linux/drivers/gpu/drm/amd/amdgpu/psp_gfx_if.h
Likun Gao 843c7eb2f7 drm/amdgpu: add rlc iram and dram firmware support
Support to load RLC iram and dram ucode when RLC firmware struct use v2.2

Signed-off-by: Likun Gao <Likun.Gao@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2020-10-21 17:33:42 -04:00

364 lines
18 KiB
C

/*
* Copyright 2017 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef _PSP_TEE_GFX_IF_H_
#define _PSP_TEE_GFX_IF_H_
#define PSP_GFX_CMD_BUF_VERSION 0x00000001
#define GFX_CMD_STATUS_MASK 0x0000FFFF
#define GFX_CMD_ID_MASK 0x000F0000
#define GFX_CMD_RESERVED_MASK 0x7FF00000
#define GFX_CMD_RESPONSE_MASK 0x80000000
/* USBC PD FW version retrieval command */
#define C2PMSG_CMD_GFX_USB_PD_FW_VER 0x2000000
/* TEE Gfx Command IDs for the register interface.
* Command ID must be between 0x00010000 and 0x000F0000.
*/
enum psp_gfx_crtl_cmd_id
{
GFX_CTRL_CMD_ID_INIT_RBI_RING = 0x00010000, /* initialize RBI ring */
GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000, /* initialize GPCOM ring */
GFX_CTRL_CMD_ID_DESTROY_RINGS = 0x00030000, /* destroy rings */
GFX_CTRL_CMD_ID_CAN_INIT_RINGS = 0x00040000, /* is it allowed to initialized the rings */
GFX_CTRL_CMD_ID_ENABLE_INT = 0x00050000, /* enable PSP-to-Gfx interrupt */
GFX_CTRL_CMD_ID_DISABLE_INT = 0x00060000, /* disable PSP-to-Gfx interrupt */
GFX_CTRL_CMD_ID_MODE1_RST = 0x00070000, /* trigger the Mode 1 reset */
GFX_CTRL_CMD_ID_GBR_IH_SET = 0x00080000, /* set Gbr IH_RB_CNTL registers */
GFX_CTRL_CMD_ID_CONSUME_CMD = 0x000A0000, /* send interrupt to psp for updating write pointer of vf */
GFX_CTRL_CMD_ID_DESTROY_GPCOM_RING = 0x000C0000, /* destroy GPCOM ring */
GFX_CTRL_CMD_ID_MAX = 0x000F0000, /* max command ID */
};
/*-----------------------------------------------------------------------------
NOTE: All physical addresses used in this interface are actually
GPU Virtual Addresses.
*/
/* Control registers of the TEE Gfx interface. These are located in
* SRBM-to-PSP mailbox registers (total 8 registers).
*/
struct psp_gfx_ctrl
{
volatile uint32_t cmd_resp; /* +0 Command/Response register for Gfx commands */
volatile uint32_t rbi_wptr; /* +4 Write pointer (index) of RBI ring */
volatile uint32_t rbi_rptr; /* +8 Read pointer (index) of RBI ring */
volatile uint32_t gpcom_wptr; /* +12 Write pointer (index) of GPCOM ring */
volatile uint32_t gpcom_rptr; /* +16 Read pointer (index) of GPCOM ring */
volatile uint32_t ring_addr_lo; /* +20 bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/
volatile uint32_t ring_addr_hi; /* +24 bits [63:32] of GPU Virtual of ring buffer (VMID=0) */
volatile uint32_t ring_buf_size; /* +28 Ring buffer size (in bytes) */
};
/* Response flag is set in the command when command is completed by PSP.
* Used in the GFX_CTRL.CmdResp.
* When PSP GFX I/F is initialized, the flag is set.
