NO_IRQ has been == 0 on powerpc for just over ten years (since commit
0ebfff1491 ("[POWERPC] Add new interrupt mapping core and change
platforms to use it")). It's also 0 on most other arches.
Although it's fairly harmless, every now and then it causes confusion
when a driver is built on powerpc and another arch which doesn't define
NO_IRQ. There's at least 6 definitions of NO_IRQ in drivers/, at least
some of which are to work around that problem.
So we'd like to remove it. This is fairly trivial in the arch code, we
just convert:
if (irq == NO_IRQ) to if (!irq)
if (irq != NO_IRQ) to if (irq)
irq = NO_IRQ; to irq = 0;
return NO_IRQ; to return 0;
And a few other odd cases as well.
At least for now we keep the #define NO_IRQ, because there is driver
code that uses NO_IRQ and the fixes to remove those will go via other
trees.
Note we also change some occurrences in PPC sound drivers, drivers/ps3,
and drivers/macintosh.
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
It is not uncommon (at least with the ARM stuff) to have a piece
of hardware that implements different flavours of "interrupts".
A typical example of this is the GICv3 ITS, which implements
standard PCI/MSI support, but also some form of "generic MSI".
So far, the PCI/MSI domain is registered using the ITS device_node,
so that irq_find_host can return it. On the contrary, the raw MSI
domain is not registered with an device_node, making it impossible
to be looked up by another subsystem (obviously, using the same
device_node twice would only result in confusion, as it is not
defined which one irq_find_host would return).
A solution to this is to "type" domains that may be aliasing, and
to be able to lookup an device_node that matches a given type.
For this, we introduce irq_find_matching_host() as a superset
of irq_find_host:
struct irq_domain *irq_find_matching_host(struct device_node *node,
enum irq_domain_bus_token bus_token);
where bus_token is the "type" we want to match the domain against
(so far, only DOMAIN_BUS_ANY is defined). This result in some
moderately invasive changes on the PPC side (which is the only
user of the .match method).
This has otherwise no functionnal change.
Reviewed-by: Hanjun Guo <hanjun.guo@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
Cc: <linux-arm-kernel@lists.infradead.org>
Cc: Yijing Wang <wangyijing@huawei.com>
Cc: Ma Jun <majun258@huawei.com>
Cc: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Cc: Duc Dang <dhdang@apm.com>
Cc: Bjorn Helgaas <bhelgaas@google.com>
Cc: Jiang Liu <jiang.liu@linux.intel.com>
Cc: Jason Cooper <jason@lakedaemon.net>
Link: http://lkml.kernel.org/r/1438091186-10244-2-git-send-email-marc.zyngier@arm.com
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
This still has not been merged and now powerpc is the only arch that does
not have this change. Sorry about missing linuxppc-dev before.
V2->V2
- Fix up to work against 3.18-rc1
__get_cpu_var() is used for multiple purposes in the kernel source. One of
them is address calculation via the form &__get_cpu_var(x). This calculates
the address for the instance of the percpu variable of the current processor
based on an offset.
Other use cases are for storing and retrieving data from the current
processors percpu area. __get_cpu_var() can be used as an lvalue when
writing data or on the right side of an assignment.
__get_cpu_var() is defined as :
__get_cpu_var() always only does an address determination. However, store
and retrieve operations could use a segment prefix (or global register on
other platforms) to avoid the address calculation.
this_cpu_write() and this_cpu_read() can directly take an offset into a
percpu area and use optimized assembly code to read and write per cpu
variables.
This patch converts __get_cpu_var into either an explicit address
calculation using this_cpu_ptr() or into a use of this_cpu operations that
use the offset. Thereby address calculations are avoided and less registers
are used when code is generated.
At the end of the patch set all uses of __get_cpu_var have been removed so
the macro is removed too.
The patch set includes passes over all arches as well. Once these operations
are used throughout then specialized macros can be defined in non -x86
arches as well in order to optimize per cpu access by f.e. using a global
register that may be set to the per cpu base.
Transformations done to __get_cpu_var()
1. Determine the address of the percpu instance of the current processor.
DEFINE_PER_CPU(int, y);
int *x = &__get_cpu_var(y);
Converts to
int *x = this_cpu_ptr(&y);
2. Same as #1 but this time an array structure is involved.
DEFINE_PER_CPU(int, y[20]);
int *x = __get_cpu_var(y);
Converts to
int *x = this_cpu_ptr(y);
3. Retrieve the content of the current processors instance of a per cpu
variable.
