When an early demuxed packet reaches __udp6_lib_lookup_skb(), the
sk reference is retrieved and used, but the relevant reference
count is leaked and the socket destructor is never called.
Beyond leaking the sk memory, if there are pending UDP packets
in the receive queue, even the related accounted memory is leaked.
In the long run, this will cause persistent forward allocation errors
and no UDP skbs (both ipv4 and ipv6) will be able to reach the
user-space.
Fix this by explicitly accessing the early demux reference before
the lookup, and properly decreasing the socket reference count
after usage.
Also drop the skb_steal_sock() in __udp6_lib_lookup_skb(), and
the now obsoleted comment about "socket cache".
The newly added code is derived from the current ipv4 code for the
similar path.
v1 -> v2:
fixed the __udp6_lib_rcv() return code for resubmission,
as suggested by Eric
Reported-by: Sam Edwards <CFSworks@gmail.com>
Reported-by: Marc Haber <mh+netdev@zugschlus.de>
Fixes: 5425077d73 ("net: ipv6: Add early demux handler for UDP unicast")
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Paul Moore reported a SELinux/IP_PASSSEC regression
caused by missing skb->sp at recvmsg() time. We need to
preserve the skb head state to process the IP_CMSG_PASSSEC
cmsg.
With this commit we avoid releasing the skb head state in the
BH even if a secpath is attached to the current skb, and stores
the skb status (with/without head states) in the scratch area,
so that we can access it at skb deallocation time, without
incurring in cache-miss penalties.
This also avoids misusing the skb CB for ipv6 packets,
as introduced by the commit 0ddf3fb2c4 ("udp: preserve
skb->dst if required for IP options processing").
Clean a bit the scratch area helpers implementation, to
reduce the code differences between 32 and 64 bits build.
Reported-by: Paul Moore <paul@paul-moore.com>
Fixes: 0a463c78d2 ("udp: avoid a cache miss on dequeue")
Fixes: 0ddf3fb2c4 ("udp: preserve skb->dst if required for IP options processing")
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Tested-by: Paul Moore <paul@paul-moore.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
So that they can be later used by the IPv6 code, too.
Also lift the comments a bit.
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
under udp flood the sk_receive_queue spinlock is heavily contended.
This patch try to reduce the contention on such lock adding a
second receive queue to the udp sockets; recvmsg() looks first
in such queue and, only if empty, tries to fetch the data from
sk_receive_queue. The latter is spliced into the newly added
queue every time the receive path has to acquire the
sk_receive_queue lock.
The accounting of forward allocated memory is still protected with
the sk_receive_queue lock, so udp_rmem_release() needs to acquire
both locks when the forward deficit is flushed.
On specific scenarios we can end up acquiring and releasing the
sk_receive_queue lock multiple times; that will be covered by
the next patch
Suggested-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Certain system process significant unconnected UDP workload.
It would be preferrable to disable UDP early demux for those systems
and enable it for TCP only.
By disabling UDP demux, we see these slight gains on an ARM64 system-
782 -> 788Mbps unconnected single stream UDPv4
633 -> 654Mbps unconnected UDPv4 different sources
The performance impact can change based on CPU architecure and cache
sizes. There will not much difference seen if entire UDP hash table
is in cache.
Both sysctls are enabled by default to preserve existing behavior.
v1->v2: Change function pointer instead of adding conditional as
suggested by Stephen.
v2->v3: Read once in callers to avoid issues due to compiler
optimizations. Also update commit message with the tests.
v3->v4: Store and use read once result instead of querying pointer
again incorrectly.
v4->v5: Refactor to avoid errors due to compilation with IPV6={m,n}
Signed-off-by: Subash Abhinov Kasiviswanathan <subashab@codeaurora.org>
Suggested-by: Eric Dumazet <edumazet@google.com>
Cc: Stephen Hemminger <stephen@networkplumber.org>
Cc: Tom Herbert <tom@herbertland.com>
Cc: David Miller <davem@davemloft.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
We pass these per-protocol equal functions around in various places, but
we can just have one function that checks the sk->sk_family and then do
the right comparison function. I've also changed the ipv4 version to
not cast to inet_sock since it is unneeded.