*/
#define GFX_FLAG_RESPONSE 0x80000000
/* TEE Gfx Command IDs for the ring buffer interface. */
enum psp_gfx_cmd_id
{
GFX_CMD_ID_LOAD_TA = 0x00000001, /* load TA */
GFX_CMD_ID_UNLOAD_TA = 0x00000002, /* unload TA */
GFX_CMD_ID_INVOKE_CMD = 0x00000003, /* send command to TA */
GFX_CMD_ID_LOAD_ASD = 0x00000004, /* load ASD Driver */
GFX_CMD_ID_SETUP_TMR = 0x00000005, /* setup TMR region */
GFX_CMD_ID_LOAD_IP_FW = 0x00000006, /* load HW IP FW */
GFX_CMD_ID_DESTROY_TMR = 0x00000007, /* destroy TMR region */
GFX_CMD_ID_SAVE_RESTORE = 0x00000008, /* save/restore HW IP FW */
GFX_CMD_ID_SETUP_VMR = 0x00000009, /* setup VMR region */
GFX_CMD_ID_DESTROY_VMR = 0x0000000A, /* destroy VMR region */
GFX_CMD_ID_PROG_REG = 0x0000000B, /* program regs */
GFX_CMD_ID_CLEAR_VF_FW = 0x0000000D, /* Clear VF FW, to be used on VF shutdown. */
/* IDs upto 0x1F are reserved for older programs (Raven, Vega 10/12/20) */
GFX_CMD_ID_LOAD_TOC = 0x00000020, /* Load TOC and obtain TMR size */
GFX_CMD_ID_AUTOLOAD_RLC = 0x00000021, /* Indicates all graphics fw loaded, start RLC autoload */
};
/* Command to load Trusted Application binary into PSP OS. */
struct psp_gfx_cmd_load_ta
{
uint32_t app_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */
uint32_t app_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of the TA binary */
uint32_t app_len; /* length of the TA binary in bytes */
uint32_t cmd_buf_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */
uint32_t cmd_buf_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of CMD buffer */
uint32_t cmd_buf_len; /* length of the CMD buffer in bytes; must be multiple of 4 KB */
/* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided
* for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead
* of using global persistent buffer.
*/
};
/* Command to Unload Trusted Application binary from PSP OS. */
struct psp_gfx_cmd_unload_ta
{
uint32_t session_id; /* Session ID of the loaded TA to be unloaded */
};
/* Shared buffers for InvokeCommand.
*/
struct psp_gfx_buf_desc
{
uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */
uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of the buffer */
uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */
};
/* Max number of descriptors for one shared buffer (in how many different
* physical locations one shared buffer can be stored). If buffer is too much
* fragmented, error will be returned.
*/
#define GFX_BUF_MAX_DESC 64
struct psp_gfx_buf_list
{
uint32_t num_desc; /* number of buffer descriptors in the list */
uint32_t total_size; /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */
struct psp_gfx_buf_desc buf_desc[GFX_BUF_MAX_DESC]; /* list of buffer descriptors */
/* total 776 bytes */
};
/* Command to execute InvokeCommand entry point of the TA. */
struct psp_gfx_cmd_invoke_cmd
{
uint32_t session_id; /* Session ID of the TA to be executed */
uint32_t ta_cmd_id; /* Command ID to be sent to TA */
struct psp_gfx_buf_list buf; /* one indirect buffer (scatter/gather list) */
};
/* Command to setup TMR region. */
struct psp_gfx_cmd_setup_tmr
{
uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */
uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of TMR buffer */
uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB) */
};
/* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */
enum psp_gfx_fw_type {
GFX_FW_TYPE_NONE = 0, /* */
GFX_FW_TYPE_CP_ME = 1, /* CP-ME VG + RV */
GFX_FW_TYPE_CP_PFP = 2, /* CP-PFP VG + RV */
GFX_FW_TYPE_CP_CE = 3, /* CP-CE VG + RV */
GFX_FW_TYPE_CP_MEC = 4, /* CP-MEC FW VG + RV */
