Set the interface version implemented by the VIC module. This allows
userspace to pass the correct command stream when programming the VIC
module.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Set the interface version implemented by the gr3d module. This allows
userspace to pass the correct command stream when programming the gr3d
module.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Set the interface version implemented by the gr2d module. This allows
userspace to pass the correct command stream when programming the gr2d
module.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Userspace needs to know the version of the interface implemented by a
client so it can create the proper command streams. Allow individual
drivers to store this version along with the client so that it can be
returned to userspace upon opening a channel.
Acked-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Currently only the DRM_MODE_REFLECT_Y rotation is supported. The driver
already supports reflection on the Y axis via a custom flag which is not
very useful because it requires custom userspace. Add the standard
rotation property that supports 0 degree rotation and Y axis reflection
for primary and overlay planes to provide a better interface than the
custom flag.
v2: keep custom flag for ABI compatibility (Dmitry)
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Set the owner and name of the exported DMA-BUF in addition to the
already filled-in fields.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
A separate data structure exists for the DRM_TEGRA_CLOSE_CHANNEL IOCTL,
but it is currently unused. The IOCTL was using the data structure for
the DRM_TEGRA_OPEN_CHANNEL IOCTL.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The number of words and the offset in a gather don't need to be
explicitly sized, so make them unsigned int instead.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
All other array variables use a plural, and this is the only one using
the *array suffix. This is confusing, so rename it for consistency.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Functions taking a pointer to a host1x syncpoint as an argument don't
need to specify a pointer to a host1x instance because it can be
obtained from the syncpoint.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Use unsigned int where possible and don't unnecessarily initialize the
loop variable.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rather than storing some identifier derived from the application
context that can't be used concretely anywhere, store a pointer to the
client directly so that accesses can be made directly through that
client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The job submission userspace ABI doesn't support this and there are no
plans to implement it, so all of this code is dead and can be removed.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
In case CONFIG_HSA_AMD is not chosen, there is no need to compile amdkfd
files that reside inside amdgpu dirver. In addition, because amdkfd
depends on x86_64 architecture and amdgpu is not, compiling amdkfd files
under i386 architecture can cause compiler errors and warnings.
This patch modifies amdgpu's makefile to build amdkfd files only if
CONFIG_HSA_AMD is chosen. The only file to be compiled unconditionally
is amdgpu_amdkfd.c
There are stub functions that are compiled only if amdkfd is not
compiled. In that case, calls from amdgpu driver proper will go to those
functions instead of the real functions.
v2: instead of using function pointers, use stub functions
v3: initialize kgd2kfd to NULL in case amdkfd is not compiled
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Now that rockchip_drm_fb is just a wrapper around drm_framebuffer, we
can remove it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Acked-by: Heiko Stübner <heiko@sntech.de>
Tested-by: Heiko Stübner <heiko@sntech.de>
Cc: Sandy Huang <hjc@rock-chips.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-5-daniels@collabora.com
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Acked-by: Heiko Stübner <heiko@sntech.de>
Tested-by: Heiko Stübner <heiko@sntech.de>
Cc: Sandy Huang <hjc@rock-chips.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-4-daniels@collabora.com
Now that mtk_drm_fb is an empty wrapper around drm_framebuffer, we can
just delete it.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: CK Hu <ck.hu@mediatek.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Cc: Philipp Zabel <p.zabel@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20180518134705.12533-3-daniels@collabora.com
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: CK Hu <ck.hu@mediatek.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Cc: Philipp Zabel <p.zabel@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20180518134705.12533-2-daniels@collabora.com
We cannot create a framebuffer with no objects, so there's no point
testing for it.
v2: Remove the error entirely. (Sean, CK, Thierry)
Signed-off-by: Daniel Stone <daniels@collabora.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Cc: Sean Paul <seanpaul@chromium.org>
Cc: CK Hu <ck.hu@mediatek.com>
Cc: Philipp Zabel <p.zabel@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20180518134705.12533-1-daniels@collabora.com
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle function the same as the GEM framebuffer helper, we
can reuse that.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: linux-arm-msm@vger.kernel.org
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-21-daniels@collabora.com
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-20-daniels@collabora.com
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Russell King <linux@armlinux.org.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-19-daniels@collabora.com
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: virtualization@lists.linux-foundation.org
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-3-daniels@collabora.com
Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: virtualization@lists.linux-foundation.org
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-1-daniels@collabora.com
This replaces the repetitive GPL-2.0 license text in code and header files
with the SPDX tags. Generated hardware headers aren't changed, as any changes
there need to be done in the upstream rnndb repository.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
MMUv2 supports up to 40 bits of physical address by folding the upper
8 bits into bits [4:11] of the PTE.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
With etnaviv not being tied into the IOMMU framework anymore, the MMU
functions will only be called under sleeping locks. Thus we are able
to allocate the memory for the 2nd level page tables on demand without
having to deal with memory allocation in atomic context.
