We do not do collision detection for read requests, but we still need to
look up the request objects when we receive a package over the network.
Using the same data structure for read and write requests results in
simpler code once the tl_hash and app_reads_hash tables are removed.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This is the only place where this function is used. Make it static.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Converting the constants happens at compile time.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Converting the constants happens at compile time.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
DRBD_MAGIC has nothing to do with block ids and the funny values
computed were not actually used, anyway.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Found these with the help of ispell -l.
Signed-off-by: Bart Van Assche <bvanassche@acm.org>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
The old (optimistic) implementation could shrink the bio size
on an primary device.
Shrinking the bio size on a primary device is bad. Since there
we might get BIOs with the old (bigger) size shortly after
we published the new size.
The new implementation is more conservative, and eventually
increases the max_bio_size on a primary device (which is valid).
It does so, when it knows the local limit AND the remote limit.
We cache the last seen max_bio_size of the peer in the meta
data, and rely on that, to make the operation of single
nodes more efficient.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
In case a write failes on the local disk, go into D_INCONSISTENT
disk state. That causes future reads of that block to be shipped
to the peer.
Read retry remote was already in place.
Actually the documentation needs to get fixed now. Since the
application is still shielded from the error. (as long as we have
only a single disk failing) The difference to detach is that
we keep the disk. And therefore might keep all the other, still
working sectors up to date.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When we receive a barrier ack, we walk the ring list of drbd requests
in the transfer log of the respective epoch, do some housekeeping,
and free those objects.
We tried to keep epochs of mirrored and unmirrored drbd requests
separate, and assert that no local-only requests are present in a
barrier_acked epoch.
It turns out that this has quite a number of corner cases and would
add bloated code without functional benefit.
We now revert the (insufficient) commits
drbd: Fixed an issue with AHEAD -> SYNC_SOURCE transitions
drbd: Ensure that an epoch contains only requests of one kind
and instead fix the processing of barrier acks to cope with
a mix of local-only and mirrored requests.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If we fail to send the information that we lost our disk,
we have no connection, and no disk: no access to data anymore.
That is either expected (deconfiguration), or there will be so much
noise in the logs that "Sending state failed" is not useful at all.
Drop it.
If the reason for a shorter than expected receive was a signal,
which we sent because we already decided to disconnect,
these additional log messages are confusing and useless.
This patch follows this pattern:
- dev_warn(DEV, "short read expecting header on sock: r=%d\n", r);
+ if (!signal_pending(current))
+ dev_warn(DEV, "short read expecting header on sock: r=%d\n", r);
Also make them all dev_warn for consistency.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Now that we do no longer in-place endian-swap the bitmap, we allow
selected bitmap operations (testing bits, sometimes even settting bits)
during some bulk operations.
This caused us to hit a lot of FIXME asserts similar to
FIXME asender in drbd_bm_count_bits,
bitmap locked for 'write from resync_finished' by worker
Which now is nonsense: looking at the bitmap is perfectly legal
as long as it is not being resized.
This cosmetic patch defines some flags to describe expectations in finer
detail, so the asserts in e.g. bm_change_bits_to() can be skipped if
appropriate.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
All decisions about sync, sync direction, and wether or not to
allow a connect or attach are based on our set of UUIDs to tag a
data generation.
Log changes to the UUIDs whenever they occur,
logging "new current UUID P:Q:R:S" is more useful
than "Creating new current UUID".
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The "lazy writeout" of cleared bitmap pages happens during resync, and
should happen again once the resync finishes cleanly, or is aborted.
If resync finished cleanly, or was aborted because of peer disk
failure, we trigger the writeout from worker context in the after
state change work.
If resync was aborted because of connection failure, we should not
immediately trigger bitmap writeout, but rather postpone the
writeout to after the connection cleanup happened. We now do it
in the receiver context from drbd_disconnect().
If resync was aborted because of local disk failure, well, there
is nothing to write to anymore.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This is a minor optimization and cleanup,
and also considerably reduces some harmless (but noisy) race with
the connection cleanup code.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The assert in drbd_req.c:755 forces us to have only requests of
one kind in an epoch. The two kinds we distinguish here are:
local-only or mirrored.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The test if rs_pending_cnt == 0 was too weak. Using Test for
unacked_cnt == 0 instead. Moved that into the worker.
Since unacked_cnt gets already increased when an P_RS_DATA_REQ
comes in.
Also using a timer to make Ahead -> SyncSource -> Ahead cycles
slower...
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
See also commit from 2009-08-15
"drbd_uuid_compare(): Do not full sync in case a P_SYNC_UUID packet gets lost."
We saw cases where the History UUIDs where not as expected. So the
detection of the special case did not trigger. With the sync UUID
no longer being a random number, but deducible from the previous
bitmap UUID, the detection of this special case becomes more
reliable.
The SyncUUID now is the previous bitmap UUID + 0x1000000000000.
