This patch fixes two issues. One, when a surface is a proxy for a DMA
buffer, it holds an extra reference that needs to be cleared.
Two, when fbdev is enabled, we need to unpin the framebuffer before
unloading the driver. This is done by a call to vmw_fb_off().
v2
Moved unreferencing surface to from vmw_framebuffer_surface_destroy()
to vmw_kms_new_framebuffer()
Added "struct vmw_framebuffer *vfb = NULL;" to silence a compiler
warning.
Removed error checking after calling vmw_surface/dmabuf_reference()
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
On older hardware, texture max width and height is not available, so set
it to something reasonable, like 8192.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
We're giving up all attempts to keep cpu- and device byte ordering separate.
This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
With screen targets the old legacy display system fbdev doesn't work
satisfactory anymore. At best the resolution is severely restricted.
Therefore implement fbdev on top of the kms system. With this change, fbdev
will be using whatever KMS backend is chosen.
There are helpers available for this, so in the future we'd probably want
to implement the helper callbacks instead of calling into our KMS
implementation directly.
v2: Make sure we take the mode_config mutex around modesetting,
Also clear the initial framebuffer using vzalloc instead of vmalloc.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
The kernel interface is needed for fbdev, and needs to be free from
a file_priv member. To accomplish this, remove the fb surface mutex
and list which isn't used anymore, anyway.
Finally, make the pin() and unpin() pin the framebuffer for all display
system backends, so that fbdev can pin its framebuffer before mapping it.
v2: Address review comments:
- Fix vmw_framebuffer_unpin() to handle also the surface framebuffer case.
- Fix vmw_kms_new_framebuffer() to actually use the only_2d parameter.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Add support for the screen target device interface.
Add a getparam parameter and bump minor to signal availability.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Add command buffer support.
Currently we don't implement preemption or fancy error handling.
Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03.
v2:
- Synchronize with pending work at command buffer manager takedown.
- Add an interface to flush the current command buffer for latency-critical
command batches and apply it to framebuffer dirtying.
v3:
- Minor fixes of definitions and typos to address reviews.
- Removed new or moved branch predictor hints.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Final drm-misc pull for 4.0, just various things all over, including a few
more important atomic fixes. btw I didn't pick up the vmwgfx patch from
Ville's series, but one patch has one hunk touching vmwgfx and
Thomas/Jakob didn't get around to ack it. I figured it's simple enough to
be ok though.
* tag 'topic/drm-misc-2015-03-31' of git://anongit.freedesktop.org/drm-intel:
drm: line wrap DRM_IOCTL_DEF* macros
drm/atomic: Don't try to free a NULL state
drm/atomic: Clear crtcs, connectors and planes when clearing state
drm: Rewrite drm_ioctl_flags() to resemble the new drm_ioctl() code
drm: Use max() to make the ioctl alloc size code cleaner
drm: Simplify core vs. drv ioctl handling
drm: Drop ioctl->cmd_drv
drm: Fix DRM_IOCTL_DEF_DRV()
drm/atomic-helpers: Properly avoid full modeset dance
drm: atomic: Allow setting CRTC active property
drm: atomic: Expose CRTC active property
drm: crtc_helper: Update hwmode before mode_set call
drm: mode: Allow NULL modes for equality check
drm: fb_helper: Simplify exit condition
drm: mode: Fix typo in kerneldoc
drm/dp: Print the number of bytes processed for aux nacks
ioctl->cmd_drv is pointless and we can just as well stick the full ioctl
definition into ioctl->cmd.
Cc: Jakob Bornecrantz <jakob@vmware.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Starting with commit b4b55cda58
("x86/PCI: Refine the way to release PCI IRQ resources")
the device lost its irq resource on module unload. While that's ok and
apparently intentional, the driver never got the resource back on module load
The code apparently wants drivers to disable the pci device at pci device
driver removal, so lets do that. That fixes the issue.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
To take down the MOB and GMR memory types, the driver may have to issue
fence objects and thus make sure that the fence manager is taken down
after those memory types.
Reorder device init accordingly.
Cc: <stable@vger.kernel.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Fixes a case where we call vmw_fifo_idle() from within a wait function with
task state !TASK_RUNNING, which is illegal.
In addition, make the locking fine-grained, so that it is performed once
for every read- and write operation. This is of course more costly, but we
don't perform much register access in the timing critical paths anyway. Instead
we have the extra benefit of being sure that we don't forget the hw lock around
register accesses. I think currently the kms code was quite buggy w r t this.
This fixes Red Hat Bugzilla Bug 1180796
Cc: stable@vger.kernel.org
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
The function vmw_master_check() might return -ERESTARTSYS if there is a
signal pending, indicating that the IOCTL should be rerun, potentially from
user-space. At that point we shouldn't print out an error message since that
is not an error condition. In short, avoid bloating the kernel log when a
process refuses to die on SIGTERM.
