This adds dpm support for SI asics. This includes:
- dynamic engine clock scaling
- dynamic memory clock scaling
- dynamic voltage scaling
- dynamic pcie gen1/gen2/gen3 switching
- power containment
- shader power scaling
Set radeon.dpm=1 to enable.
v2: enable hainan support, rebase
v3: guard acpi stuff
v4: fix 64 bit math
v5: fix 64 bit div harder
v6: fix thermal interrupt check noticed by Jerome
v7: attempt fix state enable
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Validate the voltages against the voltage requirements of the
dispclk. We currently don't adjust the disp clock so it never
changes, but we need to filter out voltage levels that are too
low none the less.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
There's a new table for calculating the memory pll
parameters on SI. Required for SI DPM support.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now that the proper fix has been implemented I can
remove the last remnants of the initial implementation.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use a dedicated copy of the current power state since
we may have to adjust it on the fly.
v2: fix up redundant state sets
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When using UVD, the driver must switch to a special UVD power
state. In the CS ioctl, switch to the power state and schedule
work to change the power state back, when the work comes up,
check if uvd is still busy and if not, switch back to the user
state, otherwise, reschedule the work.
Note: We really need some better way to decide when to
switch out of the uvd power state. Switching power states
while playback is active make uvd angry.
V2: fix locking.
V3: switch from timer to delayed work
V4: check fence driver for UVD jobs, reduce timeout to
1 second and rearm timeout on activity
v5: rebase on new dpm tree
v6: rebase on interim uvd on demand changes
v7: fix UVD when DPM is disabled
v8: unify non-DPM and DPM UVD handling
v9: remove leftover idle work struct
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
This adds dpm support for rv7xx asics. This includes:
- clockgating
- dynamic engine clock scaling
- dynamic memory clock scaling
- dynamic voltage scaling
- dynamic pcie gen1/gen2 switching
Set radeon.dpm=1 to enable.
v2: reduce stack usage
v3: fix 64 bit div
v4: fix state enable
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds dpm support for rv6xx asics. This includes:
- clockgating
- dynamic engine clock scaling
- dynamic memory clock scaling
- dynamic voltage scaling
- dynamic pcie gen1/gen2 switching
Set radeon.dpm=1 to enable.
v2: remove duplicate line
v3: fix thermal interrupt check noticed by Jerome
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This adds the common dpm (dynamic power management)
infrastructure:
- dpm callbacks
- dpm init/fini/suspend/resume
- dpm power state selection
No device specific code is enabled yet.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
dpm needs access to atombios data and command tables
for setup and calculation of a number of parameters.
v2: endian fix
v3: fix mc reg table bug
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is required for certain advanced functionality.
v2: save/restore list takes dword offsets
v3: rebase on gpu reset changes
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
On CIK, the compute rings work slightly differently than
on previous asics, however the basic concepts are the same.
The main differences:
- New MEC engines for compute queues
- Multiple queues per MEC:
- CI/KB: 1 MEC, 4 pipes per MEC, 8 queues per pipe = 32 queues
- KV: 2 MEC, 4 pipes per MEC, 8 queues per pipe = 64 queues
- Queues can be allocated and scheduled by another queue
- New doorbell aperture allows you to assign space in the aperture
for the wptr which allows for userspace access to queues
v2: add wptr shadow, fix eop setup
v3: fix comment
v4: switch to new callback method
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
The doorbell aperture is a PCI BAR whose pages can be
mapped to compute resources for things like wptrs
for userspace queues.
This patch maps the BAR and sets up a simple allocator
to allocate pages from the BAR.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add callbacks to the radeon_asic struct to handle
rptr/wptr fetchs and wptr updates.
We currently use one version for all rings, but this
allows us to override with a ring specific versions.
Needed for compute rings on CIK.
v2: udpate as per Christian's comments
v3: fix some rebase cruft
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CIK (DCE8) hw cursors are programmed the same as evergreen
(DCE4) with the following caveats:
- cursors are now 128x128 pixels
- new alpha blend enable bit
v2: rebase
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
CIK has new asynchronous DMA engines called sDMA
(system DMA). Each engine supports 1 ring buffer
for kernel and gfx and 2 userspace queues for compute.
TODO: fill in the compute setup.
v2: update to the latest reset code
v3: remove ib_parse
v4: fix copy_dma()
v5: drop WIP compute sDMA queues
v6: rebase
v7: endian fixes for IB
v8: cleanup for release
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Currently the driver required 6 sets of ucode:
1. pfp - pre-fetch parser, part of the GFX CP
2. me - micro engine, part of the GFX CP
3. ce - constant engine, part of the GFX CP
4. rlc - interrupt, etc. controller
5. mc - memory controller (discrete cards only)
6. mec - compute engines, part of Compute CP
V2: add documentation
V3: update MC ucode
V4: rebase
V5: update mc ucode
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: tiling fixes
v3: more tiling fixes
v4: more tiling fixes
v5: additional register init
v6: rebase
v7: fix gb_addr_config for KV/KB
v8: drop wip KV bits for now, add missing config reg
v9: fix cu count on Bonaire
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
New asics support non-privileged IBs. This allows us
to skip IB checking in the driver since the hardware
will check the command buffers for us. When using
non-privileged IBs, if the CP encounters an illegal
register in the command stream, it will halt and generate
an interrupt. The CP needs to be reset to continue. For now
just do a full GPU reset when this happens.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Instead of duplicating the code over and over again, just use a single
function to handle the clock calculations.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This is to allow debugging of userspace program not freeing buffer
after, which is basicly a memory leak. This print the list of all
gem object along with their size and placement (VRAM,GTT,CPU) and
with the pid of the task that created them.
