/************************************************************************** * * Copyright (c) 2006-2009 Vmware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: Thomas Hellstrom */ #ifndef _TTM_BO_DRIVER_H_ #define _TTM_BO_DRIVER_H_ #include "ttm/ttm_bo_api.h" #include "ttm/ttm_memory.h" #include "ttm/ttm_module.h" #include "drm_mm.h" #include "drm_global.h" #include "linux/workqueue.h" #include "linux/fs.h" #include "linux/spinlock.h" struct ttm_backend; struct ttm_backend_func { /** * struct ttm_backend_func member populate * * @backend: Pointer to a struct ttm_backend. * @num_pages: Number of pages to populate. * @pages: Array of pointers to ttm pages. * @dummy_read_page: Page to be used instead of NULL pages in the * array @pages. * * Populate the backend with ttm pages. Depending on the backend, * it may or may not copy the @pages array. */ int (*populate) (struct ttm_backend *backend, unsigned long num_pages, struct page **pages, struct page *dummy_read_page); /** * struct ttm_backend_func member clear * * @backend: Pointer to a struct ttm_backend. * * This is an "unpopulate" function. Release all resources * allocated with populate. */ void (*clear) (struct ttm_backend *backend); /** * struct ttm_backend_func member bind * * @backend: Pointer to a struct ttm_backend. * @bo_mem: Pointer to a struct ttm_mem_reg describing the * memory type and location for binding. * * Bind the backend pages into the aperture in the location * indicated by @bo_mem. This function should be able to handle * differences between aperture- and system page sizes. */ int (*bind) (struct ttm_backend *backend, struct ttm_mem_reg *bo_mem); /** * struct ttm_backend_func member unbind * * @backend: Pointer to a struct ttm_backend. * * Unbind previously bound backend pages. This function should be * able to handle differences between aperture- and system page sizes. */ int (*unbind) (struct ttm_backend *backend); /** * struct ttm_backend_func member destroy * * @backend: Pointer to a struct ttm_backend. * * Destroy the backend. */ void (*destroy) (struct ttm_backend *backend); }; /** * struct ttm_backend * * @bdev: Pointer to a struct ttm_bo_device. * @flags: For driver use. * @func: Pointer to a struct ttm_backend_func that describes * the backend methods. * */ struct ttm_backend { struct ttm_bo_device *bdev; uint32_t flags; struct ttm_backend_func *func; }; #define TTM_PAGE_FLAG_USER (1 << 1) #define TTM_PAGE_FLAG_USER_DIRTY (1 << 2) #define TTM_PAGE_FLAG_WRITE (1 << 3) #define TTM_PAGE_FLAG_SWAPPED (1 << 4) #define TTM_PAGE_FLAG_PERSISTANT_SWAP (1 << 5) #define TTM_PAGE_FLAG_ZERO_ALLOC (1 << 6) #define TTM_PAGE_FLAG_DMA32 (1 << 7) enum ttm_caching_state { tt_uncached, tt_wc, tt_cached }; /** * struct ttm_tt * * @dummy_read_page: Page to map where the ttm_tt page array contains a NULL * pointer. * @pages: Array of pages backing the data. * @first_himem_page: Himem pages are put last in the page array, which * enables us to run caching attribute changes on only the first part * of the page array containing lomem pages. This is the index of the * first himem page. * @last_lomem_page: Index of the last lomem page in the page array. * @num_pages: Number of pages in the page array. * @bdev: Pointer to the current struct ttm_bo_device. * @be: Pointer to the ttm backend. * @tsk: The task for user ttm. * @start: virtual address for user ttm. * @swap_storage: Pointer to shmem struct file for swap storage. * @caching_state: The current caching state of the pages. * @state: The current binding state of the pages. * * This is a structure holding the pages, caching- and aperture binding * status for a buffer object that isn't backed by fixed (VRAM / AGP) * memory. */ struct ttm_tt { struct page *dummy_read_page; struct page **pages; long first_himem_page; long last_lomem_page; uint32_t page_flags; unsigned long num_pages; struct ttm_bo_global *glob; struct