If the new control cannot be created, this function will return to avoid
snd_hda_ctl_add dereferencing a NULL control pointer.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
If the SPDIF control array cannot be reallocated, the function
will return to avoid dereferencing a NULL pointer.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The commit [dcda58061: ALSA: hda - Add workaround for conflicting
IEC958 controls] introduced a workaround for cards that have both
SPDIF and HDMI devices for giving device=1 to SPDIF control elements.
It turned out, however, that this workaround doesn't work well -
- The workaround checks only conflicts in a single codec, but SPDIF
and HDMI are provided by multiple codecs in many cases, and
- ALSA mixer abstraction doesn't care about the device number in ctl
elements, thus you'll get errors from amixer such as
% amixer scontrols -c 0
ALSA lib simple_none.c:1551:(simple_add1) helem (MIXER,'IEC958
Playback Switch',0,1,0) appears twice or more
amixer: Mixer hw:0 load error: Invalid argument
This patch fixes the previous broken workaround. Instead of changing
the device number of SPDIF ctl elements, shift the element indices of
such controls up to 16. Also, the conflict check is performed over
all codecs found on the bus.
HDMI devices will be put to dev=0,index=0 as before. Only the
conflicting SPDIF device is moved to a different place. The new place
of SPDIF device is supposed by the updated alsa-lib HDA-Intel.conf,
respectively.
Reported-by: Stephan Raue <stephan@openelec.tv>
Reported-by: Anssi Hannula <anssi.hannula@iki.fi>
Cc: <stable@vger.kernel.org> [v3.8]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
A codec may allow software to hide some unused pin/cvt widgets.
Sometimes BIOS does not enable the hidden widgets properly although they are
needed for the board. Thus the driver need to enable them as a board-specific
fixup and the whole tree will change.
This patch implements a common code for rereading codec widgets. So the fixup
code can call it after enabling the hidden widgets.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently we set the max number of connections to be 32, but there
seems codec that gives longer connection lists like AD1988, and we see
errors in proc output and else. (Though, in the case of AD1988, it's
a list of all codecs connected to a single vendor widget, so this must
be something fishy, but it's still valid from the h/w design POV.)
This patch tries to remove this restriction. For efficiency, we still
use the fixed size array in the parser, but takes a dynamic array when
the size is reported to be greater than that.
Now the fixed array size is found only in patch_hdmi.c, but it should
be fine, as the codec itself can't support so many pins.
Reported-by: Raymond Yau <superquad.vortex2@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Put the power state synchronization at the end of the parsing of
codec. This is necessary when the power filter is changed during the
codec probe. Since the first power-up sequence is performed without
the special filter, all widgets are supposed to be ON at this point.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a hook to struct hda_codec for filtering the target power state of
each widget when powering up/down. The current hackish EAPD check is
implemented as the default hook pointer, too.
This allows codec drivers to implement own power filter. In the
upcoming changes, the generic parser will have the better power filter
based on the active paths.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The commit [26a6cb6c: ALSA: hda - Implement a poll loop for jacks as a
module parameter] introduced the polling jack detection code, but it
also moved the call of snd_hda_jack_set_dirty_all() in the resume path
after resume/init ops call. This caused a regression when the jack
state has been changed during power-down (e.g. in the power save
mode). Since the driver doesn't probe the new jack state but keeps
using the cached value due to no dirty flag, the pin state remains
also as if the jack is still plugged.
The fix is simply moving snd_hda_jack_set_dirty_all() to the original
position.
Reported-by: Manolo Díaz <diaz.manolo@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since both snd_hda_codec_flush_amp_cache() and
snd_hda_codec_flush_cmd_cache() are called usually at the same time,
we can simply combine them to a single function,
snd_hda_codec_flush_cache().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The pincfgs, init_verbs and hints set by sysfs or patch might be
changed dynamically on the fly, thus we need to protect it.
Add a simple protection via a mutex.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Check more strictly about the validity of pinctl values in
snd_hda_set_pin_ctl() and correct the wrong bits automatically.
Also provide the helper function to correct pinctl bits to codec
drivers.
This automatically fixes the invalid pinctl writes that are found in
a few Realtek fixups for NID 0x0f amp like ASUS A6Rp.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We already have the list of whole pin widgets and there is an unused
space in the list; let's use it for caching the current pinctl value.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Manage the connection list cache using linked lists instead of
snd_array, and revive snd_hda_get_conn_list() again, so that we don't
have to keep the expanded values locally.
This will reduce the stack usage by recursive call of
snd_hda_get_conn_index() or parse_nid_path() of the generic parser.
