forked from Minki/linux
de57606c23
We first define constants, types, and prototypes for the kernel client proper. A few subsystems are defined separately later: the MDS, OSD, and monitor clients, and the messaging layer. Signed-off-by: Sage Weil <sage@newdream.net>
22 lines
328 B
C
22 lines
328 B
C
/*
|
|
* Ceph 'frag' type
|
|
*/
|
|
#include "types.h"
|
|
|
|
int ceph_frag_compare(__u32 a, __u32 b)
|
|
{
|
|
unsigned va = ceph_frag_value(a);
|
|
unsigned vb = ceph_frag_value(b);
|
|
if (va < vb)
|
|
return -1;
|
|
if (va > vb)
|
|
return 1;
|
|
va = ceph_frag_bits(a);
|
|
vb = ceph_frag_bits(b);
|
|
if (va < vb)
|
|
return -1;
|
|
if (va > vb)
|
|
return 1;
|
|
return 0;
|
|
}
|