ttm_backend *be; struct task_struct *tsk; unsigned long start; struct file *swap_storage; enum ttm_caching_state caching_state; enum { tt_bound, tt_unbound, tt_unpopulated, } state; }; #define TTM_MEMTYPE_FLAG_FIXED (1 << 0) /* Fixed (on-card) PCI memory */ #define TTM_MEMTYPE_FLAG_MAPPABLE (1 << 1) /* Memory mappable */ #define TTM_MEMTYPE_FLAG_CMA (1 << 3) /* Can't map aperture */ /** * struct ttm_mem_type_manager * * @has_type: The memory type has been initialized. * @use_type: The memory type is enabled. * @flags: TTM_MEMTYPE_XX flags identifying the traits of the memory * managed by this memory type. * @gpu_offset: If used, the GPU offset of the first managed page of * fixed memory or the first managed location in an aperture. * @size: Size of the managed region. * @available_caching: A mask of available caching types, TTM_PL_FLAG_XX, * as defined in ttm_placement_common.h * @default_caching: The default caching policy used for a buffer object * placed in this memory type if the user doesn't provide one. * @manager: The range manager used for this memory type. FIXME: If the aperture * has a page size different from the underlying system, the granularity * of this manager should take care of this. But the range allocating code * in ttm_bo.c needs to be modified for this. * @lru: The lru list for this memory type. * * This structure is used to identify and manage memory types for a device. * It's set up by the ttm_bo_driver::init_mem_type method. */ struct ttm_mem_type_manager { /* * No protection. Constant from start. */ bool has_type; bool use_type; uint32_t flags; unsigned long gpu_offset; uint64_t size; uint32_t available_caching; uint32_t default_caching; /* * Protected by the bdev->lru_lock. * TODO: Consider one lru_lock per ttm_mem_type_manager. * Plays ill with list removal, though. */ struct drm_mm manager; struct list_head lru; }; /** * struct ttm_bo_driver * * @create_ttm_backend_entry: Callback to create a struct ttm_backend. * @invalidate_caches: Callback to invalidate read caches when a buffer object * has been evicted. * @init_mem_type: Callback to initialize a struct ttm_mem_type_manager * structure. * @evict_flags: Callback to obtain placement flags when a buffer is evicted. * @move: Callback for a driver to hook in accelerated functions to * move a buffer. * If set to NULL, a potentially slow memcpy() move is used. * @sync_obj_signaled: See ttm_fence_api.h * @sync_obj_wait: See ttm_fence_api.h * @sync_obj_flush: See ttm_fence_api.h * @sync_obj_unref: See ttm_fence_api.h * @sync_obj_ref: See ttm_fence_api.h */ struct ttm_bo_driver { /** * struct ttm_bo_driver member create_ttm_backend_entry * * @bdev: The buffer object device. * * Create a driver specific struct ttm_backend. */ struct ttm_backend *(*create_ttm_backend_entry) (struct ttm_bo_device *bdev); /** * struct ttm_bo_driver member invalidate_caches * * @bdev: the buffer object device. * @flags: new placement of the rebound buffer object. * * A previosly evicted buffer has been rebound in a * potentially new location. Tell the driver that it might * consider invalidating read (texture) caches on the next command * submission as a consequence. */ int (*invalidate_caches) (struct ttm_bo_device *bdev, uint32_t flags); int (*init_mem_type) (struct ttm_bo_device *bdev, uint32_t type, struct ttm_mem_type_manager *man); /** * struct ttm_bo_driver member evict_flags: * * @bo: the buffer object to be evicted * * Return the bo flags for a buffer which is not mapped to the hardware. * These will be placed in proposed_flags so that when the move is * finished, they'll end up in bo->mem.flags */ void(*evict_flags) (struct ttm_buffer_object *bo, struct ttm_placement *placement); /** * struct ttm_bo_driver member move: * * @bo: the buffer to move * @evict: whether this motion is evicting the buffer from * the graphics address space * @interruptible: Use interruptible