As the final request on a ring may hold the reference to this ring (via
retiring the last pinned context), we may find ourselves chasing a
dangling pointer on completion of the list.
A quick solution is to hold a reference to the ring itself as we retire
along it so that we only free it after we stop dereferencing it.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190318095204.9913-4-chris@chris-wilson.co.uk
Currently we assume that we know the order in which requests run and so
can determine if we need to reissue a switch-to-kernel-context prior to
idling. That assumption does not hold for the future, so instead of
tracking which barriers have been used, simply determine if we have ever
switched away from the kernel context by using the engine and before
idling ensure that all engines that have been used since the last idle
are synchronously switched back to the kernel context for safety (and
else of shrinking memory while idle).
v2: Use intel_engine_mask_t and ALL_ENGINES
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190308093657.8640-3-chris@chris-wilson.co.uk
Rather than manually add every new global into each hook, use
i915_global_register() function and keep a list of registered globals to
invoke instead.
However, I haven't found a way for random drivers to add an .init table
to avoid having to manually add ourselves to i915_globals_init() each
time.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190305213830.18094-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
We don't want to busywait on the GPU if we have other work to do. If we
give non-busywaiting workloads higher (initial) priority than workloads
that require a busywait, we will prioritise work that is ready to run
immediately. We then also have to be careful that we don't give earlier
semaphores an accidental boost because later work doesn't wait on other
rings, hence we keep a history of semaphore usage of the dependency chain.
v2: Stop rolling the bits into a chain and just use a flag in case this
request or any of our dependencies use a semaphore. The rolling around
was contagious as Tvrtko was heard to fall off his chair.
Testcase: igt/gem_exec_schedule/semaphore
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-4-chris@chris-wilson.co.uk
Having introduced per-context seqno, we now have a means to identity
progress across the system without feel of rollback as befell the
global_seqno. That is we can program a MI_SEMAPHORE_WAIT operation in
advance of submission safe in the knowledge that our target seqno and
address is stable.
However, since we are telling the GPU to busy-spin on the target address
until it matches the signaling seqno, we only want to do so when we are
sure that busy-spin will be completed quickly. To achieve this we only
submit the request to HW once the signaler is itself executing (modulo
preemption causing us to wait longer), and we only do so for default and
above priority requests (so that idle priority tasks never themselves
hog the GPU waiting for others).
As might be reasonably expected, HW semaphores excel in inter-engine
synchronisation microbenchmarks (where the 3x reduced latency / increased
throughput more than offset the power cost of spinning on a second ring)
and have significant improvement (can be up to ~10%, most see no change)
for single clients that utilize multiple engines (typically media players
and transcoders), without regressing multiple clients that can saturate
the system or changing the power envelope dramatically.
v3: Drop the older NEQ branch, now we pin the signaler's HWSP anyway.
v4: Tell the world and include it as part of scheduler caps.
Testcase: igt/gem_exec_whisper
Testcase: igt/benchmarks/gem_wsim
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-3-chris@chris-wilson.co.uk
In preparation for enabling HW semaphores, we need to keep in flight
timeline HWSP alive until its use across entire system has completed,
as any other timeline active on the GPU may still refer back to the
already retired timeline. We both have to delay recycling available
cachelines and unpinning old HWSP until the next idle point.
An easy option would be to simply keep all used HWSP until the system as
a whole was idle, i.e. we could release them all at once on parking.
However, on a busy system, we may never see a global idle point,
essentially meaning the resource will be leaked until we are forced to
do a GC pass. We already employ a fine-grained idle detection mechanism
for vma, which we can reuse here so that each cacheline can be freed
immediately after the last request using it is retired.
v3: Keep track of the activity of each cacheline.
v4: cacheline_free() on canceling the seqno tracking
v5: Finally with a testcase to exercise wraparound
v6: Pack cacheline into empty bits of page-aligned vaddr
v7: Use i915_utils to hide the pointer casting around bit manipulation
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190301170901.8340-2-chris@chris-wilson.co.uk
A simple mutex used for guarding the flow of requests in and out of the
timeline. In the short-term, it will be used only to guard the addition
of requests into the timeline, taken on alloc and released on commit so
that only one caller can construct a request into the timeline
(important as the seqno and ring pointers must be serialised). This will
be used by observers to ensure that the seqno/hwsp is stable. Later,
when we have reduced retiring to only operate on a single timeline at a
time, we can then use the mutex as the sole guard required for retiring.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190301110547.14758-2-chris@chris-wilson.co.uk
WAIT is occasionally suppressed by virtue of preempted requests being
promoted to NEWCLIENT if they have not all ready received that boost.
