msm maintains a separate structure to define vblank
work definitions and a list to track events submitted
to the workqueue. We can avoid this redundant list
and its protection mechanism, if we subclass the
work object to encapsulate vblank event parameters.
changes in v2:
- subclass optimization on system wq (Sean Paul)
changes in v3:
- none
changes in v4:
- move flush_workqueue before irq uninstall
changes in v5:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Since there are no clients using these threads,
cleaning it up.
changes in v2:
- switch all the dependent clients to use system wq
before removing the disp_threads (Sean Paul)
changes in v3:
- none
changes in v4:
- none
changes in v5:
- Rebase on latest tip with [1] (Sean Paul)
[1] https://patchwork.freedesktop.org/patch/255105/
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
DPU was using one thread per display to dispatch async commits and
vblank requests. Since clean up already happened in msm to use the
common thread for all the display commits, display threads are only
used to cater vblank requests. Since a single thread is sufficient
to do the job without any performance hits, use msm workqueue
to queue requests. A separate patch is submitted later in this
series to remove the display threads altogether.
changes in v2:
- switch to system wq before removing disp threads (Sean Paul)
changes in v3:
- none
changes in v4:
- use msm wq for vblank events
changes in v5:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Fix intf_type description in msm_disp_info to show that
it represents drm encoder mode of the display.
changes in v3:
- introduced in the series
changes in v4:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Add a few __printf attribute specifiers to routines that
could use them.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
A2XX has its own very simple MMU.
Added a msm_use_mmu() function because we can't rely on iommu_present to
decide to use MMU or not.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Signed-off-by: Rob Clark <robdclark@gmail.com>
For debugging purposes it is useful to assign descriptions
to buffers so that we know what they are used for. Add
a field to the buffer object and use that to name the various
kernel side allocations which ends up looking like like this
in /d/dri/X/gem:
flags id ref offset kaddr size madv name
00040000: I 0 ( 1) 00000000 0000000070b79eca 00004096 memptrs
vmas: [gpu: 01000000,mapped,inuse=1]
00020000: I 0 ( 1) 00000000 0000000031ed4074 00032768 ring0
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add a reference count to track how many times a particular
chunk of iova memory is pinned (mapped) in the iomu and
add msm_gem_unpin_iova to give up references.
It is important to note that msm_gem_unpin_iova replaces
msm_gem_put_iova because the new implicit behavior
that an assigned iova in a given vma is now valid for the
life of the buffer and what we are really focusing on is
the use of that iova.
For now the unmappings are lazy; once the reference counts
go to zero they *COULD* be unmapped dynamically but that
will require an outside force such as a shrinker or
mm_notifiers. For now, we're just focusing on getting
the counting right and setting ourselves up to be ready
for the future.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add a new function to get and pin the iova memory in one
step (basically renaming the old msm_gem_get_iova function)
and switch msm_gem_get_iova() to only allocate an iova but
not map it in the IOMMU. This is only currently used by
msm_ioctl_gem_info() since all other users of of the iova
expect that the memory be immediately available.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Split the operation of msm_gem_get_iova into two operations:
1) allocate an iova and 2) map (pin) the backing memory int the
iommu. This is the first step toward allowing memory pinning
to occur independently of the iova management.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The scatter gather table doesn't need to be passed in for the
MMU unmap function.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Buffer objects allocated with msm_gem_kernel_new() are mostly
freed the same way so we can save a few lines of code with a
common function.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The atomic_check is a bit too aggressive with respect to planes which
leave the active area. This caused a bunch of log spew when the cursor
got to the edge of the screen and stopped it from going all the way.
This patch removes the conservative bounds checks from atomic and clips
the dst rect such that we properly display planes which go off the
screen.
Changes in v2:
- Apply the clip to src as well (taking into account scaling)
Changes in v3:
- Use drm_atomic_helper_check_plane_state() to clip src/dst
Cc: Sravanthi Kollukuduru <skolluku@codeaurora.org>
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add a helper function to parse the clock names and set up
the bulk data so we can take advantage of the bulk clock
functions instead of rolling our own. This is added
as a helper function so the upcoming a6xx GMU code can
also take advantage of it.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Use new return type vm_fault_t for fault handler. For
now, this is just documenting that the function returns
a VM_FAULT value rather than an errno. Once all instances
are converted, vm_fault_t will become a distinct type.
