Commit Graph

11 Commits

Author SHA1 Message Date
Jernej Skrabec
90212fffa4 drm/sun4i: Use values calculated by atomic check
Now that we have properly clipped coordinates in plane state structure,
use them.

This also fixes bug where source x and y were adjusted for negative
value, but width and height weren't. It wasn't discovered because
primary plane usually doesn't have negative coordinates.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-13-jernej.skrabec@siol.net
2017-12-05 13:22:42 +01:00
Jernej Skrabec
f356fe8e0f drm/sun4i: Start using layer id in DE2 driver
Till now, plane selection was hardcoded to first overlay in first UI
channel and layer parameter is unused.

Rename and add parameters to layer functions so they would represent HW
more accurately and start using then.

It turns out that overlays don't fit well in current DRM design, because
they can't be blended together or scaled independetly when they are set
to same channel. Because of that, always use only first overlay in each
channel.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-11-jernej.skrabec@siol.net
2017-12-05 13:22:42 +01:00
Jernej Skrabec
26264ceeb5 drm/sun4i: Rework enabling plane in DE2 driver
If we want to support multiple planes in the future, code which enables
pipe has to be moved to appropriate place and it must depend on channel
id instead of being hardcoded.

Side effect of that rework is definition of default Z position. For now,
put first channel at the bottom, second above it and so on.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-10-jernej.skrabec@siol.net
2017-12-05 13:22:42 +01:00
Jernej Skrabec
bb940be791 drm/sun4i: Rename some macros in DE2 driver
Now that some knowledge of DE2 is gained, rename or add some macros to
make code more readable.

Max channel macro is removed, since it is not used and it is not clear
if it has right value. Structures in BSP driver shows possibility of 5
channels maximum although there is no SoC with such configuration.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-9-jernej.skrabec@siol.net
2017-12-05 13:22:42 +01:00
Jernej Skrabec
7a744a7572 drm/sun4i: Set blending mode for all channels (DE2)
BSP driver always sets blend mode for all channels, no matter if they
are really used or not. Do the same here.

The exact meaning of the value is not exactly known, but BSP driver
mentions "SRC OVER" and by digging through code some more info can be
found.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-8-jernej.skrabec@siol.net
2017-12-05 13:22:42 +01:00
Jernej Skrabec
2f4cffe4e2 drm/sun4i: Explain color macro in DE2 driver
Color attribute have same format troughout the whole driver.

Rename macro, add comment with simple explanation and remove redundant
definitions.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-7-jernej.skrabec@siol.net
2017-12-05 13:22:42 +01:00
Jernej Skrabec
7f11f1da5c drm/sun4i: Remove setting default values in DE2 driver
Premultiply and color key control registers are already set to zero by
initialization code few lines above. Furthermore, it seems that
colorkeying doesn't really work. It's not used in BSP driver and
experiments with it all failed.

Just remove the code.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-6-jernej.skrabec@siol.net
2017-12-05 13:22:42 +01:00
Jernej Skrabec
66bda1a68b drm/sun4i: Fix debug message in DE2
Debug message would print "Enabling" even when disabling plane.

Fix it.

Fixes: 9d75b8c0b9 (drm/sun4i: add support for Allwinner DE2 mixers)

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-5-jernej.skrabec@siol.net
2017-12-05 13:22:41 +01:00
Jernej Skrabec
2a08e37eb6 drm/sun4i: Remove setting alpha mode in DE2 driver
Current code sets alpha mode to global alpha mode and global alpha
value to 0xff which is totaly opaque. That is not needed for two
reasons:

- only one plane is active and thus it can be blended only with
background, which is black,
- it will hinder proper blending when more than one plane is supported

Default mode (0) considers pixel alpha value or 0xff if pixel has
no alpha information. Global alpha value is ignored in this case.

Because of that, just remove the code.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-4-jernej.skrabec@siol.net
2017-12-05 13:22:41 +01:00
Jernej Skrabec
cbd2b690a4 drm/sun4i: Rename DE2 RGB format macros
Current RGB formats macros are actually not specific to UI planes.
Rename it to something more universal and introduce shift macro.

Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-3-jernej.skrabec@siol.net
2017-12-05 13:22:41 +01:00
Icenowy Zheng
9d75b8c0b9 drm/sun4i: add support for Allwinner DE2 mixers
Allwinner have a new "Display Engine 2.0" in their new SoCs, which comes
with mixers to do graphic processing and feed data to TCON, like the old
backends and frontends.

Add support for the mixer on Allwinner V3s SoC; it's the simplest one.

Currently a lot of functions are still missing -- more investigations
are needed to gain enough information for them.

Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
2017-06-01 09:49:54 +02:00