The GPU exec state may have changed at the time when the perfmon sampling
is done, as it reflects the state of the last submission, not the current
GPU execution state.
So for proper sampling we must use the submit exec_state.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
We need to iterate over all pixel pipelines to get overall value.
Changes from v4 -> v5:
- switch back to pixel pipe 0 to prevent GPU hang
- PIXELS_RENDERED_2D is exposed for 2D pipe
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Changes v4 -> v5
- make use of doms_meta array
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Check if the selected domain and signal combination exists.
Changes from v4 to v5
- add exec_state parameter
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Make it possible that userspace can query all performance domains and
its signals. This information is needed to sample those signals via
submit ioctl.
At the moment no performance domain is available.
Changes from v1 -> v2:
- use a 16 bit value for signals
- fix padding issues
- add id member to domain and signal struct
Changes v4 -> v5
- provide for each pipe an own set of pm domains
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>