This speeds up driver intitialization on MMUv2 GPU cores, as we don't
need to preallocate all the page table memory and also reduces memory
consumption for most workloads, as most of them won't use the full
GPU virtual address space.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
We are likely to write multiple page entries at once and already ensure
proper write buffer flushing before GPU submit, so this improves CPU
time usage in the submit path without any downsides.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
I'm not aware of any case where tracing GPU register manipulation at the
kernel level would have been useful. It only adds more indirections and
adds to the code size.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
This was useful on MMUv1 GPUs, which don't generate proper faults,
when the GPU write caches weren't fully understood and not properly
handled by the kernel driver. As this has been fixed for quite some
time, the cycling though the MMU address space needlessly spreads
out the MMU mappings.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The old way did clamp the jiffy conversion and thus caused the timeouts
to become negative after some time. Also it didn't work with userspace
which actually fills the upper 32bits of the 64bit timestamp value.
clock_gettime() is 32-bit on 32-bit architectures. Using 64-bit timespec
math, like we do in this commit, means that when a wrap occurs, the
specified timeout goes into the past and we can't request a timeout in
the future. As the Linux implementation of CLOCK_MONOTONIC is reasonable
and starts at 0, the first such timer wrap will occur after approx. 68
years of system uptime.
Signed-off-by: Russell King <rmk+kernel@armlinux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
All values in a struct struct timing_entry (every entry in
struct display_timing) require an integer. Choose the closest
safe integer of 32.
This avoids a warning seen with clang:
drivers/gpu/drm/panel/panel-simple.c:1250:27: warning: implicit
conversion from 'double' to 'u32' (aka 'unsigned int')
changes value from 33.5 to 33 [-Wliteral-conversion]
.vfront_porch = { 6, 21, 33.5 },
~ ^~~~
drivers/gpu/drm/panel/panel-simple.c:1251:26: warning: implicit
conversion from 'double' to 'u32' (aka 'unsigned int')
changes value from 33.5 to 33 [-Wliteral-conversion]
.vback_porch = { 6, 21, 33.5 },
~ ^~~~
Signed-off-by: Stefan Agner <stefan@agner.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180419212003.8155-1-stefan@agner.ch
The patch adding support for the AUO P320HVN03 panel was written against a
preliminary datasheet, which specified JEIDA data ordering. Testing with
real hardware has shown that the actually used data ordering is SPWG.
Fixes: 70c0d5b783 (drm/panel: simple: add support for AUO P320HVN03)
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180411152741.22483-1-l.stach@pengutronix.de
Add support for Innolux TV123WAM, which is a 12.3" eDP display panel
with 2160x1440 resolution.
Changes in v1:
- Add the compatibility string, display_mode and panel_desc
structures in alphabetical order (Sean Paul).
Signed-off-by: Sandeep Panda <spanda@codeaurora.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1526363564-13823-4-git-send-email-spanda@codeaurora.org
Innolux TV123WAM is a 12.3" eDP display panel with
2160x1440 resolution, which can be supported by simple
panel driver.
Changes in v1:
- Make use of simple panel driver instead of creating
a new driver for this panel (Sean Paul).
- Combine dt-binding and driver changes into one patch
as done by other existing panel support changes.
Changes in v2:
- Separate driver change from dt-binding documentation (Rob Herring).
- Add the properties from simple-panel binding that are applicable to
this panel (Rob Herring).
Signed-off-by: Sandeep Panda <spanda@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1526363564-13823-5-git-send-email-spanda@codeaurora.org
The compiler is complaining with the following errors:
drivers/gpu/host1x/cdma.c:94:48: error:
passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type
[-Werror=incompatible-pointer-types]
drivers/gpu/host1x/cdma.c:113:48: error:
passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type
[-Werror=incompatible-pointer-types]
The expected pointer type of the third argument to dma_alloc_wc() is
dma_addr_t but phys_addr_t is passed.
