Merge rc6 information into the power group for our device. Until now the
i915 driver has not had any sysfs entries (aside from the connector
stuff enabled by drm core). Since it seems like we're likely to have
more in the future I created a new file for sysfs stubs, as well as the
rc6 sysfs functions which don't really belong elsewhere (perhaps
i915_suspend, but most of the stuff is in intel_display,c).
displays rc6 modes enabled (as a hex mask):
cat /sys/class/drm/card0/power/rc6_enable
displays #ms GPU has been in rc6 since boot:
cat /sys/class/drm/card0/power/rc6_residency_ms
displays #ms GPU has been in deep rc6 since boot:
cat /sys/class/drm/card0/power/rc6p_residency_ms
displays #ms GPU has been in deepest rc6 since boot:
cat /sys/class/drm/card0/power/rc6pp_residency_ms
Important note: I've seen on SNB that even when RC6 is *not* enabled the
rc6 register seems to have a random value in it. I can only guess at the
reason reason for this. Those writing tools that utilize this value need
to be careful and probably want to scrutinize the value very carefully.
v2: use common rc6 residency units to milliseconds for the other RC6 types
v3: don't create sysfs files for GEN <= 5
add a rc6_enable to show a mask of enabled rc6 types
use unmerge instead of remove for sysfs group
squash intel_enable_rc6() extraction into this patch
v4: rename sysfs files (Chris)
CC: Chris Wilson <chris@chris-wilson.co.uk>
CC: Daniel Vetter <daniel.vetter@ffwll.ch>f
CC: Arjan van de Ven <arjan@linux.intel.com>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: squash in the 64bit division fix by Chris Wilson.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html