Make this consistent for all WAIT boosts that they are not allowed to
preempt executing contexts and are merely granted the right to be at the
front of the queue for the next execution slot. This is in keeping with
the desire that the WAIT boost be a minor tweak that does not give
excessive promotion to its user and open ourselves to trivial abuse.
The problem with the inconsistent WAIT preemption becomes more apparent
as the preemption is propagated across the engines, where one engine may
preempt and the other not, and we be relying on the exact execution
order being consistent across engines (e.g. using HW semaphores to
coordinate parallel execution).
v2: Also protect GuC submission from false preemption loops.
v3: Build bug safeguards and better debug messages for st.
v4: Do the priority bumping in unsubmit (i.e. on preemption/reset
unwind), applying it earlier during submit causes out-of-order execution
combined with execute fences.
v5: Call sw_fence_fini for our dummy request (Matthew)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190228220639.3173-1-chris@chris-wilson.co.uk
As kmem_caches share the same properties (size, allocation/free behaviour)
for all potential devices, we can use global caches. While this
potential has worse fragmentation behaviour (one can argue that
different devices would have different activity lifetimes, but you can
also argue that activity is temporal across the system) it is the
default behaviour of the system at large to amalgamate matching caches.
The benefit for us is much reduced pointer dancing along the frequent
allocation paths.
v2: Defer shrinking until after a global grace period for futureproofing
multiple consumers of the slab caches, similar to the current strategy
for avoiding shrinking too early.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190228102035.5857-1-chris@chris-wilson.co.uk
Having weaned the interrupt handling off using a single global execution
queue, we no longer need to emit a global_seqno. Note that we still have
a few assumptions about execution order along engine timelines, but this
removes the most obvious artefact!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190226094922.31617-3-chris@chris-wilson.co.uk
At a few points in our uABI, we check to see if the driver is wedged and
report -EIO back to the user in that case. However, as we perform the
check and reset asynchronously (where once before they were both
serialised by the struct_mutex), we may instead see the temporary wedging
used to cancel inflight rendering to avoid a deadlock during reset
(caused by either us timing out in our reset handler,
i915_wedge_on_timeout or with malice aforethought in intel_reset_prepare
for a stuck modeset). If we suspect this is the case, that is we see a
wedged driver *and* reset in progress, then wait until the reset is
resolved before reporting upon the wedged status.
v2: might_sleep() (Mika)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109580
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190220145637.23503-1-chris@chris-wilson.co.uk
Currently, we accumulate each time a context hangs the GPU, offset
against the number of requests it submits, and if that score exceeds a
certain threshold, we ban that context from submitting any more requests
(cancelling any work in flight). In contrast, we use a simple timer on
the file, that if we see more than a 9 hangs faster than 60s apart in
total across all of its contexts, we will ban the client from creating
any more contexts. This leads to a confusing situation where the file
may be banned before the context, so lets use a simple timer scheme for
each.
If the context submits 3 hanging requests within a 120s period, declare
it forbidden to ever send more requests.
This has the advantage of not being easy to repair by simply sending
empty requests, but has the disadvantage that if the context is idle
then it is forgiven. However, if the context is idle, it is not
disrupting the system, but a hog can evade the request counting and
cause much more severe disruption to the system.
Updating ban_score from request retirement is dubious as the retirement
is purposely not in sync with request submission (i.e. we try and batch
retirement to reduce overhead and avoid latency on submission), which
leads to surprising situations where we can forgive a hang immediately
due to a backlog of requests from before the hang being retired
afterwards.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190219122215.8941-2-chris@chris-wilson.co.uk
As we currently do not check on submission whether the context is banned
in a timely manner it is possible for some requests to escape
cancellation after their parent context is banned. By moving the ban
into the request submission under the engine->timeline.lock, we
serialise it with the reset and setting of the context ban.