The list management doesn't include any mutex protection, thus the
caller needs to take care of race appropriately.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Old codecs like AD1986A tend to have long paths as they were just made
to be the way like AC97. The current max depth 5 can be too short for
such devices.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The access to a cache array element could be invalid outside the
mutex, so copy locally for the later references.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The dirty entry has to be checked at the beginning in the loop, not in
the inner loop for channels. This caused a regression that the right
channel isn't properly written.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add an overflow check of CORB in HD-audio controller and codec drivers
so that flood of sequential writes would work properly.
In the controller side, add a check of CORB read-pointer to make
returning -EAGAIN when it's full. Meanwhile in the codec side, when
-EAGAIN error is received, it retries the write after flushing the
pending verbs (calling get_response() essentially does it).
Signed-off-by: Takashi Iwai <tiwai@suse.de>
These functions are supposed to be called at finishing the cached
sequential writes, so clear the flag properly for lazy developers who
often forget details.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When verbs or amps are actually written to the hardware, we can clear
dirty flag so that the later snd_hda_codec_resume_*() calls can skip
these verbs / amps.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The commit [2e9bf24: ALSA: hda_codec: Check for invalid zero
connections] trims the whole connection list when an invalid value is
reported by the hardware. But some codecs (at least AD1986A) may give
a zero NID in the middle of the connection list, so dropping the whole
list isn't good for such cases.
In this patch, as a workaround, allow a single zero NID in the read
connection list. If it hits zero twice, it's handled as an error, so
that we can avoid "too many connections" errors.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since the fixup code is used commonly, it's worth to move it to the
common place, struct hda_codec, instead of keeping in hda_gen_spec.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The new function snd_hda_codec_amp_init() (and the stereo variant)
initializes the amp value only once at the first access. If the amp
was already initialized or updated, this won't do anything more.
It's useful for initializing the input amps that are in the part of
the path but never used.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For optimizing the verb executions, a new mechanism to cache the verbs
and amp update commands is introduced. With the new "write to cache
and flush" way, you can reduce the same verbs that have been written
multiple times.
When codec->cached_write flag is set, the further
snd_hda_codec_write_cache() and snd_hda_codec_amp_stereo() calls will
be performed only on the command or amp cache table, but not sent to
the hardware yet. Once after you call all commands and update amps,
call snd_hda_codec_resume_amp() and snd_hda_codec_resume_cache().
Then all cached writes and amp updates will be written to the
hardware, and the dirty flags are cleared.
In this implementation, the existing cache table is reused, so
actually no big code change is seen here. Each cache entry has a new
dirty flag now (so the cache key is now reduced to 31bit).
As a good side-effect by this change, snd_hda_codec_resume_*() will no
longer execute verbs that have been already issued during the resume
phase by checking the dirty flags.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The vmaster hook sends 1 for enabled/unmuted and 0 for disabled/muted,
but "Mute-LED Mode" being "On" refers to the LED being on, not the
volume being on.
Therefore "On" and "Off" should be switched.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Remove the leftover __devinit* in comments.
They have been commented out because they couldn't fit with __dev*
although they should have matched.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Very quiet release for ASoC really:
- Standardisation of the logging.
- DT and dmaengine support for Atmel.
- Support for Wolfson ADSP cores.
- New drivers for Freescale/iVeia P1022 and Maxim MAX98090.
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Merge tag 'asoc-3.8' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-next
ASoC: Updates for v3.8
Very quiet release for ASoC really:
- Standardisation of the logging.
- DT and dmaengine support for Atmel.
- Support for Wolfson ADSP cores.
- New drivers for Freescale/iVeia P1022 and Maxim MAX98090.
The same type of code is being used in multiple places in various
codec drivers, so put it as a core library.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is a preliminary patch for introducing a protection to access
races of snd_array instances. Call snd_array_init() appropriately
at the initialization time and don't call it twice.
Also the allocations of codec-spec structs are cleaned up by helper
functions in patch_sigmatel.c and patch_analog.c.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
I forgot this again... codec->in_pm is in #ifdef CONFIG_PM
Reported-by: Markus Trippelsdorf <markus@trippelsdorf.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since we keep the pin default config values anyway internally, we
don't have to set the values in the codec. This patch removes the
code writing the pincfg values.
As a gratis bonus, we can remove also the code restoring the original
pincfg values at PM resume or module free. This will give us more
benefit, as it can reduce the unnecessary power-up of codecs.
This won't change the driver functionality. The only difference would
be that the codec proc file will show the original pincfg values
instead of the actually referred values. The actually referred values
can be determined from sysfs *_pin_configs files.
(Also hda-emu was updated to follow this change.)
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When the bus reset is performed during the suspend/resume (including
the power-saving too), it calls snd_hda_suspend() and
snd_hda_resume() again, and deadlocks eventually.