sleeps if possible when sleeping. * @no_wait: whether this should give up and return -EBUSY * if this move would require sleeping * @new_mem: the new memory region receiving the buffer * * Move a buffer between two memory regions. */ int (*move) (struct ttm_buffer_object *bo, bool evict, bool interruptible, bool no_wait_reserve, bool no_wait_gpu, struct ttm_mem_reg *new_mem); /** * struct ttm_bo_driver_member verify_access * * @bo: Pointer to a buffer object. * @filp: Pointer to a struct file trying to access the object. * * Called from the map / write / read methods to verify that the * caller is permitted to access the buffer object. * This member may be set to NULL, which will refuse this kind of * access for all buffer objects. * This function should return 0 if access is granted, -EPERM otherwise. */ int (*verify_access) (struct ttm_buffer_object *bo, struct file *filp); /** * In case a driver writer dislikes the TTM fence objects, * the driver writer can replace those with sync objects of * his / her own. If it turns out that no driver writer is * using these. I suggest we remove these hooks and plug in * fences directly. The bo driver needs the following functionality: * See the corresponding functions in the fence object API * documentation. */ bool (*sync_obj_signaled) (void *sync_obj, void *sync_arg); int (*sync_obj_wait) (void *sync_obj, void *sync_arg, bool lazy, bool interruptible); int (*sync_obj_flush) (void *sync_obj, void *sync_arg); void (*sync_obj_unref) (void **sync_obj); void *(*sync_obj_ref) (void *sync_obj); /* hook to notify driver about a driver move so it * can do tiling things */ void (*move_notify)(struct ttm_buffer_object *bo, struct ttm_mem_reg *new_mem); /* notify the driver we are taking a fault on this BO * and have reserved it */ int (*fault_reserve_notify)(struct ttm_buffer_object *bo); /** * notify the driver that we're about to swap out this bo */ void (*swap_notify) (struct ttm_buffer_object *bo); /** * Driver callback on when mapping io memory (for bo_move_memcpy * for instance). TTM will take care to call io_mem_free whenever * the mapping is not use anymore. io_mem_reserve & io_mem_free * are balanced. */ int (*io_mem_reserve)(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem); void (*io_mem_free)(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem); }; /** * struct ttm_bo_global_ref - Argument to initialize a struct ttm_bo_global. */ struct ttm_bo_global_ref { struct drm_global_reference ref; struct ttm_mem_global *mem_glob; }; /** * struct ttm_bo_global - Buffer object driver global data. * * @mem_glob: Pointer to a struct ttm_mem_global object for accounting. * @dummy_read_page: Pointer to a dummy page used for mapping requests * of unpopulated pages. * @shrink: A shrink callback object used for buffer object swap. * @ttm_bo_extra_size: Extra size (sizeof(struct ttm_buffer_object) excluded) * used by a buffer object. This is excluding page arrays and backing pages. * @ttm_bo_size: This is @ttm_bo_extra_size + sizeof(struct ttm_buffer_object). * @device_list_mutex: Mutex protecting the device list. * This mutex is held while traversing the device list for pm options. * @lru_lock: Spinlock protecting the bo subsystem lru lists. * @device_list: List of buffer object devices. * @swap_lru: Lru list of buffer objects used for swapping. */ struct ttm_bo_global { /** * Constant after init. */ struct kobject kobj; struct ttm_mem_global *mem_glob; struct page *dummy_read_page; struct ttm_mem_shrink shrink; size_t ttm_bo_extra_size; size_t ttm_bo_size; struct mutex device_list_mutex; spinlock_t lru_lock; /** * Protected by device_list_mutex. */ struct list_head device_list; /** * Protected by the lru_lock. */ struct list_head swap_lru; /** * Internal protection. */ atomic_t bo_count; }; #define TTM_NUM_MEM_TYPES 8 #define TTM_BO_PRIV_FLAG_MOVING 0 /* Buffer object is moving