GFX_FW_TYPE_CP_MEC_ME1 = 5, /* CP-MEC Jump Table 1 VG + RV */
GFX_FW_TYPE_CP_MEC_ME2 = 6, /* CP-MEC Jump Table 2 VG */
GFX_FW_TYPE_RLC_V = 7, /* RLC-V VG */
GFX_FW_TYPE_RLC_G = 8, /* RLC-G VG + RV */
GFX_FW_TYPE_SDMA0 = 9, /* SDMA0 VG + RV */
GFX_FW_TYPE_SDMA1 = 10, /* SDMA1 VG */
GFX_FW_TYPE_DMCU_ERAM = 11, /* DMCU-ERAM VG + RV */
GFX_FW_TYPE_DMCU_ISR = 12, /* DMCU-ISR VG + RV */
GFX_FW_TYPE_VCN = 13, /* VCN RV */
GFX_FW_TYPE_UVD = 14, /* UVD VG */
GFX_FW_TYPE_VCE = 15, /* VCE VG */
GFX_FW_TYPE_ISP = 16, /* ISP RV */
GFX_FW_TYPE_ACP = 17, /* ACP RV */
GFX_FW_TYPE_SMU = 18, /* SMU VG */
GFX_FW_TYPE_MMSCH = 19, /* MMSCH VG */
GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM = 20, /* RLC GPM VG + RV */
GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM = 21, /* RLC SRM VG + RV */
GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_CNTL = 22, /* RLC CNTL VG + RV */
GFX_FW_TYPE_UVD1 = 23, /* UVD1 VG-20 */
GFX_FW_TYPE_TOC = 24, /* TOC NV-10 */
GFX_FW_TYPE_RLC_P = 25, /* RLC P NV */
GFX_FW_TYPE_RLC_IRAM = 26, /* RLC_IRAM NV */
GFX_FW_TYPE_GLOBAL_TAP_DELAYS = 27, /* GLOBAL TAP DELAYS NV */
GFX_FW_TYPE_SE0_TAP_DELAYS = 28, /* SE0 TAP DELAYS NV */
GFX_FW_TYPE_SE1_TAP_DELAYS = 29, /* SE1 TAP DELAYS NV */
GFX_FW_TYPE_GLOBAL_SE0_SE1_SKEW_DELAYS = 30, /* GLOBAL SE0/1 SKEW DELAYS NV */
GFX_FW_TYPE_SDMA0_JT = 31, /* SDMA0 JT NV */
GFX_FW_TYPE_SDMA1_JT = 32, /* SDNA1 JT NV */
GFX_FW_TYPE_CP_MES = 33, /* CP MES NV */
GFX_FW_TYPE_MES_STACK = 34, /* MES STACK NV */
GFX_FW_TYPE_RLC_SRM_DRAM_SR = 35, /* RLC SRM DRAM NV */
GFX_FW_TYPE_RLCG_SCRATCH_SR = 36, /* RLCG SCRATCH NV */
GFX_FW_TYPE_RLCP_SCRATCH_SR = 37, /* RLCP SCRATCH NV */
GFX_FW_TYPE_RLCV_SCRATCH_SR = 38, /* RLCV SCRATCH NV */
GFX_FW_TYPE_RLX6_DRAM_SR = 39, /* RLX6 DRAM NV */
GFX_FW_TYPE_SDMA0_PG_CONTEXT = 40, /* SDMA0 PG CONTEXT NV */
GFX_FW_TYPE_SDMA1_PG_CONTEXT = 41, /* SDMA1 PG CONTEXT NV */
GFX_FW_TYPE_GLOBAL_MUX_SELECT_RAM = 42, /* GLOBAL MUX SEL RAM NV */
GFX_FW_TYPE_SE0_MUX_SELECT_RAM = 43, /* SE0 MUX SEL RAM NV */
GFX_FW_TYPE_SE1_MUX_SELECT_RAM = 44, /* SE1 MUX SEL RAM NV */
GFX_FW_TYPE_ACCUM_CTRL_RAM = 45, /* ACCUM CTRL RAM NV */
GFX_FW_TYPE_RLCP_CAM = 46, /* RLCP CAM NV */
GFX_FW_TYPE_RLC_SPP_CAM_EXT = 47, /* RLC SPP CAM EXT NV */
GFX_FW_TYPE_RLC_DRAM_BOOT = 48, /* RLC DRAM BOOT NV */
GFX_FW_TYPE_VCN0_RAM = 49, /* VCN_RAM NV + RN */
GFX_FW_TYPE_VCN1_RAM = 50, /* VCN_RAM NV + RN */
GFX_FW_TYPE_DMUB = 51, /* DMUB RN */
GFX_FW_TYPE_SDMA2 = 52, /* SDMA2 MI */
GFX_FW_TYPE_SDMA3 = 53, /* SDMA3 MI */
GFX_FW_TYPE_SDMA4 = 54, /* SDMA4 MI */
GFX_FW_TYPE_SDMA5 = 55, /* SDMA5 MI */
GFX_FW_TYPE_SDMA6 = 56, /* SDMA6 MI */
GFX_FW_TYPE_SDMA7 = 57, /* SDMA7 MI */
GFX_FW_TYPE_VCN1 = 58, /* VCN1 MI */
GFX_FW_TYPE_MAX
};
/* Command to load HW IP FW. */
struct psp_gfx_cmd_load_ip_fw
{
uint32_t fw_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */
uint32_t fw_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */
uint32_t fw_size; /* FW buffer size in bytes */
enum psp_gfx_fw_type fw_type; /* FW type */
};
/* Command to save/restore HW IP FW. */
struct psp_gfx_cmd_save_restore_ip_fw
{
uint32_t save_fw; /* if set, command is used for saving fw otherwise for resetoring*/
uint32_t save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */
uint32_t save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */
uint32_t buf_size; /* Size of the save/restore buffer in bytes */
enum psp_gfx_fw_type fw_type; /* FW type */
};
/* Command to setup register program */
struct psp_gfx_cmd_reg_prog {
uint32_t reg_value;
uint32_t reg_id;
};
/* Command to load TOC */
struct psp_gfx_cmd_load_toc
{