Signed-off-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The commit 850cbaddb5 ("udp: use it's own memory accounting schema")
assumes that the socket proto has memory accounting enabled,
but this is not the case for UDPLITE.
Fix it enabling memory accounting for UDPLITE and performing
fwd allocated memory reclaiming on socket shutdown.
UDP and UDPLITE share now the same memory accounting limits.
Also drop the backlog receive operation, since is no more needed.
Fixes: 850cbaddb5 ("udp: use it's own memory accounting schema")
Reported-by: Andrei Vagin <avagin@gmail.com>
Suggested-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
A new argument is added to __skb_recv_datagram to provide
an explicit skb destructor, invoked under the receive queue
lock.
The UDP protocol uses such argument to perform memory
reclaiming on dequeue, so that the UDP protocol does not
set anymore skb->desctructor.
Instead explicit memory reclaiming is performed at close() time and
when skbs are removed from the receive queue.
The in kernel UDP protocol users now need to call a
skb_recv_udp() variant instead of skb_recv_datagram() to
properly perform memory accounting on dequeue.
Overall, this allows acquiring only once the receive queue
lock on dequeue.
Tested using pktgen with random src port, 64 bytes packet,
wire-speed on a 10G link as sender and udp_sink as the receiver,
using an l4 tuple rxhash to stress the contention, and one or more
udp_sink instances with reuseport.
nr sinks vanilla patched
1 440 560
3 2150 2300
6 3650 3800
9 4450 4600
12 6250 6450
v1 -> v2:
- do rmem and allocated memory scheduling under the receive lock
- do bulk scheduling in first_packet_length() and in udp_destruct_sock()
- avoid the typdef for the dequeue callback
Suggested-by: Eric Dumazet <edumazet@google.com>
Acked-by: Hannes Frederic Sowa <hannes@stressinduktion.org>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Mostly simple overlapping changes.
For example, David Ahern's adjacency list revamp in 'net-next'
conflicted with an adjacency list traversal bug fix in 'net'.
Signed-off-by: David S. Miller <davem@davemloft.net>
Avoid using the generic helpers.
Use the receive queue spin lock to protect the memory
accounting operation, both on enqueue and on dequeue.
On dequeue perform partial memory reclaiming, trying to
leave a quantum of forward allocated memory.
On enqueue use a custom helper, to allow some optimizations:
- use a plain spin_lock() variant instead of the slightly
costly spin_lock_irqsave(),
- avoid dst_force check, since the calling code has already
dropped the skb dst
- avoid orphaning the skb, since skb_steal_sock() already did
the work for us
The above needs custom memory reclaiming on shutdown, provided
by the udp_destruct_sock().
v5 -> v6:
- don't orphan the skb on enqueue
v4 -> v5:
- replace the mem_lock with the receive queue spin lock
- ensure that the bh is always allowed to enqueue at least
a skb, even if sk_rcvbuf is exceeded
v3 -> v4:
- reworked memory accunting, simplifying the schema
- provide an helper for both memory scheduling and enqueuing
v1 -> v2:
- use a udp specific destrctor to perform memory reclaiming
- remove a couple of helpers, unneeded after the above cleanup
- do not reclaim memory on dequeue if not under memory
pressure
- reworked the fwd accounting schema to avoid potential
integer overflow
Acked-by: Hannes Frederic Sowa <hannes@stressinduktion.org>
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Baozeng Ding reported KASAN traces showing uses after free in
udp_lib_get_port() and other related UDP functions.
A CONFIG_DEBUG_PAGEALLOC=y kernel would eventually crash.