and needs idling before CPU mapping */ #define TTM_BO_PRIV_FLAG_MAX 1 /** * struct ttm_bo_device - Buffer object driver device-specific data. * * @driver: Pointer to a struct ttm_bo_driver struct setup by the driver. * @man: An array of mem_type_managers. * @addr_space_mm: Range manager for the device address space. * lru_lock: Spinlock that protects the buffer+device lru lists and * ddestroy lists. * @nice_mode: Try nicely to wait for buffer idle when cleaning a manager. * If a GPU lockup has been detected, this is forced to 0. * @dev_mapping: A pointer to the struct address_space representing the * device address space. * @wq: Work queue structure for the delayed delete workqueue. * */ struct ttm_bo_device { /* * Constant after bo device init / atomic. */ struct list_head device_list; struct ttm_bo_global *glob; struct ttm_bo_driver *driver; rwlock_t vm_lock; struct ttm_mem_type_manager man[TTM_NUM_MEM_TYPES]; /* * Protected by the vm lock. */ struct rb_root addr_space_rb; struct drm_mm addr_space_mm; /* * Protected by the global:lru lock. */ struct list_head ddestroy; /* * Protected by load / firstopen / lastclose /unload sync. */ bool nice_mode; struct address_space *dev_mapping; /* * Internal protection. */ struct delayed_work wq; bool need_dma32; }; /** * ttm_flag_masked * * @old: Pointer to the result and original value. * @new: New value of bits. * @mask: Mask of bits to change. * * Convenience function to change a number of bits identified by a mask. */ static inline uint32_t ttm_flag_masked(uint32_t *old, uint32_t new, uint32_t mask) { *old ^= (*old ^ new) & mask; return *old; } /** * ttm_tt_create * * @bdev: pointer to a struct ttm_bo_device: * @size: Size of the data needed backing. * @page_flags: Page flags as identified by TTM_PAGE_FLAG_XX flags. * @dummy_read_page: See struct ttm_bo_device. * * Create a struct ttm_tt to back data with system memory pages. * No pages are actually allocated. * Returns: * NULL: Out of memory. */ extern struct ttm_tt *ttm_tt_create(struct ttm_bo_device *bdev, unsigned long size, uint32_t page_flags, struct page *dummy_read_page); /** * ttm_tt_set_user: * * @ttm: The struct ttm_tt to populate. * @tsk: A struct task_struct for which @start is a valid user-space address. * @start: A valid user-space address. * @num_pages: Size in pages of the user memory area. * * Populate a struct ttm_tt with a user-space memory area after first pinning * the pages backing it. * Returns: * !0: Error. */ extern int ttm_tt_set_user(struct ttm_tt *ttm, struct task_struct *tsk, unsigned long start, unsigned long num_pages); /** * ttm_ttm_bind: * * @ttm: The struct ttm_tt containing backing pages. * @bo_mem: The struct ttm_mem_reg identifying the binding location. * * Bind the pages of @ttm to an aperture location identified by @bo_mem */ extern int ttm_tt_bind(struct ttm_tt *ttm, struct ttm_mem_reg *bo_mem); /** * ttm_tt_populate: * * @ttm: The struct ttm_tt to contain the backing pages. * * Add backing pages to all of @ttm */ extern int ttm_tt_populate(struct ttm_tt *ttm); /** * ttm_ttm_destroy: * * @ttm: The struct ttm_tt. * * Unbind, unpopulate and destroy a struct ttm_tt. */ extern void ttm_tt_destroy(struct ttm_tt *ttm); /** * ttm_ttm_unbind: * * @ttm: The struct ttm_tt. * * Unbind a struct ttm_tt. */ extern void ttm_tt_unbind(struct ttm_tt *ttm); /** * ttm_ttm_destroy: * * @ttm: The struct ttm_tt. * @index: Index of the desired page. * * Return a pointer to the struct page backing @ttm at page * index @index. If the page is unpopulated, one will be allocated to * populate that index. * * Returns: * NULL on OOM. */ extern struct page *ttm_tt_get_page(struct ttm_tt *ttm, int index); /** * ttm_tt_cache_flush: * * @pages: An array of pointers to struct page:s to flush. * @num_pages: Number of pages to flush. * * Flush the data of the indicated pages from the cpu caches. * This is used when changing