For avoiding the recursive call, add a new flag indicating that the PM
is being performed, and don't go to the bus reset mode when it's on.
Reported-and-tested-by: Julian Wollrath <jwollrath@web.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When 2.1 speakers are detected, use the corresponding channel map
instead of the standard map with front+rear surrounds.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Starting audio or seeking in various music players causes
setup_dig_out_stream() to be called, which resets the SPDIF stream,
which caused one DAC (but not another) to make a clicking noise every
time.
This patch ensures the reset only happens when it needs to, which is
when the format changes, and makes the code a little more readable.
Signed-off-by: Laurence Darby <ldarby@tuffmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When both an SPDIF and an HDMI device are created on the same card
instance, multiple IEC958 controls are created with indices=0, 1, ...
But the alsa-lib configuration can't know which index corresponds
actually to which PCM device, and both the SPDIF and the HDMI
configurations point to the first IEC958 control wrongly.
This patch introduces a (hackish and ugly) workaround: the IEC958
controls for the SPDIF device are re-labeled with device=1 when HDMI
coexists. The device=1 corresponds to the actual PCM device for
SPDIF, so it's anyway a better representation. In future, HDMI
controls should be moved with the corresponding PCM device number,
too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Now that we have a generic unsol mechanism, we can implement a generic
poll loop, which can be used for debugging, or if a codec's unsol
mechanism is broken.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
There was a race condition when the system suspends while hda_power_work
is running in the work queue. If system suspend (snd_hda_suspend)
happens after the work queue releases power_lock but before it calls
hda_call_codec_suspend, codec_suspend runs with power_on=0, causing the
codec to power up for register reads, and hanging when it calls
cancel_delayed_work_sync from the running work queue.
The call chain from the work queue will look like this:
hda_power_work <<- power_on = 1, unlock, then power_on cleard by suspend
hda_call_codec_suspend
hda_set_power_state
snd_hda_codec_read
codec_exec_verb
snd_hda_power_up
snd_hda_power_save
__snd_hda_power_up
cancel_delayed_work_sync <<-- cancelling executing wq
Fix this by waiting for the work queue to finish before starting suspend
if suspend is not happening on the work queue.
Signed-off-by: Dylan Reid <dgreid@chromium.org>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
snd_hda_codec_reset() calls restore_pincfgs() where the codec is
powered up again, which eventually tries to resume and initialize via
the callbacks of the codec. However, it's the place just after codec
free callback, thus no codec callbacks should be called after that.
On a codec like CS4206, it results in Oops due to the access in init
callback.
This patch fixes the issue by clearing the codec callbacks properly
after freeing codec.
Reported-by: Daniel J Blueman <daniel@quora.org>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Although HD-audio allows pair-wise channel configurations, only the
fixed channel positions are used in this version. In future, this can
be changed and allow user to modify the channel positions.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The call of pm_notify callback in snd_hda_codec_free() should be with
the check of the current state whether pm_notify(false) is called or
not, instead of codec->power_on check.
For improving the code readability and fixing this inconsistency,
codec->d3_stop_clk_ok is renamed to codec->pm_down_notified, and this
flag is set only when runtime PM down is called. The new name reflects
to a more direct purpose of the flag.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
CONFIG_SND_HDA_POWER_SAVE is no longer an experimental feature and its
behavior can be well controlled via the default value and module
parameter. Let's just replace it with the standard CONFIG_PM.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When a codec provides its own set_power_state op, the D3-clock-stop
isn't checked correctly. And the recent changes for repeating the
state-setting operation isn't applied to such a codec, too.
This patch fixes these issues by moving the call of codec's own op to
the place where the generic power-set operation is done, and move the
power-state synchronization code out of
snd_hda_set_power_state_to_all() so that it can be called always at
the end of power-up/down sequence, and updates the D3 clock-stop flag
properly.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When the HD-audio is removed, it leaves the refcounts when codecs are
powered up (usually yes) in the destructor. For fixing the unbalance,
and cleaning up the code mess, this patch changes the following:
- change pm_notify callback to take the explicit power on/off state,
- check of D3 stop-clock and keep_link_on flags is moved to the caller
side,
- call pm_notify callback in snd_hda_codec_new() and snd_hda_codec_free()
so that the refcounts are proprely updated.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
EPSS parameter should be static, so we can read it once and remember.
This also allows more easily to override the wrong EPSS capability
reported from a codec by changing the flag in the codec
initialization step.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Use unsigned int to make clear that the codes required only for
modules will be reduced by the compiler optimization.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The patch to support runtime PM introduced a bug:
Module parameter 'power_save_controller', and the codec flag 'd3_stop_clk'
'd3_stop_clk_ok' are defined only when HDA power save is enabled in config. But
there are references to them without checking macro CONFIG_SND_HDA_POWER_SAVE.
