1055e0687f
The Kodi/XBMC developers want to transcode NV12 to RGB with OpenGL shaders, importing the two source planes through EGL_EXT_image_dma_buf_import. That requires importing the Y plane as an R8 EGLImage and the UV plane as either an RG88 or GR88 EGLImage. CC: Peter Frühberger <peter.fruehberger@gmail.com> Cc: Rainer Hochecker <rainer.hochecker@onlinehome.de> Cc: Benjamin Widawsky <benjamin.widawsky@intel.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Signed-off-by: Chad Versace <chad.versace@intel.com> |
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asm-generic | ||
drm | ||
linux | ||
misc | ||
mtd | ||
rdma | ||
scsi | ||
sound | ||
video | ||
xen | ||
Kbuild |