forked from Minki/linux
c7ff0d9c92
To keep panic_timeout accuracy when running under a hypervisor, the current implementation only spins on long time (1 second) calls to mdelay. That brings a good effect, but the problem is the keyboard LEDs don't blink at all on that situation. This patch changes to call to panic_blink_enter() between every mdelay and keeps blinking in spite of long spin timer mode. The time to call to mdelay is now 100ms. Even this change will keep panic_timeout accuracy enough when running under a hypervisor. Signed-off-by: TAMUKI Shoichi <tamuki@linet.gr.jp> Cc: Ben Dooks <ben-linux@fluff.org> Cc: Russell King <linux@arm.linux.org.uk> Acked-by: Dmitry Torokhov <dtor@mail.ru> Cc: Anton Blanchard <anton@samba.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
apm-power.c | ||
evbug.c | ||
evdev.c | ||
ff-core.c | ||
ff-memless.c | ||
fixp-arith.h | ||
input-compat.c | ||
input-compat.h | ||
input-polldev.c | ||
input.c | ||
joydev.c | ||
Kconfig | ||
Makefile | ||
mousedev.c | ||
sparse-keymap.c | ||
xen-kbdfront.c |