Rule 5a:
Cs = H1p & H1p + Offset = Bp
Connection was lost before SyncUUID Packet came through.
Corrent (peer) UUIDs:
Bp = H1p
H1p = H2p
H2p = 0
Become Sync target.
Rule 7a:
Cp = H1s & H1s + Offset = Bs
Connection was lost before SyncUUID Packet came through.
Correct (own) UUIDs:
Bs = H1s
H1s = H2s
H2s = 0
Become Sync source.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Besides removed a few lines of code, this moves the inspection
of the state from before the queuing process to after the queuing.
I.e. more closely to the actual invocation of the work.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Create a new barrier when leaving the AHEAD mode.
Otherwise we trigger the assertion in req_mod(, barrier_acked)
D_ASSERT(req->rq_state & RQ_NET_SENT);
The new barrier is created by recycling the newest existing one.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When on-no-data-accessible is set to suspend-io, also consider that
a Primary, SyncTarget node losses its connection.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
Even though we now track the need for bitmap writeout per bitmap page,
there is no need to trigger the writeout while a resync is going on.
Once the resync is finished (or aborted),
we trigger bitmap writeout anyways.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
To improve the latency of IO requests during bitmap exchange,
we recently allowed writes while waiting for the bitmap, sending "set
out-of-sync" information packets for any newly dirtied bits.
We have to make sure that the new resync-uuid does not overtake
these "set oos" packets. Once the resync-uuid is received, the
sync target starts the resync process, and expects the bitmap to
only be cleared, not re-set.
If we use this protocol extension, we queue the generation and sending
of the resync-uuid on the worker, which naturally serializes with all
previously queued packets.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
If drbd used to have crypto digest algorithms configured, then is being
unconfigured (but not unloaded), it frees the algorithms, but does not
reset the config. If it then is reconfigured to use the very same
algorithm, it "forgot" to re-allocate the algorithms, thinking that the
config has not changed in that aspect.
It will then Oops on the first attempt to actually use those algorithms.
Fix this by resetting the config to defaults after cleanup.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
We must not call it directly from resync_finished,
as we may be in either receiver or worker context there.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
When we set or clear bits in a bitmap page,
also set a flag in the page->private pointer.
This allows us to skip writes of unchanged pages.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The old name is confusing: the function does not increment anything.
Also rename _inc_ap_bio_cond to inc_ap_bio_cond: there is no need for
an underscore.
Finally, make it clear that these functions return boolean values.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This macro doesn't save much code, but makes things a lot harder to read.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
There still exists a (theoretical) race on module unload, where
/proc/drbd may still exist, but the netlink callback has been
unregistered already, allowing drbdsetup to shout without listeners,
and get no reply.
Reorder remove_proc_entry and unregister of netlink callback.
drbdsetup first checks for existence of the proc entry,
and if that is missing, won't even try to contact the module.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
This patch is acutally a necessary addendum to the patch
"fix for spurious full sync (becoming sync target looked like invalidate)"
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
* C_STARTING_SYNC_S, C_STARTING_SYNC_T In these states the bitmap gets
written to disk. Locking out of app-IO is done by using the
drbd_queue_bitmap_io() and drbd_bitmap_io() functions these days.
It is no longer necessary to lock out app-IO based on the connection
state.
App-IO that may come in after the BITMAP_IO flag got cleared before the
state transition to C_SYNC_(SOURCE|TARGET) does not get mirrored, sets
a bit in the local bitmap, that is already set, therefore changes nothing.
* C_WF_BITMAP_S In this state we send updates (P_OUT_OF_SYNC packets).
With that we make sure they have the same number of bits when going
into the C_SYNC_(SOURCE|TARGET) connection state.
* C_UNCONNECTED: The receiver starts, no need to lock out IO.
* C_DISCONNECTING: in drbd_disconnect() we had a wait_event()
to wait until ap_bio_cnt reaches 0. Removed that.
* C_TIMEOUT, C_BROKEN_PIPE, C_NETWORK_FAILURE
C_PROTOCOL_ERROR, C_TEAR_DOWN: Same as C_DISCONNECTING
* C_WF_REPORT_PARAMS: IO still possible since that is still
like C_WF_CONNECTION.
And we do not need to send barriers in C_WF_BITMAP_S connection state.
Allow concurrent accesses to the bitmap when receiving the bitmap.
Everything gets ORed anyways.
A drbd_free_tl_hash() is in after_state_chg_work(). At that point
all the work items of the last connections must have been processed.
Introduced a call to drbd_free_tl_hash() into drbd_free_mdev()
for paranoia reasons.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
The relevant change is that the state change to C_FW_BITMAP_S should
implicitly change pdsk to C_CONSISTENT. (Think of it as C_OUTDATED, only
without the guarantee that the peer has the outdated written to its
meta data)
At that opportunity I restructured the switch statement so that it
gets evaluated every time. (Has declarative character)
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
May only test for ap_bio_cnt == 0 under req_lock. It can increase
only under req_lock.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>