agd5f: add warning fix
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Golden registers are arrays of register settings from the
hw team that need to be initialized at asic startup.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Register audio callbacks for asic where we support
audio. Cleans up the code and makes it easier to
add support for newer asics.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
That not only saves some power, but also solves problems with
older chips where an idle UVD block on higher clocks can
cause problems.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Allow userspace to query for the tile mode array so userspace can properly
compute surface pitch and alignment requirement depending on tiling.
v2: Make strict aliasing safer by casting to char when copying
v3: merge fix from Christian
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Just everything needed to decode videos using UVD.
v6: just all the bugfixes and support for R7xx-SI merged in one patch
v7: UVD_CGC_GATE is a write only register, lockup detection fix
v8: split out VRAM fallback changes, remove support for RV770,
add support for HEMLOCK, add buffer sizes checks
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Let the CS module decide if we can fall back to VRAM or not.
v2: remove unintended change
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch allows the CPU to map the stolen vram segment
directly rather than going through the PCI BAR. This
significantly improves performance for certain workloads with
a properly patched ddx.
Use radeon.fastfb=1 to enable it (disabled by default).
Currently only supported on RS690, but support for RS780/880
and newer APUs may be added eventually.
Signed-off-by: Samuel Li <samuel.li@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add a per-asic MC (memory controller) mask which holds the
mak address mask the asic is capable of. Use this when
calculating the vram and gtt locations rather using asic
specific functions or limiting everything to 32 bits.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
More drm-next bits for radeon. Just bug fixes.
* 'drm-next-3.9' of git://people.freedesktop.org/~agd5f/linux:
drm/radeon: properly validate the atpx interface
drm/radeon: switch get_gpu_clock() to a callback (v2)
drm/radeon: add a asic callback to get the xclk
drm/radeon: Avoid NULL pointer dereference from atom_index_iio() allocation failure
drm/radeon: remove overzealous warning in hdmi handling
drm/radeon: fix multi-head power profile stability on BTC+ asics
This is required to get the reference clock used
by the gfx engine for things like timestamps. Fixes
support for GL extensions the use timestamps on
certain boards.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Simplify the Radeon prime implementation by using the default behavior provided
by drm_gem_prime_import and drm_gem_prime_export.
v2:
- Rename functions to radeon_gem_prime_get_sg_table and
radeon_gem_prime_import_sg_table.
- Delete the now-unused vmapping_count variable.
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: David Airlie <airlied@linux.ie>
Signed-off-by: Dave Airlie <airlied@redhat.com>
For very large page table updates, we can exceed the
size of the ring. To avoid this, use an IB to perform
the page table update.
v2(ck): cleanup the IB infrastructure and the use it instead
of filling the struct ourself.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Used by all asic families from r600+.
Flag for the vbios and later instances of the driver
that the GPU is hung.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
next_reloc function does the same thing in all ASICs with
the exception of R600 which has a special case in legacy mode.
Pull out the common function in preparation for refactoring.
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This function is not limited to r100, but it can dump a
(raw) packet for any ASIC. Rename it accordingly and move
its declaration to radeon.h
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
vline packet parsing function for R600 and Evergreen+ are
the same, except that they use different registers. Factor
out the algorithm into a common function that uses register
table passed from ASIC-specific caller.
This reduces ASIC-specific function to (trivial) setup
of register table and call into the common function.
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Once we factored out radeon_cs_packet_parse function,
evergreen_cs_next_is_pkt3_nop and r600_cs_next_is_pkt3_nop
functions became identical, so they can be factored out
into a common function.
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We now have a common radeon_cs_packet_parse function
that is good for all ASICs. Hook it up and eliminate
ASIC-specific versions.
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The idea here is to move to a finer grained reset.
In some cases we may not need reset every block, and
in other cases we may not need to re-init the entire
asic.
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
radeon_fence_wait_empty_locked should not trigger GPU reset as no
place where it's call from would benefit from such thing and it
actually lead to a kernel deadlock in case the reset is triggered
from pm codepath. Instead force ring completion in place where it
makes sense or return early in others.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Force all fence to signal if GPU reset failed so no process get stuck
on waiting fence.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Allows us to use the DMA ring from userspace.
DMA doesn't have a good NOP packet in which to embed the
reloc idx, so userspace has to add a reloc for each
buffer used and order them to match the command stream.
v2: fix address bounds checking, reloc indexing
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
With the new per-crtc locking mutliple set-cursor calls could happen
in parallel. Out of sheer paranoia I've opted for an irqsave spinlock.
But if there's indeed an access from interrupt contexts to these regs
it's already broken with the old code, so this can likely just be
reduced to a normal spinlock. Otoh the pageflip completion happens
from the vblank irq handler ...
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Just refactoring to make the next patche simpler. Now all indirect register
access in the new modesetting driver should go through the r100_mm_(w|r)reg
fucntions.
RADEON_READ_MM from the old driver seems to be totally unused, so just kill
it.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The bo creation placement is where the bo will be. Instead of trying
to move bo at each command stream let this work to another worker
thread that will use more advance heuristic.
agd5f: remove leftover unused variable
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
There are 2 async DMA engines on cayman, one at 0xd000 and
one at 0xd800. The programming interface is the same as
evergreen however there are some changes to the commands
for using vmids.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Make it possible to allocate a persistent page table.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We want to use VMs without the IB pool in the future.
v2: also remove it from radeon_vm_finish.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Based on Dmitries work, but splitting the code into page
directory and page table handling makes it far more
readable and (hopefully) more reliable.
Allocations of page tables are made from the SA on demand,
that should still work fine since all page tables are of
the same size.
