We need to check for existence of the a.out.h header in the source tree,
not the object tree, if we want it to get the right answer with O=.
Signed-off-by: David Woodhouse <david.woodhouse@intel.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Since a.out.h doesn't check the value of __KERNEL__, there's no point
in unifdef'ing it.
Signed-off-by: Robert P. J. Day <rpjday@crashcourse.ca>
Signed-off-by: Paul Mackerras <paulus@samba.org>
All asm/ipc.h files do only #include <asm-generic/ipc.h>.
This patch therefore removes all include/asm-*/ipc.h files and moves the
contents of include/asm-generic/ipc.h to include/linux/ipc.h.
Signed-off-by: Adrian Bunk <bunk@kernel.org>
Cc: <linux-arch@vger.kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
SHMLBA cant possible be used in userspace, see sparc versions of that header.
Do not export asm/shmparam.h during make headers_install_all
This removes another uservisible place of PAGE_SIZE
Signed-off-by: Olaf Hering <olaf@aepfle.de>
Cc: Paul Mackerras <paulus@samba.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: "David S. Miller" <davem@davemloft.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Add the PS3 Virtual Frame Buffer Driver.
As the actual graphics hardware cannot be accessed directly by Linux, ps3fb
uses a virtual frame buffer in main memory. The actual screen image is copied
to graphics memory by the GPU on every vertical blank, by making a hypervisor
call.
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: James Simmons <jsimmons@infradead.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
It uses #ifdef __KERNEL__, so needs to be processed with unifdef.
Signed-off-by: Arnd Bergann <arnd.bergmann@de.ibm.com>
Acked-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>
The /lslr file gives read access to the SPU_LSLR register in hex; 0x3fff
for example The /dma_info file provides read access to the SPU Command
Queue in a binary format. The /proxydma_info files provides read access
access to the Proxy Command Queue in a binary format. The spu_info.h
file provides data structures for interpreting the binary format of
/dma_info and /proxydma_info.
Signed-off-by: Dwayne Grant McConnell <decimal@us.ibm.com>
Signed-off-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>
Signed-off-by: Paul Mackerras <paulus@samba.org>