forked from Minki/linux
1b1f42d8fd
This moves and renames the AMDGPU scheduler to a common location in DRM in order to facilitate re-use by other drivers. This is mostly a straight forward rename with no code changes. One notable exception is the function to_drm_sched_fence(), which is no longer a inline header function to avoid the need to export the drm_sched_fence_ops_scheduled and drm_sched_fence_ops_finished structures. Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> Acked-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
745 lines
20 KiB
C
745 lines
20 KiB
C
/*
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* Copyright 2015 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include <linux/kthread.h>
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#include <linux/wait.h>
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#include <linux/sched.h>
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#include <uapi/linux/sched/types.h>
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#include <drm/drmP.h>
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#include <drm/gpu_scheduler.h>
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#include <drm/spsc_queue.h>
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#define CREATE_TRACE_POINTS
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#include <drm/gpu_scheduler_trace.h>
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#define to_drm_sched_job(sched_job) \
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container_of((sched_job), struct drm_sched_job, queue_node)
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static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
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static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
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static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
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/* Initialize a given run queue struct */
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static void drm_sched_rq_init(struct drm_sched_rq *rq)
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{
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spin_lock_init(&rq->lock);
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INIT_LIST_HEAD(&rq->entities);
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rq->current_entity = NULL;
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}
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static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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{
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if (!list_empty(&entity->list))
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return;
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spin_lock(&rq->lock);
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list_add_tail(&entity->list, &rq->entities);
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spin_unlock(&rq->lock);
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}
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static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
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struct drm_sched_entity *entity)
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{
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if (list_empty(&entity->list))
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return;
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spin_lock(&rq->lock);
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list_del_init(&entity->list);
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if (rq->current_entity == entity)
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rq->current_entity = NULL;
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spin_unlock(&rq->lock);
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}
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/**
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* Select an entity which could provide a job to run
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*
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* @rq The run queue to check.
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*
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* Try to find a ready entity, returns NULL if none found.
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*/
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static struct drm_sched_entity *
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drm_sched_rq_select_entity(struct drm_sched_rq *rq)
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{
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struct drm_sched_entity *entity;
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spin_lock(&rq->lock);
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entity = rq->current_entity;
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if (entity) {
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list_for_each_entry_continue(entity, &rq->entities, list) {
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if (drm_sched_entity_is_ready(entity)) {
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rq->current_entity = entity;
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spin_unlock(&rq->lock);
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return entity;
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}
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}
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}
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list_for_each_entry(entity, &rq->entities, list) {
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if (drm_sched_entity_is_ready(entity)) {
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rq->current_entity = entity;
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spin_unlock(&rq->lock);
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return entity;
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}
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if (entity == rq->current_entity)
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break;
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}
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spin_unlock(&rq->lock);
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return NULL;
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}
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/**
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* Init a context entity used by scheduler when submit to HW ring.
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*
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* @sched The pointer to the scheduler
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* @entity The pointer to a valid drm_sched_entity
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* @rq The run queue this entity belongs
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* @kernel If this is an entity for the kernel
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* @jobs The max number of jobs in the job queue
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*
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* return 0 if succeed. negative error code on failure
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*/
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int drm_sched_entity_init(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity,
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struct drm_sched_rq *rq,
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uint32_t jobs, atomic_t *guilty)
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{
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if (!(sched && entity && rq))
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return -EINVAL;
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memset(entity, 0, sizeof(struct drm_sched_entity));
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INIT_LIST_HEAD(&entity->list);
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entity->rq = rq;
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entity->sched = sched;
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entity->guilty = guilty;
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spin_lock_init(&entity->rq_lock);
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spin_lock_init(&entity->queue_lock);
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spsc_queue_init(&entity->job_queue);
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atomic_set(&entity->fence_seq, 0);
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entity->fence_context = dma_fence_context_alloc(2);
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return 0;
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}
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EXPORT_SYMBOL(drm_sched_entity_init);
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/**
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* Query if entity is initialized
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*
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* @sched Pointer to scheduler instance
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* @entity The pointer to a valid scheduler entity
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*
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* return true if entity is initialized, false otherwise
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*/
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static bool drm_sched_entity_is_initialized(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity)
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{
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return entity->sched == sched &&
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entity->rq != NULL;
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}
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/**
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* Check if entity is idle
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*
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* @entity The pointer to a valid scheduler entity
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*
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* Return true if entity don't has any unscheduled jobs.