caching attributes of the pages from * cache-coherent. */ extern void ttm_tt_cache_flush(struct page *pages[], unsigned long num_pages); /** * ttm_tt_set_placement_caching: * * @ttm A struct ttm_tt the backing pages of which will change caching policy. * @placement: Flag indicating the desired caching policy. * * This function will change caching policy of any default kernel mappings of * the pages backing @ttm. If changing from cached to uncached or * write-combined, * all CPU caches will first be flushed to make sure the data of the pages * hit RAM. This function may be very costly as it involves global TLB * and cache flushes and potential page splitting / combining. */ extern int ttm_tt_set_placement_caching(struct ttm_tt *ttm, uint32_t placement); extern int ttm_tt_swapout(struct ttm_tt *ttm, struct file *persistant_swap_storage); /* * ttm_bo.c */ /** * ttm_mem_reg_is_pci * * @bdev: Pointer to a struct ttm_bo_device. * @mem: A valid struct ttm_mem_reg. * * Returns true if the memory described by @mem is PCI memory, * false otherwise. */ extern bool ttm_mem_reg_is_pci(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem); /** * ttm_bo_mem_space * * @bo: Pointer to a struct ttm_buffer_object. the data of which * we want to allocate space for. * @proposed_placement: Proposed new placement for the buffer object. * @mem: A struct ttm_mem_reg. * @interruptible: Sleep interruptible when sliping. * @no_wait_reserve: Return immediately if other buffers are busy. * @no_wait_gpu: Return immediately if the GPU is busy. * * Allocate memory space for the buffer object pointed to by @bo, using * the placement flags in @mem, potentially evicting other idle buffer objects. * This function may sleep while waiting for space to become available. * Returns: * -EBUSY: No space available (only if no_wait == 1). * -ENOMEM: Could not allocate memory for the buffer object, either due to * fragmentation or concurrent allocators. * -ERESTARTSYS: An interruptible sleep was interrupted by a signal. */ extern int ttm_bo_mem_space(struct ttm_buffer_object *bo, struct ttm_placement *placement, struct ttm_mem_reg *mem, bool interruptible, bool no_wait_reserve, bool no_wait_gpu); extern void ttm_bo_mem_put(struct ttm_buffer_object *bo, struct ttm_mem_reg *mem); /** * ttm_bo_wait_for_cpu * * @bo: Pointer to a struct ttm_buffer_object. * @no_wait: Don't sleep while waiting. * * Wait until a buffer object is no longer sync'ed for CPU access. * Returns: * -EBUSY: Buffer object was sync'ed for CPU access. (only if no_wait == 1). * -ERESTARTSYS: An interruptible sleep was interrupted by a signal. */ extern int ttm_bo_wait_cpu(struct ttm_buffer_object *bo, bool no_wait); /** * ttm_bo_pci_offset - Get the PCI offset for the buffer object memory. * * @bo Pointer to a struct ttm_buffer_object. * @bus_base On return the base of the PCI region * @bus_offset On return the byte offset into the PCI region * @bus_size On return the byte size of the buffer object or zero if * the buffer object memory is not accessible through a PCI region. * * Returns: * -EINVAL if the buffer object is currently not mappable. * 0 otherwise. */ extern int ttm_bo_pci_offset(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem, unsigned long *bus_base, unsigned long *bus_offset, unsigned long *bus_size); extern int ttm_mem_io_reserve(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem); extern void ttm_mem_io_free(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem); extern void ttm_bo_global_release(struct drm_global_reference *ref); extern int ttm_bo_global_init(struct drm_global_reference *ref); extern int ttm_bo_device_release(struct ttm_bo_device *bdev); /** * ttm_bo_device_init * * @bdev: A pointer to a struct ttm_bo_device to initialize. * @mem_global: A pointer to an initialized struct ttm_mem_global. * @driver: A pointer to a struct ttm_bo_driver set up by the