Also using the fact that allocations from the SA are mostly
continuously (except for end of buffer wraps and under very
high memory pressure) to group updates send to the chipset
specific code into larger chunks.
v3: mostly a rewrite of Dmitries previous patch.
v4: fix some typos and coding style
Signed-off-by: Dmitry Cherkasov <Dmitrii.Cherkasov@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Pass the vm and ring index rather than an IB. This allows
us to use the vm_flush interface for non-IB cases in the
future.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
PDE/PTE update code uses CP ring for memory writes.
All page table entries are preallocated for now in alloc_pt().
It is made as whole because it's hard to divide it to several patches
that compile and doesn't break anything being applied separately.
Tested on cayman card.
v2: rebased on top of "refactor set_page chipset interface v3",
code cleanups
v3: switched offsets calc macros to inline funcs where possible,
remove pd_addr from radeon_vm, switched RADEON_BLOCK_SIZE define,
to 9 (and PTE_COUNT to 1 << BLOCK_SIZE)
v4 (ck): move "incr" documentation to previous patch, cleanup and
document RADEON_VM_* constants, change commit message to
our usual format, simplify patch allot by removing
everything current not necessary, disable SI workaround.
v5: (agd5f): Fix typo in tables_size calculation in
radeon_vm_alloc_pt(). Second line should have been
'+=' rather than '='.
v6: fix npdes calculation. In scenario when pfns to be mapped overlap
two PDE spans:
+-----------+-------------+
| PDE span | PDE span |
+-----------+----+--------+
| |
+---------+
| pfns |
+---------+
the following npdes calculation gives incorrect result:
npdes = (nptes >> RADEON_VM_BLOCK_SIZE) + 1;
For the case above picture it should give npdes = 2, but gives one.
This patch corrects it by rounding last pfn up to 512 border,
first - down to 512 border and then subtracting and dividing by 512.
v7: Make npde calculation clearer, fix ndw calculation.
v8: (agd5f): reserve enough for 2 full VM PTs, add some
additional comments.
v9: fix typo in npde calculation
Signed-off-by: Dmitry Cherkasov <Dmitrii.Cherkasov@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cleanup the interface in preparation for hierarchical page tables.
v2: add incr parameter to set_page for simple scattered PTs uptates
added PDE-specific flags to r600_flags and radeon_drm.h
removed superfluous value masking with 0xffffffff
v3: removed superfluous bo_va->valid checking
changed R600_PTE_VALID to R600_ENTRY_VALID to handle PDE too
v4 (ck): fix indention style, rework and fix typos in commit message,
add documentation for incr parameter, also use incr
parameter for system pages
v5 (agd5f): use upper_32_bits() and minor white space fixes
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dmitry Cherkassov <Dmitrii.Cherkasov@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Roughly based on how nouveau is handling it. Instead of
adding the bo_va when the address is set add the bo_va
when the handle is opened, but set the address to zero
until userspace tells us where to place it.
This fixes another bunch of problems with glamor.
v2: agd5f: fix build after dropping patch 7/8.
Signed-off-by: Christian König <deathsimple@vodafone.de>
It doesn't really belong into the object functions,
also rename it to avoid collisions with struct radeon_bo_va.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Even GPUs can have a null pointer dereference, so move
the IB pool to another offset to catch those.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Currently doing the update with the CP.
v2: Rebased on Jeromes bugfix. Make validity comparison
more human readable.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Removing the need to wait for anything.
Still not ideal, since we need to free pt on va remove.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Move binding onto the ring, simplifying handling a bit.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Move flushing the VMs as function into the rings.
First step to make VM operations async.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Store a reference to the VM into the IB structure, that
makes calculating the IBs address a bit less complicated.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Move it out of the radeon_pm.c and into radeon_acpi.c since
we use it for more than just pm now.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Set up an handler for ACPI events and respond to brightness change
requests from the system BIOS.
v2: fix notification when using device-specific command codes
(tested by Pali Rohár <pali.rohar@gmail.com>); cache the encoder
controlling the backlight during the initialization to avoid searching
it every time (suggested by Alex Deucher).
v3: whitespace fixes (Alex Deucher).
Signed-off-by: Luca Tettamanti <kronos.it@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Wrap the call to VERIFY_INTERFACE and add the parsing of the support
vectors.
v2: use a packed struct for handling the output of ACPI calls, hides
ugly pointer arithmetics (Lee, Chun-Yi <jlee@suse.com>).
v3: fix radeon_atif_parse_functions handling (Alex Deucher)
Signed-off-by: Luca Tettamanti <kronos.it@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It was only used for dynpm, but has been replaced with
a better implementation using fences. Remove it.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Returns a snapshot of the GPU clock counter. Needed
for certain OpenGL extensions.
v2: agd5f
- address Jerome's comments
- add function documentation
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Virtual address need to be fenced to know when we can safely remove it.
This patch also properly clear the pagetable. Previously it was
serouisly broken.
Kernel 3.5/3.4 need a similar patch but adapted for difference in mutex locking.
v2: For to update pagetable when unbinding bo (don't bailout if
bo_va->valid is true).
v3: Add kernel 3.5/3.4 comment.
v4: Fix compilation warnings.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Add support for using memory buffers rather than
scratch registers. Some rings may not be able to
write to scratch registers.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Just store the index in the ring structure.
Idea taken from one of Jerome's wip rptr patches.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Const IBs are executed on the CE not the CP, so we can't
fence them in the normal way.
So submit them directly before the IB instead, just as
the documentation says.
v2: keep the extra documentation
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Otherwise we can encounter out of memory situations under extreme load.
v2: add documentation for the new function
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Try to save whatever is on the rings when
we encounter an lockup.
v2: Fix spelling error. Free saved ring data if reset fails.