This patch is to fix the bug.
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Runtime PM can bring more power saving:
- When the controller is suspended, its parent device will also have a chance
to suspend.
- PCI subsystem can choose the lowest power state the controller can signal
wake up from. This state can be D3cold on platforms with ACPI PM support.
And runtime PM can provide a gerneral sysfs interface for a system policy
manager.
Runtime PM support is based on current HDA power saving implementation. The user
can enable runtime PM on platfroms that provide acceptable latency on transition
from D3 to D0.
Details:
- When both power saving and runtime PM are enabled:
-- If a codec supports 'stop-clock' in D3, it will request suspending the
controller after it enters D3 and request resuming the controller before
back to D0. Thus the controller will be suspended only when all codecs are
suspended and support stop-clock in D3.
-- User IO operations and HW wakeup signal can resume the controller back to
D0.
- If runtime PM is disabled, power saving just works as before.
- If power saving is disabled, the controller won't be suspended because the
power usage counter can never be 0.
More about 'stop-clock' feature:
If a codec can support targeted pass-through operations in D3 state when there
is no BCLK present on the link, it will set CLKSTOP flag in the supported power
states and report PS-ClkStopOk when entering D3 state. Please refer to HDA spec
section 7.3.3.10 Power state and 7.3.4.12 Supported Power State.
[Fixed CONFIG_PM_RUNTIME dependency in hda_intel.c by tiwai]
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Instead of calling the jack sync in the init callback of each codec,
call it generically at initialization and resume. By calling it at
the last of resume sequence, a possible race between the jack sync and
the unsol event enablement in the current code will be closed, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When the codec turn-on operation is canceled by the immediate
power-on, the driver left the power_transition flag as is.
This caused the persistent avoidance of power-save behavior.
Cc: <stable@vger.kernel.org> [v3.5+]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Added a new helper function snd_hda_power_sync() to trigger the
power-saving manually. It's an inline function call to
snd_hda_power_save() helper function.
Together with this addition, snd_hda_power_up*() and
snd_hda_power_down() functions are inlined to a call of the same
snd_hda_power_save() helper function.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The return value of snd_hda_param_read() is -1 for an error, otherwise
it's the supported power states of a codec.
The supported power states is a 32-bit value. Bit 31 will be set to 1
if the codec supports EPSS, thus making "sup" negative. And the bit
28:5 is reserved as "0".
So a negative value other than -1 shall be further checked.
Please refer to High-Definition spec 7.3.4.12 "Supported Power
States", thanks!
Signed-off-by: Mengdong Lin <mengdong.lin@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For processing the firmware handling properly for built-in kernels,
implement an asynchronous firmware loading with
request_firmware_nowait(). This means that the codec probing is
deferred when the patch option is specified.
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Reviewed-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Introduced a new flag to set up the PCM stream format at first before
the stream_id and channel tag. Some codecs (e.g. CA0132) seem
preferring this over stream_id -> format order.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This merges the changes for converting to new PM ops for platform
and some other drivers.
Also move some header files to local places from the public
include/sound.
Move snd_hda_mixer_amp_switch_put_beep() to hda_beep.c as a clean up
to remove one more ifdef.
Also add the corresponding get callback to return consistently the
digital beep state independently from the mixer amp value.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Straightforward conversion to the new pm_ops from the legacy
suspend/resume ops.
Since we change vx222, vx_core and vxpocket have to be converted,
too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
After cancel_delayed_work_sync returns, the power down work either never
started (power_on == 1) or finished (power_on == 0). In the former case
there is no need to power up again.
Signed-off-by: Dylan Reid <dgreid@chromium.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This addresses an issue encountered when a pcm is opened while
transitioning to low power state (codec->power_on == 1 &&
codec->power_transition == -1). Add snd_pcm_power_up_d3wait to
hda_codec. This function is used to power up from azx_open as opposed
to snd_hda_power_up used from codec_exec_verb. When powering up from
azx_open, wait for pending power downs to complete, avoiding the power
up continuing in parallel with the power down on the work queue.
The specific issue seen was with the CS4210 codec, it powers off the ADC
and DAC nid in its suspend handler. If it is re-opened before the
~100ms power down process completes, the ADC and DAC nid are initialized
while powered down and audio is lost until another suspend/resume cycle.
Signed-off-by: Dylan Reid <dgreid@chromium.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
codec may reject power state transition requests(reporting PS-ERROR set),
in that case we re-issue a power state setting and check error bit again.
Signed-off-by: Wang Xingchao <xingchao.wang@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
if EPSS supported, transition from D3 state to D0 state in less
than 10ms
Signed-off-by: Wang Xingchao <xingchao.wang@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add function to check whether power states supported by specific
codec node.
