forked from Minki/linux
595b28fb0c
- Move futex code into kernel/futex/ and split up the kitchen sink into seperate files to make integration of sys_futex_waitv() simpler. - Add a new sys_futex_waitv() syscall which allows to wait on multiple futexes. The main use case is emulating Windows' WaitForMultipleObjects which allows Wine to improve the performance of Windows Games. Also native Linux games can benefit from this interface as this is a common wait pattern for this kind of applications. - Add context to ww_mutex_trylock() to provide a path for i915 to rework their eviction code step by step without making lockdep upset until the final steps of rework are completed. It's also useful for regulator and TTM to avoid dropping locks in the non contended path. - Lockdep and might_sleep() cleanups and improvements - A few improvements for the RT substitutions. - The usual small improvements and cleanups. -----BEGIN PGP SIGNATURE----- iQJHBAABCgAxFiEEQp8+kY+LLUocC4bMphj1TA10mKEFAmF/FTITHHRnbHhAbGlu dXRyb25peC5kZQAKCRCmGPVMDXSYoVNZD/9vIm3Bu1Coz8tbNXz58AiCYq9Y/vp5 mzFgSzz+VJTkW5Vh8jo5Uel4rCKZyt+rL276EoaRPzYl8KFtWDbpK3qd3PrXKqTX At49JO4ttAMJUHIBQ6vblEkykmfEd9YPU1uSWk5roJ+s7Jmr5VWnu0FEWHP00As5 tWOca/TM0ei9kof26V2fl5aecTGII4i4Zsvy+LPsXtI+TnmP0gSBcGAS/5UnZTtJ vQRWTR3ojoYvh5iTmNqbaURYoQLe2j8yscn1DSW1CABWVmP12eDWs+N7jRP4b5S9 73xOv5P7vpva41wxrK2ir5iNkpsLE97VL2JOHTW8nm7orblfiuxHLTCkTjEdd2pO h8blI2IBizEB3JYn2BMkOAaZQOSjN8hd6Ye/b2B4AMEGWeXEoEv6eVy/orYKCluQ XDqGn47Vce/SYmo5vfTB8VMt6nANx8PKvOP3IvjHInYEQBgiT6QrlUw3RRkXBp5s clQkjYYwjAMVIXowcCrdhoKjMROzi6STShVwHwGL8MaZXqr8Vl6BUO9ckU0pY+4C F000Hzwxi8lGEQ9k+P+BnYOEzH5osCty8lloKiQ/7ciX6T+CZHGJPGK/iY4YL8P5 C3CJWMsHCqST7DodNFJmdfZt99UfIMmEhshMDduU9AAH0tHCn8vOu0U6WvCtpyBp BvHj68zteAtlYg== =RZ4x -----END PGP SIGNATURE----- Merge tag 'locking-core-2021-10-31' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip Pull locking updates from Thomas Gleixner: - Move futex code into kernel/futex/ and split up the kitchen sink into seperate files to make integration of sys_futex_waitv() simpler. - Add a new sys_futex_waitv() syscall which allows to wait on multiple futexes. The main use case is emulating Windows' WaitForMultipleObjects which allows Wine to improve the performance of Windows Games. Also native Linux games can benefit from this interface as this is a common wait pattern for this kind of applications. - Add context to ww_mutex_trylock() to provide a path for i915 to rework their eviction code step by step without making lockdep upset until the final steps of rework are completed. It's also useful for regulator and TTM to avoid dropping locks in the non contended path. - Lockdep and might_sleep() cleanups and improvements - A few improvements for the RT substitutions. - The usual small improvements and cleanups. * tag 'locking-core-2021-10-31' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: (44 commits) locking: Remove spin_lock_flags() etc locking/rwsem: Fix comments about reader optimistic lock stealing conditions locking: Remove rcu_read_{,un}lock() for preempt_{dis,en}able() locking/rwsem: Disable preemption for spinning region docs: futex: Fix kernel-doc references futex: Fix PREEMPT_RT build futex2: Documentation: Document sys_futex_waitv() uAPI selftests: futex: Test sys_futex_waitv() wouldblock selftests: futex: Test sys_futex_waitv() timeout selftests: futex: Add sys_futex_waitv() test futex,arm: Wire up sys_futex_waitv() futex,x86: Wire up sys_futex_waitv() futex: Implement sys_futex_waitv() futex: Simplify double_lock_hb() futex: Split out wait/wake futex: Split out requeue futex: Rename mark_wake_futex() futex: Rename: match_futex() futex: Rename: hb_waiter_{inc,dec,pending}() futex: Split out PI futex ... |
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conf.py | ||
index.rst |