We had a, what was supposed to be temporary, hack in the KMS code where we'd
completely drain an EVO/NVD channel's push buffer when wrapping to the start
again, instead of treating it as a ring buffer.
Let's fix that, finally.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit pulls in a bunch of new push buffer macros which are able to
support NVIDIA's class headers, and provide more useful debug output and
error checking (compile-time, where possible) than we had previously.
Will incrementally transition each function over to the unified interfaces.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Lyude Paul <lyude@redhat.com>
This introduces support for CRC readback on gf119+, using the
documentation generously provided to us by Nvidia:
https://github.com/NVIDIA/open-gpu-doc/blob/master/Display-CRC/display-crc.txt
We expose all available CRC sources. SF, SOR, PIOR, and DAC are exposed
through a single set of "outp" sources: outp-active/auto for a CRC of
the scanout region, outp-complete for a CRC of both the scanout and
blanking/sync region combined, and outp-inactive for a CRC of only the
blanking/sync region. For each source, nouveau selects the appropriate
tap point based on the output path in use. We also expose an "rg"
source, which allows for capturing CRCs of the scanout raster before
it's encoded into a video signal in the output path. This tap point is
referred to as the raster generator.
Note that while there's some other neat features that can be used with
CRC capture on nvidia hardware, like capturing from two CRC sources
simultaneously, I couldn't see any usecase for them and did not
implement them.
Nvidia only allows for accessing CRCs through a shared DMA region that
we program through the core EVO/NvDisplay channel which is referred to
as the notifier context. The notifier context is limited to either 255
(for Fermi-Pascal) or 2047 (Volta+) entries to store CRCs in, and
unfortunately the hardware simply drops CRCs and reports an overflow
once all available entries in the notifier context are filled.
Since the DRM CRC API and igt-gpu-tools don't expect there to be a limit
on how many CRCs can be captured, we work around this in nouveau by
allocating two separate notifier contexts for each head instead of one.
We schedule a vblank worker ahead of time so that once we start getting
close to filling up all of the available entries in the notifier
context, we can swap the currently used notifier context out with
another pre-prepared notifier context in a manner similar to page
flipping.
Unfortunately, the hardware only allows us to this by flushing two
separate updates on the core channel: one to release the current
notifier context handle, and one to program the next notifier context's
handle. When the hardware processes the first update, the CRC for the
current frame is lost. However, the second update can be flushed
immediately without waiting for the first to complete so that CRC
generation resumes on the next frame. According to Nvidia's hardware
engineers, there isn't any cleaner way of flipping notifier contexts
that would avoid this.
Since using vblank workers to swap out the notifier context will ensure
we can usually flush both updates to hardware within the timespan of a
single frame, we can also ensure that there will only be exactly one
frame lost between the first and second update being executed by the
hardware. This gives us the guarantee that we're always correctly
matching each CRC entry with it's respective frame even after a context
flip. And since IGT will retrieve the CRC entry for a frame by waiting
until it receives a CRC for any subsequent frames, this doesn't cause an
issue with any tests and is much simpler than trying to change the
current DRM API to accommodate.
In order to facilitate testing of correct handling of this limitation,
we also expose a debugfs interface to manually control the threshold for
when we start trying to flip the notifier context. We will use this in
igt to trigger a context flip for testing purposes without needing to
wait for the notifier to completely fill up. This threshold is reset
to the default value set by nouveau after each capture, and is exposed
in a separate folder within each CRTC's debugfs directory labelled
"nv_crc".
Changes since v1:
* Forgot to finish saving crc.h before saving, whoops. This just adds
some corrections to the empty function declarations that we use if
CONFIG_DEBUG_FS isn't enabled.
Changes since v2:
* Don't check return code from debugfs_create_dir() or
debugfs_create_file() - Greg K-H
Changes since v3:
(no functional changes)
* Fix SPDX license identifiers (checkpatch)
* s/uint32_t/u32/ (checkpatch)
* Fix indenting in switch cases (checkpatch)
Changes since v4:
* Remove unneeded param changes with nv50_head_flush_clr/set
* Rebase
Changes since v5:
* Remove set but unused variable (outp) in nv50_crc_atomic_check() -
Kbuild bot
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200627194657.156514-10-lyude@redhat.com
In order to make sure that we flush disable updates at the right time
when disabling CRCs, we'll need to be able to look at the outp state to
see if we're changing it at the same time that we're disabling CRCs.
So, expose the struct in disp.h.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Acked-by: Dave Airlie <airlied@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200627194657.156514-8-lyude@redhat.com
Right now, we make the mistake of allowing interlacing on all
connectors. Nvidia hardware does not always support interlacing with DP
though, so we need to make sure that we don't allow interlaced modes to
be set in such situations as otherwise we'll end up accidentally hanging
the display HW.
This fixes some hangs with Turing, which would be caused by attempting
to set an interlaced mode on hardware that doesn't support it. This
patch likely fixes other hardware hanging in the same way as well.
Note that we say we probe PIOR caps, but they don't actually have any
interlacing caps. So, the get_caps() function for PIORs just sets
interlacing support to true.
Changes since v1:
* Actually probe caps correctly this time, both on EVO and NVDisplay.
Changes since v2:
* Fix probing for < GF119
* Use vfunc table, in prep for adding more caps in the future.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Advertise support for the full list of format
modifiers supported by each class of NVIDIA
desktop GPU display hardware. Stash the array
of modifiers in the nouveau_display struct for
use when validating userspace framebuffer
creation requests, which will be supportd in
a subsequent change.
Signed-off-by: James Jones <jajones@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Currently, for every single MST capable DRM connector we create a set of
fake encoders, one for each possible head. Unfortunately this ends up
being a huge waste of encoders. While this currently isn't causing us
any problems, it's extremely close to doing so.
The ThinkPad P71 is a good example of this. Originally when trying to
figure out why nouveau was failing to load on this laptop, I discovered
it was because nouveau was creating too many encoders. This ended up
being because we were mistakenly creating MST encoders for the eDP port,
however we are still extremely close to hitting the encoder limit on
this machine as it exposes 1 eDP port and 5 DP ports, resulting in 31
encoders.
So while this fix didn't end up being necessary to fix the P71, we still
need to implement this so that we avoid hitting the encoder limit for
valid display configurations in the event that some machine with more
connectors then this becomes available. Plus, we don't want to let good
code go to waste :)
So, use less encoders by only creating one MSTO per head. Then, attach
each new MSTC to each MSTO which corresponds to a head that it's parent
DP port is capable of using. This brings the number of encoders we
register on the ThinkPad P71 from 31, down to just 15. Yay!
Signed-off-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Cursor position updates were accidentally causing us to attempt to interlock
window with window immediate, and without a matching window immediate update,
NVDisplay could hang forever in some circumstances.
Fixes suspend/resume on (at least) Quadro RTX4000 (TU104).
Reported-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Instead of windows returning their core channel interlock mask if they
know core has been modified, it's recorded unconditionally and used if
required when update methods are emitted.
This will be required to support Volta.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>