-----BEGIN PGP SIGNATURE----- iQFSBAABCAA8FiEEq68RxlopcLEwq+PEeb4+QwBBGIYFAl0006weHHRvcnZhbGRz QGxpbnV4LWZvdW5kYXRpb24ub3JnAAoJEHm+PkMAQRiGaDUIAJ4oTyVWpMRZkfG6 vVY8qVMU3zlzEqRiyLYjkXoe/mGpuU/UVTyyStllxZ+Gg9da0mGwlugScKriPJof 4KRUDDTGX5DrfEOo+0brKvM+PYh9uGViPgKXzyv7i6BrnX2z3JdBR4bKNuEYlAJ9 N93Qg7v05SBHIq2Gfp3klrdWbsTTW2EaDTLbcgifXLnfKyFr47kwsmXAHPlTFP0p dYsZHHmf14Y9n1+ToZeVINgjQFr6mFn6ygY/PqTnd6vCgEEfP9eENJ4BZCtN1ZL/ V0BO9MyJ5iZV0AfwSEKydk+kDEvO16TG/nyDrECVuur7AXsBx18ZplVc787f6GK+ dyCQJ3U= =XLAF -----END PGP SIGNATURE----- gpgsig -----BEGIN PGP SIGNATURE----- iHUEABYIAB0WIQRcEzekXsqa64kGDp7j7w1vZxhRxQUCXTYRHQAKCRDj7w1vZxhR xY5IAQC0H/r62rlFq+JpbmksutMqvIferowP7HUk6yOaAKdVawD/c1qsTk/xxI0x StrxRCDqeGA7D2R/ZNb/4sobnn7+oAM= =k9CF -----END PGP SIGNATURE----- Merge v5.3-rc1 into drm-misc-next Noralf needs some SPI patches in 5.3 to merge some work on tinydrm. Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
		
			
				
	
	
		
			524 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			524 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // SPDX-License-Identifier: GPL-2.0-only
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| /*
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|  * Copyright (c) 2014 The Linux Foundation. All rights reserved.
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|  * Copyright (C) 2013 Red Hat
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|  * Author: Rob Clark <robdclark@gmail.com>
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|  */
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| 
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| #include <linux/clk.h>
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| #include <linux/component.h>
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| #include <linux/platform_device.h>
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| #include <linux/pm_runtime.h>
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| 
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| #include <drm/drm_irq.h>
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| 
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| #include "vc4_drv.h"
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| #include "vc4_regs.h"
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| 
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| static const struct debugfs_reg32 v3d_regs[] = {
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| 	VC4_REG32(V3D_IDENT0),
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| 	VC4_REG32(V3D_IDENT1),
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| 	VC4_REG32(V3D_IDENT2),
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| 	VC4_REG32(V3D_SCRATCH),
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| 	VC4_REG32(V3D_L2CACTL),
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| 	VC4_REG32(V3D_SLCACTL),
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| 	VC4_REG32(V3D_INTCTL),
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| 	VC4_REG32(V3D_INTENA),
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| 	VC4_REG32(V3D_INTDIS),
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| 	VC4_REG32(V3D_CT0CS),
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| 	VC4_REG32(V3D_CT1CS),
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| 	VC4_REG32(V3D_CT0EA),
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| 	VC4_REG32(V3D_CT1EA),
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| 	VC4_REG32(V3D_CT0CA),
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| 	VC4_REG32(V3D_CT1CA),
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| 	VC4_REG32(V3D_CT00RA0),
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| 	VC4_REG32(V3D_CT01RA0),
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| 	VC4_REG32(V3D_CT0LC),
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| 	VC4_REG32(V3D_CT1LC),
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| 	VC4_REG32(V3D_CT0PC),
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| 	VC4_REG32(V3D_CT1PC),
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| 	VC4_REG32(V3D_PCS),
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| 	VC4_REG32(V3D_BFC),
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| 	VC4_REG32(V3D_RFC),
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| 	VC4_REG32(V3D_BPCA),
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| 	VC4_REG32(V3D_BPCS),
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| 	VC4_REG32(V3D_BPOA),
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| 	VC4_REG32(V3D_BPOS),
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| 	VC4_REG32(V3D_BXCF),
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| 	VC4_REG32(V3D_SQRSV0),
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| 	VC4_REG32(V3D_SQRSV1),
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| 	VC4_REG32(V3D_SQCNTL),
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| 	VC4_REG32(V3D_SRQPC),
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| 	VC4_REG32(V3D_SRQUA),
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| 	VC4_REG32(V3D_SRQUL),
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| 	VC4_REG32(V3D_SRQCS),
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| 	VC4_REG32(V3D_VPACNTL),
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| 	VC4_REG32(V3D_VPMBASE),
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| 	VC4_REG32(V3D_PCTRC),
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| 	VC4_REG32(V3D_PCTRE),
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| 	VC4_REG32(V3D_PCTR(0)),
