This needs a massive cleanup, but to catch bugs from the interface changes
vs the engine code cleanup, this will be done later.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There's lots of more-or-less independant engines present on NVIDIA GPUs
these days, and we generally want to perform the same operations on them.
Implementing new ones requires hooking into lots of different places,
the aim of this work is to make this simpler and cleaner.
NV84:NV98 PCRYPT moved over as a test.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The immediate benefit of doing this is that on NV50 and up, the GPU
virtual address of any buffer is now constant, regardless of what
memtype they're placed in.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>