Commit Graph

10 Commits

Author SHA1 Message Date
Thierry Reding
71c38629d6 drm/tegra: gem: Use more consistent data types
Use size_t consistently for sizes and u32/u64 instead of uint32_t and
uint64_t.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-11-13 16:18:32 +01:00
Thierry Reding
df06b759f2 drm/tegra: Add IOMMU support
When an IOMMU device is available on the platform bus, allocate an IOMMU
domain and attach the display controllers to it. The display controllers
can then scan out non-contiguous buffers by mapping them through the
IOMMU.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-11-13 16:14:48 +01:00
Daniel Vetter
d9fc9413f9 drm: Extract <drm/drm_gem.h>
v2: Don't forget git add, noticed by David.

Cc: David Herrmann <dh.herrmann@gmail.com>

Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Acked-by: David Herrmann <dh.herrmann@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-09-24 11:43:41 +10:00
Thierry Reding
c134f019ab drm/tegra: Implement more tiling modes
Tegra124 supports a block-linear mode in addition to the regular pitch
linear and tiled modes. Add support for these by moving the internal
representation into a structure rather than a simple flag.

Tested-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-08-04 10:07:34 +02:00
Thierry Reding
9a2ac2dcdc drm/tegra: Relicense under GPL v2
The majority of the code in this driver is licensed under the GPL v2, so
relicense the rest under GPL v2 as well for consistency.

Acked-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-04-04 09:12:51 +02:00
Thierry Reding
3800391db1 drm/tegra: Add PRIME support
Implement very basic PRIME support. This currently only works with
buffers that are contiguous in memory and will refuse to import any
physically non-contiguous buffers.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-12-20 15:56:07 +01:00
Thierry Reding
425c0fdc42 drm/tegra: Do not export tegra_bo_ops
These buffer object operations are never used outside of the GEM
implementation so there is no use in exporting them.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-12-19 09:29:54 +01:00
Thierry Reding
db7fbdfd25 drm/tegra: Support bottom-up buffer objects
The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:46 +01:00
Thierry Reding
773af77fc4 drm/tegra: Add support for tiled buffer objects
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.

Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:46 +01:00
Thierry Reding
dee8268f8f drm/tegra: Move driver to DRM tree
In order to make subsystem-wide changes easier, move the Tegra DRM
driver back into the DRM tree.

Signed-off-by: Thierry Reding <treding@nvidia.com>
2013-10-31 09:55:40 +01:00