Now that the old code is long gone, we can remove all the weak
attributes, as there is only one version of the code.
Acked-by: Christoffer Dall <christoffer.dall@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
Instead of spinning forever, let's "properly" handle any unexpected
exception ("properly" meaning "print a spat on the console and die").
This has proved useful quite a few times...
Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
This part is almost entierely borrowed from the existing code, just
slightly simplifying the HYP function call (as we now save SPSR_hyp
in the world switch).
Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>