References: eb8d0f5af4 ("drm/i915: Remove GPU reset dependence on struct_mutex")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190213182737.12695-1-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
As time goes by, usage of generic ioctls such as drm_syncobj and
sync_file are on the increase bypassing i915-specific ioctls like
GEM_WAIT. Currently, we only apply waitboosting to our driver ioctls as
we track the file/client and account the waitboosting to them. However,
since commit 7b92c1bd05 ("drm/i915: Avoid keeping waitboost active for
signaling threads"), we no longer have been applying the client
ratelimiting on waitboosts and so that information has only been used
for debug tracking.
Push the application of waitboosting down to the common
i915_request_wait, and apply it to all foreign fence waits as well.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190213092504.25709-1-chris@chris-wilson.co.uk
Looking forward, we need to break the struct_mutex dependency on
i915_gem_active. In the meantime, external use of i915_gem_active is
quite beguiling, little do new users suspect that it implies a barrier
as each request it tracks must be ordered wrt the previous one. As one
of many, it can be used to track activity across multiple timelines, a
shared fence, which fits our unordered request submission much better. We
need to steer external users away from the singular, exclusive fence
imposed by i915_gem_active to i915_active instead. As part of that
process, we move i915_gem_active out of i915_request.c into
i915_active.c to start separating the two concepts, and rename it to
i915_active_request (both to tie it to the concept of tracking just one
request, and to give it a longer, less appealing name).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190205130005.2807-5-chris@chris-wilson.co.uk
Timeline barrier allows serialization between different timelines.
After calling i915_timeline_set_barrier with a request, all following
submissions on this timeline will be set up as depending on this request,
or barrier. Once the barrier has been completed it automatically gets
cleared and things continue as normal.
This facility will be used by the upcoming context SSEU code.
v2:
* Assert barrier has been retired on timeline_fini. (Chris Wilson)
* Fix mock_timeline.
v3:
* Improved comment language. (Chris Wilson)
v4:
* Maintain ordering with previous barriers set on the timeline.
v5:
* Rebase.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190205095032.22673-3-tvrtko.ursulin@linux.intel.com
Limit the NEWCLIENT boost to only give its small priority boost to fresh
clients only that have no dependencies.
The idea for using NEWCLIENT boosting, commit b16c765122 ("drm/i915:
Priority boost for new clients"), is that short-lived streams are often
interactive and require lower latency -- and that by executing those
ahead of the long running hogs, the short-lived clients do little to
interfere with the system throughput by virtue of their short-lived
nature. However, we were only considering the client's own timeline for
determining whether or not it was a fresh stream. This allowed for
compositors to wake up before their vblank and bump all of its client
streams. However, in testing with media-bench this results in chaining
all cooperating contexts together preventing us from being able to
reorder contexts to reduce bubbles (pipeline stalls), overall increasing
latency, and reducing system throughput. The exact opposite of our
intent. The compromise of applying the NEWCLIENT boost to strictly fresh
clients (that do not wait upon anything else) should maintain the
"real-time response under load" characteristics of FQ_CODEL, without
locking together the long chains of dependencies across the system.
References: b16c765122 ("drm/i915: Priority boost for new clients")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190204150101.30759-1-chris@chris-wilson.co.uk
A few years ago, see commit 688e6c7258 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c7258, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c7258 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c7258 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
To allow requests to forgo a common execution timeline, one question we
need to be able to answer is "is this request running?". To track
whether a request has started on HW, we can emit a breadcrumb at the
beginning of the request and check its timeline's HWSP to see if the
breadcrumb has advanced past the start of this request. (This is in
contrast to the global timeline where we need only ask if we are on the
global timeline and if the timeline has advanced past the end of the
previous request.)
There is still confusion from a preempted request, which has already
started but relinquished the HW to a high priority request. For the
common case, this discrepancy should be negligible. However, for
identification of hung requests, knowing which one was running at the
time of the hang will be much more important.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129185452.20989-2-chris@chris-wilson.co.uk
Now that we have allocated ourselves a cacheline to store a breadcrumb,
we can emit a write from the GPU into the timeline's HWSP of the
per-context seqno as we complete each request. This drops the mirroring
of the per-engine HWSP and allows each context to operate independently.
We do not need to unwind the per-context timeline, and so requests are
always consistent with the timeline breadcrumb, greatly simplifying the
completion checks as we no longer need to be concerned about the
global_seqno changing mid check.
One complication though is that we have to be wary that the request may
outlive the HWSP and so avoid touching the potentially danging pointer
after we have retired the fence. We also have to guard our access of the
HWSP with RCU, the release of the obj->mm.pages should already be RCU-safe.
