It used to be handy that we only had a couple of headers, but over time
intel_drv.h has become unwieldy. Extract declarations to a separate
header file corresponding to the implementation module, clarifying the
modularity of the driver.
Ensure the new header is self-contained, and do so with minimal further
includes, using forward declarations as needed. Include the new header
only where needed, and sort the modified include directives while at it
and as needed.
No functional changes.
v2: Remove stray newline (Chris)
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/db44ba199c86f24bfa9e490531eddf51cccd89da.1554461791.git.jani.nikula@intel.com
We want to use intel_engine_mask_t inside i915_request.h, which means
extracting it from the general header file mess and placing it inside a
types.h. A knock on effect is that the compiler wants to warn about
type-contraction of ALL_ENGINES into intel_engine_maskt_t, so prepare
for the worst.
v2: Use intel_engine_mask_t consistently
v3: Move I915_NUM_ENGINES to its natural home at the end of the enum
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: John Harrison <John.C.Harrison@Intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190401162641.10963-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
At a few points in our uABI, we check to see if the driver is wedged and
report -EIO back to the user in that case. However, as we perform the
check and reset asynchronously (where once before they were both
serialised by the struct_mutex), we may instead see the temporary wedging
used to cancel inflight rendering to avoid a deadlock during reset
(caused by either us timing out in our reset handler,
i915_wedge_on_timeout or with malice aforethought in intel_reset_prepare
for a stuck modeset). If we suspect this is the case, that is we see a
wedged driver *and* reset in progress, then wait until the reset is
resolved before reporting upon the wedged status.
v2: might_sleep() (Mika)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109580
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190220145637.23503-1-chris@chris-wilson.co.uk
Previously, we were able to rely on the recursive properties of
struct_mutex to allow us to serialise revoking mmaps and reacquiring the
FENCE registers with them being clobbered over a global device reset.
I then proceeded to throw out the baby with the bath water in order to
pursue a struct_mutex-less reset.
Perusing LWN for alternative strategies, the dilemma on how to serialise
access to a global resource on one side was answered by
https://lwn.net/Articles/202847/ -- Sleepable RCU:
1 int readside(void) {
2 int idx;
3 rcu_read_lock();
4 if (nomoresrcu) {
5 rcu_read_unlock();
6 return -EINVAL;
7 }
8 idx = srcu_read_lock(&ss);
9 rcu_read_unlock();
10 /* SRCU read-side critical section. */
11 srcu_read_unlock(&ss, idx);
12 return 0;
13 }
14
15 void cleanup(void)
16 {
17 nomoresrcu = 1;
18 synchronize_rcu();
19 synchronize_srcu(&ss);
20 cleanup_srcu_struct(&ss);
21 }
No more worrying about stop_machine, just an uber-complex mutex,
optimised for reads, with the overhead pushed to the rare reset path.
However, we do run the risk of a deadlock as we allocate underneath the
SRCU read lock, and the allocation may require a GPU reset, causing a
dependency cycle via the in-flight requests. We resolve that by declaring
the driver wedged and cancelling all in-flight rendering.
v2: Use expedited rcu barriers to match our earlier timing
characteristics.
v3: Try to annotate locking contexts for sparse
v4: Reduce selftest lock duration to avoid a reset deadlock with fences
v5: s/srcu/reset_backoff_srcu/
v6: Remove more stale comments
Testcase: igt/gem_mmap_gtt/hang
Fixes: eb8d0f5af4 ("drm/i915: Remove GPU reset dependence on struct_mutex")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190208153708.20023-2-chris@chris-wilson.co.uk
Now that the submission backends are controlled via their own spinlocks,
with a wave of a magic wand we can lift the struct_mutex requirement
around GPU reset. That is we allow the submission frontend (userspace)
to keep on submitting while we process the GPU reset as we can suspend
the backend independently.
The major change is around the backoff/handoff strategy for performing
the reset. With no mutex deadlock, we no longer have to coordinate with
any waiter, and just perform the reset immediately.
Testcase: igt/gem_mmap_gtt/hang # regresses
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190125132230.22221-3-chris@chris-wilson.co.uk