Add documentation for the new functions.
v3: Some more spelling fixes
v4: It doesn't make sense to save anything if all fences
are signaled
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Before emitting any indirect buffer, emit the offset of the next
valid ring content if any. This allow code that want to resume
ring to resume ring right after ib that caused GPU lockup.
v2: use scratch registers instead of storing it into memory
v3: skip over the surface sync for ni and si as well
v4: use SET_CONFIG_REG instead of PACKET0
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Just restore the page table instead. Addressing three
problem with this change:
1. Calling vm_manager_suspend in the suspend path is
problematic cause it wants to wait for the VM use
to end, which in case of a lockup never happens.
2. In case of a locked up memory controller
unbinding the VM seems to make it even more
unstable, creating an unrecoverable lockup
in the end.
3. If we want to backup/restore the leftover ring
content we must not unbind VMs in between.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Just reinitialize the shader content on resume instead.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The IB pool is in gart memory, so it is completely
superfluous to unpin / repin it on suspend / resume.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
GPU reset need to be exclusive, one happening at a time. For this
add a rw semaphore so that any path that trigger GPU activities
have to take the semaphore as a reader thus allowing concurency.
The GPU reset path take the semaphore as a writer ensuring that
no concurrent reset take place.
v2: init rw semaphore
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Instead of returning the error handle it directly
and while at it fix the comments about the ring lock.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Try to remove or replace the cs_mutex with a
vm_mutex where it is still needed.
v2: fix locking order
v3: rebased on drm-next
Signed-off-by: Christian König <deathsimple@vodafone.de>
So we can skip the locking. Also renames sw_int to
ring_int, cause that better matches its purpose.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
1. It is really dangerous to have more than one
spinlock protecting the same information.
2. radeon_irq_set sometimes wasn't called with lock
protection, so it can happen that more than one
CPU would tamper with the irq regs at the same
time.
3. The pm.gui_idle variable was assuming that the 3D
engine wasn't becoming idle between testing the
register and setting the variable. So just remove
it and test the register directly.
v2: Also handle the hpd irq code the same way.
v3: Rename hpd parameter for clarification.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The spinlock was actually there to protect the
rptr, but rptr was read outside of the locked area.
Also we don't really need a spinlock here, an
atomic should to quite fine since we only need to
prevent it from being reentrant.
v2: Keep the spinlock....
v3: Back to an atomic again after finding & fixing the real bug.
Signed-off-by: Christian Koenig <christian.koenig@amd.com>
It is a rw_semaphore now and only write locked
while changing the clock. Also the lock is renamed
to better reflect what it is protecting.
v2: Keep the ttm_vm_ops on IGPs
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Move inter ring syncing with semaphores into the
existing ring allocations, with that we need to
lock the ring mutex only once.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
It is completely unnecessary to create fences
before they are emitted, so remove it and a bunch
of checks if fences are emitted or not.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
- Properly set up the RBs
- Properly set up the SPI
- Properly set up gb_addr_config
This should fix rendering issues on certain cards.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Pull drm fixes from Dave Airlie:
"A bunch of fixes:
- vmware memory corruption
- ttm spinlock balance
- cirrus/mgag200 work in the presence of efifb
and finally Alex and Jerome managed to track down a magic set of bits
that on certain rv740 and evergreen cards allow the correct use of the
complete set of render backends, this makes the cards operate
correctly in a number of scenarios we had issues in before, it also
manages to boost speed on benchmarks my large amounts on these
specific gpus."
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux:
drm/edid: Make the header fixup threshold tunable
drm/radeon: fix regression in UMS CS ioctl
drm/vmwgfx: Fix nasty write past alloced memory area
drm/ttm: Fix spinlock imbalance
drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
drm/radeon: fix HD6790, HD6570 backend programming
drm/radeon: properly program gart on rv740, juniper, cypress, barts, hemlock
drm/radeon: fix bank information in tiling config
drm/mgag200: kick off conflicting framebuffers earlier.
drm/cirrus: kick out conflicting framebuffers earlier
cirrus: avoid crash if driver fails to load
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and
simplify render backend map. This now properly sets up the backend map
on r6xx-9xx which should improve 3D performance.
Vadim benchmarked also:
Some benchmarks on juniper (5750), fullscreen 1920x1080,
first result - kernel 3.4.0+ (fb21affa), second - with these patches:
Lightsmark: 91 fps => 123 fps +35%
Doom3: 74 fps => 101 fps +36%
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Just move its only caller into the same file as it and make it static.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
No need to malloc it any more.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If we don't store local data into global variables
it isn't necessary to lock anything.
v2: rebased on new SA interface
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It never really belonged there in the first place.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't necessary any more and the suballocator seems to perform
even better.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Directly use the suballocator to get small chunks of memory.
It's equally fast and doesn't crash when we encounter a GPU reset.
v2: rebased on new SA interface.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A startover with a new idea for a multiple ring allocator.
Should perform as well as a normal ring allocator as long
as only one ring does somthing, but falls back to a more
complex algorithm if more complex things start to happen.
We store the last allocated bo in last, we always try to allocate
after the last allocated bo. Principle is that in a linear GPU ring
progression was is after last is the oldest bo we allocated and thus
the first one that should no longer be in use by the GPU.
If it's not the case we skip over the bo after last to the closest
done bo if such one exist. If none exist and we are not asked to
block we report failure to allocate.
If we are asked to block we wait on all the oldest fence of all
rings. We just wait for any of those fence to complete.
v2: We need to be able to let hole point to the list_head, otherwise
try free will never free the first allocation of the list. Also
stop calling radeon_fence_signalled more than necessary.
v3: Don't free allocations without considering them as a hole,
otherwise we might lose holes. Also return ENOMEM instead of ENOENT
when running out of fences to wait for. Limit the number of holes
we try for each ring to 3.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use one wait queue for all rings. When one ring progress, other
likely does to and we are not expecting to have a lot of waiter
anyway.