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| 	VC4_REG32(V3D_PCTRS(0)),
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| 	VC4_REG32(V3D_PCTR(1)),
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| 	VC4_REG32(V3D_PCTRS(1)),
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| 	VC4_REG32(V3D_PCTR(2)),
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| 	VC4_REG32(V3D_PCTRS(2)),
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| 	VC4_REG32(V3D_PCTR(3)),
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| 	VC4_REG32(V3D_PCTRS(3)),
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| 	VC4_REG32(V3D_PCTR(4)),
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| 	VC4_REG32(V3D_PCTRS(4)),
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| 	VC4_REG32(V3D_PCTR(5)),
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| 	VC4_REG32(V3D_PCTRS(5)),
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| 	VC4_REG32(V3D_PCTR(6)),
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| 	VC4_REG32(V3D_PCTRS(6)),
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| 	VC4_REG32(V3D_PCTR(7)),
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| 	VC4_REG32(V3D_PCTRS(7)),
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| 	VC4_REG32(V3D_PCTR(8)),
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| 	VC4_REG32(V3D_PCTRS(8)),
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| 	VC4_REG32(V3D_PCTR(9)),
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| 	VC4_REG32(V3D_PCTRS(9)),
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| 	VC4_REG32(V3D_PCTR(10)),
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| 	VC4_REG32(V3D_PCTRS(10)),
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| 	VC4_REG32(V3D_PCTR(11)),
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| 	VC4_REG32(V3D_PCTRS(11)),
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| 	VC4_REG32(V3D_PCTR(12)),
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| 	VC4_REG32(V3D_PCTRS(12)),
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| 	VC4_REG32(V3D_PCTR(13)),
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| 	VC4_REG32(V3D_PCTRS(13)),
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| 	VC4_REG32(V3D_PCTR(14)),
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| 	VC4_REG32(V3D_PCTRS(14)),
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| 	VC4_REG32(V3D_PCTR(15)),
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| 	VC4_REG32(V3D_PCTRS(15)),
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| 	VC4_REG32(V3D_DBGE),
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| 	VC4_REG32(V3D_FDBGO),
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| 	VC4_REG32(V3D_FDBGB),
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| 	VC4_REG32(V3D_FDBGR),
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| 	VC4_REG32(V3D_FDBGS),
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| 	VC4_REG32(V3D_ERRSTAT),
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| };
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| 
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| static int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
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| {
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| 	struct drm_info_node *node = (struct drm_info_node *)m->private;
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| 	struct drm_device *dev = node->minor->dev;
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| 	struct vc4_dev *vc4 = to_vc4_dev(dev);
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| 	int ret = vc4_v3d_pm_get(vc4);
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| 
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| 	if (ret == 0) {
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| 		uint32_t ident1 = V3D_READ(V3D_IDENT1);
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| 		uint32_t nslc = VC4_GET_FIELD(ident1, V3D_IDENT1_NSLC);
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| 		uint32_t tups = VC4_GET_FIELD(ident1, V3D_IDENT1_TUPS);
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| 		uint32_t qups = VC4_GET_FIELD(ident1, V3D_IDENT1_QUPS);
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| 
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| 		seq_printf(m, "Revision:   %d\n",
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| 			   VC4_GET_FIELD(ident1, V3D_IDENT1_REV));
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| 		seq_printf(m, "Slices:     %d\n", nslc);
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| 		seq_printf(m, "TMUs:       %d\n", nslc * tups);
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| 		seq_printf(m, "QPUs:       %d\n", nslc * qups);
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| 		seq_printf(m, "Semaphores: %d\n",
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| 			   VC4_GET_FIELD(ident1, V3D_IDENT1_NSEM));
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| 		vc4_v3d_pm_put(vc4);
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| 	}
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| 
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| 	return 0;
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| }
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| 
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| /**
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|  * Wraps pm_runtime_get_sync() in a refcount, so that we can reliably
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|  * get the pm_runtime refcount to 0 in vc4_reset().