uint32_t toc_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */
uint32_t toc_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */
uint32_t toc_size; /* FW buffer size in bytes */
};
/* All GFX ring buffer commands. */
union psp_gfx_commands
{
struct psp_gfx_cmd_load_ta cmd_load_ta;
struct psp_gfx_cmd_unload_ta cmd_unload_ta;
struct psp_gfx_cmd_invoke_cmd cmd_invoke_cmd;
struct psp_gfx_cmd_setup_tmr cmd_setup_tmr;
struct psp_gfx_cmd_load_ip_fw cmd_load_ip_fw;
struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw;
struct psp_gfx_cmd_reg_prog cmd_setup_reg_prog;
struct psp_gfx_cmd_setup_tmr cmd_setup_vmr;
struct psp_gfx_cmd_load_toc cmd_load_toc;
};
/* Structure of GFX Response buffer.
* For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI
* it is separate buffer.
*/
struct psp_gfx_resp
{
uint32_t status; /* +0 status of command execution */
uint32_t session_id; /* +4 session ID in response to LoadTa command */
uint32_t fw_addr_lo; /* +8 bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */
uint32_t fw_addr_hi; /* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */
uint32_t tmr_size; /* +16 size of the TMR to be reserved including MM fw and Gfx fw in response to cmd_load_toc command */
uint32_t reserved[3];
/* total 32 bytes */
};
/* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi
* and psp_gfx_rb_frame.cmd_buf_addr_lo.
*/
struct psp_gfx_cmd_resp
{
uint32_t buf_size; /* +0 total size of the buffer in bytes */
uint32_t buf_version; /* +4 version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */
uint32_t cmd_id; /* +8 command ID */
/* These fields are used for RBI only. They are all 0 in GPCOM commands
*/
uint32_t resp_buf_addr_lo; /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */
uint32_t resp_buf_addr_hi; /* +16 bits [63:32] of GPU Virtual address of response buffer */
uint32_t resp_offset; /* +20 offset within response buffer */
uint32_t resp_buf_size; /* +24 total size of the response buffer in bytes */
union psp_gfx_commands cmd; /* +28 command specific structures */
uint8_t reserved_1[864 - sizeof(union psp_gfx_commands) - 28];
/* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response
* is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo.
*/
struct psp_gfx_resp resp; /* +864 response */
uint8_t reserved_2[1024 - 864 - sizeof(struct psp_gfx_resp)];
/* total size 1024 bytes */
};
#define FRAME_TYPE_DESTROY 1 /* frame sent by KMD driver when UMD Scheduler context is destroyed*/
/* Structure of the Ring Buffer Frame */
struct psp_gfx_rb_frame
{
uint32_t cmd_buf_addr_lo; /* +0 bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */
uint32_t cmd_buf_addr_hi; /* +4 bits [63:32] of GPU Virtual address of command buffer */
uint32_t cmd_buf_size; /* +8 command buffer size in bytes */
uint32_t fence_addr_lo; /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */
uint32_t fence_addr_hi; /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */
uint32_t fence_value; /* +20 Fence value */
uint32_t sid_lo; /* +24 bits [31:0] of SID value (used only for RBI frames) */
uint32_t sid_hi; /* +28 bits [63:32] of SID value (used only for RBI frames) */
uint8_t vmid; /* +32 VMID value used for mapping of all addresses for this frame */
uint8_t frame_type; /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */
uint8_t reserved1[2]; /* +34 reserved, must be 0 */
uint32_t reserved2[7]; /* +36 reserved, must be 0 */
/* total 64 bytes */
};
#define PSP_ERR_UNKNOWN_COMMAND 0x00000100
enum tee_error_code {
TEE_SUCCESS = 0x00000000,
TEE_ERROR_NOT_SUPPORTED = 0xFFFF000A,
};
#endif /* _PSP_TEE_GFX_IF_H_ */