Also add a fence_wait_any that will wait until the first fence
in the fence array (one fence per ring) is signaled. This allow
to wait on all rings.
v2: some minor cleanups and improvements.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Define the interface without modifying the allocation
algorithm in any way.
v2: rebase on top of fence new uint64 patch
v3: add ring to debugfs output
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of offset + size keep start and end offset directly.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make the suballocator self containing to locking.
v2: split the bugfix into a seperate patch.
v3: remove some unreleated changes.
Sig-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some callers illegal called fence_wait_next/empty
while holding the ring emission mutex. So don't
relock the mutex in that cases, and move the actual
locking into the fence code.
v2: Don't try to unlock the mutex if it isn't locked.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Using 64bits fence sequence we can directly compare sequence
number to know if a fence is signaled or not. Thus the fence
list became useless, so does the fence lock that mainly
protected the fence list.
Things like ring.ready are no longer behind a lock, this should
be ok as ring.ready is initialized once and will only change
when facing lockup. Worst case is that we return an -EBUSY just
after a successfull GPU reset, or we go into wait state instead
of returning -EBUSY (thus delaying reporting -EBUSY to fence
wait caller).
v2: Remove left over comment, force using writeback on cayman and
newer, thus not having to suffer from possibly scratch reg
exhaustion
v3: Rebase on top of change to uint64 fence patch
v4: Change DCE5 test to force write back on cayman and newer but
also any APU such as PALM or SUMO family
v5: Rebase on top of new uint64 fence patch
v6: Just break if seq doesn't change any more. Use radeon_fence
prefix for all function names. Even if it's now highly optimized,
try avoiding polling to often.
v7: We should never poll the last_seq from the hardware without
waking the sleeping threads, otherwise we might lose events.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This convert fence to use uint64_t sequence number intention is
to use the fact that uin64_t is big enough that we don't need to
care about wrap around.
Tested with and without writeback using 0xFFFFF000 as initial
fence sequence and thus allowing to test the wrap around from
32bits to 64bits.
v2: Add comment about possible race btw CPU & GPU, add comment
stressing that we need 2 dword aligned for R600_WB_EVENT_OFFSET
Read fence sequenc in reverse order of GPU write them so we
mitigate the race btw CPU and GPU.
v3: Drop the need for ring to emit the 64bits fence, and just have
each ring emit the lower 32bits of the fence sequence. We
handle the wrap over 32bits in fence_process.
v4: Just a small optimization: Don't reread the last_seq value
if loop restarts, since we already know its value anyway.
Also start at zero not one for seq value and use pre instead
of post increment in emmit, otherwise wait_empty will deadlock.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A single global mutex for ring submissions seems sufficient.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Nothing chipset or ring specific with it,
so also move it to radon_ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Don't hard code the 10 seconds timeout. Compute jobs
can run much longer.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't chipset specific, so it makes no sense
to have that inside r100.c.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Rings need to lock in order, otherwise
the ring subsystem can deadlock.
v2: fix error handling and number of locked doublewords.
v3: stop creating unneeded semaphores.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It's never used and so practically superfluous.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
As discussed with Michel that name better
describes the behavior of this function.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previusly multiple rings could trigger multiple GPU
resets at the same time.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Removing all the different error messages and
having just one standard behaviour over all
chipset generations.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It makes no sense at all to have more than one flag.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Different rings have different criteria to test
if they are stuck.
v2: rebased on current drm-next
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- add support for rs6xx
- add support for DCE4/5
- fixup 6xx/7xx
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
RLC handles the interrupt controller and other tasks
on the GPU.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Currently the driver required 5 sets of ucode:
1. pfp - pre-fetch parser, part of the CP
2. me - micro engine, part of the CP
3. ce - constant engine, part of the CP
4. rlc - interrupt controller
5. mc - memory controller
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds a new chunk id to the CS ioctl to support the
INDIRECT_BUFFER_CONST packet.
On SI, the CP adds a new engine called the CE (Constant Engine)
which runs simulatenously with the DE (Drawing Engine, formerly
called the ME). This allows the CP to process two related IBs
simultaneously. The CE is tasked with loading the constant data
(constant buffers, resource descriptors, samplers, etc.) while
the DE loads context register state and issues drawing commands.
It's up to the userspace application to sychronize the CE and the
DE using special synchronization packets.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Only radeon_gem_object_unpin was used anymore, in only one place.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Each ring type may need a different variant.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct, handle multiple
rings better.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König<christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not all rings use PM4, so the cs_parser also needs to be per ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The function radeon_bo_list_validate can cause a
bo to move, resulting in a different sync_obj
and a dependency to wait for this move to finish.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
tidy up the radeon_asic struct.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Required for future functionality.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Required for future functionality.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
evergreen and northern island gpu needs more informations for 2D tiling
than previous r6xx/r7xx. Add field to tiling ioctl to allow userspace
to provide those.
The v8 cs checking change to track color view on r6xx/r7xx doesn't
affect old userspace as old userspace always emited 0 for this register.
v2 fix r6xx/r7xx 2D tiling computation
v3 fix r6xx/r7xx height align for untiled surface & add support for
tile split on evergreen and newer
v4 improve tiling debugging output
v5 fix tile split code for evergreen and newer
v6 set proper tile split for crtc register
v7 fix tile split limit value
v8 add COLOR_VIEW checking to r6xx/r7xx checker, add evergreen cs
checking, update safe reg for r600, evergreen and cayman.