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*/
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static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
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{
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rmb();
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if (spsc_queue_peek(&entity->job_queue) == NULL)
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return true;
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return false;
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}
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/**
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* Check if entity is ready
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*
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* @entity The pointer to a valid scheduler entity
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*
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* Return true if entity could provide a job.
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*/
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static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
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{
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if (spsc_queue_peek(&entity->job_queue) == NULL)
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return false;
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if (READ_ONCE(entity->dependency))
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return false;
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return true;
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}
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/**
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* Destroy a context entity
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*
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* @sched Pointer to scheduler instance
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* @entity The pointer to a valid scheduler entity
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*
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* Cleanup and free the allocated resources.
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*/
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void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
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struct drm_sched_entity *entity)
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{
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int r;
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if (!drm_sched_entity_is_initialized(sched, entity))
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return;
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/**
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* The client will not queue more IBs during this fini, consume existing
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* queued IBs or discard them on SIGKILL
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*/
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if ((current->flags & PF_SIGNALED) && current->exit_code == SIGKILL)
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r = -ERESTARTSYS;
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else
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r = wait_event_killable(sched->job_scheduled,
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drm_sched_entity_is_idle(entity));
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drm_sched_entity_set_rq(entity, NULL);
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if (r) {
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struct drm_sched_job *job;
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/* Park the kernel for a moment to make sure it isn't processing
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* our enity.
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*/
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kthread_park(sched->thread);
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kthread_unpark(sched->thread);
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if (entity->dependency) {
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dma_fence_remove_callback(entity->dependency,
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&entity->cb);
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dma_fence_put(entity->dependency);
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entity->dependency = NULL;
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}
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while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
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struct drm_sched_fence *s_fence = job->s_fence;
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drm_sched_fence_scheduled(s_fence);
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dma_fence_set_error(&s_fence->finished, -ESRCH);
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drm_sched_fence_finished(s_fence);
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WARN_ON(s_fence->parent);
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dma_fence_put(&s_fence->finished);
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sched->ops->free_job(job);
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}
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}
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}
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EXPORT_SYMBOL(drm_sched_entity_fini);
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static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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struct drm_sched_entity *entity =
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container_of(cb, struct drm_sched_entity, cb);
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entity->dependency = NULL;
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dma_fence_put(f);
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drm_sched_wakeup(entity->sched);
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}
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static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
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{
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struct drm_sched_entity *entity =
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container_of(cb, struct drm_sched_entity, cb);
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entity->dependency = NULL;
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dma_fence_put(f);
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}
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void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
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struct drm_sched_rq *rq)
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{
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if (entity->rq == rq)
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return;
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spin_lock(&entity->rq_lock);
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if (entity->rq)
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drm_sched_rq_remove_entity(entity->rq, entity);
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entity->rq = rq;
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if (rq)
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drm_sched_rq_add_entity(rq, entity);
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spin_unlock(&entity->rq_lock);
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}
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EXPORT_SYMBOL(drm_sched_entity_set_rq);
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bool drm_sched_dependency_optimized(struct dma_fence* fence,
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struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->sched;
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struct drm_sched_fence *s_fence;
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if (!fence || dma_fence_is_signaled(fence))
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return false;
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if (fence->context == entity->fence_context)
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return true;
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s_fence = to_drm_sched_fence(fence);
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if (s_fence && s_fence->sched == sched)
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return true;
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return false;
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}
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EXPORT_SYMBOL(drm_sched_dependency_optimized);
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static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->sched;
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struct dma_fence * fence = entity->dependency;
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struct drm_sched_fence *s_fence;
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if (fence->context == entity->fence_context) {
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/* We can ignore fences from ourself */
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dma_fence_put(entity->dependency);
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return false;
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}
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s_fence = to_drm_sched_fence(fence);
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if (s_fence && s_fence->sched == sched) {
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/*
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* Fence is from the same scheduler, only need to wait for
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* it to be scheduled
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*/
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fence = dma_fence_get(&s_fence->scheduled);
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dma_fence_put(entity->dependency);
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entity->dependency = fence;
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if (!dma_fence_add_callback(fence, &entity->cb,
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drm_sched_entity_clear_dep))
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return true;
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/* Ignore it when it is already scheduled */
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dma_fence_put(fence);
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return false;
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}
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if (!dma_fence_add_callback(entity->dependency, &entity->cb,
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drm_sched_entity_wakeup))
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return true;
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dma_fence_put(entity->dependency);
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return false;
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}
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static struct drm_sched_job *
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drm_sched_entity_pop_job(struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = entity->sched;
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struct drm_sched_job *sched_job = to_drm_sched_job(
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spsc_queue_peek(&entity->job_queue));
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if (!sched_job)
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return NULL;
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while ((entity->dependency = sched->ops->dependency(sched_job, entity)))
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if (drm_sched_entity_add_dependency_cb(entity))
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return NULL;
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/* skip jobs from entity that marked guilty */
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if (entity->guilty && atomic_read(entity->guilty))
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dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
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spsc_queue_pop(&entity->job_queue);
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return sched_job;
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}
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/**
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* Submit a job to the job queue
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*
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* @sched_job The pointer to job required to submit
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*
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* Returns 0 for success, negative error code otherwise.