At this point, we are emitting both per-context and global seqno and
still using the single per-engine execution timeline for resolving
interrupts.
v2: s/fake_complete/mark_complete/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128181812.22804-5-chris@chris-wilson.co.uk
Supplement the per-engine HWSP with a per-timeline HWSP. That is a
per-request pointer through which we can check a local seqno,
abstracting away the presumption of a global seqno. In this first step,
we point each request back into the engine's HWSP so everything
continues to work with the global timeline.
v2: s/i915_request_hwsp/hwsp_seqno/ to emphasis that this is the current
HW value and that we are accessing it via i915_request merely as a
convenience.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: John Harrison <John.C.Harrison@Intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128181812.22804-1-chris@chris-wilson.co.uk
Now that the submission backends are controlled via their own spinlocks,
with a wave of a magic wand we can lift the struct_mutex requirement
around GPU reset. That is we allow the submission frontend (userspace)
to keep on submitting while we process the GPU reset as we can suspend
the backend independently.
The major change is around the backoff/handoff strategy for performing
the reset. With no mutex deadlock, we no longer have to coordinate with
any waiter, and just perform the reset immediately.
Testcase: igt/gem_mmap_gtt/hang # regresses
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190125132230.22221-3-chris@chris-wilson.co.uk
We are not allowed to assign rq->global_seqno=0 as it has a special
meaning of "inactive" (not executing on HW).
Fixes: 6faf5916e6 ("drm/i915: Remove HW semaphores for gen7 inter-engine synchronisation")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190119143024.26971-1-chris@chris-wilson.co.uk
In the continual quest to reduce the amount of global work required when
submitting requests, replace i915_retire_requests() after allocation
failure to retiring just our ring.
v2: Don't forget the list iteration included an early break, so we would
never throttle on the last request in the ring/timeline.
v3: Use the common ring_retire_requests()
References: 11abf0c5a0 ("drm/i915: Limit the backpressure for i915_request allocation")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190109215932.26454-1-chris@chris-wilson.co.uk
UAPI Changes:
Cross-subsystem Changes:
- Turn dma-buf fence sequence numbers into 64 bit numbers
Core Changes:
- Move to a common helper for the DP MST hotplug for radeon, i915 and
amdgpu
- i2c improvements for drm_dp_mst
- Removal of drm_syncobj_cb
- Introduction of an helper to create and attach the TV margin properties
Driver Changes:
- Improve cache flushes for v3d
- Reflection support for vc4
- HDMI overscan support for vc4
- Add implicit fencing support for rockchip and sun4i
- Switch to generic fbdev emulation for virtio
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Merge tag 'drm-misc-next-2019-01-07-1' of git://anongit.freedesktop.org/drm/drm-misc into drm-next
drm-misc-next for 5.1:
UAPI Changes:
Cross-subsystem Changes:
- Turn dma-buf fence sequence numbers into 64 bit numbers
Core Changes:
- Move to a common helper for the DP MST hotplug for radeon, i915 and
amdgpu
- i2c improvements for drm_dp_mst
- Removal of drm_syncobj_cb
- Introduction of an helper to create and attach the TV margin properties
Driver Changes:
- Improve cache flushes for v3d
- Reflection support for vc4
- HDMI overscan support for vc4
- Add implicit fencing support for rockchip and sun4i
- Switch to generic fbdev emulation for virtio
Signed-off-by: Dave Airlie <airlied@redhat.com>
[airlied: applied amdgpu merge fixup]
From: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190107180333.amklwycudbsub3s5@flea
Now that we have eliminated the CPU-side irq_seqno_barrier by moving the
delays on the GPU before emitting the MI_USER_INTERRUPT, we can remove
the engine->irq_seqno_barrier infrastructure. Though intentionally
slowing down the GPU is nasty, so is the code we can now remove!
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181228171641.16531-6-chris@chris-wilson.co.uk
Now that we perform the request flushing inline with emitting the
breadcrumb, we can remove the now redundant manual flush. And we can
also remove the infrastructure that remained only for its purpose.
v2: emit_breadcrumb_sz is in dwords, but rq->reserved_space is in bytes
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181228171641.16531-1-chris@chris-wilson.co.uk
The writing is on the wall for the existence of a single execution queue
along each engine, and as a consequence we will not be able to track
dependencies along the HW queue itself, i.e. we will not be able to use
HW semaphores on gen7 as they use a global set of registers (and unlike
gen8+ we can not effectively target memory to keep per-context seqno and
dependencies).