Signed-off-by: Wang Xingchao <xingchao.wang@intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Merge tag 'hda-switcheroo' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound
Pull VGA-switcheroo audio client support for HD-audio from Takashi Iwai.
This depended on the recent drm pull.
* tag 'hda-switcheroo' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound:
ALSA: hda - unlock on error in azx_interrupt()
ALSA: hda - Support VGA-switcheroo
ALSA: hda - Export snd_hda_lock_devices()
ALSA: hda - Check the dead HDMI audio controller by vga-switcheroo
Like the previous fixes for cache hash accesses, a protection over
accesses to the widget connection list array must be provided.
Together with this action, remove snd_hda_get_conn_list() which can be
always race, and replace it with either snd_hda_get_num_conns() or
snd_hda_get_connections() calls.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
It's a preliminary work for the vga-switcher support.
Export the function to do pseudo-lock for the sound card to be used
in other places.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
It turned out that the FLOAT format on CS4206 results in simple
noises, which implies that this is no right format as is.
Since CS4206 is the only codec supporting the float, let's disable it
until we find the correct format.
Reported-and-tested-by: Adrian Knoth <adi@drcomp.erfurt.thur.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The amp and caps hashes aren't protected properly for concurrent
accesses. Protect them via a new mutex now.
But it can't be so simple as originally thought: since the update of a
hash table entry itself might trigger the power-up sequence which
again accesses the hash table, we can't cover the whole function
simply via mutex. Thus the update part has to be split from the mutex
and revalidated.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Check the power_transition up/down state instead of boolean bit, so
that the power-up sequence can cancel the pending power-down work
properly. Also, by moving cancel_delayed_work_sync() before the
actual power-up sequence, make sure that the delayed power-down is
completed.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since the recent commit, the resume procedure is always performed at
the resume time. This makes the pre_resume hack for VREF mute LED on
some HP laptops superfluous. As this is the only user of pre_resume
(and there is no user of post_suspend) ops, let's kill them again.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some power-saving states have been left unchanged in
snd_hda_codec_reset(), and this is a potential danger because the
function may be called in various situations including the continuous
operation after that call.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This is a fix for the problem in commit 785f857d1c, the pop noise
issue on some machines with ALC269. The problem was the uninitialized
state after the resume due to the delayed resume of the codec chips.
In that commit, we tried to fix by forcibly putting the codec to D3 at
suspend. But, this still also leaves the uninitialized state after
resume, and it _might_ be still problematic with some BIOS. Since the
commit turned out to regress another issues, we reverted it in the
end.
Now, in this fix, try to fix by turning on the codec immediately at
the resume path. We need to take care of the power-saving in this
case. When the device is woken up at the power-saved state, it should
go power-saving again after the resume.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This reverts commit 785f857d1c.
The commit causes a problem with the wrong D3 state after suspend
because the call of hda_set_power_state() involves with the power-up
sequence, which changes the power_count, and this confuses the resume
sequence that checks the power_count as well.
Originally, this go-to-D3 sequence should be a simple task without the
power-up sequence. But, it'd need some proper sanity checks in the
case of power-saved state, so it's not too easy to write now in the
3.4-rc cycle.
In short, the safest option now is to revert this affecting commit.
Of course, we need to clean up and robustify the power-saving code
better for 3.5 kernel.
Reported-by: Konstantin Khlebnikov <khlebnikov@openvz.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some old codecs like ALC880 seem to give a bogus pin capability value 0
occasionally. This breaks the new sanity check in snd_hda_set_pin_ctl().
Skip the sanity checks in such a case.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new helper function to guess the default VREF pin control bits
for mic in. This can be used to set the pin control value safely
matching with the actual pin capabilities.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For setting the pin-control values more safely to match with the
actual pin capability bits, a copule of new helper functions,
snd_hda_set_pin_ctl() and snd_hda_set_pin_ctl_cache(), are
introduced. These are simple replacement of the codec verb write with
AC_VERB_SET_PIN_WIDGET but do more sanity checks and filter out
superfluous pin-control bits if they don't fit with the corresponding
pin capabilities.
Some codecs are screwed up or ignore the command when such a wrong bit
is set. These helpers will avoid such secret errors.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since it's not always safe to assume that the vmaster hook is purely the
mute-LED control, add the flag indicating whether to expose the mute-LED
enum control or not. Currently, conexant codec sets this off for non-HP
laptops where EAPD may be used really as EAPD.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Create snd_hda_add_vmaster_hook() and snd_hda_sync_vmaster_hook()
helper functions to handle the mute-LED in vmaster hook more
commonly. In the former function, a new enum control "Mute-LED Mode"
is added. This provides user to choose whether the mute-LED should be
turned on/off explicitly or to follow the master-mute status.