caller. * @file_page_offset: Offset into the device address space that is available * for buffer data. This ensures compatibility with other users of the * address space. * * Initializes a struct ttm_bo_device: * Returns: * !0: Failure. */ extern int ttm_bo_device_init(struct ttm_bo_device *bdev, struct ttm_bo_global *glob, struct ttm_bo_driver *driver, uint64_t file_page_offset, bool need_dma32); /** * ttm_bo_unmap_virtual * * @bo: tear down the virtual mappings for this BO */ extern void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo); /** * ttm_bo_reserve: * * @bo: A pointer to a struct ttm_buffer_object. * @interruptible: Sleep interruptible if waiting. * @no_wait: Don't sleep while trying to reserve, rather return -EBUSY. * @use_sequence: If @bo is already reserved, Only sleep waiting for * it to become unreserved if @sequence < (@bo)->sequence. * * Locks a buffer object for validation. (Or prevents other processes from * locking it for validation) and removes it from lru lists, while taking * a number of measures to prevent deadlocks. * * Deadlocks may occur when two processes try to reserve multiple buffers in * different order, either by will or as a result of a buffer being evicted * to make room for a buffer already reserved. (Buffers are reserved before * they are evicted). The following algorithm prevents such deadlocks from * occuring: * 1) Buffers are reserved with the lru spinlock held. Upon successful * reservation they are removed from the lru list. This stops a reserved buffer * from being evicted. However the lru spinlock is released between the time * a buffer is selected for eviction and the time it is reserved. * Therefore a check is made when a buffer is reserved for eviction, that it * is still the first buffer in the lru list, before it is removed from the * list. @check_lru == 1 forces this check. If it fails, the function returns * -EINVAL, and the caller should then choose a new buffer to evict and repeat * the procedure. * 2) Processes attempting to reserve multiple buffers other than for eviction, * (typically execbuf), should first obtain a unique 32-bit * validation sequence number, * and call this function with @use_sequence == 1 and @sequence == the unique * sequence number. If upon call of this function, the buffer object is already * reserved, the validation sequence is checked against the validation * sequence of the process currently reserving the buffer, * and if the current validation sequence is greater than that of the process * holding the reservation, the function returns -EAGAIN. Otherwise it sleeps * waiting for the buffer to become unreserved, after which it retries * reserving. * The caller should, when receiving an -EAGAIN error * release all its buffer reservations, wait for @bo to become unreserved, and * then rerun the validation with the same validation sequence. This procedure * will always guarantee that the process with the lowest validation sequence * will eventually succeed, preventing both deadlocks and starvation. * * Returns: * -EAGAIN: The reservation may cause a deadlock. * Release all buffer reservations, wait for @bo to become unreserved and * try again. (only if use_sequence == 1). * -ERESTARTSYS: A wait for the buffer to become unreserved was interrupted by * a signal. Release all buffer reservations and return to user-space. */ extern int ttm_bo_reserve(struct ttm_buffer_object *bo, bool interruptible, bool no_wait, bool use_sequence, uint32_t sequence); /** * ttm_bo_unreserve * * @bo: A pointer to a struct ttm_buffer_object. * * Unreserve a previous reservation of @bo. */ extern void ttm_bo_unreserve(struct ttm_buffer_object *bo); /** * ttm_bo_wait_unreserved * * @bo: A pointer to a struct ttm_buffer_object. * * Wait for a struct ttm_buffer_object to become unreserved. * This is typically used in the execbuf code to relax cpu-usage when * a potential deadlock