Commit Graph

328 Commits

Author SHA1 Message Date
Alex Deucher
89d35807fb drm/radeon: update rptr saving logic for memory buffers
Add support for using memory buffers rather than
scratch registers.  Some rings may not be able to
write to scratch registers.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-07-18 13:53:17 +02:00
Alex Deucher
8b25ed3482 drm/radeon: remove radeon_ring_index()
Just store the index in the ring structure.
Idea taken from one of Jerome's wip rptr patches.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2012-07-18 13:33:54 +02:00
Christian König
4ef72566f1 drm/radeon: fix const IB handling v2
Const IBs are executed on the CE not the CP, so we can't
fence them in the normal way.

So submit them directly before the IB instead, just as
the documentation says.

v2: keep the extra documentation

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-18 13:17:49 +02:00
Christian König
bfb38d35c1 drm/radeon: let sa manager block for fences to wait for v2
Otherwise we can encounter out of memory situations under extreme load.

v2: add documentation for the new function

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-18 13:17:44 +02:00
Christian König
55d7c22192 drm/radeon: implement ring saving on reset v4
Try to save whatever is on the rings when
we encounter an lockup.

v2: Fix spelling error. Free saved ring data if reset fails.
    Add documentation for the new functions.
v3: Some more spelling fixes
v4: It doesn't make sense to save anything if all fences
    are signaled

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-17 10:33:15 +02:00
Christian König
45df68035c drm/radeon: record what is next valid wptr for each ring v4
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This allow code that want to resume
ring to resume ring right after ib that caused GPU lockup.

v2: use scratch registers instead of storing it into memory
v3: skip over the surface sync for ni and si as well
v4: use SET_CONFIG_REG instead of PACKET0

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-17 10:33:09 +02:00
Christian König
c6105f249a drm/radeon: remove vm_manager start/suspend
Just restore the page table instead. Addressing three
problem with this change:

1. Calling vm_manager_suspend in the suspend path is
   problematic cause it wants to wait for the VM use
   to end, which in case of a lockup never happens.

2. In case of a locked up memory controller
   unbinding the VM seems to make it even more
   unstable, creating an unrecoverable lockup
   in the end.

3. If we want to backup/restore the leftover ring
   content we must not unbind VMs in between.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-17 10:32:55 +02:00
Christian König
6f72a63199 drm/radeon: remove r600_blit_suspend
Just reinitialize the shader content on resume instead.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-17 10:32:48 +02:00
Christian König
2898c348e5 drm/radeon: remove ip_pool start/suspend
The IB pool is in gart memory, so it is completely
superfluous to unpin / repin it on suspend / resume.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-17 10:32:41 +02:00
Jerome Glisse
dee53e7fb3 drm/radeon: add an exclusive lock for GPU reset v2
GPU reset need to be exclusive, one happening at a time. For this
add a rw semaphore so that any path that trigger GPU activities
have to take the semaphore as a reader thus allowing concurency.

The GPU reset path take the semaphore as a writer ensuring that
no concurrent reset take place.

v2: init rw semaphore

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-17 10:32:02 +02:00
Christian König
7ecc45e3ef drm/radeon: add error handling to fence_wait_empty_locked
Instead of returning the error handle it directly
and while at it fix the comments about the ring lock.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-07-17 10:31:39 +02:00
Christian König
36ff39c404 drm/radeon: replace cs_mutex with vm_mutex v3
Try to remove or replace the cs_mutex with a
vm_mutex where it is still needed.

v2: fix locking order
v3: rebased on drm-next

Signed-off-by: Christian König <deathsimple@vodafone.de>
2012-06-21 09:40:34 +02:00
Christian Koenig
736fc37fd7 drm/radeon: replace pflip and sw_int counters with atomics
So we can skip the locking. Also renames sw_int to
ring_int, cause that better matches its purpose.

Signed-off-by: Christian Koenig <christian.koenig@amd.com>
2012-06-21 09:38:53 +02:00
Christian Koenig
fb98257a9d drm/radeon: apply Murphy's law to the kms irq code v3
1. It is really dangerous to have more than one
   spinlock protecting the same information.