Reviewed-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When the driver is changed to use vmaster or a new slave element is
added by the improvement of the parser code, user may face often the
silent output because of the muted slave mixer although Master volume
is properly set. And they complain. And I get upset.
Although such a mixer element should be initialized via "alsactl init",
it'd be more user-friendly if the known output slaves are unmuted and
set to 0dB so that user can control the volume only with Master as
default. Since Master is still set muted as default even with this
change, no risk of the speaker blow up, too.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We've seen a problem with a pop-noise at suspend/resume on a HP
machine with ALC269, and it turned out to be an issue that the
controller going to D3 while the codec is unused.
When the device is once suspended and resumed and kept unused, the
driver doesn't initialize the codecs. Instead, the codec chips are
set up dynamically at the first usage. Now, suppose the device going
to suspend again before the codec is set up. The controller is turned
off to D3 while the codec chips are untouched. This caused a pop
noise because the codec chip might have been turned on implicitly by
the hardware.
As a workaround, the codec chip needs to be set to D3 when going to
suspend no matter whether it was used or not. Also, for making it
happening, the controller has to be always set up in the resume path.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some codecs don't supply the mute amp-capabilities although the lowest
volume gives the mute. It'd be handy if the parser provides the mute
mixers in such a case.
This patch adds an extension amp-cap bit (which is used only in the
driver) to represent the min volume = mute state. Also modified the
amp cache code to support the fake mute feature when this bit is set
but the real mute bit is unset.
In addition, conexant cx5051 parser uses this new feature to implement
the missing mute controls.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=42825
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In most cases, the slave strings for vmaster are identical between
volumes and switches except for "xxx Volume" and "xxx Switch" suffix.
Now snd_hda_add_vmaster() takes the optional suffix argument so that
each string can be composed with the given suffix, and we can share the
slave name strings in both volume and switch calls nicely.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This typo caused the wrong codec's nid to be checked for wcaps type.
As a result, sometimes speakers would duplicate the output sent to
HDMI output.
Cc: stable@kernel.org
BugLink: https://bugs.launchpad.net/bugs/924320
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
So far, the driver supports up to 10 streams. This is a restriction in
hda_intel.c and hda_codec.c: in the former, the fixed array size limits
the amount, and in the latter, the fixed device-number assignment table
(in get_empty_pcm_device()) limits the possibility.
This patch reduces the restriction by
- using linked list for managing PCM instances in hda_intel.c, and
- assigning non-fixed device numbers for the extra devices
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In snd_hda_check_board_codec_sid_config(), not only comparing with the
exact value but allow the bit-mask comparison for vendor-only, etc.
Tested-by: Linus Torvalds <torvalds@linux-foundation.org>
Tested-by: Dirk Hohndel <hohndel@infradead.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The multiple headphone pins are usually handled as copied from the same
source, not as individual channels like front and surround. Thus it'd
be more correct to avoid the channel suffix for "Headphone" pin labels
in snd_hda_get_pin_label() but give an index number instead.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The function now gives more unique names for the output pins by adding
some prefix and suffix for the location and the channels. Otherwise, it
can pass the index number.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Introduce a table containing the pins and their jack-detection states
for avoiding the unnecessary verbs to check the pin status at each time.
When the unsol event is enabled via snd_hda_jack_detect_enable(), it
automatically adds the given NID to the table. Then the driver supposes
that the codec driver will set the dirty flag appropariately when an
unsolicited event is invoked for that pin.
The behavior for reading other pins that aren't registered in the table
doesn't change. Only the pins assigned to the table are cached, so far.
In near futre, this table can be extended to use the central place for
the unsolicited events of all pins, etc, and eventually include the
jack-detect kcontrols that replace the current input-jack stuff.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Create a new helper function snd_hda_get_pin_label() for getting a label
string for both input and output pins. hda_get_input_pin_label() is
obsoleted by this function, and the callers are replaced appropriately
now by this patch.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We disabled the check of NO_PRESENCE bit of the default pin-config
in commit f4419172 temporarily. One problem was that the first
implementation was wrong -- the bit after the shift must be checked.
However, this would still give many regressions on machines with broken
BIOS. They set this bit wrongly even on active pins.
A workaround is to check whether all pins contain this bit. As far as
I've checked, broken BIOSen set this bit on all pins, no matter whether
active or not. In such a case, the driver should ignore this bit check.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When a virtual mater control is created, the driver looks for slave
elements from the assigned card instance. But this may include the
elements of other codecs when multiple codecs are on the same HD-audio
bus. This works at the first time, but it'll give Oops when it's once
freed and re-created via reconfig sysfs.
