In previous gfx9 parts, S_BARRIER shader instructions are implicitly S_WAITCNT 0 instructions as well. This setting turns off that mechanism in Arcturus and beyond. With this, shaders must follow the ISA guide insofar as putting in explicit S_WAITCNT operations even after an S_BARRIER. v2: Fix patch title to list component Signed-off-by: Joseph Greathouse <Joseph.Greathouse@amd.com> Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
||
---|---|---|
.. | ||
gc_9_0_default.h | ||
gc_9_0_offset.h | ||
gc_9_0_sh_mask.h | ||
gc_9_1_offset.h | ||
gc_9_1_sh_mask.h | ||
gc_9_2_1_offset.h | ||
gc_9_2_1_sh_mask.h | ||
gc_9_4_1_offset.h | ||
gc_9_4_1_sh_mask.h | ||
gc_10_1_0_default.h | ||
gc_10_1_0_offset.h | ||
gc_10_1_0_sh_mask.h |