Ref- commit 1c8f422059 ("mm: change return type to vm_fault_t")
Previously vm_insert_mixed() returns err which driver
mapped into VM_FAULT_* type. The new function
vmf_insert_mixed() will replace this inefficiency by
returning VM_FAULT_* type.
vmf_error() is the newly introduce inline function
in 4.17-rc6.
Signed-off-by: Souptick Joarder <jrdr.linux@gmail.com>
Reviewed-by: Matthew Wilcox <mawilcox@microsoft.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a
top level wrapper consisting of Display Processing Unit (DPU) and
display peripheral modules such as Display Serial Interface (DSI)
and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends
video and graphic images stored in the frame buffers and scans out the
composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline
(two planes are present on a given crtc which is connected to a DSI
connector):
MDSS
+---------------------------------+
| +-----------------------------+ |
| | DPU | |
| | +--------+ +--------+ | |
| | | SSPP | | SSPP | | |
| | +----+---+ +----+---+ | |
| | | | | |
| | +----v-----------v---+ | |
| | | Layer Mixer (LM) | | |
| | +--------------------+ | |
| | +--------------------+ | |
| | | PingPong (PP) | | |
| | +--------------------+ | |
| | +--------------------+ | |
| | | INTERFACE (VIDEO) | | |
| | +---+----------------+ | |
| +------|----------------------+ |
| | |
| +------|---------------------+ |
| | | DISPLAY PERIPHERALS | |
| | +---v-+ +-----+ | |
| | | DSI | | DP | | |
| | +-----+ +-----+ | |
| +----------------------------+ |
+---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs)
depends on SoC capabilities.
Overview of DPU sub-blocks:
---------------------------
* Source Surface Processor (SSPP):
Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are
capable of performing format conversion, scaling and quality improvement
for source surfaces.
* Layer Mixer (LM):
Blend source surfaces together (in requested zorder)
* PingPong (PP):
This block controls frame done interrupt output, EOL and EOF generation,
overflow/underflow control.
* Display interface (INTF):
Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture:
------------------------------------------
PLANEs maps to SSPPs
CRTC maps to LMs
Encoder maps to PPs, INTFs
Data flow setup:
---------------
MDSS hardware can support various data flows (e.g.):
- Dual pipe: Output from two LMs combined to single display.
- Split display: Output from two LMs connected to two separate
interfaces.
The hardware capabilities determine the number of concurrent data paths
possible. Any control path (i.e. pipeline w/i DPU) can be routed to any
of the hardware data paths. A given control path can be triggered,
flushed and controlled independently.
Changes in v3:
- Move msm_media_info.h from uapi to dpu/ subdir
- Remove preclose callback dpu (it's handled in core)
- Fix kbuild warnings with parent_ops
- Remove unused functions from dpu_core_irq
- Rename mdss_phys to mdss
- Rename mdp_phys address space to mdp
- Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org>
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org>
Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
[robclark minor rebase]
Signed-off-by: Rob Clark <robdclark@gmail.com>
dpu uses these elsewhere in the driver (in addition to increasing
MAX_PLANES, that'll come later), so pull them out into #define.
Changes in v3:
- None
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
[seanpaul pulled this out of the dpu megapatch]
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
I missed this during the atomic conversion
Changes in v3:
- None
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
To make suspend and resume work on msm8916 platforms, call into the generic
helpers and preserve the state across suspends.
Signed-off-by: Daniel Mack <daniel@zonque.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Now that all of the msm-specific goo is tucked safely away we can switch
over to using the atomic helper commit directly. \o/
Changes in v2:
- None
Changes in v3:
- Rebased on Archit's private_obj set
Changes in v4:
- None
Cc: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Moving further towards switching fully to the the atomic helpers, this
patch removes the hand-rolled worker nonblock commit code and uses the
atomic helpers commit_work model.
