0: base clock from the vbios is max clock (default)
1: boost only to boost clock from the vbios
2: boost to max clock available
v2: Moved into nvkm_cstate_valid.
v4: Check the existence of the clocks before limiting.
v5: Default to boost level 0.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We should never allow to select a cstate which current voltage (depending
on the temperature) is higher than
1. the max volt entries in the voltage map table.
2. what tha gpu actually can volt to.
v3: Use find_best for all cstates before actually trying.
Add nvkm_cstate_get function to get cstate by index.
v5: Cstates with voltages lower then min_uv are valid.
Move nvkm_cstate_get into the previous commit.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Now the cstatei parameter can be used of the nvkm_cstate_prog function to
select a specific cstate.
v5: Make a constant for the magic value.
Use list_last_entry.
Add nvkm_cstate_get here instead of in the next commit.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The voltage entries actually may map to a different voltage depending on
the current temperature.
v2: Only read the temperature when actually needed.
v5: Be smarter about using max().
Don't read the temperature anymore.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This way other subdevs can notify the clk subdev about temperature changes
without the need of clk to poll that value.
Also make this function safe to be called from an interrupt handler.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It is better to read out the id out of the cstate struct directly instead
of iterating over the list of cstates over and over again. Especially when
we start saving pointers to a nvkm_cstate struct, it makes things easier.
v5: Rename field to id.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Each pstate has its own voltage map entry like each cstate has.
The voltages of those entries act as a floor value for the currently
selected pstate and nvidia never sets a voltage below them.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvkm_volt_map_min is a copy of nvkm_volt_map, which always returns the
lowest possible voltage for a cstate.
nvkm_volt_map will get a temperature parameter there later and also fix
the voltage calculation, so that this functions will be completly
different later.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Pretty much every subdev/engine is going to need access to nvkm_device
shortly to touch registers and/or output messages.
The odd placement of the includes is necessary to work around some
inter-dependencies that currently exist. This will be fixed later.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
According to the tstate calculation in nvkm_clk_tstate(),
the range of tstate is from -(clk->state_nr - 1) to 0,
it mean the tstate is negative value. But in nvkm_pstate_work(),
it use (clk->state_nr - 1 - clk->tstate) to limit pstate,
it's not correct.
This patch fix it to use (clk->state_nr - 1 + clk->tstate) to
limit pstate.
Signed-off-by: Wei Ni <wni@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Having a RAM device does not make sense for chips like GK20A which have
no dedicated video memory. The dummy RAM device that we used so far
works as a temporary band-aid, but in the longer term it is desirable
for the driver to be able to work without any kind of VRAM.
This patch adds a few conditionals in places where a RAM device was
assumed to be present and allows some more objects to be allocated from
the TT domain, allowing Nouveau to handle GPUs for which
pfb->ram == NULL.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Rename to match the Linux subsystem responsible for the same kind of
things. Will be investigating how feasible it will be to expose the
GPU clock trees with it at some point.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>