As soon as we detect that the active tracker is idle and we prepare to
call the retire callback, release the storage for our tree of
per-timeline nodes. We expect these to be infrequently used and quick
to allocate, so there is little benefit in keeping the tree cached and
we would prefer to return the pages back to the system in a timely
fashion.
This also means that when we finalize the struct as a whole, we know as
the activity tracker must be idle, the tree has already been released.
Indeed we can reduce i915_active_fini() just to the assertions that there
is nothing to do.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190205130005.2807-3-chris@chris-wilson.co.uk
We currently track GPU memory usage inside VMA, such that we never
release memory used by the GPU until after it has finished accessing it.
However, we may want to track other resources aside from VMA, or we may
want to split a VMA into multiple independent regions and track each
separately. For this purpose, generalise our request tracking (akin to
struct reservation_object) so that we can embed it into other objects.
v2: Tweak error handling during selftest setup.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190205130005.2807-2-chris@chris-wilson.co.uk