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*/
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void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
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struct drm_sched_entity *entity)
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{
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struct drm_gpu_scheduler *sched = sched_job->sched;
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bool first = false;
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trace_drm_sched_job(sched_job, entity);
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spin_lock(&entity->queue_lock);
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first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
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spin_unlock(&entity->queue_lock);
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/* first job wakes up scheduler */
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if (first) {
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/* Add the entity to the run queue */
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spin_lock(&entity->rq_lock);
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drm_sched_rq_add_entity(entity->rq, entity);
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spin_unlock(&entity->rq_lock);
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drm_sched_wakeup(sched);
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}
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}
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EXPORT_SYMBOL(drm_sched_entity_push_job);
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/* job_finish is called after hw fence signaled
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*/
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static void drm_sched_job_finish(struct work_struct *work)
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{
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struct drm_sched_job *s_job = container_of(work, struct drm_sched_job,
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finish_work);
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struct drm_gpu_scheduler *sched = s_job->sched;
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/* remove job from ring_mirror_list */
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spin_lock(&sched->job_list_lock);
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list_del_init(&s_job->node);
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if (sched->timeout != MAX_SCHEDULE_TIMEOUT) {
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struct drm_sched_job *next;
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spin_unlock(&sched->job_list_lock);
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cancel_delayed_work_sync(&s_job->work_tdr);
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spin_lock(&sched->job_list_lock);
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/* queue TDR for next job */
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next = list_first_entry_or_null(&sched->ring_mirror_list,
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struct drm_sched_job, node);
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if (next)
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schedule_delayed_work(&next->work_tdr, sched->timeout);
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}
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spin_unlock(&sched->job_list_lock);
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dma_fence_put(&s_job->s_fence->finished);
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sched->ops->free_job(s_job);
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}
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static void drm_sched_job_finish_cb(struct dma_fence *f,
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struct dma_fence_cb *cb)
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{
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struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
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finish_cb);
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schedule_work(&job->finish_work);
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}
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static void drm_sched_job_begin(struct drm_sched_job *s_job)
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{
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struct drm_gpu_scheduler *sched = s_job->sched;
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dma_fence_add_callback(&s_job->s_fence->finished, &s_job->finish_cb,
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drm_sched_job_finish_cb);
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spin_lock(&sched->job_list_lock);
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list_add_tail(&s_job->node, &sched->ring_mirror_list);
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if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
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list_first_entry_or_null(&sched->ring_mirror_list,
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struct drm_sched_job, node) == s_job)
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schedule_delayed_work(&s_job->work_tdr, sched->timeout);
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spin_unlock(&sched->job_list_lock);
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}
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static void drm_sched_job_timedout(struct work_struct *work)
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{
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struct drm_sched_job *job = container_of(work, struct drm_sched_job,
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work_tdr.work);
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job->sched->ops->timedout_job(job);
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}
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void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
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{
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struct drm_sched_job *s_job;
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struct drm_sched_entity *entity, *tmp;
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int i;;
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spin_lock(&sched->job_list_lock);
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list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
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if (s_job->s_fence->parent &&
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dma_fence_remove_callback(s_job->s_fence->parent,
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&s_job->s_fence->cb)) {
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dma_fence_put(s_job->s_fence->parent);
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s_job->s_fence->parent = NULL;
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atomic_dec(&sched->hw_rq_count);
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}
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}
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spin_unlock(&sched->job_list_lock);
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if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
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atomic_inc(&bad->karma);
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/* don't increase @bad's karma if it's from KERNEL RQ,
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* becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
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* corrupt but keep in mind that kernel jobs always considered good.
