We can reduce pressure on dst entry refcount that slowdown UDP transmit
path on SMP machines. This pressure is visible on RTP servers when
delivering content to mediagateways, especially big ones, handling
thousand of streams. Several cpus send UDP frames to the same
destination, hence use the same dst entry.
This patch makes ip_append_data() eventually steal the refcount its
callers had to take on the dst entry.
This doesnt avoid all refcounting, but still gives speedups on SMP,
on UDP/RAW transmit path
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_sendmsg() didn't fill struct flowi->flags, which means that
the route lookup would fail for non-local IPs even if the
IP_TRANSPARENT sockopt was set.
This prevents sendto() to work properly for UDP sockets, whereas
bind(foreign-ip) + connect() + send() worked fine.
Signed-off-by: Balazs Scheidler <bazsi@balabit.hu>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is a straightforward patch, using hlist_nulls infrastructure.
RCUification already done on UDP two weeks ago.
Using hlist_nulls permits us to avoid some memory barriers, both
at lookup time and delete time.
Patch is large because it adds new macros to include/net/sock.h.
These macros will be used by TCP & DCCP in next patch.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Current UDP multicast delivery is not namespace aware.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Acked-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Corey Minyard spotted a missing memory barrier in udp_lib_get_port()
We need to make sure a reader cannot read the new 'sk->sk_next' value
and previous value of 'sk->sk_hash'. Or else, an item could be deleted
from a chain, and inserted into another chain. If new chain was empty
before the move, 'next' pointer is NULL, and lockless reader can
not detect it missed following items in original chain.
This patch is temporary, since we expect an upcoming patch
to introduce another way of handling the problem.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Using NIPQUAD() with NIPQUAD_FMT, %d.%d.%d.%d or %u.%u.%u.%u
can be replaced with %pI4
Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Corey Minyard found a race added in commit 271b72c7fa
(udp: RCU handling for Unicast packets.)
"If the socket is moved from one list to another list in-between the
time the hash is calculated and the next field is accessed, and the
socket has moved to the end of the new list, the traversal will not
complete properly on the list it should have, since the socket will
be on the end of the new list and there's not a way to tell it's on a
new list and restart the list traversal. I think that this can be
solved by pre-fetching the "next" field (with proper barriers) before
checking the hash."
This patch corrects this problem, introducing a new
sk_for_each_rcu_safenext() macro.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch mimics commit 57413ebc4e
(tcp: calculate tcp_mem based on low memory instead of all memory)
The udp_mem array which contains limits on the total amount of memory
used by UDP sockets is calculated based on nr_all_pages. On a 32 bits
x86 system, we should base this on the number of lowmem pages.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Goals are :
1) Optimizing handling of incoming Unicast UDP frames, so that no memory
writes should happen in the fast path.
Note: Multicasts and broadcasts still will need to take a lock,
because doing a full lockless lookup in this case is difficult.
2) No expensive operations in the socket bind/unhash phases :
- No expensive synchronize_rcu() calls.
- No added rcu_head in socket structure, increasing memory needs,
but more important, forcing us to use call_rcu() calls,
that have the bad property of making sockets structure cold.
(rcu grace period between socket freeing and its potential reuse
make this socket being cold in CPU cache).
David did a previous patch using call_rcu() and noticed a 20%
impact on TCP connection rates.
Quoting Cristopher Lameter :
"Right. That results in cacheline cooldown. You'd want to recycle
the object as they are cache hot on a per cpu basis. That is screwed
up by the delayed regular rcu processing. We have seen multiple
regressions due to cacheline cooldown.
The only choice in cacheline hot sensitive areas is to deal with the
complexity that comes with SLAB_DESTROY_BY_RCU or give up on RCU."
- Because udp sockets are allocated from dedicated kmem_cache,
use of SLAB_DESTROY_BY_RCU can help here.