On the positive side, when we implement request reordering for gen7 we
also can not presume a simple execution queue and would also require
removing the current semaphore generation code. So this bring us another
step closer to request reordering for ringbuffer submission!
The negative side is that using interrupts to drive inter-engine
synchronisation is much slower (4us -> 15us to do a nop on each of the 3
engines on ivb). This is much better than it was at the time of introducing
the HW semaphores and equally important userspace weaned itself off
intermixing dependent BLT/RENDER operations (the prime culprit was glyph
rendering in UXA). So while we regress the microbenchmarks, it should not
impact the user.
References: https://bugs.freedesktop.org/show_bug.cgi?id=108888
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181228140736.32606-2-chris@chris-wilson.co.uk
Many errs of the form:
drivers/gpu/drm/i915/selftests/intel_hangcheck.c: In function ‘__igt_reset_evict_vma’:
./include/linux/kern_levels.h:5:18: error: format ‘%x’ expects argument of type ‘unsigned int’, but argum
Fixes: b312d8ca3a ("dma-buf: make fence sequence numbers 64 bit v2")
Cc: Christian König <christian.koenig@amd.com>
Cc: Chunming Zhou <david1.zhou@amd.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20181207123428.16257-1-mika.kuoppala@linux.intel.com
If the engine's seqno is already at our target seqno (most likely it
hasn't been used since the last reset), we can skip serialising the
engine and leave it as is.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181126095610.20962-1-chris@chris-wilson.co.uk
Earlier, we reasoned that having idled the gpu under mempressure, that
would be a good time to trim our request slabs in order to perform the
next request allocation. We have stopped performing the global operation
on the device (no idling) and wish to make the allocation failure
handling more local, so out with the global barrier that may take a long
time.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181005080300.9908-2-chris@chris-wilson.co.uk
Latency is in the eye of the beholder. In the case where a client stops
and waits for the gpu, give that request chain a small priority boost
(not so that it overtakes higher priority clients, to preserve the
external ordering) so that ideally the wait completes earlier.
v2: Tvrtko recommends to keep the boost-from-user-stall as small as
possible and to allow new client flows to be preferred for interactivity
over stalls.
Testcase: igt/gem_sync/switch-default
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181001144755.7978-3-chris@chris-wilson.co.uk
Currently, the backend scheduling code abuses struct_mutex into order to
have a global lock to manipulate a temporary list (without widespread
allocation) and to protect against list modifications. This is an
extraneous coupling to struct_mutex and further can not extend beyond
the local device.
Pull all the code that needs to be under the one true lock into
i915_scheduler.c, and make it so.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181001144755.7978-2-chris@chris-wilson.co.uk
Taken from an idea used for FQ_CODEL, we give the first request of a
new request flows a small priority boost. These flows are likely to
correspond with short, interactive tasks and so be more latency sensitive
than the longer free running queues. As soon as the client has more than
one request in the queue, further requests are not boosted and it settles
down into ordinary steady state behaviour. Such small kicks dramatically
help combat the starvation issue, by allowing each client the opportunity
to run even when the system is under heavy throughput load (within the
constraints of the user selected priority).
v2: Mark the preempted request as the start of a new flow, to prevent a
single client being continually gazumped by its peers.
Testcase: igt/benchmarks/rrul
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181001144755.7978-1-chris@chris-wilson.co.uk
If we try and fail to allocate a i915_request, we apply some
backpressure on the clients to throttle the memory allocations coming
from i915.ko. Currently, we wait until completely idle, but this is far
too heavy and leads to some situations where the only escape is to
declare a client hung and reset the GPU. The intent is to only ratelimit
the allocation requests and to allow ourselves to recycle requests and
memory from any long queues built up by a client hog.
Although the system memory is inherently a global resources, we don't
want to overly penalize an unlucky client to pay the price of reaping a
hog. To reduce the influence of one client on another, we can instead of
waiting for the entire GPU to idle, impose a barrier on the local client.
(One end goal for request allocation is for scalability to many
concurrent allocators; simultaneous execbufs.)