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*/
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for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
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struct drm_sched_rq *rq = &sched->sched_rq[i];
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spin_lock(&rq->lock);
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list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
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if (bad->s_fence->scheduled.context == entity->fence_context) {
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if (atomic_read(&bad->karma) > bad->sched->hang_limit)
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if (entity->guilty)
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atomic_set(entity->guilty, 1);
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break;
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}
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}
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spin_unlock(&rq->lock);
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if (&entity->list != &rq->entities)
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break;
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}
|
|
}
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_hw_job_reset);
|
|
|
|
void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
|
|
{
|
|
struct drm_sched_job *s_job, *tmp;
|
|
bool found_guilty = false;
|
|
int r;
|
|
|
|
spin_lock(&sched->job_list_lock);
|
|
s_job = list_first_entry_or_null(&sched->ring_mirror_list,
|
|
struct drm_sched_job, node);
|
|
if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
|
|
schedule_delayed_work(&s_job->work_tdr, sched->timeout);
|
|
|
|
list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
|
|
struct drm_sched_fence *s_fence = s_job->s_fence;
|
|
struct dma_fence *fence;
|
|
uint64_t guilty_context;
|
|
|
|
if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
|
|
found_guilty = true;
|
|
guilty_context = s_job->s_fence->scheduled.context;
|
|
}
|
|
|
|
if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
|
|
dma_fence_set_error(&s_fence->finished, -ECANCELED);
|
|
|
|
spin_unlock(&sched->job_list_lock);
|
|
fence = sched->ops->run_job(s_job);
|
|
atomic_inc(&sched->hw_rq_count);
|
|
if (fence) {
|
|
s_fence->parent = dma_fence_get(fence);
|
|
r = dma_fence_add_callback(fence, &s_fence->cb,
|
|
drm_sched_process_job);
|
|
if (r == -ENOENT)
|
|
drm_sched_process_job(fence, &s_fence->cb);
|
|
else if (r)
|
|
DRM_ERROR("fence add callback failed (%d)\n",
|
|
r);
|
|
dma_fence_put(fence);
|
|
} else {
|
|
drm_sched_process_job(NULL, &s_fence->cb);
|
|
}
|
|
spin_lock(&sched->job_list_lock);
|
|
}
|
|
spin_unlock(&sched->job_list_lock);
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_job_recovery);
|
|
|
|
/* init a sched_job with basic field */
|
|
int drm_sched_job_init(struct drm_sched_job *job,
|
|
struct drm_gpu_scheduler *sched,
|
|
struct drm_sched_entity *entity,
|
|
void *owner)
|
|
{
|
|
job->sched = sched;
|
|
job->s_priority = entity->rq - sched->sched_rq;
|
|
job->s_fence = drm_sched_fence_create(entity, owner);
|
|
if (!job->s_fence)
|
|
return -ENOMEM;
|
|
job->id = atomic64_inc_return(&sched->job_id_count);
|
|
|
|
INIT_WORK(&job->finish_work, drm_sched_job_finish);
|
|
INIT_LIST_HEAD(&job->node);
|
|
INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
|
|
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_job_init);
|
|
|
|
/**
|
|
* Return ture if we can push more jobs to the hw.
|
|
*/
|
|
static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
|
|
{
|
|
return atomic_read(&sched->hw_rq_count) <
|
|
sched->hw_submission_limit;
|
|
}
|
|
|
|
/**
|
|
* Wake up the scheduler when it is ready
|
|
*/
|
|
static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (drm_sched_ready(sched))
|
|
wake_up_interruptible(&sched->wake_up_worker);
|
|
}
|
|
|
|
/**
|
|
* Select next entity to process
|
|
*/
|
|
static struct drm_sched_entity *
|
|
