Moving all GPU features to the platform definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN2_FEATURES macro to simplify the struct definitions by
platforms given that most of the features are common. Inspired by the
GEN7_FEATURES macro done by Ben W. and others.
Use it for 830, 845g, i85x, i865g.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN3_FEATURES macro to simplify the struct definitions by
platforms given that most of the features are common. Inspired by the
GEN7_FEATURES macro done by Ben W. and others.
Use it for i915g, i915gm, i945g, i945gm, g33 and pnv.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN4_FEATURES macro to simplify the struct
definitions by platforms given that most of the features are common.
Inspired by the GEN7_FEATURES macro done by Ben W. and others.
Use it for i965g, i965gm, g45 and gm45.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN5_FEATURES macro to simplify the struct
definitions by platforms given that most of the features are common.
Inspired by the GEN7_FEATURES macro done by Ben W. and others.
Use it for ilk.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Remove runtime PM support for SNB as it breaks hotplug support.
Feedback from V. Syrjala.
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN6_FEAUTRES macro to simplify the struct definitions by
platforms given that most of the features are common. Inspired by the
GEN7_FEATURES macro done by Ben W. and others.
Use it for snb.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
As recommended by Ville Syrjala removing .is_mobile field from the
platform struct definition for vlv and hsw+ GPUs as there's no need to
make the distinction in later hardware anymore. Keep it for older GPUs
as it is still needed for ilk-ivb.
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[patch series] Moving all GPU features to the platform struct definition
allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct definition
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
It appears that we never told Pineview it has a RENDER_RING. This was
all fine until we started using the ring_mask for determining all the
available rings to initialise for legacy ringbuffer submission in commit
88d2ba2e95 ("drm/i915: Unify engine init loop"). Though really it is a
latent bug since the ring_mask inception in commit 73ae478cdf
("drm/i915: Replace has_bsd/blt/vebox with a mask").
To prevent similar mishaps in future, add a WARN_ON() if we find
ourselves with a device without any rings.
Fixes: 73ae478cdf ("drm/i915: Replace has_bsd/blt/vebox with a mask")
Fixes: 88d2ba2e95 ("drm/i915: Unify engine init loop")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Ben Widawsky <ben@bwidawsk.net>
Link: http://patchwork.freedesktop.org/patch/msgid/1469749535-2382-1-git-send-email-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: drm-intel-fixes@lists.freedesktop.org
The module init/exit routines are a wrapper around the PCI device
init/exit, so move them across.
Note that in order to avoid exporting the driver struct, instead of
manipulating driver.features inside i915_init we instead opt to simply
exit if i915.modeset is disabled.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1466773227-7994-15-git-send-email-chris@chris-wilson.co.uk