0a342457b3
Add extra logic to handle map externs (only BTF-defined maps are supported for linking). Re-use the map parsing logic used during bpf_object__open(). Map externs are currently restricted to always match complete map definition. So all the specified attributes will be compared (down to pining, map_flags, numa_node, etc). In the future this restriction might be relaxed with no backwards compatibility issues. If any attribute is mismatched between extern and actual map definition, linker will report an error, pointing out which one mismatches. The original intent was to allow for extern to specify attributes that matters (to user) to enforce. E.g., if you specify just key information and omit value, then any value fits. Similarly, it should have been possible to enforce map_flags, pinning, and any other possible map attribute. Unfortunately, that means that multiple externs can be only partially overlapping with each other, which means linker would need to combine their type definitions to end up with the most restrictive and fullest map definition. This requires an extra amount of BTF manipulation which at this time was deemed unnecessary and would require further extending generic BTF writer APIs. So that is left for future follow ups, if there will be demand for that. But the idea seems intresting and useful, so I want to document it here. Weak definitions are also supported, but are pretty strict as well, just like externs: all weak map definitions have to match exactly. In the follow up patches this most probably will be relaxed, with __weak map definitions being able to differ between each other (with non-weak definition always winning, of course). Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Yonghong Song <yhs@fb.com> Link: https://lore.kernel.org/bpf/20210423181348.1801389-13-andrii@kernel.org |
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.. | ||
.gitignore | ||
bpf_core_read.h | ||
bpf_endian.h | ||
bpf_helpers.h | ||
bpf_prog_linfo.c | ||
bpf_tracing.h | ||
bpf.c | ||
bpf.h | ||
btf_dump.c | ||
btf.c | ||
btf.h | ||
Build | ||
hashmap.c | ||
hashmap.h | ||
libbpf_common.h | ||
libbpf_errno.c | ||
libbpf_internal.h | ||
libbpf_probes.c | ||
libbpf.c | ||
libbpf.h | ||
libbpf.map | ||
libbpf.pc.template | ||
linker.c | ||
Makefile | ||
netlink.c | ||
nlattr.c | ||
nlattr.h | ||
README.rst | ||
ringbuf.c | ||
str_error.c | ||
str_error.h | ||
strset.c | ||
strset.h | ||
xsk.c | ||
xsk.h |
.. SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) libbpf API naming convention ============================ libbpf API provides access to a few logically separated groups of functions and types. Every group has its own naming convention described here. It's recommended to follow these conventions whenever a new function or type is added to keep libbpf API clean and consistent. All types and functions provided by libbpf API should have one of the following prefixes: ``bpf_``, ``btf_``, ``libbpf_``, ``xsk_``, ``perf_buffer_``. System call wrappers -------------------- System call wrappers are simple wrappers for commands supported by sys_bpf system call. These wrappers should go to ``bpf.h`` header file and map one-on-one to corresponding commands. For example ``bpf_map_lookup_elem`` wraps ``BPF_MAP_LOOKUP_ELEM`` command of sys_bpf, ``bpf_prog_attach`` wraps ``BPF_PROG_ATTACH``, etc. Objects ------- Another class of types and functions provided by libbpf API is "objects" and functions to work with them. Objects are high-level abstractions such as BPF program or BPF map. They're represented by corresponding structures such as ``struct bpf_object``, ``struct bpf_program``, ``struct bpf_map``, etc. Structures are forward declared and access to their fields should be provided via corresponding getters and setters rather than directly. These objects are associated with corresponding parts of ELF object that contains compiled BPF programs. For example ``struct bpf_object`` represents ELF object itself created from an ELF file or from a buffer, ``struct bpf_program`` represents a program in ELF object and ``struct bpf_map`` is a map. Functions that work with an object have names built from object name, double underscore and part that describes function purpose. For example ``bpf_object__open`` consists of the name of corresponding object, ``bpf_object``, double underscore and ``open`` that defines the purpose of the function to open ELF file and create ``bpf_object`` from it. Another example: ``bpf_program__load`` is named for corresponding object, ``bpf_program``, that is separated from other part of the name by double underscore. All objects and corresponding functions other than BTF related should go to ``libbpf.h``. BTF types and functions should go to ``btf.h``. Auxiliary functions ------------------- Auxiliary functions and types that don't fit well in any of categories described above should have ``libbpf_`` prefix, e.g. ``libbpf_get_error`` or ``libbpf_prog_type_by_name``. AF_XDP functions ------------------- AF_XDP functions should have an ``xsk_`` prefix, e.g. ``xsk_umem__get_data`` or ``xsk_umem__create``. The interface consists of both low-level ring access functions and high-level configuration functions. These can be mixed and matched. Note that these functions are not reentrant for performance reasons. Please take a look at Documentation/networking/af_xdp.rst in the Linux kernel source tree on how to use XDP sockets and for some common mistakes in case you do not get any traffic up to user space. libbpf ABI ========== libbpf can be both linked statically or used as DSO. To avoid possible conflicts with other libraries an application is linked with, all non-static libbpf symbols should have one of the prefixes mentioned in API documentation above. See API naming convention to choose the right name for a new symbol. Symbol visibility ----------------- libbpf follow the model when all global symbols have visibility "hidden" by default and to make a symbol visible it has to be explicitly attributed with ``LIBBPF_API`` macro. For example: .. code-block:: c LIBBPF_API int bpf_prog_get_fd_by_id(__u32 id); This prevents from accidentally exporting a symbol, that is not supposed to be a part of ABI what, in turn, improves both libbpf developer- and user-experiences. ABI versionning --------------- To make future ABI extensions possible libbpf ABI is versioned. Versioning is implemented by ``libbpf.map`` version script that is passed to linker. Version name is ``LIBBPF_`` prefix + three-component numeric version, starting from ``0.0.1``. Every time ABI is being changed, e.g. because a new symbol is added or semantic of existing symbol is changed, ABI version should be bumped. This bump in ABI version is at most once per kernel development cycle. For example, if current state of ``libbpf.map`` is: .. code-block:: LIBBPF_0.0.1 { global: bpf_func_a; bpf_func_b; local: \*; }; , and a new symbol ``bpf_func_c`` is being introduced, then ``libbpf.map`` should be changed like this: .. code-block:: LIBBPF_0.0.1 { global: bpf_func_a; bpf_func_b; local: \*; }; LIBBPF_0.0.2 { global: bpf_func_c; } LIBBPF_0.0.1; , where new version ``LIBBPF_0.0.2`` depends on the previous ``LIBBPF_0.0.1``. Format of version script and ways to handle ABI changes, including incompatible ones, described in details in [1]. Stand-alone build ================= Under https://github.com/libbpf/libbpf there is a (semi-)automated mirror of the mainline's version of libbpf for a stand-alone build. However, all changes to libbpf's code base must be upstreamed through the mainline kernel tree. License ======= libbpf is dual-licensed under LGPL 2.1 and BSD 2-Clause. Links ===== [1] https://www.akkadia.org/drepper/dsohowto.pdf (Chapter 3. Maintaining APIs and ABIs).