2. radeon_irq_set sometimes wasn't called with lock
   protection, so it can happen that more than one
   CPU would tamper with the irq regs at the same
   time.

3. The pm.gui_idle variable was assuming that the 3D
   engine wasn't becoming idle between testing the
   register and setting the variable. So just remove
   it and test the register directly.

v2: Also handle the hpd irq code the same way.
v3: Rename hpd parameter for clarification.

Signed-off-by: Christian Koenig <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2012-06-21 09:38:50 +02:00
Christian Koenig
c20dc3698d drm/radeon: fix & improve ih ring handling v3
The spinlock was actually there to protect the
rptr, but rptr was read outside of the locked area.

Also we don't really need a spinlock here, an
atomic should to quite fine since we only need to
prevent it from being reentrant.

v2: Keep the spinlock....
v3: Back to an atomic again after finding & fixing the real bug.

Signed-off-by: Christian Koenig <christian.koenig@amd.com>
2012-06-21 09:38:48 +02:00
Christian Koenig
6823d74003 drm/radeon: remove some unneeded structure members
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
2012-06-21 09:38:45 +02:00
Christian König
db7fce3983 drm/radeon: replace vmram_mutex with mclk_lock v2
It is a rw_semaphore now and only write locked
while changing the clock. Also the lock is renamed
to better reflect what it is protecting.

v2: Keep the ttm_vm_ops on IGPs

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
2012-06-21 09:38:43 +02:00
Christian König
220907d983 drm/radeon: rework ring syncing code
Move inter ring syncing with semaphores into the
existing ring allocations, with that we need to
lock the ring mutex only once.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
2012-06-21 09:38:40 +02:00
Christian König
68e250b7c2 drm/radeon: add infrastructure for advanced ring synchronization v2
v2: BUG_ON not matching rings.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
2012-06-21 09:38:38 +02:00
Christian König
876dc9f329 drm/radeon: remove radeon_fence_create
It is completely unnecessary to create fences
before they are emitted, so remove it and a bunch
of checks if fences are emitted or not.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
2012-06-21 09:38:35 +02:00
Alex Deucher
1a8ca7502c drm/radeon: fix gpu_init on si
- Properly set up the RBs
- Properly set up the SPI
- Properly set up gb_addr_config

This should fix rendering issues on certain cards.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-06-05 09:25:54 +01:00
Linus Torvalds
3ded7acfdd Merge branch 'drm-fixes' of git://people.freedesktop.org/~airlied/linux
Pull drm fixes from Dave Airlie:
 "A bunch of fixes:
   - vmware memory corruption
   - ttm spinlock balance
   - cirrus/mgag200 work in the presence of efifb
  and finally Alex and Jerome managed to track down a magic set of bits
  that on certain rv740 and evergreen cards allow the correct use of the
  complete set of render backends, this makes the cards operate
  correctly in a number of scenarios we had issues in before, it also
  manages to boost speed on benchmarks my large amounts on these
  specific gpus."

* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux:
  drm/edid: Make the header fixup threshold tunable
  drm/radeon: fix regression in UMS CS ioctl
  drm/vmwgfx: Fix nasty write past alloced memory area
  drm/ttm: Fix spinlock imbalance
  drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
  drm/radeon: fix HD6790, HD6570 backend programming
  drm/radeon: properly program gart on rv740, juniper, cypress, barts, hemlock
  drm/radeon: fix bank information in tiling config
  drm/mgag200: kick off conflicting framebuffers earlier.
  drm/cirrus: kick out conflicting framebuffers earlier
  cirrus: avoid crash if driver fails to load
2012-06-01 15:40:29 -07:00
Alex Deucher
416a2bd274 drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and
simplify render backend map. This now properly sets up the backend map
on r6xx-9xx which should improve 3D performance.