drm_sched_select_entity(struct drm_gpu_scheduler *sched)
|
|
{
|
|
struct drm_sched_entity *entity;
|
|
int i;
|
|
|
|
if (!drm_sched_ready(sched))
|
|
return NULL;
|
|
|
|
/* Kernel run queue has higher priority than normal run queue*/
|
|
for (i = DRM_SCHED_PRIORITY_MAX - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
|
|
entity = drm_sched_rq_select_entity(&sched->sched_rq[i]);
|
|
if (entity)
|
|
break;
|
|
}
|
|
|
|
return entity;
|
|
}
|
|
|
|
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
|
|
{
|
|
struct drm_sched_fence *s_fence =
|
|
container_of(cb, struct drm_sched_fence, cb);
|
|
struct drm_gpu_scheduler *sched = s_fence->sched;
|
|
|
|
dma_fence_get(&s_fence->finished);
|
|
atomic_dec(&sched->hw_rq_count);
|
|
drm_sched_fence_finished(s_fence);
|
|
|
|
trace_drm_sched_process_job(s_fence);
|
|
dma_fence_put(&s_fence->finished);
|
|
wake_up_interruptible(&sched->wake_up_worker);
|
|
}
|
|
|
|
static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (kthread_should_park()) {
|
|
kthread_parkme();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static int drm_sched_main(void *param)
|
|
{
|
|
struct sched_param sparam = {.sched_priority = 1};
|
|
struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
|
|
int r;
|
|
|
|
sched_setscheduler(current, SCHED_FIFO, &sparam);
|
|
|
|
while (!kthread_should_stop()) {
|
|
struct drm_sched_entity *entity = NULL;
|
|
struct drm_sched_fence *s_fence;
|
|
struct drm_sched_job *sched_job;
|
|
struct dma_fence *fence;
|
|
|
|
wait_event_interruptible(sched->wake_up_worker,
|
|
(!drm_sched_blocked(sched) &&
|
|
(entity = drm_sched_select_entity(sched))) ||
|
|
kthread_should_stop());
|
|
|
|
if (!entity)
|
|
continue;
|
|
|
|
sched_job = drm_sched_entity_pop_job(entity);
|
|
if (!sched_job)
|
|
continue;
|
|
|
|
s_fence = sched_job->s_fence;
|
|
|
|
atomic_inc(&sched->hw_rq_count);
|
|
drm_sched_job_begin(sched_job);
|
|
|
|
fence = sched->ops->run_job(sched_job);
|
|
drm_sched_fence_scheduled(s_fence);
|
|
|
|
if (fence) {
|
|
s_fence->parent = dma_fence_get(fence);
|
|
r = dma_fence_add_callback(fence, &s_fence->cb,
|
|
drm_sched_process_job);
|
|
if (r == -ENOENT)
|
|
drm_sched_process_job(fence, &s_fence->cb);
|
|
else if (r)
|
|
DRM_ERROR("fence add callback failed (%d)\n",
|
|
r);
|
|
dma_fence_put(fence);
|
|
} else {
|
|
drm_sched_process_job(NULL, &s_fence->cb);
|
|
}
|
|
|
|
wake_up(&sched->job_scheduled);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Init a gpu scheduler instance
|
|
*
|
|
* @sched The pointer to the scheduler
|
|
* @ops The backend operations for this scheduler.
|
|
* @hw_submissions Number of hw submissions to do.
|
|
* @name Name used for debugging
|
|
*
|
|
* Return 0 on success, otherwise error code.
|
|
*/
|
|
int drm_sched_init(struct drm_gpu_scheduler *sched,
|
|
const struct drm_sched_backend_ops *ops,
|
|
unsigned hw_submission,
|
|
unsigned hang_limit,
|
|
long timeout,
|
|
const char *name)
|
|
{
|
|
int i;
|
|
sched->ops = ops;
|
|
sched->hw_submission_limit = hw_submission;
|
|
sched->name = name;
|
|
sched->timeout = timeout;
|
|
sched->hang_limit = hang_limit;
|
|
for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_MAX; i++)
|
|
drm_sched_rq_init(&sched->sched_rq[i]);
|
|
|
|
init_waitqueue_head(&sched->wake_up_worker);
|
|
init_waitqueue_head(&sched->job_scheduled);
|
|
INIT_LIST_HEAD(&sched->ring_mirror_list);
|
|
spin_lock_init(&sched->job_list_lock);
|
|
atomic_set(&sched->hw_rq_count, 0);
|
|
atomic64_set(&sched->job_id_count, 0);
|
|
|
|
/* Each scheduler will run on a seperate kernel thread */
|
|
sched->thread = kthread_run(drm_sched_main, sched, sched->name);
|
|
if (IS_ERR(sched->thread)) {
|
|
DRM_ERROR("Failed to create scheduler for %s.\n", name);
|
|
return PTR_ERR(sched->thread);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_init);
|
|
|
|
/**
|
|
* Destroy a gpu scheduler
|
|
*
|
|
* @sched The pointer to the scheduler
|
|
*/
|
|
void drm_sched_fini(struct drm_gpu_scheduler *sched)
|
|
{
|
|
if (sched->thread)
|
|
kthread_stop(sched->thread);
|
|
}
|
|
EXPORT_SYMBOL(drm_sched_fini);
|