Evergreen checking need some work around for stencil alignment
issues
v9 fix tile split value range, fix compressed texture handling and
mipmap calculation, allow evergreen check to be silencious in
front of current broken userspace (depth/stencil alignment issue)
v10 fix eg 3d texture and compressed texture, fix r600 depth array,
fix r600 color view computation, add support for evergreen stencil
split
v11 more verbose debugging in some case
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If GPU lockup is detected in ib_pool get we are holding the ib_pool
mutex that will be needed by the GPU reset code. As ib_pool code is
safe to be reentrant from GPU reset code we should not block if we
are trying to get the ib pool lock on the behalf of the same userspace
caller, thus use the radeon_mutex_lock helper.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add a VM manager enabled field and use it to check if
vm is enabled.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: jglisse@redhat.com
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to synchronize across rings when doing a bo move to make
sure we the buffer is idle if it's in use by a different ring than
the ring doing the move.
v2: fix fence setup for bo moves
v3: add missing ring lock/unlock
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use semaphores to sync buffers across rings in the CS
ioctl. Add a reloc flag to allow userspace to skip
sync for buffers.
agd5f: port to latest CS ioctl changes.
v2: add ring lock/unlock to make sure changes hit the ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Virtual address space are per drm client (opener of /dev/drm).
Client are in charge of virtual address space, they need to
map bo into it by calling DRM_RADEON_GEM_VA ioctl.
First 16M of virtual address space is reserved by the kernel.
Once using 2 level page table we should be able to have a small
vram memory footprint for each pt (there would be one pt for all
gart, one for all vram and then one first level for each virtual
address space).
Plan include using the sub allocator for a common vm page table
area and using memcpy to copy vm page table in & out. Or use
a gart object and copy things in & out using dma.
v2: agd5f fixes:
- Add vram base offset for vram pages. The GPU physical address of a
vram page is FB_OFFSET + page offset. FB_OFFSET is 0 on discrete
cards and the physical bus address of the stolen memory on
integrated chips.
- VM_CONTEXT1_PROTECTION_FAULT_DEFAULT_ADDR covers all vmid's >= 1
v3: agd5f:
- integrate with the semaphore/multi-ring stuff
v4:
- rebase on top ttm dma & multi-ring stuff
- userspace is now in charge of the address space
- no more specific cs vm ioctl, instead cs ioctl has a new
chunk
v5:
- properly handle mem == NULL case from move_notify callback
- fix the vm cleanup path
v6:
- fix update of page table to only happen on valid mem placement
v7:
- add tlb flush for each vm context
- add flags to define mapping property (readable, writeable, snooped)
- make ring id implicit from ib->fence->ring, up to each asic callback
to then do ring specific scheduling if vm ib scheduling function
v8:
- add query for ib limit and kernel reserved virtual space
- rename vm->size to max_pfn (maximum number of page)
- update gem_va ioctl to also allow unmap operation
- bump kernel version to allow userspace to query for vm support
v9:
- rebuild page table only when bind and incrementaly depending
on bo referenced by cs and that have been moved
- allow virtual address space to grow
- use sa allocator for vram page table
- return invalid when querying vm limit on non cayman GPU
- dump vm fault register on lockup
v10: agd5f:
- Move the vm schedule_ib callback to a standalone function, remove
the callback and use the existing ib_execute callback for VM IBs.
v11:
- rebase on top of lastest Linus
v12: agd5f:
- remove spurious backslash
- set IB vm_id to 0 in radeon_ib_get()
v13: agd5f:
- fix handling of RADEON_CHUNK_ID_FLAGS
v14:
- fix va destruction
- fix suspend resume
- forbid bo to have several different va in same vm
v15:
- rebase
v16:
- cleanup left over of vm init/fini
v17: agd5f:
- cs checker
v18: agd5f:
- reworks the CS ioctl to better support multiple rings and
VM. Rather than adding a new chunk id for VM, just re-use the
IB chunk id and add a new flags for VM mode. Also define additional
dwords for the flags chunk id to define the what ring we want to use
(gfx, compute, uvd, etc.) and the priority.
v19:
- fix cs fini in weird case of no ib
- semi working flush fix for ni
- rebase on top of sa allocator changes
v20: agd5f:
- further CS ioctl cleanups from Christian's comments
v21: agd5f:
- integrate CS checker improvements
v22: agd5f:
- final cleanups for release, only allow VM CS on cayman
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This allow to share the ib pool with semaphore and avoid
having more bo around.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This avoid to waste ib pool size and avoid a bunch of wait for
previous ib to finish.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Somewhat specializaed sub-allocator designed to perform sub-allocation
for command buffer not only for current cs ioctl but for future command
submission ioctl as well. Patch also convert current ib pool to use
the sub allocator. Idea is that ib poll buffer can be share with other
command buffer submission not having 64K granularity.
v2 Harmonize pool handling and add suspend/resume callback to pin/unpin
sa bo (tested on rv280, rv370, r420, rv515, rv610, rv710, redwood, cayman,
rs480, rs690, rs880)
v3 Simplify allocator
v4 Fix radeon_ib_get error path to properly free fence
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Some rptr/wptrs fields have different offsets and not all rings are pm4
so add a new nop field.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add a start fence driver helper function which will be call
once for each ring and will compute cpu/gpu addr for fence
depending on wether to use wb buffer or scratch reg.
