On gen4+ we have a bitfield to specify from which pipe the backlight
controller should take it's clock. For PCH split platforms we've
already set these up, but only at initialization time. And without
taking into account the 3rd pipe added with ivb.
For gen4, we've completely ignored these. Although we do restrict lvds
to the 2nd pipe, so this is only a problem on machines where we boot
up with the lvds on the first pipe.
So restructure the code to enable the backlight on the right pipe at
modeset time.
v2: For odd reasons panel_enable_backlight gets called twice in a
modeset, so we can't WARN_ON in there if the backlight controller is
switched on already.
v3: backlight enable can also be called through dpms on, so the check
in there is legit. Update the comment to reflect that.
Tested-By: Kamal Mostafa <kamal@canonical.com>
Bugzilla: https://bugs.launchpad.net/bugs/954661
Cc: Carsten Emde <C.Emde@osadl.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html