Cc: <stable@vger.kernel.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
The vfree() function performes also input parameter validation. Thus the test
around the call is not needed.
This issue was detected by using the Coccinelle software.
Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Reviewed-by: Thierry Reding <thierry.reding@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When screen objects are enabled, the bpp is assumed to be 32, otherwise
it is set to 16.
v2:
* Use u32 instead of u64 for assumed_bpp.
* Fixed mechanism to check for screen objects
* Limit the back buffer size to VRAM.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Cc: <stable@vger.kernel.org>
One step closer to dropping all the drm_bus_* code:
Add a driver->set_busid() callback and make all drivers use the generic
helpers. Nouveau is the only driver that uses two different bus-types with
the same drm_driver. This is totally broken if both buses are available on
the same machine (unlikely, but lets be safe). Therefore, we create two
different drivers for each platform during module_init() and set the
set_busid() callback respectively.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This reverts commit 48ba813701.
Thanks to Chris:
"drm_file->is_master is not synomous with having drm_file->master ==
drm_file->minor->master. This is because drm_file->master is the same
for all drm_files of the same generation and so when there is a master,
every drm_file believes itself to be the master. Confusion ensues and
things go pear shaped when one file is closed and there is no master
anymore."
Conflicts:
drivers/gpu/drm/drm_drv.c
drivers/gpu/drm/drm_stub.c
The drm_file->is_master field is redundant as it's equivalent to:
drm_file->master && drm_file->master == drm_file->minor->master
1) "=>"
Whenever we set drm_file->is_master, we also set:
drm_file->minor->master = drm_file->master;
Whenever we clear drm_file->is_master, we also call:
drm_master_put(&drm_file->minor->master);
which implicitly clears it to NULL.
2) "<="
minor->master cannot be set if it is non-NULL. Therefore, it stays as
is unless a file drops it.
If minor->master is NULL, it is only set by places that also adjust
drm_file->is_master.
Therefore, we can safely drop is_master and replace it by an inline helper
that matches:
drm_file->master && drm_file->master == drm_file->minor->master
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
The final parameter to ttm_bo_reserve() is a pointer, therefore callers
should use NULL instead of 0.
Fixes a bunch of sparse warnings of this type:
warning: Using plain integer as NULL pointer
Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Contrary to the host-backed shader interface that has a per-context
name-space for shaders, the compat shader namespace was per client
(or rather, per file). Fix this so that the compat shader namespace is per
context, and at the same time, make command buffer managed context resource
management generic.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
I cannot see a need to provide a DRM_ version of ARRAY_SIZE(), only used
in a few places. I suspect its usage has been spread by copy & paste
rather than anything else.
Let's just remove it for plain ARRAY_SIZE().
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Unfortunately this requires a drm-wide change, and I didn't see a sane
way around that. Luckily it's fairly simple, we just need to inline
the respective get_irq implementation from either drm_pci.c or
drm_platform.c.
With that we can now also remove drm_dev_to_irq from drm_irq.c.
Reviewed-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These ioctls require a valid handle referenced by the caller to succeed,
which implies that the caller has or has had sufficient privileges.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
These ioctls will anyway only succeed if the client previously opened
referenced the object. Furthermore, closing the client would implicitly
execute the same action. This prevents clients from blocking on UNREF if
their master dropped, and will allow masters to UNREF after dropping
master privileges.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
The following restrictions affect clients connecting using legacy nodes:
*) Masters that have dropped master privilieges are not considered
authenticated until they regain master privileges.
*) Clients whose master have dropped master privileges block interruptibly on
ioctls requiring authentication until their master regains master
privileges. If their master exits, they are killed.
This is primarily designed to prevent clients authenticated with one master to
access data from clients authenticated with another master.
(Think fast user-switching or data sniffers enabled while X is vt-switched).
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Don't use a per-master semaphore (ttm lock) for reservation protection, but
rather a per-device semaphore. This is needed since clients connecting using
render nodes aren't master aware.
The ttm lock used should probably be replaced with a reader-write semaphore
once the function down_xx_interruptible() is available.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
With dev->anon_inode we have a global address_space ready for operation
right from the beginning. Therefore, there is no need to do a delayed
setup with TTM. Instead, set dev_mapping during initialization in
ttm_bo_device_init() and remove any "if (dev_mapping)" conditions.
Cc: Dave Airlie <airlied@redhat.com>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
DRM drivers share a common address_space across all character-devices of a
single DRM device. This allows simple buffer eviction and mapping-control.
However, DRM core currently waits for the first ->open() on any char-dev
to mark the underlying inode as backing inode of the device. This delayed
initialization causes ugly conditions all over the place:
if (dev->dev_mapping)
do_sth();
To avoid delayed initialization and to stop reusing the inode of the
char-dev, we allocate an anonymous inode for each DRM device and reset
filp->f_mapping to it on ->open().