Theory of operation :
---------------------
As the lookup is lockfree (using rcu_read_lock()/rcu_read_unlock()),
special attention must be taken by readers and writers.
Use of SLAB_DESTROY_BY_RCU is tricky too, because a socket can be freed,
reused, inserted in a different chain or in worst case in the same chain
while readers could do lookups in the same time.
In order to avoid loops, a reader must check each socket found in a chain
really belongs to the chain the reader was traversing. If it finds a
mismatch, lookup must start again at the begining. This *restart* loop
is the reason we had to use rdlock for the multicast case, because
we dont want to send same message several times to the same socket.
We use RCU only for fast path.
Thus, /proc/net/udp still takes spinlocks.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
UDP sockets are hashed in a 128 slots hash table.
This hash table is protected by *one* rwlock.
This rwlock is readlocked each time an incoming UDP message is handled.
This rwlock is writelocked each time a socket must be inserted in
hash table (bind time), or deleted from this table (close time)
This is not scalable on SMP machines :
1) Even in read mode, lock() and unlock() are atomic operations and
must dirty a contended cache line, shared by all cpus.
2) A writer might be starved if many readers are 'in flight'. This can
happen on a machine with some NIC receiving many UDP messages. User
process can be delayed a long time at socket creation/dismantle time.
This patch prepares RCU migration, by introducing 'struct udp_table
and struct udp_hslot', and using one spinlock per chain, to reduce
contention on central rwlock.
Introducing one spinlock per chain reduces latencies, for port
randomization on heavily loaded UDP servers. This also speedup
bindings to specific ports.
udp_lib_unhash() was uninlined, becoming to big.
Some cleanups were done to ease review of following patch
(RCUification of UDP Unicast lookups)
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Clean up the various different email addresses of mine listed in the code
to a single current and valid address. As Dave says his network merges
for 2.6.28 are now done this seems a good point to send them in where
they won't risk disrupting real changes.
Signed-off-by: Alan Cox <alan@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
While looking at UDP port randomization, I noticed it
was litle bit pessimistic, not looking at type of sockets
(IPV6/IPV4) and not looking at bound addresses if any.
We should perform same tests than when binding to a
specific port.
This permits a cleanup of udp_lib_get_port()
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Current UDP port allocation is suboptimal.
We select the shortest chain to chose a port (out of 512)
that will hash in this shortest chain.
First, it can lead to give not so ramdom ports and ease
give attackers more opportunities to break the system.
Second, it can consume a lot of CPU to scan all table
in order to find the shortest chain.
Third, in some pathological cases we can fail to find
a free port even if they are plenty of them.
This patch zap the search for a short chain and only
use one random seed. Problem of getting long chains
should be addressed in another way, since we can
obtain long chains with non random ports.
Based on a report and patch from Vitaly Mayatskikh
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use the socket cached in the skb if it's present.
Signed-off-by: KOVACS Krisztian <hidden@sch.bme.hu>
Acked-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
To be able to use the cached socket reference in the skb during input
processing we add a new set of lookup functions that receive the skb on
their argument list.
Signed-off-by: KOVACS Krisztian <hidden@sch.bme.hu>
Acked-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The iptables tproxy code has to be able to do UDP socket hash lookups,
so we have to provide an exported lookup function for this purpose.
Signed-off-by: KOVACS Krisztian <hidden@sch.bme.hu>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous patch in response to the recursive locking on IPsec
reception is broken as it tries to drop the BH socket lock while in
user context.
This patch fixes it by shrinking the section protected by the
socket lock to sock_queue_rcv_skb only. The only reason we added
the lock is for the accounting which happens in that function.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The socket lock is there to protect the normal UDP receive path.
Encapsulation UDP sockets don't need that protection. In fact
the locking is deadly for them as they may contain another UDP
packet within, possibly with the same addresses.
Also the nested bit was copied from TCP. TCP needs it because
of accept(2) spawning sockets. This simply doesn't apply to UDP
so I've removed it.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch clamps the cscov setsockopt values to a maximum of 0xFFFF.
