Needed by the hda driver to properly set up synchronization
on the audio side.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Needed by the hda driver to properly set up synchronization
on the audio side.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
The plain [EN|DIS]ABLE functions do the same thing and more
and aren't broken on some systems like [EN|DIS]ABLE_OUTPUT.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The plain [EN|DIS]ABLE functions do the same thing and more
and aren't broken on some systems like [EN|DIS]ABLE_OUTPUT.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
On SI asics, the SMC will automatically force the performance
level to the lowest level if there are no displays active. This
prevents automatic performance scaling on PowerXpress systems or
for offscreen rendering or compute when displays are disabled.
Going forward, it would be best to dynamically change this, but
for now leave scaling enabled.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=69395
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The rv6xx_clocks_per_unit() function pretends it can set flags in a u64
bitfield but really because "1" is an int it doesn't work for more than
32 bits. The only caller truncates the high bits away anyway. I've
just changed it to be a u32.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Uses CP DMA packet just like previous asics.
Useful for debugging and benchmarking. Uses
same packet format as prior asics.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Seems to be stable enough for the majority of users.
It can be disabled on the fly via connector attributes.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This hooks radeon up to the runtime PM system to enable
dynamic power management for secondary GPUs in switchable
and powerxpress laptops.
v2: agd5f: clean up, add module parameter
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Allows you to enable dither in the display hardware
when the monitor supports lower a lower bpc than the
current framebuffer format.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The FMT blocks control how data is sent from the backend
of the display pipe to to monitor. Proper set up of the
FMT blocks are required for 30bpp formats. Additionally,
dithering can be enabled on for better display with 18 and
24bpp displays. The exception is LVDS/eDP which atom
takes care of in the SelectCRTC_Source table. For now
just enable truncation until we test dithering more.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch modifies the gr2d to reserve a base for syncpoint.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This patch adds a separate ioctl for delivering syncpoint base number
to user space. If the syncpoint does not have an associated base, the
function returns -ENXIO.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
This patch adds support for hardware syncpoint bases. This creates
a simple mechanism to stall the command FIFO until an operation is
completed.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Functions host1x_syncpt_request() and _host1x_syncpt_alloc() have
been taking a separate boolean flag ('client_managed') for indicating
if the syncpoint value should be tracked by the host1x driver.
This patch converts the field into generic 'flags' field so that
we can easily add more information while requesting a syncpoint.
Clients are adapted to use the new interface accordingly.
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add a missing clk_disable_unprepare() before returning from the driver's
.probe() function on error.
Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add a missing clk_disable_unprepare() before returning from the driver's
.probe() function on error.
Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The gr3d engine renders images bottom-up. Allow buffers that are used
for 3D content to be marked as such and implement support in the display
controller to present them properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Initialize and power the 3D unit on Tegra20, Tegra30 and Tegra114 and
register a channel with the Tegra DRM driver so that the unit can be
used from userspace.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Command stream submissions are the same across all devices that expose
a channel to userspace, so move the code into a generic function.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Instead of using magic numbers for the registers which contain memory
addresses in the firewall table, using symbolic names.
Signed-off-by: Thierry Reding <treding@nvidia.com>
A connector's DPMS mode isn't initialized by default, therefore using a
default of 0 (DRM_MODE_DPMS_ON). This can cause problems in that the DRM
core won't explicitly turn on a connector because it thinks that it is
already on.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The VDD regulator used to be enabled only at tegra_output_hdmi_enable,
which is called after a sink is detected. However, the HDMI hotplug pin
works by returning the voltage supplied by the VDD pin, so this meant
that the hotplug pin was never asserted and the sink was not detected
unless the VDD regulator was set to be always on.
This patch moves the enable to the tegra_hdmi_init() function to make
sure the regulator will get enabled and therefore ensure proper hotplug
detection.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
These seem to show up when building for architectures other than ARM,
which I guess will never happen. The reason why the kbuild test bot ran
into these was a missing dependency which has hence been fixed. Still it
doesn't hurt to fix them anyway.