This patch changes the element-look-up strategy to limit only to the
mixer elements of the same codec.
Reported-by: David Henningsson <david.henningsson@canonical.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Lots of sound drivers were getting module.h via the implicit presence
of it in <linux/device.h> but we are going to clean that up. So
fix up those users now.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
When 5.1 or more headphone or speaker pins are provided, the parser still
takes as is without fixing the order of channel mapping, which leads in
the unexpected strange channel order by surround outputs.
This patch fixes the issue by applying the same fix-up not only to
line_out_pins[] but also hp_pins[] and speaker_pins[].
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since hda_proc.c is now the only user of snd_print_pcm_rates(), better to
put it back locally to hda_proc.c and revert to the old style.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
SAD sampling rate information reported in
/proc/asound/cardX/eldX is incorrect due to a mismatch
between HDA and HDMI frequencies. Add new routine to provide
relevant values.
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Similar to Line Out, these constants form the base for future
patches enabling input jack reporting for Line in jacks.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Acked-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since really_cleanup_stream() is called from both purity_inactive_streams()
and hda_cleanup_all_streams(), the verbs to clear the PCM channel and
format may be called multiple times unnecessarily.
This patch adds checks to skip these unneeded verbs.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The recursive search of widget connections in snd_hda_get_conn_index()
must be terminated at the pin and the audio-out widgets. Otherwise
you'll get "too deep connection" warnings unnecessarily.
Reported-by: Francis Moreau <francis.moro@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
For supporting both the multiple headphones and the multiple speakers,
add the new field in struct hda_multi_out, and evaluate in the standard
setup functions.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
... and add a new bit-flags argument to specify the behavior of the
function. The older function is kept as is (as a wrapper).
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In snd_hda_parse_pin_def_config(), we checked the associated number
of speaker pins and accepts only one number exclusively. But many BIOS
seem to give different assoc number for surround speakers, thus we'd
better to accept all speaker pins no matter which assoc number, and sort
like done for the headphone pins.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The procedure for codec D-state change may have exceptional cases
depending on the codec chip, such as a longer delay or suppressing D3.
This patch adds a new codec ops, set_power_state() to override the system
default function. For ease of porting, snd_hda_codec_set_power_to_all()
helper function is extracted from the default set_power_state() function.
As an example, the Conexant codec-specific delay is removed from the
default routine but moved to patch_conexant.c.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new ops, post_suspend(), which is called after suspend() ops is
performed. This is called only in the case of the real PM suspend, and
the codec driver can use this for further changing of D-state or
clearing the LED, etc.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
It makes little sense to enable power-saving without PM.
This removes SND_HDA_NEEDS_RESUME define so that we can use CONFIG_PM
in all places.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Codec state is not restored immediately on resume but on the first
access when power-save is enabled. That leads to an invalid mute led
state after resume until either sound is played or some control is
changed. This patch adds a possibility for a vendor specific patch to
restore codec state immediately after resume if required. And it adds
code to restore IDT codecs state immediately on resume on HP systems
with mute led support.
Signed-off-by: Vitaliy Kulikov <Vitaliy.Kulikov@idt.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In the codec proc outputs, read the raw connections instead of the
cached connection list, i.e. proc files contain only raw values.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a function to add/modify the connection-list cache entry.
It'll be useful to fix a buggy hardware result.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Create snd_hda_get_conn_index() helper function for obtaining the
connection index of the widget. Replaced the similar codes used in
several codec-drivers with this common helper.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new helper function snd_hda_get_conn_list().
Unlike snd_hda_get_connections(), this function doesn't copy the
connection-list but gives the raw pointer for the cached list.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some BIOS set up the pin config wrongly as line-out although it's
supposed to be a speaker out. In most cases, though, we can judge
the validity by checking the connection type -- when it's FIXED,
mostly it's an invalid line-out but a speaker.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
If given a -1 cmd parameter then make_exec_verb() returns -1 without
setting the res output value.
Prior to this change snd_hda_codec_read() assumed that make_exec_verb()
unconditionally set res regardless of the cmd value.
This change explicitly checks the make_exec_verb() return value before
consuming the potentially unset res value.
Signed-off-by: Greg Thelen <gthelen@google.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The general concept of this change is to create a PCM device for each
pin widget instead of each converter widget. Whenever a PCM is opened,
a converter is dynamically selected to drive that pin based on those
available for muxing into the pin.
The one thing this model doesn't support is a single PCM/converter
sending audio to multiple pin widgets at once.
Note that this means that a struct hda_pcm_stream's nid variable is
set to 0 except between a stream's open and cleanup calls. The dynamic
de-assignment of converters to PCMs occurs within cleanup, not close,
in order for it to co-incide with when controller stream IDs are
cleaned up from converters.
