The GPU code doesn't need to deal with the IOMMU directly, instead it can all be hidden behind the etnaviv mmu interface. Move the last remaining part into etnaviv mmu. Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
34 lines
1015 B
C
34 lines
1015 B
C
/*
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* Copyright (C) 2014 Christian Gmeiner <christian.gmeiner@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 as published by
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* the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <linux/iommu.h>
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#include <linux/platform_device.h>
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#include <linux/sizes.h>
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#include <linux/slab.h>
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#include <linux/dma-mapping.h>
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#include <linux/bitops.h>
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#include "etnaviv_gpu.h"
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#include "etnaviv_iommu.h"
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#include "state_hi.xml.h"
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struct iommu_domain *etnaviv_iommuv2_domain_alloc(struct etnaviv_gpu *gpu)
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{
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/* TODO */
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return NULL;
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}
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