Setsockopt values greater than 0xffff can cause an unwanted
wrap-around. Further, IPv6 jumbograms are not supported (RFC 3838,
3.5), so that values greater than 0xffff are not even useful.
Further changes: fixed a typo in the documentation.
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some places, that deal with IP statistics already have where to
get a struct net from, but use it directly, without declaring
a separate variable on the stack.
So, save this net on the stack for future IP_XXX_STATS macros.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some places, that deal with ICMP statistics already have where
to get a struct net from, but use it directly, without declaring
a separate variable on the stack.
Since I will need this net soon, I declare a struct net on the
stack and use it in the existing places in a separate patch not
to spoil the future ones.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Two special cases here - one is rxrpc - I put init_net there
explicitly, since we haven't touched this part yet. The second
place is in __udp4_lib_rcv - we already have a struct net there,
but I have to move its initialization above to make it ready
at the "drop" label.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Acked-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Nothing special - all the places already have a struct sock
at hands, so use the sock_net() net.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Acked-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commits 33c732c361 ([IPV4]: Add raw
drops counter) and a92aa318b4 ([IPV6]:
Add raw drops counter), Wang Chen added raw drops counter for
/proc/net/raw & /proc/net/raw6
This patch adds this capability to UDP sockets too (/proc/net/udp &
/proc/net/udp6).
This means that 'RcvbufErrors' errors found in /proc/net/snmp can be also
be examined for each udp socket.
# grep Udp: /proc/net/snmp
Udp: InDatagrams NoPorts InErrors OutDatagrams RcvbufErrors SndbufErrors
Udp: 23971006 75 899420 16390693 146348 0
# cat /proc/net/udp
sl local_address rem_address st tx_queue rx_queue tr tm->when retrnsmt ---
uid timeout inode ref pointer drops
75: 00000000:02CB 00000000:0000 07 00000000:00000000 00:00000000 00000000 ---
0 0 2358 2 ffff81082a538c80 0
111: 00000000:006F 00000000:0000 07 00000000:00000000 00:00000000 00000000 ---
0 0 2286 2 ffff81042dd35c80 146348
In this example, only port 111 (0x006F) was flooded by messages that
user program could not read fast enough. 146348 messages were lost.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Every caller already has this one. The new argument is currently
unused, but this will be fixed shortly.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
They both calculate the hash chain, but currently do not have
a struct net pointer, so pass one there via additional argument,
all the more so their callers already have such.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently the chain to store a UDP socket is calculated with
simple (x & (UDP_HTABLE_SIZE - 1)). But taking net into account
would make this calculation a bit more complex, so moving it into
a function would help.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Change struct proto destroy function pointer to return void. Noticed
by Al Viro.
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch removes CVS keywords that weren't updated for a long time
from comments.
Signed-off-by: Adrian Bunk <bunk@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
IPv6 UDP sockets wth IPv4 mapped address use udp_sendmsg to send the data
actually. In this case ip_flush_pending_frames should be called instead
of ip6_flush_pending_frames.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
The check for PDE->data != NULL becomes useless after the replacement
of proc_net_fops_create with proc_create_data.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Plan C: we can follow the Al Viro's proposal about %n like in this patch.
The same applies to udp, fib (the /proc/net/route file), rt_cache and
sctp debug. This is minus ~150-200 bytes for each.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This counter is about to become per-proto-and-per-net, so we'll need
two arguments to determine which cell in this "table" to work with.
All the places, but proc already pass proper net to it - proc will be
tuned a bit later.
Some indentation with spaces in proc files is done to keep the file
coding style consistent.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace seq_open with seq_open_net and remove udp_seq_release
completely. seq_release_net will do this job just fine.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
No need to create seq_operations for each instance of 'netstat'.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
udp_proc_register/udp_proc_unregister are called with a static pointer only.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>