To prevent ourselves from getting caught out by long running requests
(requests that may never finish without userspace intervention, whom we
are blocking) we need to impose a finite timeout, ideally shorter than
hangcheck. A long time ago Paul McKenney suggested that RCU users should
ratelimit themselves using judicious use of cond_synchronize_rcu(). This
gives us the opportunity to reduce our indefinite wait for the GPU to
idle to a wait for the RCU grace period of the previous allocation along
this timeline to expire, satisfying both the local and finite properties
we desire for our ratelimiting.
There are still a few global steps (reclaim not least amongst those!)
when we exhaust the immediate slab pool, at least now the wait is itself
decoupled from struct_mutex for our glorious highly parallel future!
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106680
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180914080017.30308-1-chris@chris-wilson.co.uk
We have a few instances of checking seqno-1 to see if the HW has started
the request. Pull those together under a helper.
v2: Pull the !seqno assertion higher, as given seqno==1 we may indeed
check to see if we have started using seqno==0.
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180806112605.20725-1-chris@chris-wilson.co.uk
Usually we have no idea about the upper bound we need to wait to catch
up with userspace when idling the device, but in a few situations we
know the system was idle beforehand and can provide a short timeout in
order to very quickly catch a failure, long before hangcheck kicks in.
In the following patches, we will use the timeout to curtain two overly
long waits, where we know we can expect the GPU to complete within a
reasonable time or declare it broken.
In particular, with a broken GPU we expect it to fail during the initial
GPU setup where do a couple of context switches to record the defaults.
This is a task that takes a few milliseconds even on the slowest of
devices, but we may have to wait 60s for hangcheck to give in and
declare the machine inoperable. In this a case where any gpu hang is
unacceptable, both from a timeliness and practical standpoint.
The other improvement is that in selftests, we do not need to arm an
independent timer to inject a wedge, as we can just limit the timeout on
the wait directly.
v2: Include the timeout parameter in the trace.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180709122044.7028-1-chris@chris-wilson.co.uk
In the next patch, we will want a third distinct class of timeline that
may overlap with the current pair of client and engine timeline classes.
Rather than use the ad hoc markup of SINGLE_DEPTH_NESTING, initialise
the different timeline classes with an explicit subclass.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180706210710.16251-1-chris@chris-wilson.co.uk
In the next patch, we will want to start skipping requests on failing to
complete their payloads. So export the utility function current used to
make requests inoperable following a failed gpu reset.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180706103947.15919-2-chris@chris-wilson.co.uk
For symmetry, simplicity and ensuring the request is always truly idle
upon its completion, always emit the closing flush prior to emitting the
request breadcrumb. Previously, we would only emit the flush if we had
started a user batch, but this just leaves all the other paths open to
speculation (do they affect the GPU caches or not?) With mm switching, a
key requirement is that the GPU is flushed and invalidated before hand,
so for absolute safety, we want that closing flush be mandatory.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180612105135.4459-1-chris@chris-wilson.co.uk
The discovery with trying to enable full-ppgtt was that we were
completely failing to the load both the mm and context following the
reset. Although we were performing mmio to set the PP_DIR (per-process
GTT) and CCID (context), these were taking no effect (the assumption was
that this would trigger reload of the context and restore the page
tables). It was not until we performed the LRI + MI_SET_CONTEXT in a
following context switch would anything occur.
Since we are then required to reset the context image and PP_DIR using
CS commands, we place those commands into every batch. The hardware
should recognise the no-ops and eliminate the expensive context loads,
but we still have to pay the cost of using cross-powerwell register
writes. In practice, this has no effect on actual context switch times,
and only adds a few hundred nanoseconds to no-op switches. We can improve
the latter by eliminating the w/a around known no-op switches, but there
is an ulterior motive to keeping them.
Always emitting the context switch at the beginning of the request (and
relying on HW to skip unneeded switches) does have one key advantage.
Should we implement request reordering on Haswell, we will not know in
advance what the previous executing context was on the GPU and so we
would not be able to elide the MI_SET_CONTEXT commands ourselves and
always have to emit them. Having our hand forced now actually prepares
us for later.
Now since that context and mm follow the request, we no longer (and not
for a long time since requests took over!) require a trace point to tell
when we write the switch into the ring, since it is always. (This is
even more important when you remember that simply writing into the ring
bears no relation to the current mm.)
v2: Sandybridge has to agree to use LRI as well.
Testcase: igt/drv_selftests/live_hangcheck
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180611110845.31890-1-chris@chris-wilson.co.uk