Allows most of the code to be shared between nv84/nvc0 implementations,
and paves the way for doing emit/sync on non-VRAM buffers (multi-gpu,
dma-buf).
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
These objects leak VRAM - but only on module unload.
Signed-off-by: Marcin Slusarz <marcin.slusarz@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
v2: Ben Skeggs <bskeggs@redhat.com>
- fill in nouveau_pm.dev to prevent oops
- fix ppc issues (build + OF shadow)
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This is a HUGE commit, but it's not nearly as bad as it looks - any problems
can be isolated to a particular chipset and engine combination. It was
simply too difficult to port each one at a time, the compat layers are
*already* ridiculous.
Most of the changes here are simply to the glue, the process for each of the
engine modules was to start with a standard skeleton and copy+paste the old
code into the appropriate places, fixing up variable names etc as needed.
v2: Marcin Slusarz <marcin.slusarz@gmail.com>
- fix find/replace bug in license header
v3: Ben Skeggs <bskeggs@redhat.com>
- bump indirect pushbuf size to 8KiB, 4KiB barely enough for userspace and
left no space for kernel's requirements during GEM pushbuf submission.
- fix duplicate assignments noticed by clang
v4: Marcin Slusarz <marcin.slusarz@gmail.com>
- add sparse annotations to nv04_fifo_pause/nv04_fifo_start
- use ioread32_native/iowrite32_native for fifo control registers
v5: Ben Skeggs <bskeggs@redhat.com>
- rebase on v3.6-rc4, modified to keep copy engine fix intact
- nv10/fence: unmap fence bo before destroying
- fixed fermi regression when using nvidia gr fuc
- fixed typo in supported dma_mask checking
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This is all very much a policy thing, and hence will not belong in SW
after the rework.
engsw now only handles receiving the event to say "can flip now" and makes
a callback to perform the actual work.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Still the same code, but not an "engine" anymore. The fence code is more of
a policy decision rather than exposing mechanisms, so it's not appropriate
to port it to the new engine subsystem.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Future work will be headed in the way of separating the policy supplied by
the nouveau drm module from the mechanisms provided by the driver core.
There will be a couple of major classes (subdev, engine) of driver modules
that have clearly defined tasks, and the further directory structure change
is to reflect this.
No code changes here whatsoever, aside from fixing up a couple of include
file pathnames.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Fixes some unfortunate races on resume. The G84 version of the code doesn't
need this as "gpuobj"s are automagically suspended/resumed by the core code
whereas pinned buffer objects are not.
Cc: stable@vger.kernel.org
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Been tested on each major revision that's relevant here, but I'm sure there
are still bugs waiting to be ironed out.
This is a *very* invasive change.
There's a couple of pieces left that I don't like much (eg. other engines
using fifo_priv for the channel count), but that's an artefact of there
being a master channel list still. This is changing, slowly.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Now have a somewhat simpler semaphore sync implementation for nv17:nv84,
and a switched to using semaphores as fences on nv84+ and making use of
the hardware's >= acquire operation.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>