I could write a reproducer with two threads doing :
static int sock_fd;
static void *thr1(void *arg)
{
for (;;) {
connect(sock_fd, (const struct sockaddr *)arg,
sizeof(struct sockaddr_in));
}
}
static void *thr2(void *arg)
{
struct sockaddr_in unspec;
for (;;) {
memset(&unspec, 0, sizeof(unspec));
connect(sock_fd, (const struct sockaddr *)&unspec,
sizeof(unspec));
}
}
Problem is that udp_disconnect() could run without holding socket lock,
and this was causing list corruptions.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reported-by: Baozeng Ding <sploving1@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This implements SOCK_DESTROY for UDP sockets similar to what was done
for TCP with commit c1e64e298b ("net: diag: Support destroying TCP
sockets.") A process with a UDP socket targeted for destroy is awakened
and recvmsg fails with ECONNABORTED.
Signed-off-by: David Ahern <dsa@cumulusnetworks.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit e6afc8ace6 ("udp: remove headers from UDP packets before
queueing"), udp_csum_pull_header() helper was added but missed fact
that CHECKSUM_UNNECESSARY packets were now converted to CHECKSUM_NONE
and skb->csum_valid was set to 1 for them.
Since csum_partial() is quite expensive, even for 8-byte area, it is
worth adding a test.
We also can use skb->data instead of udp_hdr() as we are pulling
UDP headers, as it is sightly faster.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is nothing related to BH in SNMP counters anymore,
since linux-3.0.
Rename helpers to use __ prefix instead of _BH prefix,
for contexts where preemption is disabled.
This more closely matches convention used to update
percpu variables.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rename UDP_INC_STATS_BH() to __UDP_INC_STATS(),
and UDP6_INC_STATS_BH() to __UDP6_INC_STATS()
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In the old days (before linux-3.0), SNMP counters were duplicated,
one for user context, and one for BH context.
After commit 8f0ea0fe3a ("snmp: reduce percpu needs by 50%")
we have a single copy, and what really matters is preemption being
enabled or disabled, since we use this_cpu_inc() or __this_cpu_inc()
respectively.
We therefore kill SNMP_INC_STATS_USER(), SNMP_ADD_STATS_USER(),
NET_INC_STATS_USER(), NET_ADD_STATS_USER(), SCTP_INC_STATS_USER(),
SNMP_INC_STATS64_USER(), SNMP_ADD_STATS64_USER(), TCP_ADD_STATS_USER(),
UDP_INC_STATS_USER(), UDP6_INC_STATS_USER(), and XFRM_INC_STATS_USER()
Following patches will rename __BH helpers to make clear their
usage is not tied to BH being disabled.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch adds GRO functions (gro_receive and gro_complete) to UDP
sockets. udp_gro_receive is changed to perform socket lookup on a
packet. If a socket is found the related GRO functions are called.
This features obsoletes using UDP offload infrastructure for GRO
(udp_offload). This has the advantage of not being limited to provide
offload on a per port basis, GRO is now applied to whatever individual
UDP sockets are bound to. This also allows the possbility of
"application defined GRO"-- that is we can attach something like
a BPF program to a UDP socket to perfrom GRO on an application
layer protocol.
Signed-off-by: Tom Herbert <tom@herbertland.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add externally visible functions to lookup a UDP socket by skb. This
will be used for GRO in UDP sockets. These functions also check
if skb->dst is set, and if it is not skb->dev is used to get dev_net.
This allows calling lookup functions before dst has been set on the
skbuff.
Signed-off-by: Tom Herbert <tom@herbertland.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Remove UDP transport headers before queueing packets for reception.
This change simplifies a follow-up patch to add MSG_PEEK support.
Signed-off-by: Sam Kumar <samanthakumar@google.com>
Signed-off-by: Willem de Bruijn <willemb@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Tom Herbert would like not touching UDP socket refcnt for encapsulated
traffic. For this to happen, we need to use normal RCU rules, with a grace
period before freeing a socket. UDP sockets are not short lived in the
high usage case, so the added cost of call_rcu() should not be a concern.