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|  */
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| int
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| vc4_v3d_pm_get(struct vc4_dev *vc4)
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| {
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| 	mutex_lock(&vc4->power_lock);
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| 	if (vc4->power_refcount++ == 0) {
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| 		int ret = pm_runtime_get_sync(&vc4->v3d->pdev->dev);
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| 
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| 		if (ret < 0) {
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| 			vc4->power_refcount--;
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| 			mutex_unlock(&vc4->power_lock);
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| 			return ret;
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| 		}
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| 	}
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| 	mutex_unlock(&vc4->power_lock);
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| 
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| 	return 0;
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| }
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| 
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| void
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| vc4_v3d_pm_put(struct vc4_dev *vc4)
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| {
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| 	mutex_lock(&vc4->power_lock);
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| 	if (--vc4->power_refcount == 0) {
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| 		pm_runtime_mark_last_busy(&vc4->v3d->pdev->dev);
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| 		pm_runtime_put_autosuspend(&vc4->v3d->pdev->dev);
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| 	}
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| 	mutex_unlock(&vc4->power_lock);
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| }
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| 
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| static void vc4_v3d_init_hw(struct drm_device *dev)
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| {
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| 	struct vc4_dev *vc4 = to_vc4_dev(dev);
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| 
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| 	/* Take all the memory that would have been reserved for user
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| 	 * QPU programs, since we don't have an interface for running
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| 	 * them, anyway.
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| 	 */
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| 	V3D_WRITE(V3D_VPMBASE, 0);
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| }
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| 
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| int vc4_v3d_get_bin_slot(struct vc4_dev *vc4)
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| {
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| 	struct drm_device *dev = vc4->dev;
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| 	unsigned long irqflags;
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| 	int slot;
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| 	uint64_t seqno = 0;
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| 	struct vc4_exec_info *exec;
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| 
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| try_again:
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| 	spin_lock_irqsave(&vc4->job_lock, irqflags);
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| 	slot = ffs(~vc4->bin_alloc_used);
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| 	if (slot != 0) {
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| 		/* Switch from ffs() bit index to a 0-based index. */
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| 		slot--;
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| 		vc4->bin_alloc_used |= BIT(slot);
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| 		spin_unlock_irqrestore(&vc4->job_lock, irqflags);
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| 		return slot;
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| 	}
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| 
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| 	/* Couldn't find an open slot.  Wait for render to complete
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| 	 * and try again.
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| 	 */
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| 	exec = vc4_last_render_job(vc4);
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| 	if (exec)
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| 		seqno = exec->seqno;
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| 	spin_unlock_irqrestore(&vc4->job_lock, irqflags);
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| 
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| 	if (seqno) {
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| 		int ret = vc4_wait_for_seqno(dev, seqno, ~0ull, true);
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| 
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| 		if (ret == 0)
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| 			goto try_again;
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| 
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| 		return ret;
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| 	}
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| 
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| 	return -ENOMEM;
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| }
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| 
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| /**
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|  * bin_bo_alloc() - allocates the memory that will be used for
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|  * tile binning.
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|  *
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|  * The binner has a limitation that the addresses in the tile state
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|  * buffer that point into the tile alloc buffer or binner overflow
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|  * memory only have 28 bits (256MB), and the top 4 on the bus for
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|  * tile alloc references end up coming from the tile state buffer's
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|  * address.
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|  *
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|  * To work around this, we allocate a single large buffer while V3D is
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|  * in use, make sure that it has the top 4 bits constant across its
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|  * entire extent, and then put the tile state, tile alloc, and binner
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|  * overflow memory inside that buffer.
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|  *
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|  * This creates a limitation where we may not be able to execute a job
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|  * if it doesn't fit within the buffer that we allocated up front.