Changes in v2:
- Remove commit_destroy()
- Shuffle order of commit_tail calls to further serialize commits
- Use stall in swap_state to avoid abandoned events on disable
Changes in v3:
- Rebased on Archit's private_obj set
Changes in v4:
- None
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
In preparation for moving to atomic helpers, move the implicit sync
fence handling out of atomic commit and into the plane->prepare_fb()
hook. While we're at it, de-duplicate the mdp*_prepare_fb functions.
Changes in v4:
- Added
Reported-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The prototype of msm_rd_dump_submit() has recently changed. However,
we have two declarations of this functions, and the other one
remains the old version, leading to this:
drivers/gpu/drm/msm/msm_gpu.c: In function 'recover_worker':
drivers/gpu/drm/msm/msm_gpu.c:295:23: error: passing argument 1 of 'msm_rd_dump_submit' from incompatible pointer type [-Werror=incompatible-pointer-types]
This changes the second one to match the first again.
Fixes: 2165e2b9cb ("drm/msm: split rd debugfs file")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Split into two instances, the existing $debugfs/rd which continues to
dump all submits, and $debugfs/hangrd which will be used to dump just
submits that cause gpu hangs (and eventually faults, but that will
require some iommu framework enhancements).
Signed-off-by: Rob Clark <robdclark@gmail.com>
Prep work for adding a debugfs file that dumps just submits which
trigger hangs/faults. In this case the bo may already be in the
MADV_DONTNEED state, but will be still on the active list (since
the submit hasn't completed yet). So the normal check that the
bo is in the WILLNEED state does not apply. (But of course the bo
should definitely not be in the PURGED state!)
Signed-off-by: Rob Clark <robdclark@gmail.com>
Recent changes to locking have rendered struct_mutex_task
unused.
Unused since 0e08270a1f.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Implement preemption for A5XX targets - this allows multiple
ringbuffers for different priorities with automatic preemption
of a lower priority ringbuffer if a higher one is ready.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add the infrastructure to support the idea of multiple ringbuffers.
Assign each ringbuffer an id and use that as an index for the various
ring specific operations.
The biggest delta is to support legacy fences. Each fence gets its own
sequence number but the legacy functions expect to use a unique integer.
To handle this we return a unique identifier for each submission but
map it to a specific ring/sequence under the covers. Newer users use
a dma_fence pointer anyway so they don't care about the actual sequence
ID or ring.
The actual mechanics for multiple ringbuffers are very target specific
so this code just allows for the possibility but still only defines
one ringbuffer for each target family.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Currently the behavior of a command stream is provided by the user
application during submission and the application is expected to internally
maintain the settings for each 'context' or 'rendering queue' and specify
the correct ones.
This works okay for simple cases but as applications become more
complex we will want to set context specific flags and do various
permission checks to allow certain contexts to enable additional
privileges.
Add kernel-side submit queues to be analogous to 'contexts' or
'rendering queues' on the application side. Each file descriptor
instance will maintain its own list of queues. Queues cannot be
shared between file descriptors.
For backwards compatibility context id '0' is defined as a default
context specifying no priority and no special flags. This is
intended to be the usual configuration for 99% of applications so
that a garden variety application can function correctly without
creating a queue. Only those applications requiring the specific
benefit of different queues need create one.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
We'll later want to re-use this for state-readback when bootloader
enables display, so that we can create an fb for the initial
plane->state->fb.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Nearly all of the buffer allocations for kernel allocate an buffer object,
virtual address and GPU iova at the same time. Make a helper function to
handle the details.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
[dropped msm_fbdev conversion to new helper, since it interferes with
display-handover work, where we want to separate allocation and mapping]
Signed-off-by: Rob Clark <robdclark@gmail.com>
Buffer object specific resources like pages, domains, sg list
need not be protected with struct_mutex. They can be protected
with a buffer object level lock. This simplifies locking and
makes it easier to avoid potential recursive locking scenarios
for SVM involving mmap_sem and struct_mutex. This also removes
unnecessary serialization when creating buffer objects, and also
between buffer object creation and GPU command submission.