This actually removes a lot of complexity in UDP stack.
Multicast receives no longer need to hold a bucket spinlock.
Note that ip early demux still needs to take a reference on the socket.
Same remark for functions used by xt_socket and xt_PROXY netfilter modules,
but this might be changed later.
Performance for a single UDP socket receiving flood traffic from
many RX queues/cpus.
Simple udp_rx using simple recvfrom() loop :
438 kpps instead of 374 kpps : 17 % increase of the peak rate.
v2: Addressed Willem de Bruijn feedback in multicast handling
- keep early demux break in __udp4_lib_demux_lookup()
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Tom Herbert <tom@herbertland.com>
Cc: Willem de Bruijn <willemb@google.com>
Tested-by: Tom Herbert <tom@herbertland.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In order to support fast reuseport lookups in TCP, the hash function
defined in struct proto must be capable of returning an error code.
This patch changes the function signature of all related hash functions
to return an integer and handles or propagates this return value at
all call sites.
Signed-off-by: Craig Gallek <kraig@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Expose socket options for setting a classic or extended BPF program
for use when selecting sockets in an SO_REUSEPORT group. These options
can be used on the first socket to belong to a group before bind or
on any socket in the group after bind.
This change includes refactoring of the existing sk_filter code to
allow reuse of the existing BPF filter validation checks.
Signed-off-by: Craig Gallek <kraig@google.com>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Include a struct sock_reuseport instance when a UDP socket binds to
a specific address for the first time with the reuseport flag set.
When selecting a socket for an incoming UDP packet, use the information
available in sock_reuseport if present.
This required adding an additional field to the UDP source address
equality function to differentiate between exact and wildcard matches.
The original use case allowed wildcard matches when checking for
existing port uses during bind. The new use case of adding a socket
to a reuseport group requires exact address matching.
Performance test (using a machine with 2 CPU sockets and a total of
48 cores): Create reuseport groups of varying size. Use one socket
from this group per user thread (pinning each thread to a different
core) calling recvmmsg in a tight loop. Record number of messages
received per second while saturating a 10G link.
10 sockets: 18% increase (~2.8M -> 3.3M pkts/s)
20 sockets: 14% increase (~2.9M -> 3.3M pkts/s)
40 sockets: 13% increase (~3.0M -> 3.4M pkts/s)
This work is based off a similar implementation written by
Ying Cai <ycai@google.com> for implementing policy-based reuseport
selection.
Signed-off-by: Craig Gallek <kraig@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After TIPC doesn't depend on iocb argument in its internal
implementations of sendmsg() and recvmsg() hooks defined in proto
structure, no any user is using iocb argument in them at all now.
Then we can drop the redundant iocb argument completely from kinds of
implementations of both sendmsg() and recvmsg() in the entire
networking stack.
Cc: Christoph Hellwig <hch@lst.de>
Suggested-by: Al Viro <viro@ZenIV.linux.org.uk>
Signed-off-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In the unlikely event that skb_get_hash is unable to deduce a hash
in udp_flow_src_port we use a consistent random value instead.
This is specified in GRE/UDP draft section 3.2.1:
https://tools.ietf.org/html/draft-ietf-tsvwg-gre-in-udp-encap-04
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
skb_udp_segment is the function called from udp4_ufo_fragment to
segment a UDP tunnel packet. This function currently assumes
segmentation is transparent Ethernet bridging (i.e. VXLAN
encapsulation). This patch generalizes the function to
operate on either Ethertype or IP protocol.
The inner_protocol field must be set to the protocol of the inner
header. This can now be either an Ethertype or an IP protocol
(in a union). A new flag in the skbuff indicates which type is
effective. skb_set_inner_protocol and skb_set_inner_ipproto
helper functions were added to set the inner_protocol. These
functions are called from the point where the tunnel encapsulation
is occuring.
