Regression from merging the old nv50/nvd9 code together, and may be
needed to fully fix fdo#64904.
The value is ignored completely by the hardware starting from nva3.
Reported-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reported-by: Maarten Maathuis <madman2003@gmail.com>
Reported-by: Sven Joachim <svenjoac@gmx.de>
Reported-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Code refactoring in commit 8e9e3d2dea
(drm/nv84/disp: move hdmi control into core) disabled HDMI audio on my
nv84 by removing too much old code without adding it in the new one.
This patch adds the missing code within the new code layout resulting in
HDMI audio working again.
It should work on any HDMI head, but due to lacking ahrdware I could
only test the (1st) one.
It also might be possible that similar code is needed for nva3, which I
can't test.
Signed-off-by: Alexander Stein <alexander.stein@informatik.tu-chemnitz.de>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The falcon is present, but the rest of the copy engine doesn't appear to
be... PUNITS doesn't report disabled (maybe the bits for the copy engines
got added later?), so we end up trying to use a non-functional CE1, and
bust all sorts of things.. Most notably, suspend/resume..
Cc: stable@vger.kernel.org
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This is intended to support named (with a handle, etc) objects having
children that don't have an outside reference.
This will replace the various hacks around the place where subdev
objects have children, and have to manually drop the self-refs so
that they can be destroyed etc when all the outside refs have gone.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We need to be able to process interrupts before the DRM code is able to
actually enable them, set it up ourselves. Also, it's less convoluted
to *not* use the DRM wrappers it appears...
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It'd be pretty awesome if someone would care enough to port this all
properly to a class interface, perhaps submitting a command stream to
the core via a sw object on PFIFO (emulating how EVO works basically,
and also what nvidia have done forever..)..
But, this seems unlikely given how old this hardware is now, so, lets
just hide it away.
There's a heap of other bits and pieces laying around that are still
tangled. I'll (re)move them in pieces.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Seen in the wild, don't have the hardware but this hacks things up to
treat it the same as GF119 for now.
Should be relatively safe, I'd be very surprised if anything major
changed outside of PGRAPH. PGRAPH (3D etc) is disabled by default
however until it's confirmed working.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
v2: read, don't assume.. *puts on brown paper bag*
Signed-off-by: Roy Spliet <r.spliet@student.tudelft.nl>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This patch adds support for the backlight control of the NVIDIA GT
525M, which identifies itself as a member of the NVC0 family.
v2. Extended to handle Kepler too
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Compression not supported, and will be silently dropped. Original G80
can't handle this either and requires LINEAR memtype, though it's still
possible to correctly texture and m2mf to/from these objects anyway.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Not sure about the (gpc_nr == 1) condition, it's probably wrong but for
all the examples I've seen so far it matches what NVIDIA end up poking.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>