This was previously used by user-space to check whether a fence
sequence had passed or not.
With fence objects that's not needed anymore.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It doesn't seem like its needed. If this turns out to be an incorrect
assumption, we can reinstate it.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It was only used for bringup debugging, and probably doesn't work
anymore. Remove it.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When GMR2 is available, make sure we restrict the number of used GMR pages
to the limit indicated by the device.
This is done by failing a GMRID allocation if the total number of GMR pages
exceeds the limit.
As a result TTM will then start evicting buffers in GMR memory on a
LRU basis until the allocation succeeds.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously this was not done when any 3D resource was active,
since that meant disabling the fifo with all 3D state lost.
Now, if there are still 3D resources active, we use the svga hide feature.
This fixes X server VT switching with 3D enabled.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Perform all command stream validation in a bounce buffer separate from the
fifo. This makes the fifo available to all validation-generated commands,
which would otherwise attempt to grab the fifo recursively, causing a
deadlock. This is in preparation for GMR2 and swappable surfaces.
Also maintain references to all surfaces in the command stream until the
command stream has been fired in order to avoid racing with surface
destruction taking place after validation but before submission.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Rather than having the driver supply the validation sequence, leave that
responsibility to TTM. This saves some confusion and a function argument.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use Ben's new range manager hooks to implement a manager for
GMRs that manages ids rather than ranges.
This means we can use the standard TTM code for binding, unbinding and
eviction.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This can be used by the X server to restrict mode resolutions and size of
root pixmap.
Bump minor to announce this availability.
Bump driver date.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This needs to be reviewed once we support screen objects and don't rely
on VRAM for the frame-buffer.
Also fix some integer overflow issues pointed out by Michel Daenzer.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This makes sure noone accesses the fifo while it's taken down using the
dirty ioctl.
Also make sure all workqueues are idled before the fifo is taken down.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Don't suspend or hibernate when there are 3D resources active since we
can't restore the device's 3D state. Instead fail with an error message.
In other cases, make sure we re-enable the fifo and unlock ttm on resume.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is to avoid accessing uninitialized data during
drm_irq_uninstall and vblank ioctls. At the same time, enable error check from
drm_kms_init which previously appeared to ignore all errors.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We add an option not to enable fbdev, this option is off (0) by default.
Not enabling fbdev at load time makes it possible to co-operate with
vga16fb and vga text mode when VT switching.
However, if 3D resources are active when VT switching, we're currently
not able to switch over to vga, due to device limitations.
This fixes a bug where we previously lost 3D state during VT switch.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
I wrote this for the prime sharing work, but I also noticed other external
non-upstream drivers from a large company carrying a similiar patch, so I
may as well ship it in master.
Signed-off-by: Dave Airlie <airlied@redhat.com>
The host may change the layout and, since the change is
communicated to the master, the master needs a way to
communicate the change to the kernel driver.
The minor version number is bumped to advertize the
availability of this feature.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
vga save / restore previously didn't handle the display topology case.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
V2: Fix a couple of typos.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The throttle_us member in the execbuf argument is now honored.
If the member is 0, no waiting for lag will occur, which
guarantees backwards compatibility with well-behaved clients.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Even if this bumps the version to 1 it does not mean the driver is
out of staging. From what we know this is the last backwards
incompatible change to the driver.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When time-based throttling is implemented, we need to bump minor.
When the old way of detecting scanout is removed, we need to bump major.
In the meantime, this change should not break existing user-space.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use VRAM whenever there is free space for DMA buffers,
but use system GMR memory if using VRAM would cause an eviction.
This significantly reduces the guest system memory usage for
VMs with a large amount of VRAM allocated.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Currently we really only support S3, since the device doesn't support
saving of the 3D state.
On S3/S4, move all buffer objects to swappable memory and take down
GMR bindings. We need to do that from a PM notifier since we can't
do persistant memory allocations from the standard PM callbacks.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was previously done explicitly for overlay- and fb buffers.
Now it's done for any buffer leaving the SYSTEM memory region.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Improve the command verifier to catch all occurences of surface handles,
and translate to SIDs.
This way DMA buffers and 3D surfaces share a common handle space,
which makes it possible for the kms code to differentiate.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA.
The driver is under staging the same as Nouveau and Radeon KMS. Hopefully
the 2D ioctls are bug free and don't need changing, so that part of the
API should be stable. But there there is a pretty big chance that the 3D API
will change in the future.
Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>