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|  * However, it turns out that 16MB is "enough for anybody", and
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|  * real-world applications run into allocation failures from the
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|  * overall CMA pool before they make scenes complicated enough to run
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|  * out of bin space.
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|  */
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| static int bin_bo_alloc(struct vc4_dev *vc4)
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| {
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| 	struct vc4_v3d *v3d = vc4->v3d;
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| 	uint32_t size = 16 * 1024 * 1024;
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| 	int ret = 0;
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| 	struct list_head list;
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| 
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| 	if (!v3d)
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| 		return -ENODEV;
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| 
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| 	/* We may need to try allocating more than once to get a BO
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| 	 * that doesn't cross 256MB.  Track the ones we've allocated
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| 	 * that failed so far, so that we can free them when we've got
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| 	 * one that succeeded (if we freed them right away, our next
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| 	 * allocation would probably be the same chunk of memory).
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| 	 */
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| 	INIT_LIST_HEAD(&list);
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| 
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| 	while (true) {
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| 		struct vc4_bo *bo = vc4_bo_create(vc4->dev, size, true,
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| 						  VC4_BO_TYPE_BIN);
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| 
 | |
| 		if (IS_ERR(bo)) {
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| 			ret = PTR_ERR(bo);
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| 
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| 			dev_err(&v3d->pdev->dev,
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| 				"Failed to allocate memory for tile binning: "
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| 				"%d. You may need to enable CMA or give it "
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| 				"more memory.",
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| 				ret);
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| 			break;
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| 		}
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| 
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| 		/* Check if this BO won't trigger the addressing bug. */
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| 		if ((bo->base.paddr & 0xf0000000) ==
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| 		    ((bo->base.paddr + bo->base.base.size - 1) & 0xf0000000)) {
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| 			vc4->bin_bo = bo;
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| 
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| 			/* Set up for allocating 512KB chunks of
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| 			 * binner memory.  The biggest allocation we
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| 			 * need to do is for the initial tile alloc +
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| 			 * tile state buffer.  We can render to a
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| 			 * maximum of ((2048*2048) / (32*32) = 4096
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| 			 * tiles in a frame (until we do floating
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| 			 * point rendering, at which point it would be
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| 			 * 8192).  Tile state is 48b/tile (rounded to
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| 			 * a page), and tile alloc is 32b/tile
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| 			 * (rounded to a page), plus a page of extra,
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| 			 * for a total of 320kb for our worst-case.
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| 			 * We choose 512kb so that it divides evenly
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| 			 * into our 16MB, and the rest of the 512kb
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| 			 * will be used as storage for the overflow
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| 			 * from the initial 32b CL per bin.
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| 			 */
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| 			vc4->bin_alloc_size = 512 * 1024;
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| 			vc4->bin_alloc_used = 0;
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| 			vc4->bin_alloc_overflow = 0;
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| 			WARN_ON_ONCE(sizeof(vc4->bin_alloc_used) * 8 !=
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| 				     bo->base.base.size / vc4->bin_alloc_size);
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| 
 | |
| 			kref_init(&vc4->bin_bo_kref);
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| 
 | |
| 			/* Enable the out-of-memory interrupt to set our
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| 			 * newly-allocated binner BO, potentially from an
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| 			 * already-pending-but-masked interrupt.