This patch replace initialize fence driver separately which
was broken in regard of GPU lockup. The fence list for created,
emited, signaled must be initialize once and only from the
asic init callback not from the startup call back which is
call from the gpu reset.
v2: With this in place we no longer need to know the number of
rings in fence_driver_init, also writing to the scratch reg
before knowing its offset is a bad idea.
v3: rebase on top of change to previous patch in the serie
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
That naming seems to make more sense, since we not
only want to run PM4 rings with it.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Split counting of emited fences out of power
management into a seperate function.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Emitting fences, semaphores and ib works differently
on different ring, so its is easier to maintain
separate functions for each ring.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tests syncing between all rings by using
semaphores and fences.
v2: use radeon_testing as a bit flag rather than on/off switch
this allow to test for one thing at a time (bo_move or semaphore
test). It kind of break the usage if user wheren't using 1
for bo move test but as it's a test feature i believe it's ok.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Replace cp, cp1 and cp2 members with just an array
of radeon_cp structs.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Every ring seems to have the concept of read and
write pointers. Make the register offset variable
so we can use the functions for different types of rings.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Give all asic and radeon_ring_* functions a
radeon_cp parameter, so they know the ring to work with.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
They are used to sync between rings, while fences
sync between a ring and the cpu.
v2 Fix radeon_semaphore_driver_fini when no semaphore were
allocated.
v3 Initialize list early on to avoid issue in case or early
error
Signed-off-by: Christian König <deathsimple@vodafone.de>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
For supporting multiple CP ring buffers, async DMA
engines and UVD. We still need a way to synchronize
between engines.
v2 initialize unused fence driver ring to avoid issue in
suspend/unload
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Better fix it before this obvious typo spreads even more.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Having registered debugfs files globally causes
the files to not show up on the second, third
etc.. card in the system.
v2: fix crash on module unloading
v3: fix space indentation
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Merge in the upstream tree to bring in the mainline fixes.
Conflicts:
drivers/gpu/drm/exynos/exynos_drm_fbdev.c
drivers/gpu/drm/nouveau/nouveau_sgdma.c
With the exception that we do not handle the AGP case. We only
deal with PCIe cards such as ATI ES1000 or HD3200 that have been
detected to only do DMA up to 32-bits.
V2 force dma32 if we fail to set bigger dma mask
V3 Rebase on top of no memory account changes (where/when is my
delorean when i need it ?)
V4 add debugfs entry is swiotlb is active not only if we are
on dma 32bits only gpu
CC: Dave Airlie <airlied@redhat.com>
CC: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
This adds a new optional chunk to the CS ioctl that specifies optional flags
to the CS parser. Why this is useful is explained below. Note that some regs
no longer need the NOP relocation packet if this feature is enabled.
Tested on r300g and r600g with this flag disabled and enabled.
Assume there are two contexts sharing the same mipmapped tiled texture.
One context wants to render into the first mipmap and the other one
wants to render into the last mipmap. As you probably know, the hardware
has a MACRO_SWITCH feature, which turns off macro tiling for small mipmaps,
but that only applies to samplers.
(at least on r300-r500, though later hardware likely behaves the same)
So we want to just re-set the tiling flags before rendering (writing
packets), right? ... No. The contexts run in parallel, so they may
set the tiling flags simultaneously and then fire their command streams
also simultaneously. The last one setting the flags wins, the other one
loses.
Another problem is when one context wants to render into the first and
the last mipmap in one CS. Impossible. It must flush before changing
tiling flags and do the rendering into the smaller mipmaps in another CS.
Yet another problem is that writing copy_blit in userspace would be a mess
involving re-setting tiling flags to please the kernel, and causing races
with other contexts at the same time.
The only way out of this is to send tiling flags with each CS, ideally
with each relocation. But we already do that through the registers.
So let's just use what we have in the registers.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
On newer chips the number of clock modes per power state varies.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The new power tables need to be handled differently when setting
up the profiles.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This was only the case if the GPU reset was triggered from the CS ioctl,
otherwise other processes could happily enter the CS ioctl and wreak havoc
during the GPU reset.
This is a little complicated because the GPU reset can be triggered from the
CS ioctl, in which case we're already holding the mutex, or from other call
paths, in which case we need to lock the mutex. AFAICT the mutex API doesn't
allow recursive locking or finding out the mutex owner, so we need to handle
this with helper functions which allow recursive locking from the same
process.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
After GPU lockup VRAM gart table is unpinned and thus its pointer
becomes unvalid. This patch move the unpin code to a common helper
function and set pointer to NULL so that page update code can check
if it should update GPU page table or not. That way bo still bound
to GART can be unbound (pci_unmap_page for all there page) properly
while there is no need to update the GPU page table.
V2 move the test for null gart out of the loop, small optimization
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Allow the user to override whether MSIs are enabled
or not on supported ASICs. MSIs are disabled by default
on IGP chips as they tend not to work. However certain
IGP chips only seem to work with MSIs enabled.
I suspect this is a chipset or bios issue, but I'm not sure
what the proper fix is. This will at least make diagnosing
and working around the problem much easier.
See:
https://bugs.freedesktop.org/show_bug.cgi?id=37679
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
The vram scratch was originally only used on some 7xx asics
to work around a hw bug. Allocate the scratch page on all 6xx+
radeons and set the MC_VM_SYSTEM_APERTURE_DEFAULT_ADDR to point
to it. We shouldn't ever hit it since we limit the system
aperture to vram or vram and AGP, but better safe than sorry.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
radeon_driver_irq_preinstall_kms and radeon_driver_irq_uninstall_kms
hard code the loop to 6 which happens to be the current maximum
number of crtcs and hpd pins; if one day an ASIC with more crtcs
(or hpd pins) comes out, this is a trouble waiting to happen.
introduce constants for maximum CRTC count, maximum HPD pins count
and maximum HDMI blocks count (per FIXME in radeon_irq structure)
and correct the loops in radeon_driver_irq_preinstall_kms and
radeon_driver_irq_uninstall_kms
v2: take care of goofs pointed out by Alex Deucher
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Move the TC flush before the texture setup to match mesa and
the ddx. Also, move the TC flush into the texture setup
function.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This reverts commit d3ed74027f.
