linux/arch/x86/include/asm/bug.h
Peter Zijlstra 3b3a371cc9 x86/debug: Use UD2 for WARN()
Since the Intel SDM added an ModR/M byte to UD0 and binutils followed
that specification, we now cannot disassemble our kernel anymore.

This now means Intel and AMD disagree on the encoding of UD0. And instead
of playing games with additional bytes that are valid ModR/M and single
byte instructions (0xd6 for instance), simply use UD2 for both WARN() and
BUG().

Requested-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Andy Lutomirski <luto@kernel.org>
Cc: Arjan van de Ven <arjan@linux.intel.com>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Brian Gerst <brgerst@gmail.com>
Cc: Denys Vlasenko <dvlasenk@redhat.com>
Cc: H. Peter Anvin <hpa@zytor.com>
Cc: Josh Poimboeuf <jpoimboe@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/20180208194406.GD25181@hirez.programming.kicks-ass.net
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2018-02-15 01:15:50 +01:00

86 lines
2.1 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _ASM_X86_BUG_H
#define _ASM_X86_BUG_H
#include <linux/stringify.h>
/*
* Despite that some emulators terminate on UD2, we use it for WARN().
*
* Since various instruction decoders/specs disagree on the encoding of
* UD0/UD1.
*/
#define ASM_UD0 ".byte 0x0f, 0xff" /* + ModRM (for Intel) */
#define ASM_UD1 ".byte 0x0f, 0xb9" /* + ModRM */
#define ASM_UD2 ".byte 0x0f, 0x0b"
#define INSN_UD0 0xff0f
#define INSN_UD2 0x0b0f
#define LEN_UD2 2
#ifdef CONFIG_GENERIC_BUG
#ifdef CONFIG_X86_32
# define __BUG_REL(val) ".long " __stringify(val)
#else
# define __BUG_REL(val) ".long " __stringify(val) " - 2b"
#endif
#ifdef CONFIG_DEBUG_BUGVERBOSE
#define _BUG_FLAGS(ins, flags) \
do { \
asm volatile("1:\t" ins "\n" \
".pushsection __bug_table,\"aw\"\n" \
"2:\t" __BUG_REL(1b) "\t# bug_entry::bug_addr\n" \
"\t" __BUG_REL(%c0) "\t# bug_entry::file\n" \
"\t.word %c1" "\t# bug_entry::line\n" \
"\t.word %c2" "\t# bug_entry::flags\n" \
"\t.org 2b+%c3\n" \
".popsection" \
: : "i" (__FILE__), "i" (__LINE__), \
"i" (flags), \
"i" (sizeof(struct bug_entry))); \
} while (0)
#else /* !CONFIG_DEBUG_BUGVERBOSE */
#define _BUG_FLAGS(ins, flags) \
do { \
asm volatile("1:\t" ins "\n" \
".pushsection __bug_table,\"aw\"\n" \
"2:\t" __BUG_REL(1b) "\t# bug_entry::bug_addr\n" \
"\t.word %c0" "\t# bug_entry::flags\n" \
"\t.org 2b+%c1\n" \
".popsection" \
: : "i" (flags), \
"i" (sizeof(struct bug_entry))); \
} while (0)
#endif /* CONFIG_DEBUG_BUGVERBOSE */
#else
#define _BUG_FLAGS(ins, flags) asm volatile(ins)
#endif /* CONFIG_GENERIC_BUG */
#define HAVE_ARCH_BUG
#define BUG() \
do { \
_BUG_FLAGS(ASM_UD2, 0); \
unreachable(); \
} while (0)
#define __WARN_FLAGS(flags) \
do { \
_BUG_FLAGS(ASM_UD2, BUGFLAG_WARNING|(flags)); \
annotate_reachable(); \
} while (0)
#include <asm-generic/bug.h>
#endif /* _ASM_X86_BUG_H */