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| 			 */
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| 			V3D_WRITE(V3D_INTENA, V3D_INT_OUTOMEM);
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| 
 | |
| 			break;
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| 		}
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| 
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| 		/* Put it on the list to free later, and try again. */
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| 		list_add(&bo->unref_head, &list);
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| 	}
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| 
 | |
| 	/* Free all the BOs we allocated but didn't choose. */
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| 	while (!list_empty(&list)) {
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| 		struct vc4_bo *bo = list_last_entry(&list,
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| 						    struct vc4_bo, unref_head);
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| 
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| 		list_del(&bo->unref_head);
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| 		drm_gem_object_put_unlocked(&bo->base.base);
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| 	}
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| 
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| 	return ret;
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| }
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| 
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| int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used)
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| {
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| 	int ret = 0;
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| 
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| 	mutex_lock(&vc4->bin_bo_lock);
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| 
 | |
| 	if (used && *used)
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| 		goto complete;
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| 
 | |
| 	if (vc4->bin_bo)
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| 		kref_get(&vc4->bin_bo_kref);
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| 	else
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| 		ret = bin_bo_alloc(vc4);
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| 
 | |
| 	if (ret == 0 && used)
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| 		*used = true;
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| 
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| complete:
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| 	mutex_unlock(&vc4->bin_bo_lock);
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| 
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| 	return ret;
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| }
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| 
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| static void bin_bo_release(struct kref *ref)
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| {
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| 	struct vc4_dev *vc4 = container_of(ref, struct vc4_dev, bin_bo_kref);
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| 
 | |
| 	if (WARN_ON_ONCE(!vc4->bin_bo))
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| 		return;
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| 
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| 	drm_gem_object_put_unlocked(&vc4->bin_bo->base.base);
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| 	vc4->bin_bo = NULL;
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| }
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| 
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| void vc4_v3d_bin_bo_put(struct vc4_dev *vc4)
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| {
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| 	mutex_lock(&vc4->bin_bo_lock);
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| 	kref_put(&vc4->bin_bo_kref, bin_bo_release);
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| 	mutex_unlock(&vc4->bin_bo_lock);
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| }
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| 
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| #ifdef CONFIG_PM
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| static int vc4_v3d_runtime_suspend(struct device *dev)
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| {
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| 	struct vc4_v3d *v3d = dev_get_drvdata(dev);
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| 	struct vc4_dev *vc4 = v3d->vc4;
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| 
 | |
| 	vc4_irq_uninstall(vc4->dev);
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| 
 | |
| 	clk_disable_unprepare(v3d->clk);
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| 
 | |
| 	return 0;
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| }
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| 
 | |
| static int vc4_v3d_runtime_resume(struct device *dev)
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| {
 | |
| 	struct vc4_v3d *v3d = dev_get_drvdata(dev);
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| 	struct vc4_dev *vc4 = v3d->vc4;
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| 	int ret;
 | |
| 
 | |
| 	ret = clk_prepare_enable(v3d->clk);
 | |
| 	if (ret != 0)
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| 		return ret;
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| 
 | |
| 	vc4_v3d_init_hw(vc4->dev);
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| 
 | |
| 	/* We disabled the IRQ as part of vc4_irq_uninstall in suspend. */
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| 	enable_irq(vc4->dev->irq);
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| 	vc4_irq_postinstall(vc4->dev);
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| 
 | |
| 	return 0;
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| }
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| #endif
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| 
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| static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
 | |
| {
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| 	struct platform_device *pdev = to_platform_device(dev);
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| 	struct drm_device *drm = dev_get_drvdata(master);
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| 	struct vc4_dev *vc4 = to_vc4_dev(drm);
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| 	struct vc4_v3d *v3d = NULL;
 | |
| 	int ret;
 | |
| 
 | |
| 	v3d = devm_kzalloc(&pdev->dev, sizeof(*v3d), GFP_KERNEL);
 | |
| 	if (!v3d)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	dev_set_drvdata(dev, v3d);
 | |
| 
 | |
| 	v3d->pdev = pdev;
 | |
| 
 | |
| 	v3d->regs = vc4_ioremap_regs(pdev, 0);
 | |
| 	if (IS_ERR(v3d->regs))
 | |
| 		return PTR_ERR(v3d->regs);
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| 	v3d->regset.base = v3d->regs;
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| 	v3d->regset.regs = v3d_regs;
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| 	v3d->regset.nregs = ARRAY_SIZE(v3d_regs);
 | |
| 
 | |
| 	vc4->v3d = v3d;
 | |
| 	v3d->vc4 = vc4;
 | |
| 
 | |
| 	v3d->clk = devm_clk_get(dev, NULL);
 | |
| 	if (IS_ERR(v3d->clk)) {
 | |
| 		int ret = PTR_ERR(v3d->clk);
 | |
| 
 | |
| 		if (ret == -ENOENT) {
 | |
| 			/* bcm2835 didn't have a clock reference in the DT. */
 | |
| 			ret = 0;
 | |
| 			v3d->clk = NULL;
 | |
| 		} else {
 | |
| 			if (ret != -EPROBE_DEFER)
 | |
| 				dev_err(dev, "Failed to get V3D clock: %d\n",
 | |
| 					ret);
 | |
| 			return ret;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) {
 | |
| 		DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n",
 | |
| 			  V3D_READ(V3D_IDENT0), V3D_EXPECTED_IDENT0);
 | |
| 		return -EINVAL;
 | |
| 	}
 | |
| 
 | |
| 	ret = clk_prepare_enable(v3d->clk);
 | |
| 	if (ret != 0)
 | |
| 		return ret;
 | |
| 
 | |
| 	/* Reset the binner overflow address/size at setup, to be sure
 | |
| 	 * we don't reuse an old one.
