The use of the mm_list by deferred-free breaks the following patches to
extend the range of objects tracked. We can simplify things if we just
make the unbind during free uninterrutible.
Note that unbinding should never fail, because we hold an additional
reference on every active object. Only the ilk vt-d workaround breaks
this, but already takes care of not failing by waiting for the gpu to
quiescent non-interruptible. But the existence of the deferred free
list casted some doubts on this theory, hence WARN if the unbind fails
and only then retry non-interruptible.
We can kill this additional code after a release in case the theory is
indeed right and no one has hit that WARN.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Simplify object tracking by removing the inactive but pinned list. The
only place where this was used is for counting the available memory,
which is just as easy performed by checking all objects on the rare
occasions it is required (application startup). For ease of debugging,
we keep the reporting of pinned objects through the error-state and
debugfs.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This was only used by one external caller who would just be as happy
with evict-everything, so perform the replacement and make the function
private.
In the process we note that unbinding the inactive list should not fail,
and make it a warning instead.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Currently, we only bump the inactive LRU of an object when we bind
into the GTT for a page-fault. As the object may be used many times
before its mapping is zapped, we do not mark it as active as
frequently as we should. Userspace should be calling set-to-GTT-domain
before each pointer deference (for synchronous access) and so is a
good place to mark the buffer as active.
Marking the buffer as recently used places it at the end of the
inactive eviction queue, though still before anything with outstanding
rendering. This reduces the likelihood of evicting a buffer that is
going to be used again by the CPU in the near future. This way we can
hopefully avoid to kick out upload buffers right before we use them on
the gpu.
Note that we need to check that the object is not active or pinned,
for otherwise we create havoc on the active/pinned lists, which also
use obj->mm_list.
The active lists are sorted by and evicted in last GPU rendering
order, access by the CPU to a still active buffer therefore does not
affect its eviction ordering. Pinned objects are currently excluded
from eviction, therefore the only list that we need to bump for GTT
access by the CPU is the inactive list.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Added further explanations to the commit message as discussed
on irc.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Enabling the plane before we have assigned valid address means that it
will access random PTE (often with conflicting memory types) and cause
GPU lockups. However, enabling the plane too early appears to workaround
a number of bugs in our modesetting code.
Cc: Franz Melchior <melchior.franz@gmail.com>
References: https://bugs.freedesktop.org/show_bug.cgi?id=39947
References: https://bugs.freedesktop.org/show_bug.cgi?id=41091
References: https://bugs.freedesktop.org/show_bug.cgi?id=49041
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We were attempting to use a per-ring spinlock whilst modifying global
IRQ flags. A recipe for rare missed interrupts.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Copy&pasted from the vlv setup code. According to docs, we need that
on ivb, too.
v2: Use new masked bit handling macros.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... and put them to so good use.
Note that there's functional change in vlv clock gating code, we now
no longer spuriously read back the current value of the bit. According
to Bspec the high bits should always read zero, so ORing this in
should have no effect.
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
PCH PLLs aren't required for outputs on the CPU, so we shouldn't just
treat them as part of the pipe.
So split the code out and manage PCH PLLs separately, allocating them
when needed or trying to re-use existing PCH PLL setups when the timings
match.
v2: add num_pch_pll field to dev_priv (Daniel)
don't NULL the pch_pll pointer in disable or DPMS will fail (Jesse)
put register offsets in pll struct (Chris)
v3: Decouple enable/disable of PLLs from get/put.
v4: Track temporary PLL disabling during modeset
v5: Tidy PLL initialisation by only checking for num_pch_pll == 0 (Eugeni)
v6: Avoid mishandling allocation failure by embedding the small array of
PLLs into the device struct
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44309
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> (up to v2)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v3+)
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Tested-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
gen2 hardware has some significant differences from the other interrupt
routines that were glossed over and then forgotten about in the
transition to KMS. Such as
- 16bit IIR
- PendingFlip status bit
This patch reintroduces a handler specifically for gen2 for the purpose
of handling pageflips correctly, simplifying code in the process.
v2: Also fixup ring get/put irq to only access 16bit registers (Daniel)
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=24202
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41793
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: use posting_read16 in intel_ringbuffer.c and kill _driver
from the function names.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
If we fail to unbind and so abort the change in tiling, we will have
removed the VMA for the object for no reason. The likelihood of unbind
failing is slim (other than ERESTARTSYS which will cause userspace to
try again), so the change is mostly for the principle.