While the PCM for a pin is not open, the pin is disabled (its widget
control's PIN_OUT bit is cleared) so that if the currently routed
converter is used to drive a different PCM/pin, that audio does not
leak out over a disabled pin.
We use the recently added SPDIF virtualization feature in order to
create SPDIF controls for each pin widget instead of each converter
widget, so that state is specific to a PCM.
In order to support this, a number of more mechanical changes are made:
* s/nid/pin_nid/ or s/nid/cvt_nid/ in many places in order to make it
clear exactly what the code is dealing with.
* We now have per_pin and per_cvt arrays in hdmi_spec to store relevant
data. In particular, we store a converter's capabilities in the per_cvt
entry, rather than relying on a combination of codec_pcm_pars and
the struct hda_pcm_stream.
* ELD-related workarounds were removed from hdmi_channel_allocation
into hdmi_instrinsic in order to simplifiy infoframe calculations and
remove HW dependencies.
* Various functions only apply to a single pin, since there is now
only 1 pin per PCM. For example, hdmi_setup_infoframe,
hdmi_setup_stream.
* hdmi_add_pin and hdmi_add_cvt are more oriented at pure codec parsing
and data retrieval, rather than determining which pins/converters
are to be used for creating PCMs.
This is quite a large change; it may be appropriate to simply read the
result of the patch rather than the diffs. Some small parts of the change
might be separable into different patches, but I think the bulk of the
change will probably always be one large patch. Hopefully the change
isn't too opaque!
This has been tested on:
* NVIDIA GeForce 400 series discrete graphics card. This model has the
classical 1:1:1 codec:converter:pcm widget model. Tested stereo PCM
audio to a PC monitor that supports audio.
* NVIDIA GeForce 520 discrete graphics card. This model is the new
1 codec n converters m pins m>n model. Tested stereo PCM audio to a
PC monitor that supports audio.
* NVIDIA GeForce 400 series laptop graphics chip. This model has the
classical 1:1:1 codec:converter:pcm widget model. Tested stereo PCM,
multi-channel PCM, and AC3 pass-through to an AV receiver.
* Intel Ibex Peak laptop. This model is the new 1 codec n converters m
pins m>n model. Tested stereo PCM, multi-channel PCM, and AC3 pass-
through to an AV receiver.
Note that I'm not familiar at all with AC3 pass-through. Hence, I may
not have covered all possible mechanisms that are applicable here. I do
know that my receiver definitely received AC3, not decoded PCM. I tested
with mplayer's "-afm hwac3" and/or "-af lavcac3enc" options, and alsa a
WAV file that I believe has AC3 content rather than PCM.
I also tested:
* Play a stream
* Mute while playing
* Stop stream
* Play some other streams to re-assign the converter to a different
pin, PCM, set of SPDIF controls, ... hence hopefully triggering
cleanup for the original PCM.
* Unmute original stream while not playing
* Play a stream on the original pin/PCM.
This was to test SPDIF control virtualization.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The SPDIF output controls apply to converter widgets. A future change
will create a PCM device per pin widget, and hence a set of SPDIF output
controls per pin widget, for certain HDMI codecs. To support this, we
need the ability to virtualize the SPDIF output controls. Specifically:
* Controls can be "unassigned" from real hardware when a converter is
not used for the PCM the control was created for.
* Control puts only write to hardware when they are assigned.
* Controls can be "assigned" to real hardware when a converter is picked
to support output for a particular PCM.
* When a converter is assigned, the hardware is updated to the cached
configuration.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently, the data that backs the kcontrols created by
snd_hda_create_spdif_out_ctls is stored directly in struct hda_codec. When
multiple sets of these controls are stored, they will all manipulate the
same data, causing confusion. Instead, store an array of this data, one
copy per converter, to isolate the controls.
This patch would cause a behavioural change in the case where
snd_hda_create_spdif_out_ctls was called multiple times for a single codec.
As best I can tell, this is never the case for any codec.
This will be relevant at least for some HDMI audio codecs, such as the
NVIDIA GeForce 520 and Intel Ibex Peak. A future change will modify the
driver's handling of those codecs to create multiple PCMs per codec. Note
that this issue isn't affected by whether one creates a PCM-per-converter
or PCM-per-pin; there are multiple of both within a single codec in both
of those codecs.
Note that those codecs don't currently create multiple PCMs for the codec
due to the default HW mux state of all pins being to point at the same
converter, hence there is only a single converter routed to any pin, and
hence only a single PCM.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Fixed the wrong usage of snd_printdd() for debug prints of input
entries. It should be snd_printd() like others.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Just as for headphones and microphone jacks, this patch adds reporting
of HDMI jack status through the input layer.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>