Change the phys member of struct push_buffer to be dma_addr_t so that we
pass the correct type to dma_alloc_wc().
Also check pb->mapped for non-NULL in the destroy function as that is the
right way of checking if dma_alloc_wc() was successful.
Signed-off-by: Emil Goode <emil.fsw@goode.io>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The backlight 1st update was in the otm8009a_prepare() function for a
bad reason: backlight was not working in video mode and the
otm8009a_prepare() is in command mode for the init sequence. As the
backlight is now fixed (no low-power mode), it is good to put it back
in the otm8009a_enable() function, avoiding also image glitches visible
on some "slow" devices.
Signed-off-by: Philippe Cornu <philippe.cornu@st.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180423141054.13128-3-philippe.cornu@st.com
Backlight updates was not working anymore since the good implementation
of the DSI low-power mode in the DSI host driver. After a longer
analysis, the backlight updates in DSI video mode require the DSI high-
speed mode.
Note: it is important to keep the DSI low-power mode for the rest of the
driver as init sequence, sleep in/out... DSI commands work in low-power
mode.
Signed-off-by: Philippe Cornu <philippe.cornu@st.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180423141054.13128-2-philippe.cornu@st.com
Add device_link from panel device (supplier) to DRM device (consumer)
when drm_panel_attach() is called. This patch should protect the master
DRM driver if an attached panel driver unbinds while it is in use. The
device_link should make sure the DRM device is unbound before the panel
driver becomes unavailable.
The device_link is removed when drm_panel_detach() is called. The
drm_panel_detach() should be called by the consumer DRM driver, not the
panel driver, otherwise both drivers are racing to delete the same link.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/b53584fd988d045c13de22d81825395b0ae0aad7.1524727888.git.jsarha@ti.com
Remove all drm_panel_detach() calls from all panel drivers and update
the kerneldoc for drm_panel_detach().
Setting the connector and drm to NULL when the DRM panel device is going
away hardly serves any purpose. Usually the whole memory structure is
freed right after the remove call. However, calling the detach function
from the master DRM device, and setting the connector pointer to NULL,
has the logic of marking the panel again as available for another DRM
master to attach. The usual situation would be the same DRM master
device binding again.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/464b8d330d6b4c94cfb5aad2ca9ea7eb2c52d934.1524727888.git.jsarha@ti.com
The main thing here is the addition of support for Volta GV100 GPUs,
everything else basically restructuring display / graphics init code
to make it possible to fit Volta support in more nicely.
There's a bunch of improvements/fixes scattered in there for earlier
GPUs too, particularly graphics engine init on all GPUs from Fermi
onwards.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/CACAvsv7sjDKyR43n+6=iLC+ExGhBTLRLdKqwrhcfJWjEAndK0g@mail.gmail.com
Inserted wait-for-gr-idle in the places it seems that RM does it, seems
to prevent some random mmio timeouts on Quadro GV100.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It's better to use "list_for_each_entry_from_reverse" for iterating list
than "for loop" as it makes the code more clear to read.
This patch replace "for loop" with "list_for_each_entry_from_reverse"
and "start" variable with "cstate" which helps in refactoring
the code and also "cstate" variable is more commonly used in the other
functions.
changes in v2:
"start" variable is removed, before "cstate" variable was removed
but "cstate" is more common so preferred "cstate" over "start".
Signed-off-by: Arushi Singhal <arushisinghal19971997@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
A NV34 GPU was seeing temp and pwm entries in hwmon, which would error
out when read. These should not have been visible, but also the whole
hwmon object should just not have been registered in the first place.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The method struct vga_switcheroo_handler::get_client_id() is defined
as returning an 'enum vga_switcheroo_client_id' but the implementation
in this driver, nouveau_dsm_get_client_id(), returns an 'int'.
Fix this by returning 'enum vga_switcheroo_client_id' in this driver too.
Signed-off-by: Luc Van Oostenryck <luc.vanoostenryck@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The method struct drm_connector_helper_funcs::mode_valid is defined
as returning an 'enum drm_mode_status' but the driver implementation
for this method uses an 'int' for it.
Fix this by using 'enum drm_mode_status' in the driver too.
Signed-off-by: Luc Van Oostenryck <luc.vanoostenryck@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>