Also improve the slightly stale comment.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Rename obj->tiling_changed to obj->fence_dirty so that it is clear that
it flags when the parameters for an active fence (including the
no-fence) register are changed.
Also, do not set this flag when the object does not have a fence
register allocated currently and the gpu does not depend upon the
unfence. This case works exactly like when a tiled object lost its
fence and hence does not need additional handling for the tiling
change in the code.
v2: Use fence_dirty to better express what the flag tracks and add a few
more details to the comments to serve as a reminder of how the GPU also
uses the unfenced register slot.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Add some bikeshed to the commit message about the stricter
use of fence_dirty.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When fixing up the crt load detect code I've failed to notice the same
problem in the tv load detect code. Again, unconditionally use the
load detect pipe infrastructure, it gets things right.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
As with one of the earlier patches in the series, we're forced to cast
for copy_[to|from]_user. Again because of the nature of the GEN x86
exclusivity, this should be safe.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: Added some bikeshed.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These were mostly straight forward. No forced casting needed.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: fix conflict with ringbuffer_data removal and drop the hunk
about the status page - that needs more care to fix up.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
With the exception of a forced cast for phys_obj stuff (a problem in
other patches as well) all of these are fairly simple __iomem compliance
fixes.
As with other patches, yank/paste errors may exist.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
[danvet: Added comment to explain the __iomem cast.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Almost all of the errors related __iomem problems.
Most of the changes here are trivial, however there is plenty of chance
for yank/paste errors.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This was originally used as an attempt to diagnose GPU hangs, but was
never very reliable and superseded by the i915_error_state capture on
hangcheck. It now lies languishing unused and unwanted.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
IvyBridge requires an extra frame between disabling the low power
watermarks and enabling scaling on the sprite plane. If the scaling
is already enabled, then we have already disabled the low power
watermarks and need not incur an extra wait.
Similarly, as we disable the scaling when turning off the sprite plane,
we can update the scaling enabled flag and restore the low power
watermarks.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Pretty useful to debug our DP bandwidth woes.
v2: Also print out the required and available link bandwidth,
suggested by Chris Wilson.
v3: Also print out the input parameters so that diagnosing failures to
find a valid dp link configuration is possible.
v4: s/Display port/DP/ to shorten the output.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add some stub functions for the case where CONFIG_VGA_ARB is disabled.
Signed-off-by: Matthew Garrett <mjg@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
RV250 found on ppc embedded boards.
Cc: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just a cosmetic fix to make dmesg a little less confusing.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Since it is now identical to evergreen_gpu_is_lockup.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Since it is now identical to r100_gpu_is_lockup.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Nothing chipset or ring specific with it,
so also move it to radon_ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixing just another deadlock problem with gpu reset tests.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Don't hard code the 10 seconds timeout. Compute jobs
can run much longer.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't chipset specific, so it makes no sense
to have that inside r100.c.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of all this humpy pumpy with recursive
mutex (which also fixes only halve of the problem)
move the actual gpu reset out of the fence code,
return -EDEADLK and then reset the gpu in the
calling ioctl function.
v2: Split removal of radeon_mutex into separate patch.
Return -EAGAIN if reset is successful.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Rings need to lock in order, otherwise
the ring subsystem can deadlock.
v2: fix error handling and number of locked doublewords.
v3: stop creating unneeded semaphores.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It's never used and so practically superfluous.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
As discussed with Michel that name better
describes the behavior of this function.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We should signal the caller that we haven't waited at all.
v2: only change fence_wait_next not fence_wait_last.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Aligning offset can make it bigger than tmp->offset
leading to an overrun bug in the following subtraction.
v2: Against initial suspicions this can't happen in mainline,
so no need to push it into stable.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previusly multiple rings could trigger multiple GPU
resets at the same time.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Removing all the different error messages and
having just one standard behaviour over all
chipset generations.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just register the debugfs files on init instead of
checking the chipset type multiple times.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It makes no sense at all to have more than one flag.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Different rings have different criteria to test
if they are stuck.
v2: rebased on current drm-next
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
WakeOnLan was broken in this driver because gp->asleep_wol is a 1-bit
bitfield and it was being assigned WAKE_MAGIC, which is (1 << 5).
gp->asleep_wol remains 0 and the machine never wakes up. Fixed by casting
gp->wake_on_lan to bool. Tested on an iBook G4.
