linux/drivers/video/fbdev/aty/mach64_cursor.c
Tomi Valkeinen 19757fc843 fbdev: move fbdev core files to separate directory
Instead of having fbdev framework core files at the root fbdev
directory, mixed with random fbdev device drivers, move the fbdev core
files to a separate core directory. This makes it much clearer which of
the files are actually part of the fbdev framework, and which are part
of device drivers.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-04-17 08:10:19 +03:00

226 lines
5.9 KiB
C

/*
* ATI Mach64 CT/VT/GT/LT Cursor Support
*/
#include <linux/fb.h>
#include <linux/init.h>
#include <linux/string.h>
#include "../core/fb_draw.h"
#include <asm/io.h>
#ifdef __sparc__
#include <asm/fbio.h>
#endif
#include <video/mach64.h>
#include "atyfb.h"
/*
* The hardware cursor definition requires 2 bits per pixel. The
* Cursor size reguardless of the visible cursor size is 64 pixels
* by 64 lines. The total memory required to define the cursor is
* 16 bytes / line for 64 lines or 1024 bytes of data. The data
* must be in a contigiuos format. The 2 bit cursor code values are
* as follows:
*
* 00 - pixel colour = CURSOR_CLR_0
* 01 - pixel colour = CURSOR_CLR_1
* 10 - pixel colour = transparent (current display pixel)
* 11 - pixel colour = 1's complement of current display pixel
*
* Cursor Offset 64 pixels Actual Displayed Area
* \_________________________/
* | | | |
* |<--------------->| | |
* | CURS_HORZ_OFFSET| | |
* | |_______| | 64 Lines
* | ^ | |
* | | | |
* | CURS_VERT_OFFSET| |
* | | | |
* |____________________|____| |
*
*
* The Screen position of the top left corner of the displayed
* cursor is specificed by CURS_HORZ_VERT_POSN. Care must be taken
* when the cursor hot spot is not the top left corner and the
* physical cursor position becomes negative. It will be be displayed
* if either the horizontal or vertical cursor position is negative
*
* If x becomes negative the cursor manager must adjust the CURS_HORZ_OFFSET
* to a larger number and saturate CUR_HORZ_POSN to zero.
*
* if Y becomes negative, CUR_VERT_OFFSET must be adjusted to a larger number,
* CUR_OFFSET must be adjusted to a point to the appropriate line in the cursor
* definitation and CUR_VERT_POSN must be saturated to zero.
*/
/*
* Hardware Cursor support.
*/
static const u8 cursor_bits_lookup[16] = {
0x00, 0x40, 0x10, 0x50, 0x04, 0x44, 0x14, 0x54,
0x01, 0x41, 0x11, 0x51, 0x05, 0x45, 0x15, 0x55
};
static int atyfb_cursor(struct fb_info *info, struct fb_cursor *cursor)
{
struct atyfb_par *par = (struct atyfb_par *) info->par;
u16 xoff, yoff;
int x, y, h;
#ifdef __sparc__
if (par->mmaped)
return -EPERM;
#endif
if (par->asleep)
return -EPERM;
wait_for_fifo(1, par);
if (cursor->enable)
aty_st_le32(GEN_TEST_CNTL, aty_ld_le32(GEN_TEST_CNTL, par)
| HWCURSOR_ENABLE, par);
else
aty_st_le32(GEN_TEST_CNTL, aty_ld_le32(GEN_TEST_CNTL, par)
& ~HWCURSOR_ENABLE, par);
/* set position */
if (cursor->set & FB_CUR_SETPOS) {
x = cursor->image.dx - cursor->hot.x - info->var.xoffset;
if (x < 0) {
xoff = -x;
x = 0;
} else {
xoff = 0;
}
y = cursor->image.dy - cursor->hot.y - info->var.yoffset;
if (y < 0) {
yoff = -y;
y = 0;
} else {
yoff = 0;
}
h = cursor->image.height;
/*
* In doublescan mode, the cursor location
* and heigh also needs to be doubled.
