In the function documentation, I removed the excess parameters,
described the undocumented ones, and fixed the syntax errors.
Signed-off-by: Fabio M. De Francesco <fmdefrancesco@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The runtime resume PM op disregards the return value from
amdgpu_device_resume(), masking errors for failed resumes at the PM
layer.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Pavan Kumar Ramayanam <pavan.ramayanam@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Sriov gets suspend of IP block <dce_virtual> failed as return
value was not initialized.
v2: return 0 directly to align original code semantic before this
was broken out into a separate helper function instead of setting
initial values
Signed-off-by: Victor Zhao <Victor.Zhao@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
amd-drm-fixes-5.13-2021-05-05:
amdgpu:
- MPO hang workaround
- Fix for concurrent VM flushes on vega/navi
- dcefclk is not adjustable on navi1x and newer
- MST HPD debugfs fix
- Suspend/resumes fixes
- Register VGA clients late in case driver fails to load
- Fix GEM leak in user framebuffer create
- Add support for polaris12 with 32 bit memory interface
- Fix duplicate cursor issue when using overlay
- Fix corruption with tiled surfaces on VCN3
- Add BO size and stride check to fix BO size verification
radeon:
- Fix off-by-one in power state parsing
- Fix possible memory leak in power state parsing
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexander.deucher@amd.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210506033929.3875-1-alexander.deucher@amd.com
The builtin size check isn't really the right thing for AMD
modifiers due to a couple of reasons:
1) In the format structs we don't do set any of the tilesize / blocks
etc. to avoid having format arrays per modifier/GPU
2) The pitch on the main plane is pixel_pitch * bytes_per_pixel even
for tiled ...
3) The pitch for the DCC planes is really the pixel pitch of the main
surface that would be covered by it ...
Note that we only handle GFX9+ case but we do this after converting
the implicit modifier to an explicit modifier, so on GFX9+ all
framebuffers should be checked here.
There is a TODO about DCC alignment, but it isn't worse than before
and I'd need to dig a bunch into the specifics. Getting this out in
a reasonable timeframe to make sure it gets the appropriate testing
seemed more important.
Finally as I've found that debugging addfb2 failures is a pita I was
generous adding explicit error messages to every failure case.
Fixes: f258907fdd ("drm/amdgpu: Verify bo size can fit framebuffer size on init.")
Tested-by: Simon Ser <contact@emersion.fr>
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Otherwise tiling modes that require the values form this field
(In particular _*_X) would be corrupted upon video decode.
Copied from the VCN v2 code.
Fixes: 99541f392b ("drm/amdgpu: add mc resume DPG mode for VCN3.0")
Reviewed-and-Tested by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
The runtime resume PM op disregards the return value from
amdgpu_device_resume(), masking errors for failed resumes at the PM
layer.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Pavan Kumar Ramayanam <pavan.ramayanam@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Sriov gets suspend of IP block <dce_virtual> failed as return
value was not initialized.
v2: return 0 directly to align original code semantic before this
was broken out into a separate helper function instead of setting
initial values
Signed-off-by: Victor Zhao <Victor.Zhao@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Starting with Vega the hardware supports concurrent flushes
of VMID which can be used to implement per process VMID
allocation.
But concurrent flushes are mutual exclusive with back to
back VMID allocations, fix this to avoid a VMID used in
two ways at the same time.
v2: don't set ring to NULL
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: James Zhu <James.Zhu@amd.com>
Tested-by: James Zhu <James.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
The wave's number per simd in aldebaran is changed to 8, so it is
impossible to use old algorithm to initiate all sgprs with one
threadgroup. The new algorithm firstly use three threadgroups to
initiate most sgprs simultaneously and then use another threadgroup with
4 waves to cover other uninitiated sgprs.
v2:
Add more description about the new algorithm to clear sgprs and add some
comment for shader binaries
Signed-off-by: Dennis Li <Dennis.Li@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add interface to remove address from fault filter ring by resetting
fault ring entry key, then future vm fault on the address will be
processed to recover.
Define fault key as atomic64_t type to use atomic read/set/cmpxchg key
to protect fault ring access by interrupt handler and interrupt deferred
work for vg20. Change fault->timestamp to 48-bit to share same uint64_t
with 8-bit fault->next, it is enough for 48bit IH timestamp.
Signed-off-by: Philip Yang <Philip.Yang@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Sometimes IH do not setup ring wptr overflow flag after wptr exceed
rptr. As a workaround, if IH rptr equals to wptr, ring is empty,
return true to indicate IH ring checkpoint is processed, IH ring drain
is finished.
Signed-off-by: Philip Yang <Philip.Yang@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Disable all ip's hw status to false before any hw_init.
Only set it to true until its hw_init is executed.
The old 5.9 branch has this change but somehow the 5.11 kernrel does
not have this fix.
Without this change, sriov tdr have gfx IB test fail.
Signed-off-by: Jack Zhang <Jack.Zhang1@amd.com>
Review-by: Emily Deng <Emily.Deng@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Merge the two loops, loosen the restriction for big allocations.
This reduces the CPU overhead in the good case, but increases
it a bit under memory pressure.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-and-Tested-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is something that we've wanted for a while now: the ability to
actually look up the respective drm_device for a given drm_dp_aux struct.
This will also allow us to transition over to using the drm_dbg_*() helpers
for debug message printing, as we'll finally have a drm_device to reference
for doing so.
Note that there is one limitation with this - because some DP AUX adapters
exist as platform devices which are initialized independently of their
respective DRM devices, one cannot rely on drm_dp_aux->drm_dev to always be
non-NULL until drm_dp_aux_register() has been called. We make sure to point
this out in the documentation for struct drm_dp_aux.
v3:
* Add WARN_ON_ONCE() to drm_dp_aux_register() if drm_dev isn't filled out
Signed-off-by: Lyude Paul <lyude@redhat.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210423184309.207645-4-lyude@redhat.com
Reviewed-by: Dave Airlie <airlied@redhat.com>
Starting with Vega the hardware supports concurrent flushes
of VMID which can be used to implement per process VMID
allocation.
But concurrent flushes are mutual exclusive with back to
back VMID allocations, fix this to avoid a VMID used in
two ways at the same time.
v2: don't set ring to NULL
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: James Zhu <James.Zhu@amd.com>
Tested-by: James Zhu <James.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Remove shadow bo related code as vm code is creating shadow bo
using proper API. Without shadow bo code, amdgpu_bo_create() is basically
a wrapper around amdgpu_bo_do_create(). So rename amdgpu_bo_do_create()
to amdgpu_bo_create().
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Shadow BOs are only needed for vm code so call amdgpu_bo_create_shadow()
directly instead of depending on amdgpu_bo_create().
Signed-off-by: Nirmoy Das <nirmoy.das@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Extending this timeout will prevent IH from storm interrupts coming
from SDMA while a page fault is active. Currently, on Aldebaran,
handling that many interrupts can take a lot of CPU time
(up to 4 seconds).
This eventually causes timeouts in other tasks.
Signed-off-by: Alex Sierra <alex.sierra@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add flags AMD_CG_SUPPORT_SDMA_MGCG for Vangogh.
Start to open sdma mgcg from firmware version 70.
Signed-off-by: Jinzhou Su <Jinzhou.Su@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>