Signed-off-by: Sushmita Susheelendra <ssusheel@codeaurora.org>
[robclark: squash in handling new locking for shrinker]
Signed-off-by: Rob Clark <robdclark@gmail.com>
Now that the msm_gem supports an arbitrary number of vma's, we no longer
need to assign an id (index) to each address space. So rip out the
associated code.
Signed-off-by: Rob Clark <robdclark@gmail.com>
No functional change, that will come later. But this will make it
easier to deal with dynamically created address spaces (ie. per-
process pagetables for gpu).
Signed-off-by: Rob Clark <robdclark@gmail.com>
Without this, polling on the dma-buf (and presumably other devices
synchronizing against our rendering) would return immediately, even
while the BO was busy.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Cc: Rob Clark <robdclark@gmail.com>
Cc: linux-arm-msm@vger.kernel.org
Cc: freedreno@lists.freedesktop.org
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
There are reasons for a memory object to outlive the file descriptor
that created it and so the address space that a buffer object is
attached to must also outlive the file descriptor. Reference count
the address space so that it can remain viable until all the objects
have released their addresses.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
We now call those two functions even when they are not defined
or declared anywhere because DEBUG_FS is disabled:
drivers/gpu/drm/msm/msm_drv.c: In function 'msm_drm_uninit':
drivers/gpu/drm/msm/msm_drv.c:244:2: error: implicit declaration of function 'msm_perf_debugfs_cleanup';did you mean 'msm_framebuffer_cleanup'? [-Werror=implicit-function-declaration]
drivers/gpu/drm/msm/msm_drv.c:245:2: error: implicit declaration of function 'msm_rd_debugfs_cleanup';did you mean 'msm_framebuffer_cleanup'? [-Werror=implicit-function-declaration]
This adds empty stub implementations for that case.
Fixes: 85eac4700e ("drm/msm: Remove msm_debugfs_cleanup()")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20170320093936.1255573-1-arnd@arndb.de
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Merge tag 'doc-4.11-images' of git://git.lwn.net/linux into drm-misc-next
Pointer for Markus's image conversion work.
We need this so we can merge all the pretty drm graphs for 4.12.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Move the contents of msm_debugfs_cleanup() to msm_drm_uninit() to free
up the drm_driver->debugfs_cleanup callback. Also remove the
mdp_kms_funcs->debugfs_cleanup callback which has no users.
Cc: robdclark@gmail.com
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20170307204924.1002-2-noralf@tronnes.org
->fault(), ->page_mkwrite(), and ->pfn_mkwrite() calls do not need to
take a vma and vmf parameter when the vma already resides in vmf.
Remove the vma parameter to simplify things.
[arnd@arndb.de: fix ARM build]
Link: http://lkml.kernel.org/r/20170125223558.1451224-1-arnd@arndb.de
Link: http://lkml.kernel.org/r/148521301778.19116.10840599906674778980.stgit@djiang5-desk3.ch.intel.com
Signed-off-by: Dave Jiang <dave.jiang@intel.com>
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Reviewed-by: Ross Zwisler <ross.zwisler@linux.intel.com>
Cc: Theodore Ts'o <tytso@mit.edu>
Cc: Darrick J. Wong <darrick.wong@oracle.com>
Cc: Matthew Wilcox <mawilcox@microsoft.com>
Cc: Dave Hansen <dave.hansen@intel.com>
Cc: Christoph Hellwig <hch@lst.de>
Cc: Jan Kara <jack@suse.com>
Cc: Dan Williams <dan.j.williams@intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
We currently create 2 encoders for DSI interfaces, one for command
mode and other for video mode operation. This isn't needed as we
can't really use both the encoders at the same time. It also makes
connecting bridges harder.
Switch to creating a single encoder. For now, we assume that the
encoder is configured only in video mode. Later, the same encoder
would be usable in both modes.
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Suggested by Rob Herring. We still support the old names for
compatibility with downstream android dt files.
Cc: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Rob Herring <robh@kernel.org>
For a5xx the gpu is 64b so we need to change iova to 64b everywhere. On
the display side, iova is still 32b so it can ignore the upper bits.
(Although all the armv8 devices have an iommu that can map 64b pa to 32b
iova.)
Signed-off-by: Rob Clark <robdclark@gmail.com>