*/
if (par->crtc.gen_cntl & CRTC_DBL_SCAN_EN) {
y<<=1;
h<<=1;
}
wait_for_fifo(3, par);
aty_st_le32(CUR_OFFSET, (info->fix.smem_len >> 3) + (yoff << 1), par);
aty_st_le32(CUR_HORZ_VERT_OFF,
((u32) (64 - h + yoff) << 16) | xoff, par);
aty_st_le32(CUR_HORZ_VERT_POSN, ((u32) y << 16) | x, par);
}
/* Set color map */
if (cursor->set & FB_CUR_SETCMAP) {
u32 fg_idx, bg_idx, fg, bg;
fg_idx = cursor->image.fg_color;
bg_idx = cursor->image.bg_color;
fg = ((info->cmap.red[fg_idx] & 0xff) << 24) |
((info->cmap.green[fg_idx] & 0xff) << 16) |
((info->cmap.blue[fg_idx] & 0xff) << 8) | 0xff;
bg = ((info->cmap.red[bg_idx] & 0xff) << 24) |
((info->cmap.green[bg_idx] & 0xff) << 16) |
((info->cmap.blue[bg_idx] & 0xff) << 8);
wait_for_fifo(2, par);
aty_st_le32(CUR_CLR0, bg, par);
aty_st_le32(CUR_CLR1, fg, par);
}
if (cursor->set & (FB_CUR_SETSHAPE | FB_CUR_SETIMAGE)) {
u8 *src = (u8 *)cursor->image.data;
u8 *msk = (u8 *)cursor->mask;
u8 __iomem *dst = (u8 __iomem *)info->sprite.addr;
unsigned int width = (cursor->image.width + 7) >> 3;
unsigned int height = cursor->image.height;
unsigned int align = info->sprite.scan_align;
unsigned int i, j, offset;
u8 m, b;
// Clear cursor image with 1010101010...
fb_memset(dst, 0xaa, 1024);
offset = align - width*2;
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
u16 l = 0xaaaa;
b = *src++;
m = *msk++;
switch (cursor->rop) {
case ROP_XOR:
// Upper 4 bits of mask data
l = cursor_bits_lookup[(b ^ m) >> 4] |
// Lower 4 bits of mask
(cursor_bits_lookup[(b ^ m) & 0x0f] << 8);
break;
case ROP_COPY:
// Upper 4 bits of mask data
l = cursor_bits_lookup[(b & m) >> 4] |
// Lower 4 bits of mask
(cursor_bits_lookup[(b & m) & 0x0f] << 8);
break;
}
/*
* If cursor size is not a multiple of 8 characters
* we must pad it with transparent pattern (0xaaaa).
*/
if ((j + 1) * 8 > cursor->image.width) {
l = comp(l, 0xaaaa,
(1 << ((cursor->image.width & 7) * 2)) - 1);
}
fb_writeb(l & 0xff, dst++);
fb_writeb(l >> 8, dst++);
}
dst += offset;
}
}
return 0;
}
int aty_init_cursor(struct fb_info *info)
{
unsigned long addr;
info->fix.smem_len -= PAGE_SIZE;
#ifdef __sparc__
addr = (unsigned long) info->screen_base - 0x800000 + info->fix.smem_len;
info->sprite.addr = (u8 *) addr;
#else
#ifdef __BIG_ENDIAN
addr = info->fix.smem_start - 0x800000 + info->fix.smem_len;
info->sprite.addr = (u8 *) ioremap(addr, 1024);
#else
addr = (unsigned long) info->screen_base + info->fix.smem_len;
info->sprite.addr = (u8 *) addr;
#endif
#endif
if (!info->sprite.addr)
return -ENXIO;
info->sprite.size = PAGE_SIZE;
info->sprite.scan_align = 16; /* Scratch pad 64 bytes wide */
info->sprite.buf_align = 16; /* and 64 lines tall. */
info->sprite.flags = FB_PIXMAP_IO;
info->fbops->fb_cursor = atyfb_cursor;
return 0;
}