Reported-by: kbuild test bot <fengguang.wu@intel.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Use EDID data to determine whether the display supports HDMI or DVI
only. The HDMI output used to assume to be connected to HDMI displays,
but that broke support for DVI displays that don't understand the
interspersed audio/other data.
To be on the safe side, default to DVI if no EDID data is available.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
[treding@nvidia.com: move detection to separate function]
Signed-off-by: Thierry Reding <treding@nvidia.com>
Tegra114 TMDS configuration requires a new peak_current field and the
driver current override bit has changed position.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Use a structure to parameterize the code to handle differences between
the HDMI hardware on various SoC generations. This removes the need to
clutter the code with checks for individual compatible values.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Everything related to Tegra uses Tegra20 and Tegra30 instead of Tegra2
and Tegra3, respectively. Rename the TMDS arrays in the HDMI driver for
consistency.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Since the .init() and .exit() functions are executed whenever the DRM
driver is loaded or unloaded, care must be taken not to use them for
resource allocation. Otherwise deferred probing cannot be used, since
the .init() and .exit() are not run at probe time. Similarly the code
that frees resources must be run at .remove() time. If it is run from
the .exit() function, it can release resources multiple times.
To handle this more consistently, rename the tegra_output_parse_dt()
function to tegra_output_probe() and introduce tegra_output_remove()
which can be used to free output-related resources.
Signed-off-by: Thierry Reding <treding@nvidia.com>
When the DRM driver is unloaded, all the associated resources must be
cleaned up and zeroed out. This is necessary because of the architecture
of the Tegra DRM driver, where not all subdrivers are unloaded along
with the DRM driver. Therefore device-managed managed won't be freed and
memory cannot be assumed to have been cleared (because it hasn't been
reallocated using kzalloc()) by the time the DRM driver is reloaded. It
is therefore necessary to zero out the structures to prevent strange
errors (such as slab corruptions) from occurring.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The Tegra DRM driver currently uses some infrastructure to defer the DRM
core initialization until all required devices have registered. The same
infrastructure can potentially be used by any other driver that requires
more than a single sub-device of the host1x module.
Make the infrastructure more generic and keep only the DRM specific code
in the DRM part of the driver. Eventually this will make it easy to move
the DRM driver part back to the DRM subsystem.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Expose the buffer objects, syncpoint and channel functionality in the
public public header so that drivers can use them.
Signed-off-by: Thierry Reding <treding@nvidia.com>
This structure derives from host1x_client. DRM-specific fields are moved
from host1x_client to this structure, so that host1x_client can remain
agnostic of DRM.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rename the host1x_to_drm_bo() macro to host1x_to_tegra_bo() for
consistency and fixup various stylistic issues.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Other drivers use the tegra- prefix in their names, so add it to this
driver's name as well for consistency.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rework the address table code for the host1x firewall. The previous
implementation allocated a bitfield but didn't check for a valid pointer
so it could potentially crash. Instead, embed a static bitmap within the
gr2d structure to avoid the allocation and use the Linux bitmap API to
reduce code complexity.
Don't annotate the driver's .remove() function __exit. Even if built in
the driver can be unloaded via sysfs, so .remove() needs to stick around
after initialization. Also remove the explicit initialization of the
driver's .owner field to THIS_MODULE because that's now handled by the
driver core.
Furthermore make an error message more consistent with other subdrivers,
index the syncpts array for better readability, remove a gratuituous
newline and reorder some variable declarations to make the code easier
to read.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The same code sequence is used in various places to validate a register
access in the command stream. This can be refactored into a separate
function.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The value stored in this field is a pointer to a command buffer, not an
ID. Avoid some confusion by reflecting that in the field's name.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Arguments on subsequent lines should be aligned with the first argument.
This one occurrence went unnoticed during code review.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The device can be unbound from the driver via sysfs, so regardless of
whether the driver is builtin or a module, its .remove() function needs
to stick around.
Signed-off-by: Thierry Reding <treding@nvidia.com>