condition backoff. */ extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo, bool interruptible); /* * ttm_bo_util.c */ /** * ttm_bo_move_ttm * * @bo: A pointer to a struct ttm_buffer_object. * @evict: 1: This is an eviction. Don't try to pipeline. * @no_wait_reserve: Return immediately if other buffers are busy. * @no_wait_gpu: Return immediately if the GPU is busy. * @new_mem: struct ttm_mem_reg indicating where to move. * * Optimized move function for a buffer object with both old and * new placement backed by a TTM. The function will, if successful, * free any old aperture space, and set (@new_mem)->mm_node to NULL, * and update the (@bo)->mem placement flags. If unsuccessful, the old * data remains untouched, and it's up to the caller to free the * memory space indicated by @new_mem. * Returns: * !0: Failure. */ extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo, bool evict, bool no_wait_reserve, bool no_wait_gpu, struct ttm_mem_reg *new_mem); /** * ttm_bo_move_memcpy * * @bo: A pointer to a struct ttm_buffer_object. * @evict: 1: This is an eviction. Don't try to pipeline. * @no_wait_reserve: Return immediately if other buffers are busy. * @no_wait_gpu: Return immediately if the GPU is busy. * @new_mem: struct ttm_mem_reg indicating where to move. * * Fallback move function for a mappable buffer object in mappable memory. * The function will, if successful, * free any old aperture space, and set (@new_mem)->mm_node to NULL, * and update the (@bo)->mem placement flags. If unsuccessful, the old * data remains untouched, and it's up to the caller to free the * memory space indicated by @new_mem. * Returns: * !0: Failure. */ extern int ttm_bo_move_memcpy(struct ttm_buffer_object *bo, bool evict, bool no_wait_reserve, bool no_wait_gpu, struct ttm_mem_reg *new_mem); /** * ttm_bo_free_old_node * * @bo: A pointer to a struct ttm_buffer_object. * * Utility function to free an old placement after a successful move. */ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo); /** * ttm_bo_move_accel_cleanup. * * @bo: A pointer to a struct ttm_buffer_object. * @sync_obj: A sync object that signals when moving is complete. * @sync_obj_arg: An argument to pass to the sync object idle / wait * functions. * @evict: This is an evict move. Don't return until the buffer is idle. * @no_wait_reserve: Return immediately if other buffers are busy. * @no_wait_gpu: Return immediately if the GPU is busy. * @new_mem: struct ttm_mem_reg indicating where to move. * * Accelerated move function to be called when an accelerated move * has been scheduled. The function will create a new temporary buffer object * representing the old placement, and put the sync object on both buffer * objects. After that the newly created buffer object is unref'd to be * destroyed when the move is complete. This will help pipeline * buffer moves. */ extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo, void *sync_obj, void *sync_obj_arg, bool evict, bool no_wait_reserve, bool no_wait_gpu, struct ttm_mem_reg *new_mem); /** * ttm_io_prot * * @c_state: Caching state. * @tmp: Page protection flag for a normal, cached mapping. * * Utility function that returns the pgprot_t that should be used for * setting up a PTE with the caching model indicated by @c_state. */ extern pgprot_t ttm_io_prot(uint32_t caching_flags, pgprot_t tmp); #if (defined(CONFIG_AGP) || (defined(CONFIG_AGP_MODULE) && defined(MODULE))) #define TTM_HAS_AGP #include /** * ttm_agp_backend_init * * @bdev: Pointer to a struct ttm_bo_device. * @bridge: The agp bridge this device is sitting on. * * Create a TTM backend that uses the indicated AGP bridge as an aperture * for TT memory. This function uses the linux agpgart interface to * bind and unbind memory backing a ttm_tt. */ extern struct ttm_backend *ttm_agp_backend_init(struct ttm_bo_device *bdev, struct agp_bridge_data *bridge); #endif #endif