When skb_udp_tunnel_segment is called, the function to segment the
inner packet is selected based on the inner IP or Ethertype. In the
case of an IP protocol encapsulation, the function is derived from
inet[6]_offloads. In the case of Ethertype, skb->protocol is
set to the inner_protocol and skb_mac_gso_segment is called. (GRE
currently does this, but it might be possible to lookup the protocol
in offload_base and call the appropriate segmenation function
directly).
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Implement GRO for UDPv6. Add UDP checksum verification in gro_receive
for both UDP4 and UDP6 calling skb_gro_checksum_validate_zero_check.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch adds udp_flow_src_port function which is intended to be
a common function that UDP tunnel implementations call to set the source
port. The source port is chosen so that a hash over the outer headers
(IP addresses and UDP ports) acts as suitable hash for the flow of the
encapsulated packet. In this manner, UDP encapsulation works with RSS
and ECMP based wrt the inner flow.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In __udp_lib_checksum_complete check if checksum is being done over all
the data (len is equal to skb->len) and if it is call
__skb_checksum_complete instead of __skb_checksum_complete_head. This
allows checksum to be saved in checksum complete.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Added udp_set_csum and udp6_set_csum functions to set UDP checksums
in packets. These are for simple UDP packets such as those that might
be created in UDP tunnels.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Define separate fields in the sock structure for configuring disabling
checksums in both TX and RX-- sk_no_check_tx and sk_no_check_rx.
The SO_NO_CHECK socket option only affects sk_no_check_tx. Also,
removed UDP_CSUM_* defines since they are no longer necessary.
Signed-off-by: Tom Herbert <therbert@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Just an unnecessary semicolon that should be removed...
Whitespace neatening of macro too.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The removal of the routing cache introduced a performance regression for
some UDP workloads since a dst lookup must be done for each packet.
This change caches the dst per socket in a similar manner to what we do
for TCP by implementing early_demux.
For UDP multicast we can only cache the dst if there is only one
receiving socket on the host. Since caching only works when there is
one receiving socket we do the multicast socket lookup using RCU.
For UDP unicast we only demux sockets with an exact match in order to
not break forwarding setups. Additionally since the hash chains may be
long we only check the first socket to see if it is a match and not
waste extra time searching the whole chain when we might not find an
exact match.
Benchmark results from a netperf UDP_RR test:
Before 87961.22 transactions/s
After 89789.68 transactions/s
Benchmark results from a fio 1 byte UDP multicast pingpong test
(Multicast one way unicast response):
Before 12.97us RTT
After 12.63us RTT
Signed-off-by: Shawn Bohrer <sbohrer@rgmadvisors.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There are a mix of function prototypes with and without extern
in the kernel sources. Standardize on not using extern for
function prototypes.
Function prototypes don't need to be written with extern.
extern is assumed by the compiler. Its use is as unnecessary as
using auto to declare automatic/local variables in a block.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP checksums are optional, hence pktgen has been omitting them in
favour of performance. The optional flag UDPCSUM enables UDP
checksumming. If the output device supports hardware checksumming
the skb is prepared and marked CHECKSUM_PARTIAL, otherwise the
checksum is generated in software.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Cc: Eric Dumazet <edumazet@google.com>
Cc: Ben Greear <greearb@candelatech.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Similarly to TCP offloading and UDPv6 offloading, move all related
UDPv4 functions to udp_offload.c to make things more explicit. Also,
by this, we can make those functions static.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now that the sematics of udpv6_queue_rcv_skb() match IPv4's
udp_queue_rcv_skb(), introduce the UDP encap_rcv() hook for IPv6.
Signed-off-by: Benjamin LaHaise <bcrl@kvack.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use of "unsigned int" is preferred to bare "unsigned" in net tree.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Most machines dont use UDP encapsulation (L2TP)
Adds a static_key so that udp_queue_rcv_skb() doesnt have to perform a
test if L2TP never setup the encap_rcv on a socket.
Idea of this patch came after Simon Horman proposal to add a hook on TCP
as well.
If static_key is not yet enabled, the fast path does a single JMP .