 | |
| 	 */
 | |
| 	V3D_WRITE(V3D_BPOA, 0);
 | |
| 	V3D_WRITE(V3D_BPOS, 0);
 | |
| 
 | |
| 	vc4_v3d_init_hw(drm);
 | |
| 
 | |
| 	ret = drm_irq_install(drm, platform_get_irq(pdev, 0));
 | |
| 	if (ret) {
 | |
| 		DRM_ERROR("Failed to install IRQ handler\n");
 | |
| 		return ret;
 | |
| 	}
 | |
| 
 | |
| 	pm_runtime_set_active(dev);
 | |
| 	pm_runtime_use_autosuspend(dev);
 | |
| 	pm_runtime_set_autosuspend_delay(dev, 40); /* a little over 2 frames. */
 | |
| 	pm_runtime_enable(dev);
 | |
| 
 | |
| 	vc4_debugfs_add_file(drm, "v3d_ident", vc4_v3d_debugfs_ident, NULL);
 | |
| 	vc4_debugfs_add_regset32(drm, "v3d_regs", &v3d->regset);
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void vc4_v3d_unbind(struct device *dev, struct device *master,
 | |
| 			   void *data)
 | |
| {
 | |
| 	struct drm_device *drm = dev_get_drvdata(master);
 | |
| 	struct vc4_dev *vc4 = to_vc4_dev(drm);
 | |
| 
 | |
| 	pm_runtime_disable(dev);
 | |
| 
 | |
| 	drm_irq_uninstall(drm);
 | |
| 
 | |
| 	/* Disable the binner's overflow memory address, so the next
 | |
| 	 * driver probe (if any) doesn't try to reuse our old
 | |
| 	 * allocation.
 | |
| 	 */
 | |
| 	V3D_WRITE(V3D_BPOA, 0);
 | |
| 	V3D_WRITE(V3D_BPOS, 0);
 | |
| 
 | |
| 	vc4->v3d = NULL;
 | |
| }
 | |
| 
 | |
| static const struct dev_pm_ops vc4_v3d_pm_ops = {
 | |
| 	SET_RUNTIME_PM_OPS(vc4_v3d_runtime_suspend, vc4_v3d_runtime_resume, NULL)
 | |
| };
 | |
| 
 | |
| static const struct component_ops vc4_v3d_ops = {
 | |
| 	.bind   = vc4_v3d_bind,
 | |
| 	.unbind = vc4_v3d_unbind,
 | |
| };
 | |
| 
 | |
| static int vc4_v3d_dev_probe(struct platform_device *pdev)
 | |
| {
 | |
| 	return component_add(&pdev->dev, &vc4_v3d_ops);
 | |
| }
 | |
| 
 | |
| static int vc4_v3d_dev_remove(struct platform_device *pdev)
 | |
| {
 | |
| 	component_del(&pdev->dev, &vc4_v3d_ops);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| const struct of_device_id vc4_v3d_dt_match[] = {
 | |
| 	{ .compatible = "brcm,bcm2835-v3d" },
 | |
| 	{ .compatible = "brcm,cygnus-v3d" },
 | |
| 	{ .compatible = "brcm,vc4-v3d" },
 | |
| 	{}
 | |
| };
 | |
| 
 | |
| struct platform_driver vc4_v3d_driver = {
 | |
| 	.probe = vc4_v3d_dev_probe,
 | |
| 	.remove = vc4_v3d_dev_remove,
 | |
| 	.driver = {
 | |
| 		.name = "vc4_v3d",
 | |
| 		.of_match_table = vc4_v3d_dt_match,
 | |
| 		.pm = &vc4_v3d_pm_ops,
 | |
| 	},
 | |
| };
 |