This patch unifies the naming of DRM functions for reference counting
of struct drm_gem_object. The resulting code is more aligned with the
rest of the Linux kernel interfaces.
Signed-off-by: Thomas Zimmermann <tdz@users.sourceforge.net>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We didn't used to be aware that runlist/engine IDs weren't the same thing,
or that there was such variability in configuration between GPUs.
By exposing this information to a client, and giving it explicit control
of which runlist it's allocating a channel on, we're able to make better
choices.
The immediate effect of this is that on GPUs where CE0 is the "GRCE", we
will now be allocating a copy engine running asynchronously to GR for BO
migrations - as intended.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Different sections of VRAM may have different properties (ie. can't be used
for compression/display, can't be mapped, etc).
We currently already support this, but it's a bit magic. This change makes
it more obvious where we're allocating from.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
With that the drm_pci_device_is_agp function becomes trivial, so
inline that too. And while at it, move the drm_pci_agp_destroy
declaration into drm-internal.h, since it's not used by drivers.
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170125062657.19270-11-daniel.vetter@ffwll.ch
USIF already takes the client mutex, but will need access to ABI16 data
in order to provide some limited interoperability.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
No longer required in a lot of cases, as objects are identified over NVIF
via an alternate mechanism since the rework.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
A variety of tweaks to the NVIF library interfaces, mostly ripping out
things that turned out to be not so useful.
- Removed refcounting from nvif_object, callers are expected to not be
stupid instead.
- nvif_client is directly reachable from anything derived from nvif_object,
removing the need for heuristics to locate it
- _new() versions of interfaces, that allocate memory for the object
they construct, have been removed. The vast majority of callers used
the embedded _init() interfaces.
- No longer storing constructor arguments (and the data returned from
nvkm) inside nvif_object, it's more or less unused and just wastes
memory.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
These require an explicit struct nvkm_device pointer, unlike the previous
macros which take a void *, and work for (almost) anything derived from
nvkm_object by using some heuristics.
These macros are more general than the previous ones, and can be used to
handle PTIMER-based busy-waits (will be used in later devinit fixes) as
well as more complicated wait conditions.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
NVKM is having it's namespace switched to nvkm_, which will conflict
with these functions (which are workarounds for the fact that as of
yet, we still aren't able to split DRM and NVKM completely).
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Shorter device name, match Tegra and our existing enums.
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We have the ability to move buffers around in the kernel if necessary,
and should probably use it rather than failing if userspace passes us
a non-contig buffer for a plane.
The NOUVEAU_GEM_TILE_NONCONTIG flag from userspace will become a mere
initial placement hint once all the relevant paths have been updated.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The full object interfaces are about to be exposed to userspace, so we
need to check for any security-related issues and version the structs
to make it easier to handle any changes we may need in the future.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The full object interfaces are about to be exposed to userspace, so we
need to check for any security-related issues and version the structs
to make it easier to handle any changes we may need in the future.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The full object interfaces are about to be exposed to userspace, so we
need to check for any security-related issues and version the structs
to make it easier to handle any changes we may need in the future.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Upcoming mobile Kepler GPUs (such as GK20A) use the platform bus instead
of PCI to which Nouveau is tightly dependent. This patch allows Nouveau
to handle platform devices by:
- abstracting PCI-dependent functions that were typically used for
resource querying and page mapping,
- introducing a nv_device_is_pci() function that allows to make
PCI-dependent code conditional,
- providing a nouveau_drm_platform_probe() function that takes a GPU
platform device to be probed.
Core code as well as engine/subdev drivers are updated wherever possible
to make use of these functions. Some older drivers are too dependent on
PCI to be properly updated, but all newer code on which future chips may
depend should at least be runnable with platform devices.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>