Vadim benchmarked also:
Some benchmarks on juniper (5750), fullscreen 1920x1080,
first result - kernel 3.4.0+ (fb21affa), second - with these patches:

Lightsmark:   91 fps => 123 fps    +35%
Doom3:        74 fps => 101 fps    +36%

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-06-01 17:00:14 +01:00
Dave Airlie
63bc620b45 radeon: add radeon prime vmap support.
This is the same as the nouveau code pretty much.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-31 14:14:01 +01:00
Dave Airlie
c4c7f3149b radeon: make radeon_cs_update_pages static.
Just move its only caller into the same file as it and make it static.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-29 11:01:45 +01:00
Rafał Miłecki
3299de9558 drm/radeon/hdmi: compile audio status in 1 function
This optmizes calls, registers reads and assignments.

Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-22 10:14:16 +01:00
Rafał Miłecki
e55d3e6cb6 drm/radeon/hdmi: separate evergreen code
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-13 14:19:34 +01:00
Rafał Miłecki
1b688d0814 drm/radeon/kms/hdmi: helper getting ready ACR entry
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-13 14:19:29 +01:00
Jerome Glisse
f2e3922106 drm/radeon: make the ib an inline object
No need to malloc it any more.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:55 +01:00
Christian König
f237750f00 drm/radeon: remove r600 blit mutex v2
If we don't store local data into global variables
it isn't necessary to lock anything.

v2: rebased on new SA interface

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:54 +01:00
Jerome Glisse
68470ae7e6 drm/radeon: move the semaphore from the fence into the ib
It never really belonged there in the first place.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:49 +01:00
Jerome Glisse
c507f7ef30 drm/radeon: rip out the ib pool
It isn't necessary any more and the suballocator seems to perform
even better.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:41 +01:00
Jerome Glisse
a8c05940bd drm/radeon: simplify semaphore handling v2
Directly use the suballocator to get small chunks of memory.
It's equally fast and doesn't crash when we encounter a GPU reset.

v2: rebased on new SA interface.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:40 +01:00
Christian König
c3b7fe8b8a drm/radeon: multiple ring allocator v3
A startover with a new idea for a multiple ring allocator.
Should perform as well as a normal ring allocator as long
as only one ring does somthing, but falls back to a more
complex algorithm if more complex things start to happen.

We store the last allocated bo in last, we always try to allocate
after the last allocated bo. Principle is that in a linear GPU ring
progression was is after last is the oldest bo we allocated and thus
the first one that should no longer be in use by the GPU.

If it's not the case we skip over the bo after last to the closest
done bo if such one exist. If none exist and we are not asked to
block we report failure to allocate.

If we are asked to block we wait on all the oldest fence of all
rings. We just wait for any of those fence to complete.

v2: We need to be able to let hole point to the list_head, otherwise
    try free will never free the first allocation of the list. Also
    stop calling radeon_fence_signalled more than necessary.

v3: Don't free allocations without considering them as a hole,
    otherwise we might lose holes. Also return ENOMEM instead of ENOENT
    when running out of fences to wait for. Limit the number of holes
    we try for each ring to 3.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:39 +01:00
Jerome Glisse
0085c95061 drm/radeon: use one wait queue for all rings add fence_wait_any v2
Use one wait queue for all rings. When one ring progress, other
likely does to and we are not expecting to have a lot of waiter
anyway.

Also add a fence_wait_any that will wait until the first fence
in the fence array (one fence per ring) is signaled. This allow
to wait on all rings.

v2: some minor cleanups and improvements.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:38 +01:00
Christian König
557017a0e2 drm/radeon: define new SA interface v3
Define the interface without modifying the allocation
algorithm in any way.

v2: rebase on top of fence new uint64 patch
v3: add ring to debugfs output

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:37 +01:00
Christian König
2e0d99103e drm/radeon: make sa bo a stand alone object
Allocating and freeing it seperately.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:35 +01:00
Christian König
e6661a9664 drm/radeon: keep start and end offset in the SA
Instead of offset + size keep start and end offset directly.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:34 +01:00
Christian König
a651c55a0b drm/radeon: add proper locking to the SA v3
Make the suballocator self containing to locking.

v2: split the bugfix into a seperate patch.
v3: remove some unreleated changes.

