linux/drivers/gpu/drm/vc4
Dave Airlie 2d635fded2 This pull request brings in vc4 shader validation for branching,
allowing GLSL shaders with non-unrolled loops.
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Merge tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux into drm-next

This pull request brings in vc4 shader validation for branching,
allowing GLSL shaders with non-unrolled loops.

* tag 'drm-vc4-next-2016-07-15' of https://github.com/anholt/linux:
  drm/vc4: Fix a "the the" typo in a comment.
  drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
  drm/vc4: Add a getparam to signal support for branches.
  drm/vc4: Add support for branching in shader validation.
  drm/vc4: Add a bitmap of branch targets during shader validation.
  drm/vc4: Move validation's current/max ip into the validation struct.
  drm/vc4: Add a getparam ioctl for getting the V3D identity regs.
2016-07-16 11:25:11 +10:00
..
Kconfig drm/vc4: Add DPI driver 2016-04-14 12:22:53 -07:00
Makefile drm/vc4: Add DPI driver 2016-04-14 12:22:53 -07:00
vc4_bo.c drm/vc4: Use drm_gem_object_unreference_unlocked 2016-05-31 21:13:23 +02:00
vc4_crtc.c This pull request brings in new vc4 plane formats for Android, precise 2016-07-15 13:56:11 +10:00
vc4_debugfs.c drm/vc4: Add DPI driver 2016-04-14 12:22:53 -07:00
vc4_dpi.c This pull request brings in new vc4 plane formats for Android, precise 2016-07-15 13:56:11 +10:00
vc4_drv.c This pull request brings in vc4 shader validation for branching, 2016-07-16 11:25:11 +10:00
vc4_drv.h This pull request brings in vc4 shader validation for branching, 2016-07-16 11:25:11 +10:00
vc4_gem.c drm/vc4: Use drm_gem_object_unreference_unlocked 2016-05-31 21:13:23 +02:00
vc4_hdmi.c This pull request brings in new vc4 plane formats for Android, precise 2016-07-15 13:56:11 +10:00
vc4_hvs.c drm/vc4: Add support for scaling of display planes. 2016-02-16 11:24:08 -08:00
vc4_irq.c drm/vc4: improve throughput by pipelining binning and rendering jobs 2016-03-13 17:05:05 -07:00
vc4_kms.c Linux 4.7-rc5 2016-07-02 15:56:01 +10:00
vc4_packet.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_plane.c This pull request brings in new vc4 plane formats for Android, precise 2016-07-15 13:56:11 +10:00
vc4_qpu_defines.h drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS 2016-07-15 15:19:52 -07:00
vc4_regs.h drm/vc4: Implement precise vblank timestamping. 2016-07-11 17:17:34 -07:00
vc4_render_cl.c drm/vc4: Return an ERR_PTR from BO creation instead of NULL. 2016-02-16 12:20:58 -08:00
vc4_trace_points.c drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_trace.h drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
vc4_v3d.c drm/vc4: Recognize a more specific compatible string for V3D. 2016-03-13 18:54:24 -07:00
vc4_validate_shaders.c drm/vc4: Fix a "the the" typo in a comment. 2016-07-15 15:19:52 -07:00
vc4_validate.c drm/vc4: Add support for branching in shader validation. 2016-07-15 15:19:50 -07:00