DEFINE_PER_CPU(int, y);
int x = __get_cpu_var(y)
Converts to
int x = __this_cpu_read(y);
4. Retrieve the content of a percpu struct
DEFINE_PER_CPU(struct mystruct, y);
struct mystruct x = __get_cpu_var(y);
Converts to
memcpy(&x, this_cpu_ptr(&y), sizeof(x));
5. Assignment to a per cpu variable
DEFINE_PER_CPU(int, y)
__get_cpu_var(y) = x;
Converts to
__this_cpu_write(y, x);
6. Increment/Decrement etc of a per cpu variable
DEFINE_PER_CPU(int, y);
__get_cpu_var(y)++
Converts to
__this_cpu_inc(y)
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
CC: Paul Mackerras <paulus@samba.org>
Signed-off-by: Christoph Lameter <cl@linux.com>
[mpe: Fix build errors caused by set/or_softirq_pending(), and rework
assignment in __set_breakpoint() to use memcpy().]
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
This patch replaces the old global setting of irq_virq_count that is only
used by the NOMAP mapping and instead uses a revmap_data property so that
the maximum NOMAP allocation can be set per NOMAP irq_domain.
There is exactly one user of irq_virq_count in-tree right now: PS3.
Also, irq_virq_count is only useful for the NOMAP mapping. So,
instead of having a single global irq_virq_count values, this change
drops it entirely and added a max_irq argument to irq_domain_add_nomap().
That makes it a property of an individual nomap irq domain instead of
a global system settting.
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Tested-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Milton Miller <miltonm@bga.com>
Make all the irq_domain_ops structures in powerpc 'static const'
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Milton Miller <miltonm@bga.com>
Tested-by: Olof Johansson <olof@lixom.net>
Each revmap type has different arguments for setting up the revmap.
This patch splits up the generator functions so that each revmap type
can do its own setup and the user doesn't need to keep track of how
each revmap type handles the arguments.
This patch also adds a host_data argument to the generators. There are
cases where the host_data pointer will be needed before the function returns.
ie. the legacy map calls the .map callback for each irq before returning.
v2: - Add void *host_data argument to irq_domain_add_*() functions
- fixed failure to compile
- Moved IRQ_DOMAIN_MAP_* defines into irqdomain.c
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Cc: Rob Herring <rob.herring@calxeda.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Milton Miller <miltonm@bga.com>
Tested-by: Olof Johansson <olof@lixom.net>
This patch drops the powerpc-specific irq_host structures and uses the common
irq_domain strucutres defined in linux/irqdomain.h. It also fixes all
the users to use the new structure names.
Renaming irq_host to irq_domain has been discussed for a long time, and this
patch is a step in the process of generalizing the powerpc virq code to be
usable by all architecture.
An astute reader will notice that this patch actually removes the irq_host
structure instead of renaming it. This is because the irq_domain structure
already exists in include/linux/irqdomain.h and has the needed data members.
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Milton Miller <miltonm@bga.com>
Tested-by: Olof Johansson <olof@lixom.net>
General code cleanup for PS3 interrupt.c:
o Fill out comments for structure members.
o Move variables ipi_debug_brk_mask and lock from struct ps3_bmp to
struct ps3_private.
o Fix pr_debug build errors when DEBUG is defined.
o Convert bit operation to set_bit().
o Convert DBG macro from pr_debug to pr_devel
o Add new macro FAIL to replace pr_debug calls
Signed-off-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Fixes the PS3 bootup hang introduced in 3.0-rc1 by:
commit 317f394160
sched: Move the second half of ttwu() to the remote cpu
Move the PS3's LV1 EOI call lv1_end_of_interrupt_ext() from ps3_chip_eoi()
to ps3_get_irq() for IPI messages.
If lv1_send_event_locally() is called between a previous call to
lv1_send_event_locally() and the coresponding call to
lv1_end_of_interrupt_ext() the second event will not be delivered to the
target cpu.
The PS3's SMP IPIs are implemented using lv1_send_event_locally(), so if two
IPI messages of the same type are sent to the same target in a relatively
short period of time the second IPI event can become lost when
lv1_end_of_interrupt_ext() is called from ps3_chip_eoi().
CC: stable@kernel.org
Signed-off-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
All these files were including module.h just for the basic
EXPORT_SYMBOL infrastructure. We can shift them off to the
export.h header which is a way smaller footprint and thus
realize some compile time gains.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
These all just clear chip or chipdata fields, which will be done
by the generic code when we call irq_free_descs.
Signed-off-by: Milton Miller <miltonm@bga.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
commit ec775d0e70 ("powerpc: Convert to new irq_*
function names") changed a call from set_irq_chip_data() to
irq_set_chip_data(), but forgot to update the corresponding debug message
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Geoff Levand <geoff@infradead.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
The typename member of struct irq_chip was kept for migration purposes
and is obsolete since more than 2 years. Fix up the leftovers.
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: linuxppc-dev@ozlabs.org
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
This fixes these compiler warning:
arch/powerpc/platforms/ps3/interrupt.c:109: warning: passing argument 2 of 'clear_bit' from incompatible pointer type
arch/powerpc/platforms/ps3/interrupt.c:130: warning: passing argument 2 of 'set_bit' from incompatible pointer type
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
We just fix up the reference parameters as the others are dealt with by
arithmetic promotion rules and don't cause warnings.
