#define VPS1_MAX_UDS 3
#define VPS1_MAX_WPF 4
struct vsp1_device {
struct device *dev;
struct vsp1_platform_data *pdata;
void __iomem *mmio;
struct clk *clock;
struct mutex lock;
int ref_count;
struct vsp1_lif *lif;
struct vsp1_rwpf *rpf[VPS1_MAX_RPF];
struct vsp1_uds *uds[VPS1_MAX_UDS];
struct vsp1_rwpf *wpf[VPS1_MAX_WPF];
struct list_head entities;
struct v4l2_device v4l2_dev;
struct media_device media_dev;
};
struct vsp1_device *vsp1_device_get(struct vsp1_device *vsp1);
void vsp1_device_put(struct vsp1_device *vsp1);
static inline u32 vsp1_read(struct vsp1_device *vsp1, u32 reg)
{
return ioread32(vsp1->mmio + reg);
}
static inline void vsp1_write(struct vsp1_device *vsp1, u32 reg, u32 data)
{
iowrite32(data, vsp1->mmio + reg);
}
#endif /* __VSP1_H__ */