When static_key is enabled, JMP destination is patched to reach the real
encap_type/encap_rcv logic, possibly adding cache misses.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Cc: Simon Horman <horms@verge.net.au>
Cc: dev@openvswitch.org
Signed-off-by: David S. Miller <davem@davemloft.net>
If a header file is making use of BUG, BUG_ON, BUILD_BUG_ON, or any
other BUG variant in a static inline (i.e. not in a #define) then
that header really should be including <linux/bug.h> and not just
expecting it to be implicitly present.
We can make this change risk-free, since if the files using these
headers didn't have exposure to linux/bug.h already, they would have
been causing compile failures/warnings.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Instead of testing defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE)
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The UDP diag get_exact handler will require them to find a
socket by provided net, [sd]addr-s, [sd]ports and device.
Signed-off-by: Pavel Emelyanov <xemul@parallels.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
v2: add couple missing conversions in drivers
split unexporting netdev_fix_features()
implemented %pNF
convert sock::sk_route_(no?)caps
Signed-off-by: Michał Mirosław <mirq-linux@rere.qmqm.pl>
Signed-off-by: David S. Miller <davem@davemloft.net>
the tcp and udp code creates a set of struct file_operations at runtime
while it can also be done at compile time, with the added benefit of then
having these file operations be const.
the trickiest part was to get the "THIS_MODULE" reference right; the naive
method of declaring a struct in the place of registration would not work
for this reason.
Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch converts UDP to use the new ip_finish_skb API. This
would then allows us to more easily use ip_make_skb which allows
UDP to run without a socket lock.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Acked-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Quoting Ben Hutchings: we presumably won't be defining features that
can only be enabled on 64-bit architectures.
Occurences found by `grep -r` on net/, drivers/net, include/
[ Move features and vlan_features next to each other in
struct netdev, as per Eric Dumazet's suggestion -DaveM ]
Signed-off-by: Michał Mirosław <mirq-linux@rere.qmqm.pl>
Signed-off-by: David S. Miller <davem@davemloft.net>
Robin Holt tried to boot a 16TB machine and found some limits were
reached : sysctl_tcp_mem[2], sysctl_udp_mem[2]
We can switch infrastructure to use long "instead" of "int", now
atomic_long_t primitives are available for free.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Reported-by: Robin Holt <holt@sgi.com>
Reviewed-by: Robin Holt <holt@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Just like with IPv4, we need access to the UDP hash table to look up local
sockets, but instead of exporting the global udp_table, export a lookup
function.
Signed-off-by: Balazs Scheidler <bazsi@balabit.hu>
Signed-off-by: KOVACS Krisztian <hidden@balabit.hu>
Signed-off-by: Patrick McHardy <kaber@trash.net>
commit 30fff923 introduced in linux-2.6.33 (udp: bind() optimisation)
added a secondary hash on UDP, hashed on (local addr, local port).
Problem is that following sequence :
fd = socket(...)
connect(fd, &remote, ...)
not only selects remote end point (address and port), but also sets
local address, while UDP stack stored in secondary hash table the socket
while its local address was INADDR_ANY (or ipv6 equivalent)
Sequence is :
- autobind() : choose a random local port, insert socket in hash tables
[while local address is INADDR_ANY]
- connect() : set remote address and port, change local address to IP
given by a route lookup.
When an incoming UDP frame comes, if more than 10 sockets are found in
primary hash table, we switch to secondary table, and fail to find
socket because its local address changed.
One solution to this problem is to rehash datagram socket if needed.
We add a new rehash(struct socket *) method in "struct proto", and
implement this method for UDP v4 & v6, using a common helper.
This rehashing only takes care of secondary hash table, since primary
hash (based on local port only) is not changed.
Reported-by: Krzysztof Piotr Oledzki <ole@ans.pl>
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Tested-by: Krzysztof Piotr Oledzki <ole@ans.pl>
Signed-off-by: David S. Miller <davem@davemloft.net>