Signed-off-by: Gerard Lledo <gerard.lledo@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
tcp_adv_win_scale default value is 2, meaning we expect a good citizen
skb to have skb->len / skb->truesize ratio of 75% (3/4)
In 2.6 kernels we (mis)accounted for typical MSS=1460 frame :
1536 + 64 + 256 = 1856 'estimated truesize', and 1856 * 3/4 = 1392.
So these skbs were considered as not bloated.
With recent truesize fixes, a typical MSS=1460 frame truesize is now the
more precise :
2048 + 256 = 2304. But 2304 * 3/4 = 1728.
So these skb are not good citizen anymore, because 1460 < 1728
(GRO can escape this problem because it build skbs with a too low
truesize.)
This also means tcp advertises a too optimistic window for a given
allocated rcvspace : When receiving frames, sk_rmem_alloc can hit
sk_rcvbuf limit and we call tcp_prune_queue()/tcp_collapse() too often,
especially when application is slow to drain its receive queue or in
case of losses (netperf is fast, scp is slow). This is a major latency
source.
We should adjust the len/truesize ratio to 50% instead of 75%
This patch :
1) changes tcp_adv_win_scale default to 1 instead of 2
2) increase tcp_rmem[2] limit from 4MB to 6MB to take into account
better truesize tracking and to allow autotuning tcp receive window to
reach same value than before. Note that same amount of kernel memory is
consumed compared to 2.6 kernels.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Neal Cardwell <ncardwell@google.com>
Cc: Tom Herbert <therbert@google.com>
Cc: Yuchung Cheng <ycheng@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
l2tp_ip_sendmsg could return without releasing socket lock, making it all the
way to userspace, and generating the following warning:
[ 130.891594] ================================================
[ 130.894569] [ BUG: lock held when returning to user space! ]
[ 130.897257] 3.4.0-rc5-next-20120501-sasha #104 Tainted: G W
[ 130.900336] ------------------------------------------------
[ 130.902996] trinity/8384 is leaving the kernel with locks still held!
[ 130.906106] 1 lock held by trinity/8384:
[ 130.907924] #0: (sk_lock-AF_INET){+.+.+.}, at: [<ffffffff82b9503f>] l2tp_ip_sendmsg+0x2f/0x550
Introduced by commit 2f16270 ("l2tp: Fix locking in l2tp_ip.c").
Signed-off-by: Sasha Levin <levinsasha928@gmail.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
I just noticed after some recent updates, that the init path for the drop
monitor protocol has a minor error. drop monitor maintains a per cpu structure,
that gets initalized from a single cpu. Normally this is fine, as the protocol
isn't in use yet, but I recently made a change that causes a failed skb
allocation to reschedule itself . Given the current code, the implication is
that this workqueue reschedule will take place on the wrong cpu. If drop
monitor is used early during the boot process, its possible that two cpus will
access a single per-cpu structure in parallel, possibly leading to data
corruption.
This patch fixes the situation, by storing the cpu number that a given instance
of this per-cpu data should be accessed from. In the case of a need for a
reschedule, the cpu stored in the struct is assigned the rescheule, rather than
the currently executing cpu
Tested successfully by myself.
Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
CC: David Miller <davem@davemloft.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
If register_netdev returns failure, the dev->interrupt and
its transfer buffer should be released, so just fix it.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The transfer buffer of dev->interrupt is allocated in .probe path,
but not freed in .disconnet path, so mark the interrupt URB as
URB_FREE_BUFFER to free the buffer when the URB is destroyed.
Signed-off-by: Ming Lei <tom.leiming@gmail.com>
Acked-by: Oliver Neukum <oneukum@suse.de>
Signed-off-by: David S. Miller <davem@davemloft.net>