forked from Minki/linux
b7468b15d2
This infrastructure will, for coherent resources, make sure that from the user-space point of view, data written by the CPU is immediately automatically available to the GPU at resource validation time. Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Matthew Wilcox <willy@infradead.org> Cc: Will Deacon <will.deacon@arm.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Rik van Riel <riel@surriel.com> Cc: Minchan Kim <minchan@kernel.org> Cc: Michal Hocko <mhocko@suse.com> Cc: Huang Ying <ying.huang@intel.com> Cc: Jérôme Glisse <jglisse@redhat.com> Cc: Kirill A. Shutemov <kirill@shutemov.name> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
15 lines
733 B
Makefile
15 lines
733 B
Makefile
# SPDX-License-Identifier: GPL-2.0
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vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
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vmwgfx_fb.o vmwgfx_ioctl.o vmwgfx_resource.o vmwgfx_ttm_buffer.o \
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vmwgfx_fifo.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \
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vmwgfx_overlay.o vmwgfx_marker.o vmwgfx_gmrid_manager.o \
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vmwgfx_fence.o vmwgfx_bo.o vmwgfx_scrn.o vmwgfx_context.o \
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vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o \
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vmwgfx_cmdbuf_res.o vmwgfx_cmdbuf.o vmwgfx_stdu.o \
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vmwgfx_cotable.o vmwgfx_so.o vmwgfx_binding.o vmwgfx_msg.o \
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vmwgfx_simple_resource.o vmwgfx_va.o vmwgfx_blit.o \
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vmwgfx_validation.o vmwgfx_page_dirty.o \
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ttm_object.o ttm_lock.o
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obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o
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