This removes warnings like this:
arch/powerpc/platforms/ps3/interrupt.c:327: warning: passing argument 1 of 'lv1_construct_event_receive_port' from incompatible pointer type
Also, these:
drivers/ps3/ps3-vuart.c:462: warning: passing argument 4 of 'ps3_vuart_raw_read' from incompatible pointer type
drivers/ps3/ps3-vuart.c:592: warning: passing argument 4 of 'ps3_vuart_raw_read' from incompatible pointer type
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
The routines ps3_virq_setup() and ps3_virq_destroy() are used
in only one file, so make them static.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fix a typo bug 'unlikely(x) == y' and add an unlikely() call to
an unlikely code path in the PS3 interrupt routine ps3_get_irq().
Signed-off-by: Roel Kluin <12o3l@tiscali.nl>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Currently if you don't specify a match callback for your irq_host it's
assumed you match everything. This is a kind of opt-out approach, and
turns out to be the exception rather than the rule.
So change the semantics to be opt-in, ie. you don't match anything unless
you provide a match callback. This in itself isn't very useful, but will
allow us to provide a default match implementation in a subsequent patch.
Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
The majority of irq_host implementations (3 out of 4) are associated
with a device_node, and need to stash it somewhere. Rather than having
it somewhere different for each host, add an optional device_node pointer
to the irq_host structure.
Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Replace the inline asm with bitops in the PS3 interrupt
chip mask routines.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Rename the PS3 static symbols node to ppe_id and cpu to thread_id
to clarify usage.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
PS3 vuart updates to reflect the new PS3 unified device support.
- Move vuart devices to the PS3 system bus.
- Replace use of ps3_vuart_port_device with ps3_system_bus_device.
- Make the PS3 vuart bus driver a loadable module.
- Add remove() and shutdown() routines.
- Move ps3_vuart_work into ps3_vuart_port_priv.tx_list.
- Remove redundant spinlock ps3_vuart_work.lock.
- No longer free ps3_vuart_port_device.priv on shutdown.
- Cleanup Kconfig defs.
- Export symbols needed for modular port drivers.
- Arrange to use port numbers found in repository.
- Fix bugs in ps3_vuart_read_async() and polled reading
- Cleanup handling of shared interrupt with ps3_vuart_bus_interrupt_get()
and ps3_vuart_bus_interrupt_put()
- Add more comments to vuart.c.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Rework the PS3 system bus to unify device support.
- DMA region sizes must be a power of two
- storage bus DMA updates:
- Small fixes for the PS3 DMA core:
o fix alignment bug
o kill superfluous test
o indentation
o spelling
o export ps3_dma_region_{create,free}()
- ps3_dma_region_init():
o Add `addr' and `len' parameters, so you can create a DMA region that
does not cover all memory (use `NULL' and `0' to cover all memory).
This is needed because there are not sufficient IOMMU resources to have
all DMA regions cover all memory.
o Uninline
- Added remove and shutdown routines to all drivers.
- Added loadable module support to all drivers.
- Added HV calls for iopte management (needed by sound driver).
Signed-off-by: MOKUNO Masakazu <mokuno@sm.sony.co.jp>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fixup the core platform parts needed for kexec to work on the PS3.
- Setup ps3_hpte_clear correctly.
- Mask interrupts on irq removal.
- Release all hypervisor resources.
- Create new routine ps3_shutdown_IRQ()
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This just moves the definitions of the PS3 chip_mask routines up
above the irq setup routines. This change is needed for the
kexec updates that follow. Also adds some inline documentation
to the routines.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 debug routines from using the GCC specific
'__attribute__ ((unused))' to the preprocessor macro
__maybe_unused.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
and so needs to include asm/smp.h for a UP build to work.
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Fixups for the ps3 interrupt routines to support all HV device
in a generic way.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Move the PS3 system bus routines from drivers/ps3 to
arch/powerpc/platforms/ps3.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Add a comment and a preprocessor macro to help clearify the alignment
needs of the PS3 interrupt bitmap.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
PS3 interrupt core update:
- Add ps3_alloc_irq() and ps3_free_irq(), to allocate a virtual interrupt
number for an interrupt outlet, which is needed by the PS3 GPU frame
buffer device and audio drivers
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 irq allocation routines to take an argument indicating which
cpu (processor thread) the interrupt should be serviced on.
The current system configuration favors device interrupts that are serviced
on cpu0, so that is used as the default.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Change the PS3 interrupt bitmask routines to be lockless.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
PS3 fixups for interrups on SMP.
Fixes the alignment of the interrupt status bitmap, changes the hypervisor
interrupt calls to the '_ext' versions that take an explicit processor
thread ID.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Paul Mackerras <paulus@samba.org>
Rename some PS3 interrupt symbols to avoid name clashes and aid debugging.
No change to code.
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>