Further upstream discussion between Thomas and Marek decided this needed
more work and driver specifics. So revert before it goes upstream.
Signed-off-by: Dave Airlie <airlied@redhat.com>
There are a number of fixes in mainline required for code in -next,
also there was a few conflicts I'd rather resolve myself.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Conflicts:
drivers/gpu/drm/radeon/evergreen.c
drivers/gpu/drm/radeon/r600.c
drivers/gpu/drm/radeon/radeon_asic.h
r600-NI shared the same blit suspend code. Clean it up
and make it a shared function.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
reorganize the code such that only the primitives (i.e., the functions
that load the CP ring) are hardware specific; dynamically link the
primitives in a (new) pointer structure inside r600_blit at
blit initialization time so that the functions that control the blit
operations can be made common for r600 and evergreen parts
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Lots of new (and hopefully useful) benchmark. Load the driver
with radeon_benchmark=<test_number> and enjoy. Among tests
added are VRAM to VRAM blits and blits with buffer size sweeps.
The latter can be from GTT to VRAM, VRAM to GTT, and VRAM to VRAM
and there are two types of sweeps: powers of two and (probably
more interesting) buffers sizes that correspond to common modes.
Signed-off-by: Ilija Hadzic <ihadzic@research.bell-labs.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This shrinks the sizes of a lot of functions in the radeon driver
dramatically.
With a non force inline + -Os kernel this is default anyways.
Cc: David Airlie <airlied@linux.ie>
Signed-off-by: Andi Kleen <ak@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With this patch I'm only about 50k larger with DRM debugging
enables (why is that enabled by default?!?), and slightly
smaller without.
[airlied: moved r100.c additions to radeon_ring.c]
Signed-off-by: Andi Kleen <ak@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The value of RADEON_DEBUGFS_MAX_NUM_FILES has been used to
specify the size of an array, each element of which looks
like this:
struct radeon_debugfs {
struct drm_info_list *files;
unsigned num_files;
};
Consequently, the number of debugfs files may be much greater
than RADEON_DEBUGFS_MAX_NUM_FILES, something that the current
code ignores:
if ((_radeon_debugfs_count + nfiles) > RADEON_DEBUGFS_MAX_NUM_FILES) {
DRM_ERROR("Reached maximum number of debugfs files.\n");
DRM_ERROR("Report so we increase RADEON_DEBUGFS_MAX_NUM_FILES.\n");
return -EINVAL;
}
This commit fixes this make, and accordingly renames:
RADEON_DEBUGFS_MAX_NUM_FILES
to:
RADEON_DEBUGFS_MAX_COMPONENTS
Signed-off-by: Michael Witten <mfwitten@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The BO blit code inconsistenly handled the page size. This wasn't
an issue on system with 4k pages since the GPU's page size is 4k as
well. Switch the driver blit callbacks to take num pages in GPU
page units.
Fixes lemote mipsel systems using AMD rs780/rs880 chipsets.
v2: incorporate suggestions from Michel.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
The new DRM_RADEON_GEM_WAIT ioctl combines GEM_WAIT_IDLE and GEM_BUSY (there
is a NO_WAIT flag to get the latter) with USAGE_READ and USAGE_WRITE flags
to take advantage of the new ttm_bo_wait changes.
Also bump the DRM version.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This allows us to move duplicated code in <asm/atomic.h>
(atomic_inc_not_zero() for now) to <linux/atomic.h>
Signed-off-by: Arun Sharma <asharma@fb.com>
Reviewed-by: Eric Dumazet <eric.dumazet@gmail.com>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: David Miller <davem@davemloft.net>
Cc: Eric Dumazet <eric.dumazet@gmail.com>
Acked-by: Mike Frysinger <vapier@gentoo.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Just defining rdev->rmmio properly in the first place should do
the trick. In some cases, the cast were also complete dups as
the original variable was already of the right type.
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The 3D driver need to get the pipe to backend
map to certain things. Add a query to get the
info.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A voltage value of 0xff01 requires that the driver
look up the max voltage for the board based using the
atom SetVoltage command table.
Setting the proper voltage should fix stability on
some newer asics.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Filter out modes that are higher than the max pixel
clock.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Change vddci as well as vddc when changing power modes
on evergreen/ni. Also, properly set vddci on boot up
for ni cards. The vbios only sets the limited clocks
and voltages on boot until the mc ucode is loaded. This
should fix stability problems on some btc cards.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is needed for setting voltages other than vddc.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit changed an internal radeon structure, that meant a new driver
in -next had to be fixed up, merge in the commit and fix up the driver.
Also fixes a trivial nouveau merge.
Conflicts:
drivers/gpu/drm/nouveau/nouveau_mem.c
So we used to use lpfn directly to restrict VRAM when we couldn't
access the unmappable area, however this was removed in
93225b0d7b as it also restricted
the gtt placements. However it was only later noticed that this
broke on some hw.
This removes the active_vram_size, and just explicitly sets it
when it changes, TTM/drm_mm will always use the real_vram_size,
and the active vram size will change the TTM size used for lpfn
setting.
We should re-work the fpfn/lpfn to per-placement at some point
I suspect, but that is too late for this kernel.
Hopefully this addresses:
https://bugs.freedesktop.org/show_bug.cgi?id=35254
v2: fix reported useful VRAM size to userspace to be correct.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Cayman is different enough from evergreen to warrant it's own functions.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Cayman asics have 3 ring buffers:
ring 0 supports both gfx and compute
rings 1 and 2 are compute only
At the moment we only support ring 0.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>