Pretty much every subdev/engine is going to need access to nvkm_device
shortly to touch registers and/or output messages.
The odd placement of the includes is necessary to work around some
inter-dependencies that currently exist. This will be fixed later.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
A future commit will hide the platform/pci specifics from nvkm_device,
but it's still very useful in a lot of places to have access to the
Linux device struct.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Will be used in upcoming commits to remove the need for lookup/runtime
type-checking functions when accessing foreign subdevs.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Will be utilised in upcoming commits to remove the need for heuristics
to lookup the device a subdev belongs to.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add support for GM20B's graphics engine, based on GK20A. Note that this
code alone will not allow the engine to initialize on released devices
which require PMU-assisted secure boot.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
These signals and sources have been reverse engineered from CUPTI
(Linux). Graphics signals exposed by PerfKit (Windows only) will be
added later. I need to reverse engineer them and it's a bit painful.
This commit also adds a new class for GF108 and GF117.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
These signals and sources have been reverse engineered from NVIDIA
PerfKit (Windows) and CUPTI (Linux), they will be used to build complex
hardware events from the userspace.
This commit also adds a new class for GT200.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
A source (or multiplexer) is a tuple addr+mask+shift which allows to
control a block of signals. The maximum number of sources that a signal
can define is arbitrary limited to 8 and this should be large enough.
This patch allows to define multi-level of sources for a signal.
Each different sources are stored to a global list and will be exposed
to the userspace through the nvif interface in order to avoid conflicts.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
PDAEMON signals don't have to be exposed by the perfmon engine.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some of the bits in there are similar to the bits in the gt215 rammap.
Signed-off-by: Roy Spliet <rspliet@eclipso.eu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Might need some generalisation to < GT200. For those: use at your own risk!
Signed-off-by: Roy Spliet <rspliet@eclipso.eu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
In preparation of NV50 reclocking, where there is no version
Signed-off-by: Roy Spliet <rspliet@eclipso.eu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Uncertain whether the GPC pack change is due to a newer driver version,
or a legitimate difference from GM204. My GM204 has broken vram, so
can't currently try a newer binary driver on it to confirm.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Turns out the PTHERM part of this dance is bracketed by the same PMU
fiddling that occurs on GK104/6, let's assume it's also PGOB.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
GK20A does not have dedicated RAM, thus having a RAM device for it does
not make sense. Move the contiguous physical memory allocation to
instmem.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The namespace of NVKM is being changed to nvkm_ instead of nouveau_,
which will be used for the DRM part of the driver. This is being
done in order to make it very clear as to what part of the driver a
given symbol belongs to, and as a minor step towards splitting the
DRM driver out to be able to stand on its own (for virt).
Because there's already a large amount of churn here anyway, this is
as good a time as any to also switch to NVIDIA's device and chipset
naming to ease collaboration with them.
A comparison of objdump disassemblies proves no code changes.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>