forked from Minki/linux
0febd3bccf
Notable changes: * Basic writeback support for DISPC level. Writeback is not yet usable, though, as we need higher level code to actually expose the writeback feature to userspace. * Rewriting the omapdss output drivers. We're trying to remove the hard links between the omapdss and the panels, and this rewrite work moves us closer to that goal. * Cleanup and restructuring patches that have been made while working on device tree support for omapdss. Device tree support is still some way ahead, but these patches are good cleanups in themselves. * Basic OMAP5 DSS support for DPI and DSI outputs. * Workaround for the problem that GFX overlay's fifo is too small for high resolution scenarios, causing underflows. * Cleanups that remove dependencies to omap platform code. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) iQIcBAABAgAGBQJQae8PAAoJEPo9qoy8lh71l6EP/1ot2bJ1+8zkTO/N73SiMn/3 +6yGfX411Z9GNsEiDqgGKMboDpU7+Fqi0nO5mgPbbE936Lu92TA6DF/S6rr79iaQ 2faxqRiWYXkVfXo806fo0BMeprB6ieQNBaEXtRmMK+tlviZtgFfCy5+9oq4AxP64 zWuFl/lPuSkhzjU2hHygETHpccsxtNI7EiJf7UoBLBCKi/eU/E5XJKUJUBwhX68R SA7SrpLfTNErAgdY4aMeLKprreN8VhJ7gp9+FCdnD7u4sawGpDIcF577EEc50Fjy aZbDkQkL8p7zw8g/ejBsY9zlsZZk7LFOSkXhfZCstnhTvF9ugm9S6Ax2rqu3tVfd M5B8n/I4njSFyQOxXyILfrGJdP/Fnpu6wlYKv+pNDQWspxo1saCu4Uju041A2lHy HaanqxCvpiHAIjqzfOvtLDfGxqZs37QEER0mDlg7CR2iErw5aAyjfy/CHpjTJ6Ib 2X0ho0y5+ndxkuVhFp3+fZaDQ7Y2HVc0EduzaY6OvzqouTWq4pBgeLIoXXYdHtsp wXfEPKghSZ6lA4wHYBRJppTLk3e56V6lVmC2/N+7PQkPm+Sfde1OAd8iqI0Ytm12 oL780L4XoWIbQml1ZZ6ZFwEO/2QnAqufzD7djMGkwm4BJb/04m4M2W2xWOEZ/R7T 0Xh/yWRDzQyrnzmyqg7K =lcyJ -----END PGP SIGNATURE----- Merge tag 'omapdss-for-3.7' of git://gitorious.org/linux-omap-dss2/linux into fbdev-next Omapdss driver changes for the 3.7 merge window. Notable changes: * Basic writeback support for DISPC level. Writeback is not yet usable, though, as we need higher level code to actually expose the writeback feature to userspace. * Rewriting the omapdss output drivers. We're trying to remove the hard links between the omapdss and the panels, and this rewrite work moves us closer to that goal. * Cleanup and restructuring patches that have been made while working on device tree support for omapdss. Device tree support is still some way ahead, but these patches are good cleanups in themselves. * Basic OMAP5 DSS support for DPI and DSI outputs. * Workaround for the problem that GFX overlay's fifo is too small for high resolution scenarios, causing underflows. * Cleanups that remove dependencies to omap platform code. |
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.. | ||
ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
nouveau | ||
r128 | ||
radeon | ||
savage | ||
sis | ||
tdfx | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_i2c_helper.c | ||
drm_drv.c | ||
drm_edid_load.c | ||
drm_edid_modes.h | ||
drm_edid.c | ||
drm_encoder_slave.c | ||
drm_fb_helper.c | ||
drm_fops.c | ||
drm_gem.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_proc.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace_points.c | ||
drm_trace.h | ||
drm_usb.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html