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
This patch queries the register SVGA_REG_MOB_MAX_SIZE for the
maximum size of a single mob.
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Command stream legacy shader creation and destruction is replaced by
NOPs in the command stream, and instead guest-backed shaders are created
and destroyed as part of the command validation process.
v2: Removed some stray debug messages.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Combine it with vmw_dummy_query_bo_create, and also make sure
we use tryreserve when reserving the bo to avoid any lockdep warnings
We are sure the tryreserve will always succeed since we are
the only users at that point.
In addition, allow the vmw_bo_pin function to pin/unpin system memory.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Only scrub context bindings when a bound resource is destroyed, or when
the MOB backing the context is unbound.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
This ioctl enables inter-process synchronization of buffer objects,
which is needed for mesa Guest-Backed objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
To bind a buffer object as a MOB, just validate it as a MOB
memory type. We are reusing the GMRID manager, although we create a new
instance of it to manage MOB ids and tomake sure we don't exceed
the maximum amount of MOB pages.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Implement MOB setup, binding and unbinding, but don't hook up to
TTM yet.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
In the future, Scanout buffers need not be backed by VRAM and
the two definitions will differ.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
With dma compliance / IOMMU support added to the driver in kernel 3.13,
the dma addresses can exceed 44 bits, which is what we support in
32-bit mode and with GMR1.
So in 32-bit mode and optionally in 64-bit mode, restrict the dma
addresses to 44 bits, and strip the old GMR1 code.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: stable@vger.kernel.org
Also provide a completely dumb dma-buf ops implementation.
Once we have other virtual dma-buf aware devices, we need to provide
something better.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
A resource eviction fix, and a fix for compilation / sparse problems
from the previous pull.
* 'vmwgfx-next-3.13' of git://people.freedesktop.org/~thomash/linux:
drm/vmwgfx: Fix a couple of compile / sparse warnings and errors
drm/vmwgfx: Resource evict fixes
Fixes
*) an implicit function declaration on mips,
*) a defined but not used label on !CONFIG_INTEL_IOMMU
*) Hopefully a couple of sparse warnings where we implicitly typecast
integer to __le32 and vice versa.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Bit a bit -fixes pull request in the merge window than usual dua to two
feauture-y things:
- Display CRCs are now enabled on all platforms, including the odd DP case
on gm45/vlv. Since this is a testing-only feature it should ever hurt,
but I figured it'll help with regression-testing -fixes. So I left it
in and didn't postpone it to 3.14.
- Display power well refactoring from Imre. Would have caused major pain
conflict with the bdw stage 1 patches if I'd postpone this to -next.
It's only an relatively small interface rework, so shouldn't cause pain.
It's also been in my tree since almost 3 weeks already.
That accounts for about two thirds of the pull, otherwise just bugfixes:
- vlv backlight fix from Jesse/Jani
- vlv vblank timestamp fix from Jesse
- improved edp detection through vbt from Ville (fixes a vlv issue)
- eDP vdd fix from Paulo
- fixes for dvo lvds on i830M
- a few smaller things all over
Note: This contains a backmerge of v3.12. Since the -internal branch
always applied on top of -nightly I need that unified base to merge bdw
patches. So you'll get a conflict with radeon connector props when pulling
this (and nouveau/master will also conflict a bit when Ben doesn't
rebase). The backmerge itself only had conflicts in drm/i915.
There's also a tiny conflict between Jani's backlight fix and your sysfs
lifetime fix in drm-next.
* tag 'drm-intel-fixes-2013-11-07' of git://people.freedesktop.org/~danvet/drm-intel: (940 commits)
drm/i915/vlv: use per-pipe backlight controls v2
drm/i915: make backlight functions take a connector
drm/i915: move opregion asle request handling to a work queue
drm/i915/vlv: use PIPE_START_VBLANK interrupts on VLV
drm/i915: Make intel_dp_is_edp() less specific
drm/i915: Give names to the VBT child device type bits
drm/i915/vlv: enable HDA display audio for Valleyview2
drm/i915/dvo: call ->mode_set callback only when the port is running
drm/i915: avoid unclaimed registers when capturing the error state
drm/i915: Enable DP port CRC for the "auto" source on g4x/vlv
drm/i915: scramble reset support for DP port CRC on vlv
drm/i915: scramble reset support for DP port CRC on g4x
drm/i916: add "auto" pipe CRC source
...
Conflicts:
MAINTAINERS
drivers/gpu/drm/i915/intel_panel.c
drivers/gpu/drm/nouveau/core/subdev/mc/base.c
drivers/gpu/drm/radeon/atombios_encoders.c
drivers/gpu/drm/radeon/radeon_connectors.c