Sig-off-by: Christian König <deathsimple@vodafone.de>

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:32 +01:00
Christian König
8a47cc9ec1 drm/radeon: rework locking ring emission mutex in fence deadlock detection v2
Some callers illegal called fence_wait_next/empty
while holding the ring emission mutex. So don't
relock the mutex in that cases, and move the actual
locking into the fence code.

v2: Don't try to unlock the mutex if it isn't locked.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:20 +01:00
Jerome Glisse
3b7a2b24ea drm/radeon: rework fence handling, drop fence list v7
Using 64bits fence sequence we can directly compare sequence
number to know if a fence is signaled or not. Thus the fence
list became useless, so does the fence lock that mainly
protected the fence list.

Things like ring.ready are no longer behind a lock, this should
be ok as ring.ready is initialized once and will only change
when facing lockup. Worst case is that we return an -EBUSY just
after a successfull GPU reset, or we go into wait state instead
of returning -EBUSY (thus delaying reporting -EBUSY to fence
wait caller).

v2: Remove left over comment, force using writeback on cayman and
    newer, thus not having to suffer from possibly scratch reg
    exhaustion
v3: Rebase on top of change to uint64 fence patch
v4: Change DCE5 test to force write back on cayman and newer but
    also any APU such as PALM or SUMO family
v5: Rebase on top of new uint64 fence patch
v6: Just break if seq doesn't change any more. Use radeon_fence
    prefix for all function names. Even if it's now highly optimized,
    try avoiding polling to often.
v7: We should never poll the last_seq from the hardware without
    waking the sleeping threads, otherwise we might lose events.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:19 +01:00
Jerome Glisse
bb63556729 drm/radeon: convert fence to uint64_t v4
This convert fence to use uint64_t sequence number intention is
to use the fact that uin64_t is big enough that we don't need to
care about wrap around.

Tested with and without writeback using 0xFFFFF000 as initial
fence sequence and thus allowing to test the wrap around from
32bits to 64bits.

v2: Add comment about possible race btw CPU & GPU, add comment
    stressing that we need 2 dword aligned for R600_WB_EVENT_OFFSET
    Read fence sequenc in reverse order of GPU write them so we
    mitigate the race btw CPU and GPU.

v3: Drop the need for ring to emit the 64bits fence, and just have
    each ring emit the lower 32bits of the fence sequence. We
    handle the wrap over 32bits in fence_process.

v4: Just a small optimization: Don't reread the last_seq value
    if loop restarts, since we already know its value anyway.
    Also start at zero not one for seq value and use pre instead
    of post increment in emmit, otherwise wait_empty will deadlock.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:17 +01:00
Christian König
d6999bc7b5 drm/radeon: replace the per ring mutex with a global one
A single global mutex for ring submissions seems sufficient.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-09 17:22:14 +01:00
Christian König
7b9ef16bd1 drm/radeon: make forcing ring activity a common function
Nothing chipset or ring specific with it,
so also move it to radon_ring.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03 09:16:38 +01:00
Christian König
3368ff0cf4 drm/radeon: make lockup timeout a module param
Don't hard code the 10 seconds timeout. Compute jobs
can run much longer.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03 09:16:35 +01:00
Christian König
069211e555 drm/radeon: move lockup detection code into radeon_ring.c
It isn't chipset specific, so it makes no sense
to have that inside r100.c.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03 09:16:33 +01:00
Christian König
8f676c4c6f drm/radeon: fix a bug with the ring syncing code
Rings need to lock in order, otherwise
the ring subsystem can deadlock.

v2: fix error handling and number of locked doublewords.
v3: stop creating unneeded semaphores.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03 09:16:27 +01:00
Christian König
bfb9a07785 drm/radeon: don't keep list of created fences.
It's never used and so practically superfluous.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03 09:16:21 +01:00
Christian König
adea5c2769 drm/radeon: rename fence_wait_last to fence_wait_empty
As discussed with Michel that name better
describes the behavior of this function.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03 09:16:18 +01:00
Christian König
36abacaed3 drm/radeon: rework gpu lockup detection and processing
Previusly multiple rings could trigger multiple GPU
resets at the same time.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-05-03 09:16:12 +01:00