Refactored vmw_gb_surface_define_ioctl() and made the surface
definition part a separate function. This way other parts of vmwgfx
can use it to allocate kernel-visible GB surfaces.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
If using legacy (non-prime) surface sharing, only allow surfaces
to be shared between clients with the same master. This will block
malicious clients from peeking at contents at surfaces from other
(possibly vt-switched) masters.
v2:
s/legacy_client/primary_client/
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Allow prime fds and at the same time block legacy handles for render-nodes
in the surface reference ioctls. This means these ioctls can be used
directly from prime-aware clients, and that they can be called from
render-nodes.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Don't use a per-master semaphore (ttm lock) for reservation protection, but
rather a per-device semaphore. This is needed since clients connecting using
render nodes aren't master aware.
The ttm lock used should probably be replaced with a reader-write semaphore
once the function down_xx_interruptible() is available.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
If running on a gb-object capable device with a non-gb capable surface
exporter (X server) and a gb capable surface referencing client (GL driver),
the referencing client expects to find a shareable backing buffer attached to
the surface at reference time. This may not be the case if the surface has
not yet been validated. This would cause the surface reference IOCTL to
return an error.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
When a context is first referenced in the command stream, make sure that all
scrubbed (as a result of eviction) bindings are re-emitted. Also make sure that
all bound resources are put on the resource validate list.
This is needed for legacy emulation, since legacy user-space drivers will
typically not re-emit shader bindings. It also removes the requirement for
user-space drivers to re-emit render-target- and texture bindings.
Makes suspend and hibernate now also work with legacy user-space drivers on
guest-backed devices.
v2: Don't rebind on legacy devices.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Surfaces created using the guest-backed surface interface only keeps the
base mip size, so only copy that if the legacy surface reference
ioctl requests the size information.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Fixes error messages in vmware.log
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Michael Banack <banackm@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Only scrub context bindings when a bound resource is destroyed, or when
the MOB backing the context is unbound.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
By default SVGA device creates nonmaskable multisampling surfaces, in
which case multisampleCount of 1 means: the first quality setting
of nonmaskable multisampling surface. Lets change it to make sure
that the backends know that multisampling is really off.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
When a client looks up a ttm object, don't look it up through the device hash
table, but rather from the file hash table. That makes sure that the client
has indeed put a reference on the object, or in gem terms, has opened
the object; either using prime or using the global "name".
To avoid a performance loss, make sure the file hash table entries can be
looked up from under an RCU lock, and as a consequence, replace the rwlock
with a spinlock, since we never need to take it in read mode only anymore.
Finally add a ttm object lookup function for the device hash table, that is
intended to be used when we put a ref object on a base object or, in gem terms,
when we open the object.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add prime exporting and imporing operations to surfaces
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dmitry Torokhov <dtor@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add a resource-private header for common resource definitions
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Dmitry Torokhov <dtor@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>